Commit Graph

530 Commits

Author SHA1 Message Date
Bas Schouten
897bd83b70 Bug 612103 - Part 1: Do not attempt to do anything when we fail to create a texture for a surface. r=jrmuizel a=blocking-final 2011-01-12 01:52:27 +01:00
Bas Schouten
8cf8dbf2c9 Bug 612103 - Part 0.5: Add ReportFailure for D3D10 Layers. r=jrmuizel a=blocking-final 2011-01-12 01:52:25 +01:00
Jeff Muizelaar
11c0641ff9 Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
This removes:
 layers.accelerate-all
 layers.accelerate-none

and adds:
 layers.acceleration.disabled
 layers.acceleration.force-enabled

This is closer to what D2D does.
2011-01-11 17:01:37 -05:00
Chris Jones
cd11268459 Bug 623451: Don't double-release surfaces. r=jrmuizel a=b 2011-01-11 15:34:31 -06:00
Robert O'Callahan
abf01d108d Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE 2011-01-10 17:24:10 -05:00
Robert O'Callahan
d18586045a Bug 622886 - Further wallpaper over crashes in gfxContext::gfxContext(gfxASurface *). r=bas,jrmuizel a=blocking-beta9+, CLOSED TREE 2011-01-10 17:07:49 -05:00
Bas Schouten
7322ecf52c Bug 623807: Do not use the GDI compatibility flag for the swap chain on optimus devices. r=jrmuizel a=blocking-beta9 2011-01-08 06:39:15 +01:00
Chris Jones
3a29ee3337 Bug 622838: Use the right rect-rounding mode to avoid accidentally resampling resolution-scaled ThebesLayer textures. r=jrmuizel a=b 2011-01-08 00:05:35 -05:00
Robert O'Callahan
60388a174c Bug 622886 - spike in crashes [@ gfxContext::gfxContext(gfxASurface*) ]. r=bas, a=blocking 2011-01-04 12:59:00 -08:00
Markus Stange
cade7f1d9a Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+ 2011-01-07 15:32:42 -05:00
Benjamin Stover
8f61f2c5d1 Bug 612599 Gray lines when using content.scrollTo r=cjones a=blocking-fennec 2011-01-07 08:11:18 -08:00
Vladimir Vukicevic
5c358eba4e b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas 2011-01-06 14:07:12 -08:00
Tatiana Meshkova
86662df445 Bug 621527: Ignore update if layer manager IsDestroyed(). r=cjones a=a 2010-12-27 08:48:00 -06:00
Chris Jones
3e974a81a0 Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
Robert O'Callahan
5af9b94883 Bug 615794. Part 2: Remove some usage of gfxUtils::ClipToRegionSnapped since snapping the visible region may not be correct. r=jrmuizel a=blocking 2011-01-04 23:35:57 +13:00
Chris Jones
8c8ad2f763 Bug 618265: Fix leaking gfxSharedImageSurfaces. r=joe sr=vlad a=b 2011-01-04 10:40:54 -06:00
Chris Jones
83c918d385 Bug 617863: Remove a pseudo-assertion that doesn't hold for plugin ImageLayers. r=roc a=a 2011-01-04 10:40:54 -06:00
Oleg Romashin
ee28ea14ea Bug 621227 - Optimize thebes layer render function. r=vladimir a=approval2.0
--HG--
extra : rebase_source : e03927f5f491385725b8dc629060cc688cc299aa
2011-01-04 17:37:22 +02:00
Robert O'Callahan
10f7e06464 Bug 539604. Part 12: Enable component alpha for containers that don't have an intermediate surface. r=bas,a=blocking 2011-01-03 15:04:59 +13:00
Bas Schouten
ae52927fa7 Bug 622678: Empty valid region when resources are cleared. r=roc a=blocking-betan 2011-01-04 02:37:13 +01:00
Bas Schouten
e83cf39bed Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
Bas Schouten
005c4bc381 Bug 621156 - Followup: Clarify comment. r+a=comment DONTBUILD 2011-01-03 18:29:10 +01:00
Bas Schouten
337324ab1f Bug 621156: Return a properly working surface from GetAsSurface. r=jrmuizel a=blocking-final 2011-01-03 18:05:47 +01:00
Robert O'Callahan
65a4ff9706 Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking 2011-01-03 23:55:32 +13:00
Robert O'Callahan
0a2b0dfbde Bug 593604. Re-add missing hunk of part 10. a=blocking 2011-01-03 15:04:59 +13:00
