Commit Graph

596 Commits

Author SHA1 Message Date
Robert O'Callahan
3a611eb9da Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones 2011-02-08 18:44:13 -06:00
Robert O'Callahan
a02e22f69f Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones 2011-02-08 18:44:13 -06:00
Robert O'Callahan
5f8299aa98 Bug 626602. Part 0: Fix header guards. r=bas 2011-02-08 18:44:12 -06:00
Matt Woodrow
0072c1c361 Bug 586683 - Part 4 - Add resolution handling to ThebesLayerD3D10. r=Bas a=blocking2.0 2011-02-09 09:40:34 +13:00
Matt Woodrow
4875d1968d Bug 586683 - Part 3 - Add resolution handling to ThebesLayerD3D9. r=Bas a=blocking2.0 2011-02-09 09:39:09 +13:00
Matt Woodrow
20867e8f85 Bug 586683 - Part 2b - Add resolution handling to ThebesLayerOGL. r=joe a=blocking2.0 2011-02-09 09:37:47 +13:00
Matt Woodrow
c0ff9d37e2 Bug 586683 - Part 1 - Add resolution handling to BasicLayers. r=roc a=blocking2.0 2011-02-09 09:35:54 +13:00
Oleg Romashin
1a9564c770 Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe 2011-02-04 14:47:06 -05:00
Ehsan Akhgari
c07c875d05 Backout all of the bugs in the 7e12e3e16e6c pushlog because of the orange.
It is not clear which one of these bugs is at fault.
2011-02-04 16:34:02 -05:00
Oleg Romashin
19db525f87 Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe
--HG--
extra : rebase_source : 7983ed59e06d33e5c17878a24434eef409684d25
2011-02-04 14:47:06 -05:00
Alon Zakai
eb6d3ef5f2 Bug 610727 - Mark canvas layers inactive when relevant. r=roc a=blocking-fennec 2011-02-04 10:11:24 -08:00
Robert O'Callahan
7551593e3e Bug 626962. Implement empty transactions for GL. r=bas,a=blocking 2011-01-25 21:45:17 +13:00
Vladimir Vukicevic
1b67db06c8 Bug 630019 - updated ANGLE PBuffers patch (makes ANGLE work again) - r=bjacob, a=blocking2.0 2011-01-31 20:58:21 -05:00
Bas Schouten
9c39576160 Bug 612846 - Part 5: Make ContainerLayerD3D10 support component alpha. r=jrmuizel a=blocking-betan 2011-01-28 06:34:33 +01:00
Matt Woodrow
f1d664e045 Bug 612846 - Part 4: Make ThebesLayerD3D10 support component alpha. r=bas a=blocking-betan 2011-01-28 06:34:31 +01:00
Matt Woodrow
3864321693 Bug 612846 - Part 3: Add component alpha shaders to D3D10. r=bas a=blocking-betan 2011-01-28 06:34:29 +01:00
Matt Woodrow
f1a534a9d2 Bug 612846 - Part 1: Refactor ThebesLayers to only draw within Validate. r=bas a=blocking-betan 2011-01-28 06:34:25 +01:00
Ehsan Akhgari
7b8491f08d Backout bug 626962 on suspicion of causing test failures and being completely untested before landing 2011-01-26 17:36:24 -05:00
Chris Jones
25f99d5ee7 Fix for the fix for the fix of bug 627273. r=roc a=b 2011-01-26 16:12:06 -06:00
Chris Jones
a1980df2a0 Followup to bug 627273: Fix bad fix. r=Bas a=b 2011-01-26 13:25:48 -06:00
Chris Jones
831b2f174e Bug 627273, part 4: Basic impl of ImageLayer tiling for basic layers. r=roc,vlad 2011-01-26 00:26:37 -06:00
Chris Jones
3ce1002c85 Bug 627273, part 3: Add gfxContext::FillWithOpacity. sr=vlad 2011-01-26 00:26:37 -06:00
Chris Jones
