Robert O'Callahan
2e41d40aa7
Bug 705559. Part 3: Use mDirtyTransform to avoid unnecessary SetTransform calls. r=bas
2011-12-09 22:53:14 +13:00
Robert O'Callahan
bf1ffae6f7
Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
2011-12-09 22:51:57 +13:00
Jeff Walden
91683ae3e3
Bug 704313 - Implement mozilla/StdInt.h. r=cjones
...
--HG--
extra : rebase_source : b221134fdfbde13a37a6ef621bba3ca183a46101
2011-11-22 17:42:57 -08:00
Robert O'Callahan
7d22b4bdb5
Bug 705173. Make mDependentTargets weak by tracking the inverse relationship in mDependingOnTargets. In Flush(), remove dependencies on other targets. r=bas
2011-11-25 15:12:40 +13:00
Kyle Huey
3d4b98aef2
Bug 703028: Fix obnoxious warning spew from gfx 2d stuff. r=me
2011-11-21 09:56:24 -05:00
Joe Drew
9faa8a6d27
Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow
2011-11-18 22:19:24 +13:00
Ed Morley
d06867876a
Merge last green changeset of mozilla-inbound to mozilla-central
2011-11-18 08:43:10 +00:00
Kyle Huey
053e18194b
Back out Bug 685767 for leaking.
2011-11-17 13:01:11 -05:00
Joe Drew
890d07996d
Bug 685767 - Factor blurring out into its own class, and use it from gfxAlphaBoxBlur. r=mattwoodrow
2011-11-14 17:29:28 +13:00
Joe Drew
303a252576
Bug 685326 - Move Round{,In,Out} from gfxRect to BaseRect, and make them no-ops on IntRect. r=Bas
2011-11-14 17:29:14 +13:00
Joe Drew
3b842a0678
Bug 685322 - Create explicit conversion constructors for Rect and Point taking IntRect and IntPoint. r=roc
2011-11-14 17:29:01 +13:00
Matt Brubeck
d9a00c1f73
Back out 5ddda2b25e28 and 3abfdb807a4f (bug 699258) for crashes in WinXP tests
2011-11-11 17:49:47 -08:00
Marco Castelluccio
f70d384da0
Bug 699258 - Part 2: [Skia] Get Skia backend working on Windows.
2011-11-11 15:51:00 -05:00
Matt Woodrow
0160cea238
Bug 703463 - Let SourceSurfaceSkia snapshots take ownership of DrawTargetSkia pixel data when it is destroyed. r=jrmuizel
2011-11-18 17:00:38 +13:00
Matt Woodrow
26c2668d5a
Bug 703428 - Handle invalid stroke options. r=jrmuizel
2011-11-18 17:00:38 +13:00
Matt Woodrow
c57d11d687
Bug 702515 - Implement GetStrokedBounds for Skia. r=jrmuizel
2011-11-18 17:00:38 +13:00
Matt Woodrow
01449931d4
Bug 702516 - Enable bilinear filtering for Skia. r=jrmuizel
2011-11-18 17:00:38 +13:00
Marco Castelluccio
65fe650cde
Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow
2011-11-18 17:00:37 +13:00
Matt Woodrow
02854b30fc
Bug 688368 - Make SourceSurfaceSkia data surfaces copy-on-write. r=joe
2011-11-03 08:55:03 +13:00
Matt Woodrow
b74458f46e
Bug 698318 - Share ArcToBezier code. r=jrmuizel
2011-11-03 08:55:03 +13:00
Matt Woodrow
bc5c7f13cf
Bug 688367 - Add Skia backend to Azure. r=jrmuizel
2011-11-03 08:55:03 +13:00
Bas Schouten
f8f9365920
Bug 691571: Properly mark Azure DrawTarget changed on all drawing operations. r=jrmuizel
2011-10-05 16:08:56 +02:00
Chris Coulson
4f70e5207f
Bug 690432: Fix "format not a string literal and no format arguments" error in gfx logging code. r=bas
2011-09-29 12:25:07 -07:00
Jeff Muizelaar
531d78716c
Bug 688902. 2d: Document Color as being non-premultiplied. r=bas
2011-09-24 11:51:29 -04:00
Atul Aggarwal
3360aa4b4c
Bug 679618 - Uninitialized memory in gfx/2d/SourceSurfaceCG.cpp; r=jmuizelaar
2011-08-31 13:16:12 +01:00
Matt Woodrow
f9d4b0bc4e
Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf
2011-08-27 12:06:03 +12:00
Jacek Caban
0cbb10bd5d
Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
2011-08-23 17:35:13 +02:00
Bas Schouten
773198cdeb
Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel
2011-08-16 04:37:00 +02:00
Matt Woodrow
9486dc0d39
Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc
2011-08-03 15:04:20 +12:00
Jeff Muizelaar
783a3434f0
Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
...
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Jeff Muizelaar
49346550bd
Bug 672646. D2D: Fix trasparent radial gradients. r=roc
...
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.
Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
Bas Schouten
9df92e2b44
Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638
Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Bas Schouten
70cf943058
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Jeff Muizelaar
a4fa82cf61
2D: Add a comment about why we need to know the fill mode early. r=bas
2011-07-07 12:57:52 -04:00
Bas Schouten
20707018d6
Bug 668801 - Followup: Properly address review comments.
2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68
Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Ehsan Akhgari
68be621524
Merge mozilla-central and mozilla-inbound
2011-06-30 05:08:20 -04:00
Oleg Romashin
fdc131bf41
Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten
2011-06-29 15:13:21 -07:00
Bas Schouten
915c27a3f4
Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel
2011-06-28 02:10:06 +02:00
Takanori MATSUURA
bd263d1c2f
Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas
2011-06-26 23:10:35 +09:00
Chris Jones
1ed2dae061
Bug 662038, part 3: Implement dashing for d2d. r=Bas
2011-06-29 14:34:58 -07:00
Chris Jones
546a15416f
Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc
2011-06-29 14:34:58 -07:00
Bas Schouten
1fb2634ff2
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00