Robert O'Callahan
b648fa5116 Bug 593604. Part 10: When ContainerLayerD3D9 uses an intermediate surface, try to copy up the background into the intermediate surface so we can composite component alpha into it correctly. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
b890fea2f3 Bug 593604. Part 9: Support component alpha in ThebesLayerD3D9. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
7e985e9c2e Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
b61c7009d7 Bug 593604. Part 8.5: Add SupportsComponentAlphaChildren API. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
f7ce3fced6 Bug 593604. Part 4: Create Layer::GetSurfaceMode to help determine what kind of alpha support the layer needs. r=vlad,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
65086f2d01 Bug 363861. Part 4: Track rectangles of opaque content in RGBA surfaces and use them to make PushGroupAndCopyBackground work in more situations. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
8d6719b9ce Bug 363861. Part 3: Reenable Cleartype on surfaces where we know we'll only paint text over opaque pixels. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
a5295c29ab Bug 363861. Part 1: Introduce gfxContext::PushGroupAndCopyBackground and use it to create opaque temporary surfaces for opacity groups which will be composited onto opaque surfaces. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Oleg Romashin
dd6224b8dd Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f 2010-12-31 09:40:31 +02:00
Oleg Romashin
5e4a6a5c25 Bug 619488 - Inform child processes of the compositor's layer-manager type. r=jones.chris.g a=b-f 2010-12-31 09:40:19 +02:00
Bas Schouten
e9e5023ac1 Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten
bf0f317029 Backed out changeset c59ea33927d7 2010-12-29 19:31:26 +00:00
-f
3ecf39d8bf Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten
a798fe031c Bug 620665 - Part 7: Do not use mManager pointer for basic layers. r=roc a=blocking-beta9 2010-12-29 01:07:18 +00:00
Bas Schouten
f34157c8d5 Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9 2010-12-29 01:07:15 +00:00
Bas Schouten
76fed664bf Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9 2010-12-29 01:07:12 +00:00
Bas Schouten
0c30be213f Bug 620665 - Part 3: Add some safety to ImageContainerD3D9::CreateImage. r=roc a=blocking-beta9 2010-12-29 01:07:06 +00:00
Bas Schouten
692f5c8f55 Bug 620665 - Part 2: Use fallback when ImageContainer's backend type doesn't match. r=roc a=blocking-beta9 2010-12-29 01:07:04 +00:00
Bas Schouten
e4cc92e61d Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9 2010-12-29 01:07:00 +00:00
Oleg Romashin
612ee54bef Bug 615870 - Remote HTML5 video rendering pipeline should be shorter. part1. r=jones.chris.g a=b-f
* * *
Bug 615870. Part 3. mRoot check r=roc a=b-f
2010-12-27 08:12:17 +02:00
Jacek Caban
8c9652c9ac Bug 620669 - d3d9 layout does not compile on mingw; r=Bas a=Mossop 2010-12-21 05:52:00 -05:00
Oleg Romashin
9a7252a7ea Bug 618788 - Not initialized used in CairoImageOGL::SetData r=vladimir a=approval2.0 2010-12-21 20:46:31 +02:00
Oleg Romashin
3ae058666d Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-30 08:02:46 +02:00
Bas Schouten
72e0b70c33 Bug 615316 - Part 10: Support different layer managers in ImageLayerD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:30 +00:00
Bas Schouten
2f2ceb7f86 Bug 615316 - Part 9: Support changing devices for YCbCrImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:18 +00:00
Bas Schouten