c90390e987 Bug 627273, part 1: API for tiling Layers. r=Bas sr=roc 2011-01-26 00:26:37 -06:00
Bas Schouten
b4fa1d9cec Bug 628658: Ensure the container layer's clip is reset when done drawing a layer. r=roc,joedrew a=blocking-final 2011-01-26 05:54:35 +01:00
Vladimir Vukicevic
ff24947788 b=606218; webgl Y axis upside down; followup to fix opacity; r=cjones 2011-01-25 14:18:41 -08:00
Robert O'Callahan
88f0fd8a69 Bug 627393. Set correct alpha value for D3D10 ColorLayers. r=bas,a=blocking 2011-01-25 21:45:49 +13:00
Robert O'Callahan
71d12a2836 Bug 626962. Implement empty transactions for GL. r=bas,a=blocking 2011-01-25 21:45:17 +13:00
Oleg Romashin
6ad82781f7 Bug 627661 - RGBA surface clear was broken in 593733 r=roc,mattwoodrow a=approval2.0 2011-01-24 21:31:35 +02:00
Bas Schouten
d6d0b3d6a8 Bug 625043: Properly save and restore old clip rect. r=jrmuizel a=blocking-final 2011-01-24 19:57:19 +01:00
Bas Schouten
c63254dad3 Bug 627399: Do not forget mTarget if a transaction is incomplete. r=cjoned a=blocking-beta10 2011-01-21 06:46:38 +01:00
Ryan VanderMeulen
29c38a5ecf Bug 586130 - Warning C4099 fixes (ipc). r=cjones a=bsmedberg 2011-01-20 19:49:09 -08:00
Doug Turner
b7faa64b5f [mq]: Backout of df6f10906476 2011-01-19 20:47:45 -08:00
Doug Turner
d69908e871 [mq]: Backout of 69e4f4ecbdc2 2011-01-19 20:46:08 -08:00
Doug Turner
d9f12a52f9 [mq]: Backout of aeb9104f1534 2011-01-19 20:45:20 -08:00
Doug Turner
a8fdfda435 [mq]: Backout of 89c2c85429fb 2011-01-19 20:44:35 -08:00
Matt Woodrow
bb828dfbec Bug 627179 - Fix LayerManagerD3D10 debug name. r=Bas a=joe 2011-01-20 15:47:47 +13:00
Matt Woodrow
4aaf7f9305 Bug 612846 - Part 5 - Make ContainerLayerD3D10 support component alpha. r=Bas a=blocking2.0 try: -b do -p win32 -u all -t all 2011-01-20 15:47:39 +13:00
Matt Woodrow
23cdfad3a4 Bug 612846 - Part 4 - Make ThebesLayerD3D10 support component alpha. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow
97982d28f7 Bug 612846 - Part 3 - Add component alpha shaders to LayerManagerD3D10. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow
67ffd26855 Bug 612846 - Part 1 - Refactor ThebesLayerD3D10 to only draw within Validate(). r=Bas a=blocking2.0 2011-01-20 15:47:38 +13:00
Vladimir Vukicevic
deb3b45692 b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b 2011-01-19 00:55:31 -08:00
Robert O'Callahan
69dc2ae3e3 Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me 2011-01-19 21:27:54 +13:00
Robert O'Callahan
d50c26afdc Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
ad79053b53 Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
409b6ce451 Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
b36673c985 Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
Jeff Muizelaar
61fd279abc Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Jeff Muizelaar
d3fa82fc42 Bug 625508. Move context creation out of LayerManagerOGL::Initialize() r=vlad
- Removes support for reinitialization.
- Moves context creation up to the callers.

