Commit Graph

26 Commits

Author SHA1 Message Date
Marco Castelluccio
211a94a061 Bug 774134 - Support S3 texture compression with Mesa drivers - r=bjacob 2012-07-16 11:36:03 -04:00
Rafael Ávila de Espíndola
8fa27ae954 Bug 774020 - Remove extra ; r=khuey. 2012-07-16 10:59:15 -04:00
Martin Stransky
9ed0cff815 Bug 627699 - Port GTK2 to GTK3, gfx patch. r=karlt 2012-06-27 20:15:32 -04:00
John Drinkwater
1aa688bab1 Bug 758844 - Disable debug output unless MOZ_GL_DEBUG is defined. r=jgilbert 2012-06-11 08:25:06 -07:00
Andrew Quartey
ea5a6de0a9 Bug 731836 - Add preference to use Mesa LLVMpipe for software rendering - r=bjacob 2012-06-02 12:05:45 -04:00
Kan-Ru Chen
4509acf05c Bug 743182 - Use gfxPlatform::OptimalFormatForContent everywhere. r=joedrew 2012-05-26 12:38:17 +08:00
Gervase Markham
87620f5676 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Benoit Jacob
b6f87893a9 Back out patches from bug 749678, except for the include guards - no review, fix regression (Bug 753350)
Unfortunately, in-process plugins using OpenGL break the assumption made by these patches, that the current GL context is only changed by GLContext::MakeCurrent. Another issue, regardless of in-process, is that our host-side code in nsCoreAnimationSupport.mm uses direct CGL calls, bypassing GLContext.
2012-05-12 19:23:56 -04:00
Benoit Jacob
ec408295df Bug 739648 - add mFlags field to TextureImage; introduce GetSrcTileRect flipping tile y-coords as needed; use it in DirectUpdate() to fix WebGL compositing bug - r=bgirard 2012-05-09 16:55:31 -04:00
Benoit Jacob
ee3e78905d Bug 749678 - 3/5 - stop calling platform-specific getCurrentContext functions - r=jrmuizel 2012-05-08 09:47:34 -04:00
Benoit Jacob
dd4611db33 Backing out bug 739648 for linux build failure 2012-05-03 16:26:04 -04:00
Benoit Jacob
8560bfdefa Bug 739648 - WebGL rendering is broken on Android due to tiles being rendered at y-flipped coordinates - r=bgirard 2012-05-03 15:59:19 -04:00
Nicolas Silva
6436721408 Bug 743830 - Added 'gfx.xrender.enabled' pref (true by default). The pref is fetched in gfPlatformGtk.cpp and can be accessed through gfxPlatformGtk::UseXRender(). UseXRender is used in GLContextProviderGLX to set mUseTextureFromPixmap. r=jmuizelaar
--HG--
extra : rebase_source : 805947a2164aeb2dc71cc33086ac0bd201df3583
2012-04-18 10:27:32 -04:00
Jeff Gilbert
5eb8da111b Bug 739775 - Refactor ResizeOffscreenFBO - r=bjacob 2012-04-25 15:10:43 +01:00
Marco Bonardo
6cc1d6d44a Backout e20a19a790dd (bug 743830) for linux QT bustage. 2012-04-13 21:43:13 +02:00
Nicolas Silva
cd1d382e7d Bug 743830: Added 'gfx.xrender.enableded' pref (true by default). The pref is fetched in gfPlatformGtk.cpp and can be accessed through gfxPlatformGtk::UseXRender(). UseXRender is used in GLContextProviderGLX to set mUseTextureFromPixmap. r=jrmuizel,gw280 2012-04-11 14:04:54 -04:00
Jeff Gilbert
e23d500463 Bug 741689 - Disable poorly implemented GL extensions on load - r=bjacob 2012-04-04 18:44:55 -07:00
Oleg Romashin
6b5cad0bce Bug 703155 - Port Mozilla Qt to Qt5. r=mark.finkle,mh+mozilla,dougt 2012-03-22 16:24:40 -07:00
Oleg Romashin
75467d166c Bug 733562 - Offscreen FBO must not be created for Global Shared context. r=bjacob 2012-03-21 16:13:59 -07:00
George Wright
ba2b96d27a Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
--HG--
extra : rebase_source : f4f057f354772ff38d37fbc6e179f3cde9e218d1
2012-03-16 18:24:12 -04:00
George Wright
01dbfa3c85 Backed out changeset aad5bc8b3433 2012-03-16 15:02:01 -04:00
George Wright
817530eb8d Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe 2012-03-16 14:30:09 -04:00
Jeff Gilbert
634df94f8d Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob 2012-03-12 15:10:38 -07:00
George Wright
841e24a315 Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Doug Sherk
e6a246b74c Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
655a2b090b Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00