Commit Graph

42 Commits

Author SHA1 Message Date
Ehsan Akhgari
73dc4b008e Bug 884368 - Part 1: Add a memory reporter for AudioContexts; r=roc,njn 2014-01-04 13:15:41 -05:00
Ms2ger
5e1bd894df No bug - Fix some style issues in DOM code. 2013-11-11 09:04:41 +01:00
Karl Tomlinson
e19072ca3d b=856850 use PodMove for potentially overlapping buffers r=roc
--HG--
extra : transplant_source : %A2%F8%85%0C%08%86%CE%E2%7F%A7X%9F%F1%B7%0E%3F%16%1E%BF%3F
2013-11-05 13:02:55 +13:00
Karl Tomlinson
e859e3d998 b=922458 allow copying the last sample in an AudioBuffer channel r=ehsan
--HG--
extra : transplant_source : %5EM%40g%06n%04%A1%DB%0A%7D%3A%5C6%21%CA%C101%09
2013-10-09 15:32:16 +13:00
Karl Tomlinson
ecc21d91ce b=920987 check for ovrflw in addition r=ehsan
--HG--
extra : rebase_source : 759d416f4697bb60dd24b104678b6fb259ee308d
2013-09-28 12:11:26 +12:00
Ehsan Akhgari
e33789d856 Bug 915524 - Implement AudioBuffer.copyFromChannel and AudioBuffer.copyToChannel; r=roc 2013-09-17 07:30:32 -04:00
Andrew McCreight
4723c7c5e3 Bug 883920 - use templates for {Hold,Drop}JSObjects. r=peterv 2013-08-16 13:10:17 -07:00
Ehsan Akhgari
f678926c6d Bug 905409 - Minimize the Web Audio #includes; r=roc 2013-08-15 15:44:14 -04:00
Mike Hommey
d01b5df996 Bug 881323 - Re-implement CycleCollectorParticipant with actual vtables, with constexpr to avoid static initializers. r=mccr8 2013-08-02 10:29:05 +09:00
Ehsan Akhgari
9575f867f2 Bug 890543 - Make AudioBuffer not inherit from nsISupports; r=mccr8 2013-07-05 16:21:52 -04:00
Robert O'Callahan
2b403babce Bug 886618. Part 2: Simplify OOM handling when stealing array buffer data. r=ehsan
--HG--
extra : rebase_source : 1343b39cdf4e65af99219da47e778f86d8a38b04
2013-06-30 00:30:35 +12:00
Robert O'Callahan
63f7a9af8d Bug 886618. Play nothing when one or more of the Float32Arrays of an AudioBuffer has been neutered. r=ehsan
--HG--
extra : rebase_source : 6778a5416142e247aa91ec29bbc50b049ecd6d90
2013-06-26 04:01:07 +12:00
Robert O'Callahan
15ce2d4131 Bug 886618. Remove dead AudioBuffer code. r=ehsan
--HG--
extra : rebase_source : fcd30cacfbcd1a43f62e0c0ce7df2dd57c307366
2013-06-29 01:49:56 +12:00
Ryan VanderMeulen
0406c5ea35 Backed out 2 changesets (bug 886618, bug 886657) for frequent OSX 10.7 mochitest-1 failures.
Backed out changeset 9fd8b2adc693 (bug 886618)
Backed out changeset 376fe12f4de4 (bug 886657)
2013-06-25 15:24:11 -04:00
Robert O'Callahan