--HG--
extra : rebase_source : 66716292da75af8513eaa5a7dff1211cafdf8236
2011-01-18 15:11:18 -05:00
Matt Woodrow
b4e55ae952 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Matt Woodrow
1752246ab3 Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN 2011-01-18 08:21:12 +01:00
Matt Woodrow
a567dd6b52 Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
9cd9789d4f Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow
521f5c4aad Bug 586683 - ImageContainers can have no manager. r=Bas a=bustage 2011-01-18 12:00:43 +13:00
Matt Woodrow
9301918144 Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0 2011-01-18 10:47:18 +13:00
Matt Woodrow
f5f4d25848 Bug 586683 - Part 4 - Move images into a separate ImageLayer when they are the only item in a ThebesLayer. r=roc a=blocking2.0 2011-01-18 10:47:18 +13:00
Bas Schouten
ba51e3f9ed Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew 2011-01-17 21:28:24 +00:00
Robert O'Callahan
0c3dfcf61b Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking 2011-01-16 23:38:45 +13:00
Bas Schouten
8d4fe7465c Bug 622482 - Part 5: Enable subpixel AA for D2D surfaces that we believe do not need component alpha. r=roc a=blocking-betaN 2011-01-16 03:30:05 +01:00
Mark Banner
c089e851d9 Bustage fix for non-IPC and for shared builds following bug 605618. a=bustage fix 2011-01-13 20:01:45 +00:00
Benjamin Stover
bd474a4f0f Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc 2011-01-13 09:45:14 -08:00
Benjamin Stover
dd38a31a1f Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec 2011-01-13 09:45:14 -08:00
Oleg Romashin
af7e6bca87 Bug 618788 - Not initialized used in CairoImageOGL::SetData r=roc a=approval2.0 2011-01-13 15:20:46 +02:00
Dhiren Bhatia
4079e0a4d6 Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
Bas Schouten
909613e5a2 Bug 612103 - Followup: Remove accidentally introduced tabs. r+a=DONTBUILD 2011-01-12 23:29:11 +01:00
Chris Jones
c326a0a9fc Bug 623728: Don't process transactions on destroyed shadow layer managers, even when the layer manager hasn't been explicitly destroyed. r=jrmuizel a=b 2011-01-12 14:13:41 -06:00
Bas Schouten
967e85547a Bug 612103 - Part 2: Do not attempt to draw with a shader resource view belonging to an old device. r=jrmuizel a=blocking-final 2011-01-12 01:52:29 +01:00
Bas Schouten
897bd83b70 Bug 612103 - Part 1: Do not attempt to do anything when we fail to create a texture for a surface. r=jrmuizel a=blocking-final 2011-01-12 01:52:27 +01:00
Bas Schouten
8cf8dbf2c9 Bug 612103 - Part 0.5: Add ReportFailure for D3D10 Layers. r=jrmuizel a=blocking-final 2011-01-12 01:52:25 +01:00
Jeff Muizelaar
11c0641ff9 Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
This removes:
 layers.accelerate-all
 layers.accelerate-none

and adds:
 layers.acceleration.disabled
 layers.acceleration.force-enabled

This is closer to what D2D does.
2011-01-11 17:01:37 -05:00
Chris Jones
cd11268459 Bug 623451: Don't double-release surfaces. r=jrmuizel a=b 2011-01-11 15:34:31 -06:00
Robert O'Callahan
abf01d108d Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE 2011-01-10 17:24:10 -05:00
Robert O'Callahan
d18586045a Bug 622886 - Further wallpaper over crashes in gfxContext::gfxContext(gfxASurface *). r=bas,jrmuizel a=blocking-beta9+, CLOSED TREE 2011-01-10 17:07:49 -05:00
Bas Schouten
7322ecf52c Bug 623807: Do not use the GDI compatibility flag for the swap chain on optimus devices. r=jrmuizel a=blocking-beta9 2011-01-08 06:39:15 +01:00
Chris Jones
