Commit Graph

155 Commits

Author SHA1 Message Date
Ali Juma
c1890c2bfc Code cleanup. 2012-02-09 17:39:04 -05:00
Benoit Girard
7dc71cdb8d Merge m-c into maple 2012-02-08 16:43:22 -05:00
Benoit Girard
e26a5814c6 Undo accidental mq push (no commit hooks for mq) 2012-02-08 12:14:20 -05:00
Benoit Girard
407fd25478 imported patch TexSize256 2012-02-08 10:50:48 -05:00
Benoit Girard
b6054c170b Fix includes 2012-02-07 18:02:47 -05:00
Benoit Girard
3245650126 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe 2012-02-24 18:17:27 -05:00
George Wright
3cc3396023 Bug 674753 - Ensure that sApitraceLibrary is static so that we only load the library once - r=bjacob 2012-03-04 21:43:51 -05:00
George Wright
6786c0cad2 Bug 674753 - Add support for loading apitrace explicitly on Android - r=jrmuizel,bjacob 2012-02-29 16:55:46 -05:00
Ali Juma
c30eba6e2e Move surface ownership to GLContextProviderEGL.
--HG--
extra : rebase_source : a3f83d279de5087a521a938d66c4e7b5dee79d74
2012-02-06 16:53:09 -05:00
Benoit Girard
1966950433 Missing piece to previosu patch (bad queue management)
--HG--
extra : rebase_source : 9fcc71c557c659e1c8846e7032a4ccccf9c0e43b
2012-02-06 15:41:24 -05:00
Benoit Girard
be25783ba6 Transplanet: Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma
--HG--
extra : rebase_source : 94595465a2b3eb3140f11e932a32575629a266dc
2012-02-06 15:15:36 -05:00
Marco Bonardo
fd38296758 Merge central to inbound 2012-03-01 16:05:54 +01:00
Matt Woodrow
6ec8203d33 Bug 700240 - Print display lists to a file. r=roc,bjacob 2012-03-01 21:26:09 +13:00
George Wright
e6df55dbc8 Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext 2012-01-30 15:09:02 -05:00
Benoit Girard
4580dbb21d Progress on omtc integration 2012-02-01 16:18:35 -05:00
Benoit Girard
506188e13c Mergi mc to kiwifox, lots of conflicts so may not build 2012-01-30 13:38:20 -05:00
Joe Drew
38214cc0f2 Back out 9699edcbcedd (bug 721467) for causing bug 722167. 2012-01-29 19:41:48 -05:00
Benoit Girard
7f35e49cdf Partial work for android OGLSurfaceView
--HG--
extra : rebase_source : 2c6ce362dd859e9f81a5b4490e2451826259a651
2012-01-26 14:23:13 -05:00
George Wright
841e24a315 Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Mike Hommey
62c12f3946 Bug 716825 - Avoid loading system libraries with their full path. r=bjacob,r=gal,r=blassey 2012-01-13 07:23:02 +01:00
Ed Morley
8570872e4d Backout 0bf0007285f7 (bug 730079) for warnings as errors build failures 2012-02-23 22:14:41 +00:00
Benoit Girard
de50b82184 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 16:04:38 -05:00
Jeff Gilbert
4a4c7e1718 Bug 721205 - Add correct logic for enabling BGRA readPixels for GLES - r=bjacob 2012-01-26 09:26:36 -08:00
Oleg Romashin
8f6f7c7eb6 Bug 733951 - Qt port does not compile anymore due to bad includes order. r=jrmuizel
--HG--
extra : rebase_source : 7f26da25e0fd3ec15c8c167eae017fe493c31ae7
2012-03-12 11:43:14 -04:00
Oleg Romashin
a1e57b0db2 Bug 719253 - Fennec cannot init EGL libs due to wrong library name. r=glandium 2012-01-20 09:18:56 -05:00
Jeff Muizelaar
a47ca866d2 Bug 718440. Add more sampler labels to various places. r=bgirard
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Matt Brubeck
b79b1e58d3 Back out 88733ce1bef3 (bug 718440) because of Windows build failure 2012-01-17 15:15:47 -08:00
Jeff Muizelaar
315982723f Bug 718440. Add more sampler labels to various places. r=bgirard
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Joe Drew
ed59330c21 Bug 724137 - Support GL debug trace printouts for EGL. r=bjacob 2012-02-09 14:05:11 -05:00
Jeff Gilbert
e83491fbfe Bug 717442 - Shadow bound FBO ids - r=bjacob 2012-02-08 16:06:03 -08:00
Jeff Gilbert
751fd2214b Backed out changeset 2aa76676baa3 (Bug 717442) 2012-02-08 16:04:44 -08:00
Jeff Gilbert
b9039be84a Bug 717422 - Shadow bound FBO ids - r=bjacob 2012-02-08 15:53:46 -08:00
Jeff Gilbert
572d367333 Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob 2011-12-19 15:47:54 -08:00
Jeff Gilbert
57ad493b06 Bug 705024 - Guarantee GLContexts are resolved properly - r=bjacob 2011-12-16 14:24:46 -08:00
Jeff Gilbert
11b11049ef Bug 704788 - Add inlined function to allow easy compile-time pruning of mDebugMode branches in GLContext - r=bjacob 2011-12-16 14:24:46 -08:00
Doug Sherk
fee9b2a6aa Bug 711579: fix WGL context creation without robustness r=Bas 2011-12-16 13:12:02 -08:00
Doug Sherk
2bb47cb327 Bug 711226: separate desktop and ES 2.0 symbol loading r=bjacob
Symbols were amalgamated into a single table which worked up until recently.