116672a916 Bug 615316 - Part 8: Support GetAsSurface for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:11 +00:00
Bas Schouten
b6abb56232 Bug 615316 - Part 7: Support surfaces with Alpha for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:08 +00:00
Bas Schouten
67d24c5af4 Bug 615316 - Part 6: Support device changing for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:04 +00:00
Bas Schouten
9ba96ad8f7 Bug 615316 - Part 5: Factor out SurfaceToTexture in D3D9 Image layers. r=jrmuizel a=blocking-betan 2010-12-20 22:37:01 +00:00
Bas Schouten
db1c1db668 Bug 615316 - Part 4: Store device on CairoImageD3D9 instead of on the LayerManager. r=jrmuizel a=blocking-betan 2010-12-20 22:35:31 +00:00
Bas Schouten
402680c191 Bug 604647: Never create swap chains while the device is lost. r=jrmuizel a=blocking-final 2010-12-20 22:35:28 +00:00
Robert O'Callahan
8ad0efd198 Bug 612840. Part 4: Invert the meaning of CONTENT_NO_TEXT_OVER_TRANSPARENT and rename it. r=vlad 2010-12-20 14:26:14 +13:00
Robert O'Callahan
a946b15fb3 Bug 612840. Part 3: Make Layer::CONTENT_NO_TEXT_OVER_TRANSPARENT applicable to all layer types, and set CONTENT_NO_TEXT_OVER_TRANSPARENT on container layers. r=tnikkel,r=vlad 2010-12-20 14:26:14 +13:00
Robert O'Callahan
262f54d7e8 Bug 612840. Part 2: Remove unnecessary opacity check. r=cjones 2010-12-20 14:26:14 +13:00
Robert O'Callahan
21068b15a9 Bug 612840. Part 1: Remove CONTENT_NO_TEXT flag since it's not really used. Also remove ShouldRetainTransparentSurface and related code; we'll assume that when text is over opaque pixels in an RGBA surface we can always paint it with subpixel AA --- and make it so in later patches. r=vlad 2010-12-20 14:26:13 +13:00
Matt Woodrow
a2e7cac831 Bug 604101 - Part 6 - Add TextureImage::DirectUpload for faster texture uploads. r=jrmuizel a=blocking2.0 2010-12-16 23:50:26 -08:00
Matt Woodrow
bdcc087748 Bug 604101 - Part 4 - Use UploadSurfaceToTexture in TextureImage. r=joe a=blocking2.0 2010-12-16 23:29:23 -08:00
Matt Woodrow
dab12e14f8 Bug 604101 - Part 3 - Use UploadSurfaceToTexture in CanvasLayerOGL. r=joe a=blocking2.0 2010-12-16 23:28:30 -08:00
Matt Woodrow
ccd0b4a069 Bug 604101 - Part 2 - Use UploadSurfaceToTexture in CairoImageOGL. r=joe a=blocking2.0 2010-12-16 23:27:56 -08:00
Matt Woodrow
fce27bc281 Bug 604101 - Part 1 - Add UploadSurfaceToTexture. r=joe a=blocking2.0 2010-12-16 23:23:07 -08:00
Matt Woodrow
58d947701c Bug 615741 - Too large canvases don't draw and be black. r=joe a=joe 2010-12-16 23:19:28 -08:00
Matthew Gregan
fc868e4d64 Bug 584259 - Add support for StereoMode element. r=roc a=roc 2010-11-03 12:43:29 +13:00
Bas Schouten
68b4817704 Bug 613790: Comment update follow-up. a=comment 2010-12-16 08:08:49 +00:00
Bas Schouten
5bd3bb5cf5 Bug 613790: Use GDI compatible flag for our swap chains. r=jrmuizel a=blocking-final 2010-12-16 01:35:44 +00:00
Bas Schouten
476b6e29ba Bug 615316 - Part 3: Support any container in ImageLayerD3D10. r=jrmuizel a=blocking-betan 2010-12-15 21:37:15 +01:00
Bas Schouten
0ded4e0978 Bug 615316 - Part 2: Support GetAsSurface for CairoImageD3D10. r=jrmuizel 2010-12-15 21:37:12 +01:00
Bas Schouten
82a42d2ced Bug 615316 - Part 1: Factor out SurfaceToTexture conversion for D3D10 Image Layers. r=jrmuizel 2010-12-15 21:37:10 +01:00
Matt Woodrow
b424421392 Bug 614651: Intersect clip rects properly in D3D9 layers. r=bas a=blocking-final 2010-12-15 21:37:07 +01:00
Oleg Romashin
5654c20b27 Bug 616469 - Video sync is slow because of slow yuv2rgb conversion. use 16bpp neon r=roc a=blocking-fennec 2010-12-10 21:32:52 +02:00
Oleg Romashin
