Commit Graph

1079 Commits

Author SHA1 Message Date
Oleg Romashin
7c5bb838e8 Bug 752640 - Allow PCompositor to work with Basic Layers backend. r=ajuma 2012-05-07 16:05:13 -07:00
Joe Drew
a74effcbd2 Bug 725105 - Fix the single-buffered (i.e., not default) case in LayerManagerOGL. r=bjacob 2012-05-07 17:46:25 -04:00
Benoit Girard
b87c85ed4e Bug 748649 - Shallow copy BasicTiledLayerBuffer to work around bug 747811. r=ajuma
--HG--
extra : rebase_source : 914f0602e64557481f91f96bd78fb9c6ed2dc4b5
2012-05-01 15:59:41 -04:00
Benoit Girard
c9d7f2e612 Bug 748649 - Allow layer transactions that don't require a buffer swap to be perform asynchronously. r=cjones
--HG--
extra : rebase_source : b0d11710119eb87cef8f461ece44baaba88f7477
2012-05-01 15:23:39 -04:00
Bas Schouten
0f798fa642 Bug 749482: Fix assertion in SetRemoteImageData. r=roc 2012-05-01 23:46:53 +02:00
Benoit Girard
0f8e97fcb4 Bug 751896 - BasicTiledThebesLayer should use OPERATOR_SOURCE. r=jmuizelaar 2012-05-04 15:35:57 -04:00
Ed Morley
87c7ae65b6 Backout 5c35cd6f3ea4 & ba39b0822992 (bug 607417) for native Android R1 failures 2012-05-04 14:26:09 +01:00
Chris Lord
3f3cd94584 Bug 607417 - Reconcile async scrolling for fixed position layers. r=ajuma
Untranslate fixed position layers when doing async scrolling so that they don't
jump about as content re-renders them in the correct place.

--HG--
extra : rebase_source : 709a9b14b5301bb675e118859090e6fb1c0f26f9
2012-05-04 17:04:15 +12:00
Robert O'Callahan
02b9f4cdf5 Bug 607417. Improve definition of the 'fixed layer' flag. r=tnikkel
--HG--
extra : rebase_source : f68d53736e65c21a30a6248abe6b2b9ec32cdb17
2012-05-04 17:00:57 +12:00
Robert O'Callahan
f1052e524a backing out patches for bug 607417 due to build bustage 2012-05-04 17:29:05 +12:00
Chris Lord
5be389c7d7 Bug 607417 - Reconcile async scrolling for fixed position layers. r=ajuma
Untranslate fixed position layers when doing async scrolling so that they don't
jump about as content re-renders them in the correct place.
2012-05-04 17:04:15 +12:00
Robert O'Callahan
2e766e37ce Bug 607417. Improve definition of the 'fixed layer' flag. r=tnikkel 2012-05-04 17:00:57 +12:00
Chris Lord
f55a32191b Bug 750535 - Fix invalidation of retained tiles. r=ajuma a=blocking-fennec
When the layer size changed, reused tiles that then fell out of the layer area
would be incorrectly rendered. Fix this by deriving the rendered content area
from set display-ports and correctly invalidating when harvesting tiles, and
clipping when drawing them.