This patch separates them so that there is a common list, then two separate ones
for desktop and OpenGL ES 2.0.
2011-12-16 13:12:00 -08:00
Doug Sherk
797ba840ff Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
Robert O'Callahan
06e43725c2 Bug 708109. Remove THEBES_INLINE_DECL_THREADSAFE_REFCOUNTING in favour of NS_ version. r=joe 2011-12-15 23:26:42 +13:00
Doug Sherk
f65dc6e8d7 Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Jeff Gilbert
86c82dcd87 Bug 702413 - Plug leak of new pbuffer when ResizeOffscreenFBO fails - r=bjacob 2011-12-06 15:36:40 -08:00
Benoit Jacob
ed0639a053 Bug 705665 - Don't whine while glDeleting non-existent GL object - r=jgilbert
In OpenGL it is allowed to try to delete a non-existent GL object, and we have code that relies on that in a fairly legitimate way, see discussion in the bug.
2011-12-04 14:15:42 -05:00
aceman
9f830d62c6 Bug 706610 - remove trailing semicolon after namespace decl. r=joe 2011-12-03 17:02:10 +01:00
aceman
60be1addd1 Bug 704210 - Add license headers to files gfx/gl/Makefile.in and gfx/thebes/Makefile.in. r=joe 2011-12-03 13:04:52 +01:00
Doug Sherk
6b8258d114 Bug 660070: catch EGL_CONTEXT_LOST and send WebGL an event for it r=bjacob
Catches the EGL_CONTEXT_LOST error which occurs after driver resets, and sends a
WebGL context the canvas event webglcontextlost when this occurs.
2011-12-02 23:52:35 -08:00
Doug Sherk
b32e4a0688 Bug 70348: implement ARB_robustness with WGL r=bjacob
WGL has its own ARB_robustness implementation which we support with this patch.
I was able to confirm that it was correctly being activated and was polling
status correctly (i.e. the framework is running), but WGL itself doesn't
actually seem to stop the DoS correctly when a robust context is created.
2011-12-02 23:50:11 -08:00
Ali Juma
e1eb025d6d Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel 2011-12-02 09:43:58 -05:00
Doug Sherk
4720c62c83 Bug 656824: fix trailing comma in GLContext::ContextResetARB enum 2011-11-29 06:10:44 -08:00
Jeff Gilbert
5d2abca505 Bug 702058 - Prefer CGL+FBOs by default on Mac - r=bjacob 2011-11-23 16:49:02 -08:00
Doug Sherk
e6a246b74c Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
655a2b090b Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00
Joe Drew
b91f75eb25 Bug 720467 - Switch to using FBOs for WebGL, and support sharing textures between EGL contexts. r=jgilbert 2012-02-06 22:00:21 -05:00
Benoit Girard
1e79901f28 Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma 2012-02-03 17:39:50 -05:00
George Wright
455d039241 Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext 2012-01-30 15:09:02 -05:00
Jeff Gilbert
efea287c85 Bug 711642 - Deguarantee that ResizeOffscreenFBO sets viewport the first time it's run - r=bjacob 2012-02-01 12:46:07 -08:00