3a29ee3337 Bug 622838: Use the right rect-rounding mode to avoid accidentally resampling resolution-scaled ThebesLayer textures. r=jrmuizel a=b 2011-01-08 00:05:35 -05:00
Robert O'Callahan
60388a174c Bug 622886 - spike in crashes [@ gfxContext::gfxContext(gfxASurface*) ]. r=bas, a=blocking 2011-01-04 12:59:00 -08:00
Markus Stange
cade7f1d9a Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+ 2011-01-07 15:32:42 -05:00
Benjamin Stover
8f61f2c5d1 Bug 612599 Gray lines when using content.scrollTo r=cjones a=blocking-fennec 2011-01-07 08:11:18 -08:00
Vladimir Vukicevic
5c358eba4e b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas 2011-01-06 14:07:12 -08:00
Tatiana Meshkova
86662df445 Bug 621527: Ignore update if layer manager IsDestroyed(). r=cjones a=a 2010-12-27 08:48:00 -06:00
Chris Jones
3e974a81a0 Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
Robert O'Callahan
5af9b94883 Bug 615794. Part 2: Remove some usage of gfxUtils::ClipToRegionSnapped since snapping the visible region may not be correct. r=jrmuizel a=blocking 2011-01-04 23:35:57 +13:00
Chris Jones
8c8ad2f763 Bug 618265: Fix leaking gfxSharedImageSurfaces. r=joe sr=vlad a=b 2011-01-04 10:40:54 -06:00
Chris Jones
83c918d385 Bug 617863: Remove a pseudo-assertion that doesn't hold for plugin ImageLayers. r=roc a=a 2011-01-04 10:40:54 -06:00
Oleg Romashin
ee28ea14ea Bug 621227 - Optimize thebes layer render function. r=vladimir a=approval2.0
--HG--
extra : rebase_source : e03927f5f491385725b8dc629060cc688cc299aa
2011-01-04 17:37:22 +02:00
Robert O'Callahan
10f7e06464 Bug 539604. Part 12: Enable component alpha for containers that don't have an intermediate surface. r=bas,a=blocking 2011-01-03 15:04:59 +13:00
Bas Schouten
ae52927fa7 Bug 622678: Empty valid region when resources are cleared. r=roc a=blocking-betan 2011-01-04 02:37:13 +01:00
Bas Schouten
e83cf39bed Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
Bas Schouten
005c4bc381 Bug 621156 - Followup: Clarify comment. r+a=comment DONTBUILD 2011-01-03 18:29:10 +01:00
Bas Schouten
337324ab1f Bug 621156: Return a properly working surface from GetAsSurface. r=jrmuizel a=blocking-final 2011-01-03 18:05:47 +01:00
Robert O'Callahan
65a4ff9706 Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking 2011-01-03 23:55:32 +13:00
Robert O'Callahan
0a2b0dfbde Bug 593604. Re-add missing hunk of part 10. a=blocking 2011-01-03 15:04:59 +13:00
Robert O'Callahan
b648fa5116 Bug 593604. Part 10: When ContainerLayerD3D9 uses an intermediate surface, try to copy up the background into the intermediate surface so we can composite component alpha into it correctly. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
b890fea2f3 Bug 593604. Part 9: Support component alpha in ThebesLayerD3D9. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
7e985e9c2e Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
b61c7009d7 Bug 593604. Part 8.5: Add SupportsComponentAlphaChildren API. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
f7ce3fced6 Bug 593604. Part 4: Create Layer::GetSurfaceMode to help determine what kind of alpha support the layer needs. r=vlad,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
65086f2d01 Bug 363861. Part 4: Track rectangles of opaque content in RGBA surfaces and use them to make PushGroupAndCopyBackground work in more situations. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
8d6719b9ce Bug 363861. Part 3: Reenable Cleartype on surfaces where we know we'll only paint text over opaque pixels. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
