Matt Woodrow
071b50617b
Backed out changeset 39fef2383893
2011-07-25 13:18:23 +12:00
Matt Woodrow
0b746c54ed
Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf
2011-07-25 12:50:00 +12:00
Matt Woodrow
0be3a56574
Bug 505115 - Part 4 - Add a lot of new functionality to gfx3DMatrix. r=jrmuizel
2011-07-23 10:28:33 +12:00
Matt Woodrow
f00688318f
Bug 505115 - Part 3 - Convert nsStyleTransformMatrix to be backed by a 4x4 matrix. r=dbaron
2011-07-23 10:28:07 +12:00
Steven Michaud
d922d20572
Bug 671064 - Work around bug in Cairo 1.10 that causes Print Preview to crash. r=jmuizelaar
2011-08-02 12:30:42 +02:00
Jonathan Kew
f6edd66077
bug 671385 - restore the recursive application of ForEachFontInternal to font names from preferences, to avoid breaking Fontconfig generics. r=jdaggett
2011-07-26 10:50:14 +01:00
Jonathan Kew
15cc1d8920
bug 672955 - prefer harfbuzz to core text backend for Thai OT fonts on OS X. r=jdaggett
2011-07-26 10:47:36 +01:00
Jeff Muizelaar
49346550bd
Bug 672646. D2D: Fix trasparent radial gradients. r=roc
...
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.
Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
arno renevier
5388ac92cf
Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg
2011-07-21 04:37:31 +02:00
Justin Lebar
6132ee5300
Backing out bug 664659 (rev 7b49a2857e18) due to Mac memory regressions.
2011-07-19 19:25:19 -04:00
Jeff Muizelaar
1a508abb82
Bug 672280. qcms: Use C99-style flexible arrays. r=bgirard
...
This is in preparation for adding more of these for the
upcoming ICCv4 parsing.
2011-07-19 11:17:47 -04:00
Justin Lebar
ecdd58c973
Bug 664659 - Fix about:memory image reporters. r=joe,njn
2011-07-18 09:20:27 -04:00
Mats Palmgren
5437bbbfbe
Bug 665218 - Keep the printing surface until the next BeginPage to avoid null-ptr crash [MacOSX only]. r=roc
2011-07-19 14:20:33 +02:00
Oleg Romashin
7d3e811adb
Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel
2011-07-17 12:07:41 +02:00
Joe Drew
702262ed50
Rebase mozilla-inbound to 569a960b4a64 and then re-merge with mozilla-central so we're in a known good state.
2011-07-16 21:37:41 -04:00
Chris Jones
d8c3256765
Merge backout
2011-07-15 11:36:22 -07:00
Chris Jones
24f027292c
Back out bug 648484
2011-07-15 11:35:55 -07:00
Jonathan Kew
4a85d71c3c
bug 670072 - round font sizes to integers in the GDI backend. r=jdaggett
2011-07-15 15:16:15 +01:00
Mike Hommey
b8a5bdd1fc
Bug 670329 - Avoid bumping ARM target because of NEON code in gfx. r=jmuizelaar
2011-07-15 10:15:28 +02:00
Ehsan Akhgari
2da92ee675
Backout changeset ed3036facfb2 (bug 670338) to see if it affects the frequency of bug 629196; rs=joe
2011-07-15 16:28:13 -04:00
Ehsan Akhgari
f85c34e56a
Backout changeset e2139ab44181 (bug 670111) to see if it affects the frequency of bug 629196; rs=joe
2011-07-15 16:27:27 -04:00
Chris Jones
d827503aa5
Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa
2011-07-06 13:29:27 -04:00
Chris Jones
935a393f3a
Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
...
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-13 22:43:43 -07:00
Chris Jones
bdfb401e6b
Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
cb2ee3417a
Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
8325aff847
Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
0a936edcc7
Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
9037e7684c
Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
e77d94694c
Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
8a96cd22fa
Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
46987600ab
Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
2011-07-13 22:43:43 -07:00
Chris Jones
289ccdf1c6
Bug 648484, part 3 and part 3.1: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc
2011-07-13 22:43:43 -07:00
Chris Jones
7e90855ae8
Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc
2011-07-13 22:43:43 -07:00
Chris Jones
7a11870b91
Bug 648484, part 1: Fix some warning spam. r=roc
2011-07-13 22:43:43 -07:00
Matt Woodrow
b154d14e64
Bug 670106 - Check the surface type before attempting to create a GLXPixmap. r=joe
2011-07-15 08:45:33 +12:00
Rob Bradford
a3a670fa80
Bug 670645 - Lookup texture_from_pixmap symbols using glXGetProcAddress. r=mattwoodrow
2011-07-11 14:07:49 +01:00
Adrian Johnson
ca5502b6f3
Bug 624699. Fix some landscape printing bugs. r=roc
...