5658661615 Bug 616469 - Video sync is slow because of slow yuv2rgb conversion. Offscreen API r=roc a=b-f 2010-12-15 10:17:27 -08:00
Michael Wu
a3ec8a5ae1 Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart 2010-12-13 16:14:07 -08:00
Oleg Romashin
0da1b085e9 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f 2010-12-10 21:32:52 +02:00
Chris Jones
6434c45265 Bug 613000: Updates to thebes-layer textures must account for resolution. r=jrmuizel a=b 2010-12-09 16:26:13 -06:00
Bas Schouten
9f23097d84 Bug 595277 - Part 0: Clear out user data on destroy. r=roc 2010-12-07 03:05:25 +01:00
Bas Schouten
d6b50ba309 Bug 617242: Don't cull for transforms that flip the content. r=jrmuizel a=joedrew 2010-12-07 18:42:08 +01:00
Bas Schouten
5ed3adcb07 Backout bug 595277. a=bustage 2010-12-07 05:39:19 +01:00
Bas Schouten
14cb808663 Bug 595277 - Part 0: Clear out user data on destroy. r=roc 2010-12-07 03:05:25 +01:00
Ms2ger
3ec44ade0c Bug 605179 - Fix build warnings in gfx/; r=roc a=bsmedberg
--HG--
extra : rebase_source : f9bd24d5f4bc6124b431ce22e6ac72bd218dc208
2010-12-05 18:38:12 +00:00
Oleg Romashin
61e5abed8a Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. part2 r=roc a=apporval2.0 2010-11-30 07:51:56 +02:00
Bas Schouten
cec0586948 Bug 601273: Properly retain copied region. r=jrmuizel a=blocking-final 2010-12-02 19:44:18 +01:00
Justin Lebar
43b18d2b18 Backed out changeset a5ec817740f0. a=orange 2010-11-29 09:08:24 -08:00
Oleg Romashin
233ef8a80c Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-24 11:35:21 +02:00
Bas Schouten
251e12c687 Bug 614762: Null autoptr instead of release. r=jrmuizel a=blocking-beta8 2010-11-26 00:18:56 +01:00
Chris Jones
eb12aa0eda Bug 612573: Make sure shadowable layers aren't destroyed in the middle of transactions. r=karlt a=2.0 2010-11-24 21:33:37 -06:00
Dave Townsend
1244f0ae62 Backing out changeset 8fff1c186b30 from bug 607653 due to reftest failures on OSX. a=bustage 2010-11-24 16:19:41 -08:00
Oleg Romashin
a8abb4a458 Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-24 11:35:21 +02:00
Brad Lassey
2eaf077f1c bug 604533 - Tearing/Shearing while panning on local pages/error console in Fennec r=cjones,roc a=blocking-fennec 2010-11-23 22:04:58 -05:00
Bas Schouten
648e0fa2c0 Bug 614111: Clear and recreate VertexBuffer on device reset. r=jrmuizel a=blocking-beta8 2010-11-23 17:24:39 +01:00
Benjamin Smedberg
f05b9e173c Bug 611595 - Prevent a crash when D3D9 texture creation fails because the screen is locked. In CairoImageD3D9::SetData, save the surface as a member. Try to create the texture immediately, but also try to create the texture again when painting if it failed the first time. r=bas a=blocker-topcrash 2010-11-18 13:47:59 -05:00
Vladimir Vukicevic
77225bdf11 b=598328; clean up nv console spam; r=joe, a=b 2010-11-16 20:33:04 -08:00
Tatiana Meshkova
7d6080201c bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 2: MarkLeafLayersCoveredByOpaque() for BasicLayers r=roc a=roc 2010-11-16 18:33:56 -05:00
Tatiana Meshkova
b3ef0bae09 bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 1: Add mLastChild to all ContainerLayer r=roc a=roc 2010-11-16 18:33:56 -05:00
Markus Stange ext:(%2C%20Joe%20Drew%20%3Cjoe%40drew.ca%3E%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
19a64fc670 Bug 593342 - Use double buffering on Mac instead of flushing, for greater performance. r=vlad,roc,joe a=b 2010-09-21 14:39:38 -04:00
Benjamin Stover
8be1e69fae Bug 611799 Prefill newly created buffers with old content r=cjones a=blocking-fennec 2010-11-12 14:21:05 -08:00
Vladimir Vukicevic
4b44267bda b=609195; use GL_REPEAT for non-power-of-two textures if we have support for them; r=jrmuizel, a=b 2010-11-12 12:02:20 -08:00
