Jeff Gilbert
1540d7f105
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
2015-01-15 15:40:39 -08:00
Carsten "Tomcat" Book
3bf0bd1023
Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE
2015-01-13 09:07:26 +01:00
Jeff Gilbert
a710d6aa8d
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
2015-01-12 19:51:20 -08:00
J. Ryan Stinnett
9da1ab3c54
Bug 1058997 - Part 3c: Remove always allow init calls from tests. r=past
2014-12-01 22:55:56 -08:00
Michael Ratcliffe
e2616dda10
Bug 1090913 - Make mochitests fail when it has 0 passes and 0 fails r=jmaher
2014-11-05 16:00:52 +00:00
Michael Ratcliffe
a6e62701b4
Backed out changeset 3500854d791b for test log breakage
2014-11-07 13:32:09 +00:00
Michael Ratcliffe
484d278c48
Bug 1090913 - Make mochitests fail when it has 0 passes and 0 fails r=jmaher
2014-11-05 16:00:52 +00:00
David Rajchenbach-Teller
157af6afe5
Bug 1016387 - Whitelisting tests that leak Promise rejections (devtools). r=paul
2014-10-04 14:21:00 +02:00
Carsten "Tomcat" Book
7917fa69ef
Backed out changeset 746989e4c8d1 (bug 1016387) for bc1/bc3 test failures
2014-10-10 10:41:25 +02:00
David Rajchenbach-Teller
78201d5734
Bug 1016387 - Whitelisting tests that leak Promise rejections (devtools). r=paul
2014-10-04 14:21:00 +02:00
Mark Hammond
73e1e22bbe
Bug 1065355 (part 2) - get shadereditor tests working in e10s. r=pbrosset
2014-09-22 09:07:49 +10:00
Shu-yu Guo
320f4e1440
Bug 1001090 - Part 5: Fix errors in tests throughout the tree. (r=robcee,gavin)
2014-09-15 16:30:47 -07:00
Jordan Santell
34cde0c558
Bug 1046305 - Wait a frame before checking canvases in getPixel tests. r=vp
2014-07-30 15:24:00 -04:00
Jordan Santell
98ed1f3b5f
Bug 1034295 - Add e10s support to shader editor. r=vp, r=jryans
2014-07-29 13:57:00 +02:00
Panos Astithas
de2f32d2fc
Replace mouseenter/leave events with mouseover/out in devtools for performance (bug 971203). r=vporof,pbrosset
...
--HG--
extra : rebase_source : 99ec789ca1314d0781c622ad3c1d96451aba3ae7
2014-07-09 17:47:53 +03:00
Ryan VanderMeulen
5ccec8d240
Bug 996003 - Various devtools test manifest cleanups. r=miker
2014-04-15 08:03:53 -04:00
Michael Ratcliffe
e7dad953b0
Bug 983948 - Add mach mochitest-devtools r=jmaher
2014-03-25 16:52:53 +00:00
Panos Astithas
6e036f89a6
Bug 991112 - Disable RDP logging for faster tests. r=vporof
...
--HG--
extra : rebase_source : 4a5b5b8001a7a9e1bf0aae3ecd6bb600b6d15154
2014-04-03 18:22:49 +03:00
Mark Hammond
cd2c8e6c5b
Bug 987404 - Disable failing mochitest-browser tests in e10s. r=ted.
2014-04-02 10:53:55 +11:00
Panos Astithas
97a45e85f9
Make the debugger frontend cope with an already connected target (bug 933212); r=jryans,fitzgen
...
* Made the DebuggerClient, which is actually the RootActor front, not consider one of the attached child fronts as "active". Since a single DebuggerClient (or RootFront) is kept around for the App Manager's lifetime, it makes sense to move the notion of "active" tab to the toolbox's target. As each toolbox gets destroyed, the fronts should be detaching from their actors (if they are stateful) so that the app is no longer in a debugging state. Debugging a new app (or reconnecting to a previous one) will create new fronts anyway.
* Slightly refactored the TabClient, ThreadClient, SourceClient and TracerClient towards a protocol.js-based architecture, by adding parent-child references and lifecycle management. Now a tab-scoped thread actor for instance has the tab as its parent, while a global-scoped thread actor (chrome debugger) has the DebuggerCLient (RootFront) as its parent. This lets parents reference their children, so that caching in the target object can work. It also allowed me to move some methods from the DebuggerClient to the actual front that should be responsible, like reconfigureTab, reconfigureThread and attachThread. These methods now use DebuggerClient.requester, too.
* Added some error handling in the debugger client requester around "before" and "after" callbacks, which exposed some errors in tests that are now fixed.