Specifically:
1) Only rotate print output for PostScript, not PDF.
2) Rotate in the correct direction for PostScript.
3) Set the %%Orientation comment correctly.
2011-07-14 13:02:20 -04:00
Jacek Caban
3cdbb68a2e
Bug 670913 - LayerManagerD3D10.h fails to compile on mingw (r=joe)
2011-07-13 17:58:17 +02:00
Ehsan Akhgari
c2c6bac9e3
Merge mozilla-central and mozilla-inbound
2011-07-13 11:51:33 -04:00
Ehsan Akhgari
096131f2a7
Merge the last green changeset on mozilla-inbound to mozilla-central
2011-07-13 11:40:03 -04:00
Jonathan Kew
4ddf26ea1f
bug 668758 - don't look up prefs font families in the user font set. r=jdaggett
2011-07-13 09:40:32 +01:00
Jonathan Kew
c7c5b7169b
Backed out changeset 51b49a7cf2e4 (bug 668758) because of android bustage
2011-07-13 10:50:37 +01:00
Jonathan Kew
e163f1538f
bug 668758 - don't look up prefs font families in the user font set. r=jdaggett
2011-07-13 09:40:32 +01:00
Bas Schouten
9df92e2b44
Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638
Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Benoit Girard
952c2f25af
Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
...
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Jonathan Kew
275db5cd96
bug 494130 - log downloadable font errors to console. r=jdaggett
2011-07-12 12:24:36 +01:00
Daniel Holbert
7024f8afe3
Bug 670025: Use more fine-grained checks to pick depth in GLContext::ResizeOffscreenFBO. r=vlad
2011-07-12 00:11:20 -07:00
Daniel Holbert
452e2996ff
backout 36b64e9837f5 (Bug 668764) due to reftest orange on Win7
2011-07-11 18:24:03 -07:00
Jeff Gilbert
247edcfca1
Bug 669522: Removed unused function bool IsFloatInteger(float) r=joe
2011-07-11 12:24:21 -07:00
Bas Schouten
b4f2c613de
Bug 668764: Properly specify stroke offset in Direct2D cairo backend. r=jrmuizel
2011-07-11 16:37:01 +02:00
Ed Morley
3bd1c95cf1
Bug 631155 - undefined return value in function '_cairo_surface_wrapper_flush'; r=jrmuizel
2011-07-11 09:14:12 -04:00
Ed Morley
f3a9335535
Bug 670111 - Add double overloads to NSToCoord(Round|Floor|Ceil|Clamped) to stop numerous build warnings; r=roc
2011-07-11 09:14:12 -04:00
Ed Morley
2e399e9852
Bug 670338 - Add double overload to NSToIntRound to stop build warnings; r=roc
2011-07-11 09:14:12 -04:00
Bas Schouten
70cf943058
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Robert O'Callahan
26c67a621c
Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas
2011-07-08 22:42:21 +12:00
Marco Bonardo
94da8809f7
Merge mozilla-inbound and mozilla-central
2011-07-08 11:53:56 +02:00
Nicholas Nethercote
7b61ea2b0e
Bug 653627 - Don't use char** in nsIMemoryReporter. r=khuey, sr=bz.
2011-07-08 12:45:16 +10:00
Benoit Jacob
eb0e51fa33
Bug 665070 - part 1: implement GLContext::GetAndClearError - r=jrmuizel
2011-07-07 20:01:16 -04:00
Marco Bonardo
331cfdd0fa
Merge mozilla-inbound and mozilla-central
2011-07-07 12:02:38 +02:00
Justin Lebar
82e8ec8cdb
Backing out bug Bug 648484 (csets 9fcd404d97aa through 2bfa7417504d) due to orange.
2011-07-06 20:27:35 -04:00
Florian Haenel
32ba480e5b
Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar
2011-07-06 11:00:47 -07:00
Chris Jones
01bd80b344
Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa
2011-07-06 13:29:27 -04:00
Chris Jones
3a8730cfb8
Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
...