Vladimir Vukicevic
18c7818ede b=609195; don't use GL_REPEAT for non-power-of-two textures; r=jrmuizel 2010-11-12 12:02:17 -08:00
Chris Double
6656705ec5 Bug 583138 - Update to latest Chromium YCbCr to RGB Conversion code - r=roc a=blocking2.0 2010-11-11 12:54:27 +13:00
Chris Double
c8b0bb098e Bug 577843 - Scale videos at YCbCr conversion time - r=roc a=blocking2.0
--HG--
extra : rebase_source : ae011843fdd812dbeab7e5de0bf3b6029cccb3e5
2010-10-26 16:11:13 +13:00
Robert O'Callahan
41c36793bb Bug 608636. Clip to transformed bounds of BasicContainerLayers when compositing their opacity groups back to the target surface. r=vlad,a=blocking 2010-11-12 14:43:42 +13:00
Robert O'Callahan
32e1df6ff8 Bug 579885. Part 2: Never use SOURCE to composite ThebesLayers into the target, just use OVER and assume cairo backends will optimize. r=vlad,a=blocking 2010-11-12 14:43:42 +13:00
Robert O'Callahan
2215e35a5d Bug 579985. Part 3.2: Remove gfxASurface::AreSimilarSurfacesSensitiveToContentType because it's effectively always true now. r=jrmuizel,a=blocking 2010-11-12 14:43:40 +13:00
Matt Woodrow
0a67be7b51 Bug 605057 - Add gfxASurface::GetAsImageSurface to convert generic surfaces into image surfaces without copies (if possible). r=roc a=b 2010-11-11 15:31:22 -05:00
Oleg Romashin
5b01c5e03f Bug 609838 - Fennec double-tap zoom is broken with HW acceleration enabled. r=jones.chris.g a=b-f 2010-11-11 07:44:42 +02:00
Chris Jones
703c658a1c Bug 562424: Switch IPDL interfaces to infallible TArray. r=bent a=blocking 2010-11-08 20:49:00 -06:00
Robert O'Callahan
669ff953e8 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Matt Woodrow
eb10edeff3 Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker 2010-11-08 22:06:14 +13:00
Jacek Caban
24de518aff Bug 606155 - LayerManagerD3D9.cpp compilation failure on mingw r=bas.schouten a=benjamin
--HG--
extra : rebase_source : c7689b0313df5701fe7bb6297fc932c11d17ff0d
2010-11-06 14:24:19 +00:00
Oleg Romashin
06749b4eac Bug 609637 - Don't swapBuffers with NULL EndTransaction call r=jones.chris.g a=b-f 2010-11-06 10:42:56 +02:00
Benoit Jacob
d888a0f39f Bug 604571 - Copying frames from <video> to <canvas> with drawImage glitches - r+a=vladimir 2010-11-05 15:57:58 -04:00
Oleg Romashin
8ada90638c Bug 572651 - ThebesLayer shader program (GetBGRXLayerProgram) is slow on mobile r=vladimir a=b-f 2010-11-05 08:40:19 +02:00
Alon Zakai
0eea5c252a Bug 609678 - Fix memory leak in SetBackingBuffer. r=cjones a=blocking-fennec 2010-11-05 09:37:40 -07:00
Chris Jones
cfafc2d132 Bug 603885, part 8: Add logging for buffer creation and readback operations. r=roc 2010-11-05 02:17:07 -05:00
Chris Jones
5d4e5b42c3 Bug 603885, part 7: Remove front-buffer pre-fill code that is now subsumed by swap-and-readback (which also gets the pre-fill off the critical path for repainting). r=roc 2010-11-05 02:17:07 -05:00
Chris Jones
288dc3e604 Bug 603885, part 6: Implement swap-and-readback. r=roc 2010-11-05 02:17:07 -05:00
Chris Jones
8e5431c6bc Bug 603885, part 5: Move the code for getting a gfxContext for a quadrant update into its own method. r=roc 2010-11-05 02:17:07 -05:00
Chris Jones
26eb3d0bcb Bug 603885, part 4: Use unsafe-shmem-backed gfxSharedImageSurface for IPC shadow layers. r=joe 2010-11-05 02:17:07 -05:00
Chris Jones
ec4a82019e Bug 603885, part 2: Set up the framework for swap-and-readback. r=roc sr=vlad 2010-11-05 02:17:07 -05:00
Chris Jones
db22ab9350 Bug 603885, part 1: Move separate a method decl/def and reindent a long block. r=roc 2010-11-05 02:17:07 -05:00