0055d1c333 Bug 886618. Play nothing when one or more of the Float32Arrays of an AudioBuffer has been neutered. r=ehsan
--HG--
extra : rebase_source : a254d45ed8222b7154a541ecfff63125541abf85
2013-06-26 04:01:07 +12:00
Jon Coppeard
586c7b4514 Bug 877762 - GC: Post-barrier cycle collector participants - 7 Convert most JSObect to use Heap<T> (ex. XBL) r=bz 2013-06-18 11:00:38 +01:00
Ehsan Akhgari
91cf92d40d Bug 868485 - Part 1: Implement the mixToMono behavior for createBuffer; r=roc 2013-05-05 11:15:58 -04:00
Ehsan Akhgari
bf10328ba6 Bug 868776 - Fix rooting hazards in Web Audio code; r=till 2013-05-04 17:40:20 -04:00
Boris Zbarsky
9c1973b5d2 Bug 864727 part 5. Make all the WrapObject methods take a handle for the scope object. r=ms2ger 2013-04-25 12:29:54 -04:00
Ehsan Akhgari
5594609a69 Bug 864083 - Cleanup AudioBuffer::GetThreadSharedChannelsForRate; r=padenot 2013-04-22 08:12:45 -04:00
Ryan VanderMeulen
c3f7907f13 Backed out changesets 3b8fdfefcf5e and ab61f99fb584 (bug 864083) for bustage on a CLOSED TREE. 2013-04-22 08:58:32 -04:00
Ehsan Akhgari
7440e00896 Bug 864083 - Cleanup AudioBuffer::GetThreadSharedChannelsForRate; r=padenot 2013-04-22 08:12:45 -04:00
Ehsan Akhgari
e6ef206ecb Bug 834513 - Part 3: Implement ScriptProcessorNode; r=roc 2013-04-13 21:37:04 -04:00
Paul Adenot
65213ab746 Bug 852366 - Don't resample on the main thread. r=ehsan,roc 2013-03-18 20:54:32 -04:00
Ehsan Akhgari
ee411aafe9 Backed out changeset 3ae03ecf8b5e (bug 852366) because of mochitest-1 crashes
Landed on a CLOSED TREE
2013-04-09 11:29:15 -04:00
Paul Adenot
13434b9bf9 Bug 852366 - Don't resample on the main thread. r=ehsan,roc 2013-03-18 20:54:32 -04:00
Ms2ger
a2173990cc Bug 845374 - Part l: Stop including nsIDocument.h in nsContentUtils.h and fix two nits; r=khuey 2013-03-17 08:55:15 +01:00
Masatoshi Kimura
e5e5a90814 Bug 848339 - Remove the vestigial boolean outparam from nsWrapperCache::WrapObject. r=bz 2013-03-12 08:03:47 +09:00
Ehsan Akhgari
365a8ed207 Bug 848651 - Part 2: Log an error to the Web Console if we run out of memory while trying to resample an AudioBuffer for playback; r=padenot 2013-03-08 11:49:56 -05:00
Ehsan Akhgari
7932939ef7 Bug 848651 - Part 1: Implement resampling of audio buffers to be able to play back buffers with a different sample rate than the AudioContext; r=padenot 2013-03-07 18:14:46 -05:00
Robert O'Callahan
088271f880 Bug 804387. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.

