Commit Graph

3504 Commits

Author SHA1 Message Date
Oleg Romashin
7d3e811adb Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel 2011-07-17 12:07:41 +02:00
Joe Drew
702262ed50 Rebase mozilla-inbound to 569a960b4a64 and then re-merge with mozilla-central so we're in a known good state. 2011-07-16 21:37:41 -04:00
Chris Jones
d8c3256765 Merge backout 2011-07-15 11:36:22 -07:00
Chris Jones
24f027292c Back out bug 648484 2011-07-15 11:35:55 -07:00
Jonathan Kew
4a85d71c3c bug 670072 - round font sizes to integers in the GDI backend. r=jdaggett 2011-07-15 15:16:15 +01:00
Mike Hommey
b8a5bdd1fc Bug 670329 - Avoid bumping ARM target because of NEON code in gfx. r=jmuizelaar 2011-07-15 10:15:28 +02:00
Ehsan Akhgari
2da92ee675 Backout changeset ed3036facfb2 (bug 670338) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:28:13 -04:00
Ehsan Akhgari
f85c34e56a Backout changeset e2139ab44181 (bug 670111) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:27:27 -04:00
Chris Jones
d827503aa5 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
935a393f3a Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-13 22:43:43 -07:00
Chris Jones
bdfb401e6b Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
cb2ee3417a Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
8325aff847 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
0a936edcc7 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
9037e7684c Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
e77d94694c Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
8a96cd22fa Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
46987600ab Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
289ccdf1c6 Bug 648484, part 3 and part 3.1: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc 2011-07-13 22:43:43 -07:00
Chris Jones
7e90855ae8 Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-07-13 22:43:43 -07:00
Chris Jones
7a11870b91 Bug 648484, part 1: Fix some warning spam. r=roc 2011-07-13 22:43:43 -07:00
Matt Woodrow
b154d14e64 Bug 670106 - Check the surface type before attempting to create a GLXPixmap. r=joe 2011-07-15 08:45:33 +12:00
Rob Bradford
a3a670fa80 Bug 670645 - Lookup texture_from_pixmap symbols using glXGetProcAddress. r=mattwoodrow 2011-07-11 14:07:49 +01:00
Adrian Johnson
ca5502b6f3 Bug 624699. Fix some landscape printing bugs. r=roc
Specifically:
1) Only rotate print output for PostScript, not PDF.
2) Rotate in the correct direction for PostScript.
3) Set the %%Orientation comment correctly.
2011-07-14 13:02:20 -04:00
Jacek Caban
3cdbb68a2e Bug 670913 - LayerManagerD3D10.h fails to compile on mingw (r=joe) 2011-07-13 17:58:17 +02:00
Ehsan Akhgari
c2c6bac9e3 Merge mozilla-central and mozilla-inbound 2011-07-13 11:51:33 -04:00
Ehsan Akhgari
096131f2a7 Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-13 11:40:03 -04:00
Jonathan Kew
4ddf26ea1f bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Jonathan Kew
c7c5b7169b Backed out changeset 51b49a7cf2e4 (bug 668758) because of android bustage 2011-07-13 10:50:37 +01:00
Jonathan Kew
e163f1538f bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Bas Schouten
9df92e2b44 Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc 2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0 Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Benoit Girard
952c2f25af Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Jonathan Kew
275db5cd96 bug 494130 - log downloadable font errors to console. r=jdaggett 2011-07-12 12:24:36 +01:00
Daniel Holbert
7024f8afe3 Bug 670025: Use more fine-grained checks to pick depth in GLContext::ResizeOffscreenFBO. r=vlad 2011-07-12 00:11:20 -07:00
Daniel Holbert
452e2996ff backout 36b64e9837f5 (Bug 668764) due to reftest orange on Win7 2011-07-11 18:24:03 -07:00
Jeff Gilbert
247edcfca1 Bug 669522: Removed unused function bool IsFloatInteger(float) r=joe 2011-07-11 12:24:21 -07:00
Bas Schouten
b4f2c613de Bug 668764: Properly specify stroke offset in Direct2D cairo backend. r=jrmuizel 2011-07-11 16:37:01 +02:00
Ed Morley
3bd1c95cf1 Bug 631155 - undefined return value in function '_cairo_surface_wrapper_flush'; r=jrmuizel 2011-07-11 09:14:12 -04:00
Ed Morley
f3a9335535 Bug 670111 - Add double overloads to NSToCoord(Round|Floor|Ceil|Clamped) to stop numerous build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ed Morley
2e399e9852 Bug 670338 - Add double overload to NSToIntRound to stop build warnings; r=roc 2011-07-11 09:14:12 -04:00
Bas Schouten
70cf943058 Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Robert O'Callahan
26c67a621c Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
Marco Bonardo
94da8809f7 Merge mozilla-inbound and mozilla-central 2011-07-08 11:53:56 +02:00
Nicholas Nethercote
7b61ea2b0e Bug 653627 - Don't use char** in nsIMemoryReporter. r=khuey, sr=bz. 2011-07-08 12:45:16 +10:00
Benoit Jacob
eb0e51fa33 Bug 665070 - part 1: implement GLContext::GetAndClearError - r=jrmuizel 2011-07-07 20:01:16 -04:00
Marco Bonardo
331cfdd0fa Merge mozilla-inbound and mozilla-central 2011-07-07 12:02:38 +02:00
Justin Lebar
82e8ec8cdb Backing out bug Bug 648484 (csets 9fcd404d97aa through 2bfa7417504d) due to orange. 2011-07-06 20:27:35 -04:00
Florian Haenel
32ba480e5b Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar 2011-07-06 11:00:47 -07:00