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Bug 595277 - Part 0: Clear out user data on destroy. r=roc
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56250d8567
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@ -190,6 +190,15 @@ public:
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return mKey == aKey ? mValue.get() : nsnull;
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}
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/**
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* Clear out current user data.
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*/
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void Clear()
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{
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mKey = nsnull;
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mValue = nsnull;
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}
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private:
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void* mKey;
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nsAutoPtr<LayerUserData> mValue;
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@ -241,7 +250,7 @@ public:
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* for its widget going away. After this call, only user data calls
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* are valid on the layer manager.
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*/
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virtual void Destroy() { mDestroyed = PR_TRUE; }
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virtual void Destroy() { mDestroyed = PR_TRUE; mUserData.Clear(); }
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PRBool IsDestroyed() { return mDestroyed; }
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/**
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@ -3196,6 +3196,7 @@ nsWindow::GetLayerManager(bool* aAllowRetaining)
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if (layerManagerD3D10->device() !=
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gfxWindowsPlatform::GetPlatform()->GetD3D10Device())
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{
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mLayerManager->Destroy();
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mLayerManager = nsnull;
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}
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}
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@ -608,6 +608,7 @@ PRBool nsWindow::OnPaint(HDC aDC, PRUint32 aNestingLevel)
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layerManagerD3D9->SetClippingRegion(event.region);
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result = DispatchWindowEvent(&event, eventStatus);
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if (layerManagerD3D9->DeviceWasRemoved()) {
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mLayerManager->Destroy();
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mLayerManager = nsnull;
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// When our device was removed, we should have gfxWindowsPlatform
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// check if its render mode is up to date!
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@ -154,6 +154,9 @@ PuppetWidget::Destroy()
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Base::Destroy();
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mPaintTask.Revoke();
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mChild = nsnull;
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if (mLayerManager) {
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mLayerManager->Destroy();
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}
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mLayerManager = nsnull;
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mTabChild = nsnull;
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return NS_OK;
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@ -137,6 +137,10 @@ nsBaseWidget::~nsBaseWidget()
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static_cast<BasicLayerManager*>(mLayerManager.get())->ClearRetainerWidget();
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}
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if (mLayerManager) {
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mLayerManager->Destroy();
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}
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#ifdef NOISY_WIDGET_LEAKS
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gNumWidgets--;
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printf("WIDGETS- = %d\n", gNumWidgets);
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@ -1027,6 +1031,9 @@ nsBaseWidget::SetAcceleratedRendering(PRBool aEnabled)
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return NS_OK;
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}
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mUseAcceleratedRendering = aEnabled;
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if (mLayerManager) {
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mLayerManager->Destroy();
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}
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mLayerManager = NULL;
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return NS_OK;
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}
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