Jacek Caban
0cbb10bd5d
Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
2011-08-23 17:35:13 +02:00
Bas Schouten
773198cdeb
Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel
2011-08-16 04:37:00 +02:00
Matt Woodrow
9486dc0d39
Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc
2011-08-03 15:04:20 +12:00
Jeff Muizelaar
783a3434f0
Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
...
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Jeff Muizelaar
49346550bd
Bug 672646. D2D: Fix trasparent radial gradients. r=roc
...
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.
Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
Bas Schouten
9df92e2b44
Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638
Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Bas Schouten
70cf943058
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Jeff Muizelaar
a4fa82cf61
2D: Add a comment about why we need to know the fill mode early. r=bas
2011-07-07 12:57:52 -04:00
Bas Schouten
20707018d6
Bug 668801 - Followup: Properly address review comments.
2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68
Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Ehsan Akhgari
68be621524
Merge mozilla-central and mozilla-inbound
2011-06-30 05:08:20 -04:00
Oleg Romashin
fdc131bf41
Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten
2011-06-29 15:13:21 -07:00
Bas Schouten
915c27a3f4
Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel
2011-06-28 02:10:06 +02:00
Takanori MATSUURA
bd263d1c2f
Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas
2011-06-26 23:10:35 +09:00
Chris Jones
1ed2dae061
Bug 662038, part 3: Implement dashing for d2d. r=Bas
2011-06-29 14:34:58 -07:00
Chris Jones
546a15416f
Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc
2011-06-29 14:34:58 -07:00
Bas Schouten
1fb2634ff2
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00