Commit Graph

26 Commits

Author SHA1 Message Date
Bas Schouten
f8f9365920 Bug 691571: Properly mark Azure DrawTarget changed on all drawing operations. r=jrmuizel 2011-10-05 16:08:56 +02:00
Chris Coulson
4f70e5207f Bug 690432: Fix "format not a string literal and no format arguments" error in gfx logging code. r=bas 2011-09-29 12:25:07 -07:00
Jeff Muizelaar
531d78716c Bug 688902. 2d: Document Color as being non-premultiplied. r=bas 2011-09-24 11:51:29 -04:00
Atul Aggarwal
3360aa4b4c Bug 679618 - Uninitialized memory in gfx/2d/SourceSurfaceCG.cpp; r=jmuizelaar 2011-08-31 13:16:12 +01:00
Matt Woodrow
f9d4b0bc4e Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf 2011-08-27 12:06:03 +12:00
Jacek Caban
0cbb10bd5d Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten 2011-08-23 17:35:13 +02:00
Bas Schouten
773198cdeb Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel 2011-08-16 04:37:00 +02:00
Matt Woodrow
9486dc0d39 Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc 2011-08-03 15:04:20 +12:00
Jeff Muizelaar
783a3434f0 Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Jeff Muizelaar
49346550bd Bug 672646. D2D: Fix trasparent radial gradients. r=roc
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.

Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
Bas Schouten
9df92e2b44 Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc 2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0 Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Bas Schouten
70cf943058 Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Jeff Muizelaar
a4fa82cf61 2D: Add a comment about why we need to know the fill mode early. r=bas 2011-07-07 12:57:52 -04:00
Bas Schouten
20707018d6 Bug 668801 - Followup: Properly address review comments. 2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel 2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68 Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel 2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15 Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel 2011-07-05 06:28:14 +00:00
Ehsan Akhgari
68be621524 Merge mozilla-central and mozilla-inbound 2011-06-30 05:08:20 -04:00
Oleg Romashin
fdc131bf41 Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten 2011-06-29 15:13:21 -07:00
Bas Schouten
915c27a3f4 Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel 2011-06-28 02:10:06 +02:00
Takanori MATSUURA
bd263d1c2f Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas 2011-06-26 23:10:35 +09:00
Chris Jones
1ed2dae061 Bug 662038, part 3: Implement dashing for d2d. r=Bas 2011-06-29 14:34:58 -07:00
Chris Jones
546a15416f Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc 2011-06-29 14:34:58 -07:00
Bas Schouten
1fb2634ff2 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00