* Fixed the state handling in the thread actor so that merely detaching from a thread doesn't put it in the exited state. This is the part that what was necessary for Firebug's use case.
* Properly loading tracer and webgl actors now on b2g.
2014-01-14 17:39:40 +02:00
Victor Porof
d60930efda
Bug 947544 - Disable browser_se_bfcache.js because of intermittent oranges, r=me
2014-01-15 22:59:15 +02:00
Victor Porof
c8d2d1e43a
Backed out changeset 55c0b8b56600 because it doesn't fix bug 947544, r=me
2014-01-15 22:59:14 +02:00
Brandon Benvie
ed84ac59ad
Bug 947544 - Fix intermittent in the Shader Editor test browser_se_bfcache.js. r=vp
2014-01-08 09:24:39 -08:00
Victor Porof
93067727a5
Bug 951633 - Fix tests after the WidgetMethods API changes, r=past
2014-01-03 23:42:28 +02:00
Brandon Benvie
976b4c8876
Bug 940541 Convert shader editor to use Promise.jsm. r=vp, r=benvie
2013-12-05 16:00:25 -08:00
Victor Porof
d6057ceb5c
Bug 725235 - In the debugger, show a details bubble while hovering over a variable or property in the source editor, r=past,rcampbell
2013-11-29 16:47:52 +02:00
Victor Porof
058593c540
Bug 938549 - Recompiling shaders when highlighting is very heavy and loses cached state, r=rcampbell
...
--HG--
rename : browser/devtools/shadereditor/test/browser_se_programs-blackbox.js => browser/devtools/shadereditor/test/browser_se_programs-blackbox-01.js
rename : browser/devtools/shadereditor/test/browser_se_programs-highlight.js => browser/devtools/shadereditor/test/browser_se_programs-highlight-01.js
2013-11-26 10:51:20 +02:00
Shu-yu Guo
b7f46541c2
Bug 933882 - Force GC in Debugger mochitests for ASan. (r=past)
2013-11-20 22:50:28 -08:00
Victor Porof
f0f96dcf53
Bug 937627 - The webgl constructs cache should be per context, not per document global, r=rcampbell
2013-11-18 10:26:00 +02:00
Victor Porof
28d5835b19
Bug 934834 - Intermittent browser_webgl-actor-test-16.js | There should be 2 cached program actors now. - Got 0, expected 2 | Got an error: firstProgramActor is undefined | Found an unexpected tab at the end of test run: doc_multiple-contexts.html, r=me
2013-11-08 10:45:17 +02:00
Victor Porof
a27ebe4b32
Bug 930928 - Shader compilation errors should be displayed in the editor, r=rcampbell,anton
2013-11-05 14:07:37 +02:00
Victor Porof
de22d2e09d
Bug 933646 - Blackboxing a program in the shader editor should hide the rendered geometry, r=rcampbell
2013-11-04 22:48:10 +02:00
Wes Kocher
f15e8e12f9
Backed out changeset 6cbc5a5a177f (bug 933646) for xpcshell bustage
2013-11-04 14:26:58 -08:00
Victor Porof
1475da937b
Bug 933646 - Blackboxing a program in the shader editor should hide the rendered geometry, r=rcampbell
2013-11-04 22:48:10 +02:00
Victor Porof
e9e75e2a94
Bug 932282 - Shader editor doesn't work with bfcache. r=past
2013-10-30 18:54:01 +02:00
Victor Porof
2d24f6bc79
Bug 931440 - Avoid potential timeouts in shader editor tests when performing reloads, r=me
2013-10-29 07:47:48 +02:00
Peter Van der Beken
cbf7a0c800
Bug 918345 - Turn on WebIDL binding generation for Window and hook it up to quickstubs. r=bz.
...
--HG--
extra : rebase_source : 7bde7ddfe297e189ffa678ca1d9c34000bc904ec
2013-10-08 17:51:42 +02:00
Phil Ringnalda
0ec382c6b2
Back out fb8d9cb4698b (bug 931344) for ASan browser-chrome permaorange
2013-10-26 11:03:18 -07:00
Victor Porof
322e56b89f
Bug 931344 - Relax the check for webgl availability in the shader editor tests, r=me
2013-10-26 13:20:40 +03:00
Victor Porof
39ed225e41
Bug 910955 - Implement a live WebGL shader editor, r=dcamp
2013-10-25 10:18:41 +03:00
Victor Porof
b1b35492d8
Bug 910953 - Implement the backend for a WebGL shader editor, r=dcamp,vlad
2013-09-09 23:33:25 +03:00