--HG--
rename : content/media/MediaStreamGraph.cpp => content/media/MediaStreamGraphImpl.h
extra : rebase_source : 9fa0ec0efa304acd6513e427103d6339c78efa53
2013-02-05 12:07:25 +13:00
Ehsan Akhgari
631b308649 Backed out 14 changesets (bug 804387) because of Android M2 crashes
Backed out changeset 80e8530f06ea (bug 804387)
Backed out changeset 3de2271ad47f (bug 804387)
Backed out changeset 00f86870931c (bug 804837)
Backed out changeset 0e3f20927c50 (bug 804387)
Backed out changeset e6ef90038007 (bug 804387)
Backed out changeset 0ad6f67a95f9 (bug 804387)
Backed out changeset d0772aba503c (bug 804387)
Backed out changeset 5477b87ff03e (bug 804387)
Backed out changeset 1d7ec5adc49f (bug 804387)
Backed out changeset 11f4d740cd6c (bug 804387)
Backed out changeset e6254d8997ab (bug 804387)
Backed out changeset 372322f3264d (bug 804387)
Backed out changeset 53d5ed687612 (bug 804387)
Backed out changeset 000b88ac40a7 (bug 804387)
2013-02-05 01:29:28 -05:00
Robert O'Callahan
45c5e4a1ad Bug 804837. Part 9: Update WebAudio implementation to integrate with AudioNodeStream. r=ehsan
This is a mega-patch that was too hard to disentangle. Here's what it does:
-- Create infrastructure around AudioNode::UpdateOutputEnded to detect
when a node can no longer produce any output. When that becomes true,
disconnect it from the AudioNode graph.
-- Have AudioNode implement JSBindingFinalized to use as input in
UpdateOutputEnded.
-- Give every AudioNode a MediaStream, and give every connection
a MediaInputPort.
-- Actually play the audio that reaches the AudioContext's destination node.
-- Force AudioContext to use the audio sample rate defined by MediaStreamGraph.
-- Fix AudioBufferSourceNode's start and stop methods to possibly throw and
take default 'when' parameters.
-- Create an AudioNodeStream for AudioBufferSourceNode and give it a
AudioBufferSourceNodeEngine that does what's needed. Set parameters for
this engine in the start() and stop() methods.
-- Create AudioBuffer::GetThreadSharedChannelsForRate, which is responsible
for stealing the contents of any JS array buffers, and bundling them up
into a thread-shared read-only buffer object which can be used as
part of an AudioChunk. This method will also be responsible for
resampling and caching as necessary.
2013-02-05 12:07:25 +13:00
Ehsan Akhgari
1090ae9f96 Bug 792263 - Implement decodeAudioData; r=bzbarsky,cpearce,padenot 2013-02-01 17:13:23 -05:00
Ehsan Akhgari
19fa75a45d Bug 834869 - AudioBuffer's Unlink method should drop js objects; r=mccr8
--HG--
extra : rebase_source : 3ee8bc593cdffff135a7094eacee7c5d34c70848
2013-01-25 16:21:22 -05:00
Trevor Saunders
9f0ad48b28 bug 822289 - remove NS_IMPL_CYCLE_COLLECTION_CLASS and friends r=mccr8 2013-01-12 07:40:33 -05:00
Olli Pettay
1e72329799 Bug 811206, Fix JSHolder drop handling, part 3 (fixes), r=mccr8,khuey
--HG--
extra : rebase_source : 7b2726d2aa7f5764a3c4cb750e5a735728069687
2012-11-28 03:37:57 +02:00
Benoit Jacob
a1d7e0f511 Bug 807437 - Eliminate redundant Traverse/Unlink CC macros - part 1: automatic changes - r=mccr8 2012-11-15 02:32:40 -05:00
Ehsan Akhgari
972faa6f3c Bug 808374 - Balance holding and dropping the JS object references for AudioBuffers initialized with 0 channels; r=mmcr8 2012-11-05 13:49:35 -05:00
Peter Van der Beken
e737736f98 Fix for bug 799465 (Add complete support for non-nsISupports objects in new DOM bindings) - remove nsISupports from AudioContext. r=ehsan.
--HG--
extra : rebase_source : f37b849c020bd9e4bc72e16df71a0241fafb0829
2012-10-09 20:50:26 +02:00
Ehsan Akhgari
312412d741 Bug 793294 follow-up: Hold on to JS objects early in AudioBuffer::InitializeBuffers 2012-09-26 11:52:01 -04:00
Ehsan Akhgari
697bec41a5 Bug 793294 - Implement AudioBuffer; r=bzbarsky,smaug
This is the full implementation of the AudioBuffer object.  There are
two ways to create these objects from an audio context and this patch
implements only one of them.

The construction of the AudioBuffer object is a two step process: the
object should be created with operator new first, and then
InitializeBuffers should be called on it.  InitializeBuffers is
fallible, because it uses the JS API to create the underlying typed
arrays, but that's fine, since the length of the buffers comes from web
content, and we don't want to use infallible allocations for those
anyways.

We hold on to the JS objects from the C++ implementation, and trace
through all of those objects, so that a GC does not kill those object
without us knowing.

The buffer should be possible to manipulate from both C++ and JS, and
the C++ object probably needs to support a set of methods for the C++
callers at some point.
2012-09-25 17:58:50 -04:00