a5295c29ab Bug 363861. Part 1: Introduce gfxContext::PushGroupAndCopyBackground and use it to create opaque temporary surfaces for opacity groups which will be composited onto opaque surfaces. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Oleg Romashin
dd6224b8dd Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f 2010-12-31 09:40:31 +02:00
Oleg Romashin
5e4a6a5c25 Bug 619488 - Inform child processes of the compositor's layer-manager type. r=jones.chris.g a=b-f 2010-12-31 09:40:19 +02:00
Bas Schouten
e9e5023ac1 Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten
bf0f317029 Backed out changeset c59ea33927d7 2010-12-29 19:31:26 +00:00
-f
3ecf39d8bf Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten
a798fe031c Bug 620665 - Part 7: Do not use mManager pointer for basic layers. r=roc a=blocking-beta9 2010-12-29 01:07:18 +00:00
Bas Schouten
f34157c8d5 Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9 2010-12-29 01:07:15 +00:00
Bas Schouten
76fed664bf Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9 2010-12-29 01:07:12 +00:00
Bas Schouten
0c30be213f Bug 620665 - Part 3: Add some safety to ImageContainerD3D9::CreateImage. r=roc a=blocking-beta9 2010-12-29 01:07:06 +00:00
Bas Schouten
692f5c8f55 Bug 620665 - Part 2: Use fallback when ImageContainer's backend type doesn't match. r=roc a=blocking-beta9 2010-12-29 01:07:04 +00:00
Bas Schouten
e4cc92e61d Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9 2010-12-29 01:07:00 +00:00
Oleg Romashin
612ee54bef Bug 615870 - Remote HTML5 video rendering pipeline should be shorter. part1. r=jones.chris.g a=b-f
* * *
Bug 615870. Part 3. mRoot check r=roc a=b-f
2010-12-27 08:12:17 +02:00
Jacek Caban
8c9652c9ac Bug 620669 - d3d9 layout does not compile on mingw; r=Bas a=Mossop 2010-12-21 05:52:00 -05:00
Oleg Romashin
9a7252a7ea Bug 618788 - Not initialized used in CairoImageOGL::SetData r=vladimir a=approval2.0 2010-12-21 20:46:31 +02:00
Oleg Romashin
3ae058666d Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-30 08:02:46 +02:00
Bas Schouten
72e0b70c33 Bug 615316 - Part 10: Support different layer managers in ImageLayerD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:30 +00:00
Bas Schouten
2f2ceb7f86 Bug 615316 - Part 9: Support changing devices for YCbCrImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:18 +00:00
Bas Schouten
116672a916 Bug 615316 - Part 8: Support GetAsSurface for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:11 +00:00
Bas Schouten
b6abb56232 Bug 615316 - Part 7: Support surfaces with Alpha for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:08 +00:00
Bas Schouten
67d24c5af4 Bug 615316 - Part 6: Support device changing for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:04 +00:00
Bas Schouten
9ba96ad8f7 Bug 615316 - Part 5: Factor out SurfaceToTexture in D3D9 Image layers. r=jrmuizel a=blocking-betan 2010-12-20 22:37:01 +00:00
Bas Schouten
db1c1db668 Bug 615316 - Part 4: Store device on CairoImageD3D9 instead of on the LayerManager. r=jrmuizel a=blocking-betan 2010-12-20 22:35:31 +00:00
Bas Schouten
402680c191 Bug 604647: Never create swap chains while the device is lost. r=jrmuizel a=blocking-final 2010-12-20 22:35:28 +00:00
Robert O'Callahan
8ad0efd198 Bug 612840. Part 4: Invert the meaning of CONTENT_NO_TEXT_OVER_TRANSPARENT and rename it. r=vlad 2010-12-20 14:26:14 +13:00
Robert O'Callahan
a946b15fb3 Bug 612840. Part 3: Make Layer::CONTENT_NO_TEXT_OVER_TRANSPARENT applicable to all layer types, and set CONTENT_NO_TEXT_OVER_TRANSPARENT on container layers. r=tnikkel,r=vlad 2010-12-20 14:26:14 +13:00
Robert O'Callahan