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-06 13:29:27 -04:00
Chris Jones
fdccfcc943
Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
2011-07-06 13:29:27 -04:00
Chris Jones
dcfb4599ee
Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
2011-07-06 13:29:27 -04:00
Chris Jones
2019352cf7
Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
2011-07-06 13:29:27 -04:00
Chris Jones
50a0f24763
Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-07-06 13:29:27 -04:00
Chris Jones
d7df36fbe8
Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
2011-07-06 13:29:27 -04:00
Chris Jones
d455e8ab6b
Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas
2011-07-06 13:29:27 -04:00
Chris Jones
dc8f49c9a6
Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas
2011-07-06 13:29:26 -04:00
Chris Jones
61d03418ec
Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
2011-07-06 13:29:26 -04:00
Chris Jones
1383ae51c9
Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc
2011-07-06 13:29:26 -04:00
Chris Jones
179dd1b1f5
Bug 648484, part 1: Fix some warning spam. r=roc
2011-07-06 13:29:26 -04:00
Mounir Lamouri
620eea42dc
Merge mozilla-central into mozilla-inbound.
2011-07-06 14:49:29 +02:00
L. David Baron
dbb636b97e
Only apply overflow area reported by native theme to the visual overflow, and not to the scrollable overflow. (Bug 669284) r=bzbarsky
2011-07-06 12:03:23 +02:00
Jonathan Kew
18076188b4
bug 669175 - [harfbuzz] fix indexing in reverse_range() to avoid pathological perf & incorrect results. r=behdad
2011-07-06 08:01:41 +01:00
Jacob Bramley
6d297c4c1a
Bug 666918: Allow some routines to omit the frame pointer even with --enable-profiling. This will break call-graphs for these functions, but an --enable-profiling build won't work without it. [r=cjones]
2011-07-05 09:48:40 +01:00
Bas Schouten
20707018d6
Bug 668801 - Followup: Properly address review comments.
2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68
Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Matt Woodrow
dbbef6ee35
Bug 656185 - Part 4 - Upload the entire image for PlanarYCbCrImageD3D10 to a texture and clip using texture coordinates. r=Bas
2011-07-05 14:52:50 +12:00
Matt Woodrow
dd264db48d
Bug 656185 - Part 3 - Upload the entire image for PlanarYCbCrImageD3D9 to a texture and clip using texture coordinates. r=Bas
2011-07-05 14:52:34 +12:00
Matt Woodrow
89e737996c
Bug 656185 - Part 2 - Upload the entire image for PlanarYCbCrImageOGL to a texture and clip using texture coordinates. r=derf
2011-07-05 14:52:00 +12:00
Matt Woodrow
7ab3748569
Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe
2011-07-05 14:50:38 +12:00
Benoit Girard
9c46ca57c5
Bug 636707 - Check for null MacIOSurfaceImageOGL. r=mattwoodrow
2011-07-04 09:51:37 -04:00
Benoit Girard
dd61f3a2ea
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-04 09:15:05 -04:00
Ed Morley
e2dd282c90
Bug 661584 - Substitute final PR_(MAX|MIN|ABS|ROUNDUP) macro calls; r=roc
2011-07-03 11:53:40 +02:00
Benoit Girard
069dc7b333
Backout 627489bb6288.
2011-07-01 18:05:54 -04:00
Marco Bonardo
d6c4314155
Merge last green changeset from mozilla-central to mozilla-inbound
2011-07-01 23:56:44 +02:00
Benoit Girard
c83b82cbd1
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-01 16:57:15 -04:00
Jonathan Kew
21a371ca1a
bug 666893 - add padding pixels to DWrite text bounds because of ClearType bleed when using GDI Classic mode. r=roc
2011-07-01 07:38:17 +01:00
Jonathan Kew
636a69c177
bug 553571 - try to avoid breaking font runs at ZWNJ when using font fallback, because Indic scripts require shaping across the ZWNJ character. r=roc
2011-07-01 07:38:14 +01:00
Makoto Kato
09ff6f5746
Bug 413019 - Remove PGO workaround for some modules. r=ted
2011-07-01 12:46:02 +09:00
Steven Michaud
b9da15d745
Bug 659851 - Firefox and Lion disagree on GLintptr. f=bas.schouten r=bjacob
2011-06-30 14:06:25 -05:00
Benoit Girard
2655767197
Bug 663259 - Part 1: Mac Async rendering fixes. r=josh
2011-06-30 12:46:25 -04:00
Ryan VanderMeulen
3daf9bf212
Bug 667663 - Silence MSVC warning by returning NULL if DWrite is disabled. r=bas
2011-06-30 14:35:46 +02:00
Ehsan Akhgari
68be621524
Merge mozilla-central and mozilla-inbound
2011-06-30 05:08:20 -04:00