--HG--
extra : rebase_source : 6427be89b9cfb1e54feb0582fb64fa97d7d42bde
2012-05-03 20:55:08 -04:00
Bas Schouten
d79c59f9a6 Bug 738413 - Followup: Move ToIntRect to a Rect class method. r=roc 2012-05-03 23:41:37 +02:00
Bas Schouten
50ead8d324 Bug 738413 - Part 2: Use OpaqueRect API in BasicLayers with non-cairo contexts. r=roc 2012-05-03 23:31:02 +02:00
Benoit Jacob
37788a6a83 Backing out bug 739648 for linux build failure 2012-05-03 16:26:04 -04:00
Benoit Jacob
b5690cc915 Bug 739648 - WebGL rendering is broken on Android due to tiles being rendered at y-flipped coordinates - r=bgirard 2012-05-03 15:59:19 -04:00
Nicholas Cameron
f17d7b7065 Bug 716439; compile OGL shaders lazily. r=BenWa 2012-05-02 14:54:40 +12:00
Nicholas Cameron
9b7506b604 Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
Nicholas Cameron
fa10a91faf Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
Nicholas Cameron
ece642df25 Bug 716439; using mask layers in OGL. r=BenWa 2012-03-19 09:08:53 +13:00
Nicholas Cameron
925f7ef466 Bug 716439; load a mask texture in the OGL backend. r=BenWa 2012-03-19 09:08:49 +13:00
Nicholas Cameron
55a1863333 Bug 716439; managing mask layer shaders in OpenGL. r=BenWa 2012-03-19 09:07:25 +13:00
Nicholas Cameron
4e849c3e85 Bug 716439; shaders for OpenGL mask layers. r=BenWa 2012-03-19 09:07:25 +13:00
Nicholas Cameron
1c6b3f0c4e Bug 716439; shaders for the dx9 backend. r-Bas 2012-03-07 10:09:19 +13:00
Nicholas Cameron
8e51f09dd5 Bug 716439; c++ support for the shaders and textures for dx9 backend. r-Bas 2012-03-07 10:07:48 +13:00
Nicholas Cameron
1ab21b5f10 Bug 716439; using masks in each of the dx9 backend layers. r-Bas 2012-03-07 10:07:48 +13:00
Nicholas Cameron
08cb3dff93 Bug 716438; using flags to select a shader. r=Bas 2012-03-01 17:29:30 +00:00
Nicholas Cameron
a4a19696e8 Bug 716439; dx10 shaders for mask layers. r=Bas 2012-02-16 12:34:28 +13:00
Nicholas Cameron
d406c20f17 Bug 716439; Using mask layer shaders in DX10. r=Bas 2012-02-16 12:34:25 +13:00
Nicholas Cameron
4619e13780 Bug 716439; Loading a mask layer to textures in DX10. r=Bas 2012-02-16 12:34:23 +13:00
Nicholas Cameron
fa220c0a0e Bug 716439; backend of the mask layers system for basic layers (software). r=roc 2012-02-08 11:27:21 +13:00
Nicholas Cameron
06d16ddac0 Bug 716439; creating mask layers. r=roc 2012-02-08 11:27:44 +13:00
Nicholas Cameron
c4f07f19a1 Bug 716439; mask layer - member, getter, setter, dumping. r=roc 2012-01-18 14:35:49 +13:00
Nicholas Cameron
44c6d07ba4 Bug 733894; changing the framework for representing shaders in the OGL
layers backend. r=BenWa
2012-03-19 09:07:25 +13:00
Oleg Romashin
f05b4ec09d Bug 750276 - Make CompositorParent transforms not android-only. r=ajuma 2012-04-30 17:03:26 -07:00
Daniel Holbert
2dade77e16 Bug 750356: fix signed/unsigned comparison build warnings in ReusableTileStoreOGL.cpp. r=chrislord 2012-04-30 15:47:42 -07:00
Benoit Girard
db592d1ce0 Bug 749107 - Set the texture unit before binding the tile texture and change the texture ordering in ImageLayer to leave texture unit 0 bound. r=jmuizelaar 2012-04-30 14:51:05 -04:00
Benoit Girard
9177b22315 Bug 749357 - TiledThebesLayerOGL can draw un-rendered areas of tiles. r=chrislord 2012-04-30 10:19:17 -04:00
Robert O'Callahan
284af82b77 Bug 664918. Part 6: ImageContainer::GetCurrentAsSurface shouldn't crash when mActiveImage is null. r=bas 2012-04-30 15:11:47 +12:00
Chris Lord
077e78ae9e Bug 749630 - Fix single-colour checkerboard and masking. r=kats
Bug 748718 tried to fix masking of the checkerboard layer, but incorrectly
calculated the values for the right and bottom sides of the page, causing
less masking to occur than should happen.

It also possibly broke single-colour layer drawing (though I'm not sure this
worked previously), which this fixes by clearing to the page colour instead of
generating and drawing a texture for it.
2012-04-27 12:54:18 -04:00
Matt Woodrow
6f0a2adcc3 Bug 735178 - Add error tolerance values when sorting preserve-3d layers. r=roc 2012-04-27 12:24:53 +12:00
Matt Woodrow
2ed9563c76 Bug 735178 - Add debug coloring of sorted 3d layers to help identification. r=roc 2012-04-27 12:24:53 +12:00
Kartikaya Gupta
d18af6cc2d Bug 746120 - Transform the root layer even if not scrollable so it doesn't cause separation of layers. r=ajuma 2012-04-26 15:24:06 -04:00
Chris Lord
a7e24267f0 Bug 749143 - Don't draw retained tiles outside of layer bounds. r=bgirard
It is possible for the content that layers represent to change size, causing
tiles to be reused where they shouldn't. Make sure that tiles that are outside
of content bounds are not drawn, and that they get evicted when harvesting
tiles.
2012-04-26 12:53:14 -04:00
Benoit Girard
ca9934cd5d Bug 748645 - Upload TiledThebesLayerOGL outside the transaction. r=chrislord
--HG--
rename : mozglue/linker/Elfxx.h => mozglue/linker/CustomElf.h
rename : toolkit/devtools/debugger/server/dbg-server.js => toolkit/devtools/debugger/server/dbg-server.jsm
extra : rebase_source : 547cc2fb5871ba58b1c133824a06eab9d4027524
2012-04-25 11:32:10 -04:00
Bas Schouten
02f1f01c3e Bug 743590: Properly mark ThebesLayer content invalid when changing content type. r=jrmuizel 2012-04-21 17:33:59 +02:00
Chris Lord
8f9b90984f Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck
68fdd39a98 Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00
Chris Lord
7f2c8c3737 Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00