262f54d7e8 Bug 612840. Part 2: Remove unnecessary opacity check. r=cjones 2010-12-20 14:26:14 +13:00
Robert O'Callahan
21068b15a9 Bug 612840. Part 1: Remove CONTENT_NO_TEXT flag since it's not really used. Also remove ShouldRetainTransparentSurface and related code; we'll assume that when text is over opaque pixels in an RGBA surface we can always paint it with subpixel AA --- and make it so in later patches. r=vlad 2010-12-20 14:26:13 +13:00
Matt Woodrow
a2e7cac831 Bug 604101 - Part 6 - Add TextureImage::DirectUpload for faster texture uploads. r=jrmuizel a=blocking2.0 2010-12-16 23:50:26 -08:00
Matt Woodrow
bdcc087748 Bug 604101 - Part 4 - Use UploadSurfaceToTexture in TextureImage. r=joe a=blocking2.0 2010-12-16 23:29:23 -08:00
Matt Woodrow
dab12e14f8 Bug 604101 - Part 3 - Use UploadSurfaceToTexture in CanvasLayerOGL. r=joe a=blocking2.0 2010-12-16 23:28:30 -08:00
Matt Woodrow
ccd0b4a069 Bug 604101 - Part 2 - Use UploadSurfaceToTexture in CairoImageOGL. r=joe a=blocking2.0 2010-12-16 23:27:56 -08:00
Matt Woodrow
fce27bc281 Bug 604101 - Part 1 - Add UploadSurfaceToTexture. r=joe a=blocking2.0 2010-12-16 23:23:07 -08:00
Matt Woodrow
58d947701c Bug 615741 - Too large canvases don't draw and be black. r=joe a=joe 2010-12-16 23:19:28 -08:00
Matthew Gregan
fc868e4d64 Bug 584259 - Add support for StereoMode element. r=roc a=roc 2010-11-03 12:43:29 +13:00
Bas Schouten
68b4817704 Bug 613790: Comment update follow-up. a=comment 2010-12-16 08:08:49 +00:00
Bas Schouten
5bd3bb5cf5 Bug 613790: Use GDI compatible flag for our swap chains. r=jrmuizel a=blocking-final 2010-12-16 01:35:44 +00:00
Bas Schouten
476b6e29ba Bug 615316 - Part 3: Support any container in ImageLayerD3D10. r=jrmuizel a=blocking-betan 2010-12-15 21:37:15 +01:00
Bas Schouten
0ded4e0978 Bug 615316 - Part 2: Support GetAsSurface for CairoImageD3D10. r=jrmuizel 2010-12-15 21:37:12 +01:00
Bas Schouten
82a42d2ced Bug 615316 - Part 1: Factor out SurfaceToTexture conversion for D3D10 Image Layers. r=jrmuizel 2010-12-15 21:37:10 +01:00
Matt Woodrow
b424421392 Bug 614651: Intersect clip rects properly in D3D9 layers. r=bas a=blocking-final 2010-12-15 21:37:07 +01:00
Oleg Romashin
5654c20b27 Bug 616469 - Video sync is slow because of slow yuv2rgb conversion. use 16bpp neon r=roc a=blocking-fennec 2010-12-10 21:32:52 +02:00
Oleg Romashin
5658661615 Bug 616469 - Video sync is slow because of slow yuv2rgb conversion. Offscreen API r=roc a=b-f 2010-12-15 10:17:27 -08:00
Michael Wu
a3ec8a5ae1 Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart 2010-12-13 16:14:07 -08:00
Oleg Romashin
0da1b085e9 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f 2010-12-10 21:32:52 +02:00
Chris Jones
6434c45265 Bug 613000: Updates to thebes-layer textures must account for resolution. r=jrmuizel a=b 2010-12-09 16:26:13 -06:00
Bas Schouten
9f23097d84 Bug 595277 - Part 0: Clear out user data on destroy. r=roc 2010-12-07 03:05:25 +01:00
Bas Schouten
d6b50ba309 Bug 617242: Don't cull for transforms that flip the content. r=jrmuizel a=joedrew 2010-12-07 18:42:08 +01:00
Bas Schouten
5ed3adcb07 Backout bug 595277. a=bustage 2010-12-07 05:39:19 +01:00
Bas Schouten
14cb808663 Bug 595277 - Part 0: Clear out user data on destroy. r=roc 2010-12-07 03:05:25 +01:00
Ms2ger
3ec44ade0c Bug 605179 - Fix build warnings in gfx/; r=roc a=bsmedberg
--HG--
extra : rebase_source : f9bd24d5f4bc6124b431ce22e6ac72bd218dc208
2010-12-05 18:38:12 +00:00
Oleg Romashin
61e5abed8a Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. part2 r=roc a=apporval2.0 2010-11-30 07:51:56 +02:00