Bas Schouten
dde42e33c1 Bug 606411: Remove ImageContainerD3D10 dependencies on LayerManagerD3D10. r=roc a=blocking-final 2010-10-26 00:24:57 +02:00
Robert O'Callahan
260e34f8ed Bug 593839. Part 2: Remove DESTINED_FOR_SCREEN flag now that it's no longer used. r=vlad a=blocking-betaN 2010-10-25 16:39:27 +02:00
Bas Schouten
911e5dfba9 Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN 2010-10-21 22:41:04 +02:00
Bas Schouten
f2b22b6625 Bug 603071 - Part 2: Fix race condition in PlanarYCbCrImageD3D10. r=roc a=blocking-beta8 2010-10-19 21:08:34 +02:00
Bas Schouten
3e8591afde Bug 603071 - Part 1: Properly propagate LayerManager destruction through layer tree. r=roc a=blocking-beta8 2010-10-19 21:08:31 +02:00
Bas Schouten
a6c66f0992 Bug 546514: Address D3D10 Layers backend review comments. r=jrmuizel 2010-10-19 21:08:27 +02:00
Chris Jones
4b82fba0c3 Fix --disable-libxul bustage from bug 602431 and bug 602428. a=bustage 2010-10-13 18:36:44 -05:00
Chris Jones
ad5cce517f Bug 602428, part 6: Turn on real allocators for shadow OGL layers. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
51fc2de345 Bug 602428, part 5: Implement HW-decelerating ShadowContainerLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
dd6710b8fc Bug 602428, part 4: Implement HW-decelerating ShadowThebesLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
ace8a9c91c Bug 602428, part 3: Implement HW-decelerating ShadowImageLayerOGL. r=joe 2010-10-13 17:55:45 -05:00
Chris Jones
f0dd48964f Bug 602428, part 2: Implement HW-decelerating ShadowCanvasLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
6f8a6ea683 Bug 602428, part 1: Implement HW-decelerating ShadowColorLayerOGL. r=joe 2010-10-13 17:55:45 -05:00
Chris Jones
55a81f3a07 Bug 602428, part 0.5: Add dummy allocators for shadow OGL layers. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
b9441008dc Bug 602428, part 0: Add NSPR layers logging to OGL backend and log ThebesLayer resolution. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
4c54015a6b Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
57d3708463 Bug 602431, part 6: Honor shadow-layer attributes in the basic layers backend and take off the container-transform training wheels. r=roc 2010-10-13 17:55:45 -05:00
Chris Jones
72ebe49a58 Bug 602431, part 3: Add a ShadowContainerLayer base class and BasicShadowContainerLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
0f138edde0 Bug 602431, part 2: Add a ShadowColorLayer base class and BasicShadowColorLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
08140e03cb Bug 60431, part 1: Add a ShadowLayer base class. r=roc sr=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
4c32a6c59e Bug 601888, part 1: Teach ThebesLayerOGL to draw backing buffers drawn with a resolution other than 1.0. r=mattwoodrow,vlad 2010-10-13 17:55:45 -05:00
Vladimir Vukicevic
910d74f7e0 Bug 602659 - <video> playback is twitchy / possessed by the devil with OpenGL layers - r=jmuizelaar, a=blocking-beta7 2010-10-13 17:19:12 -04:00
Chris Jones
b51dfd9724 Bug 604058: Shadowable layers might not have shadows. r=joe a=blocking-betaN 2010-10-13 14:22:17 -05:00
Benoit Jacob
9840c2c44d Bug 602659 - move some mutex locking - r=roc 2010-10-12 17:01:59 -04:00
Benjamin Stover
cc825b09f6 Bug 600908 Always retain shadowable layers r=cjones a=2.0b2+ 2010-10-11 11:36:20 -07:00
Bas Schouten
50d248afd4 Bug 601928: Check result of create texture for tmpTexture. r=jrmuizel a=blocking-beta8 2010-10-08 18:02:53 +02:00
Bas Schouten
4fe7e27b52 Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0 2010-10-08 18:02:41 +02:00