Commit Graph

61 Commits

Author SHA1 Message Date
Jeff Gilbert
39f724d177 Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob 2012-03-12 15:10:38 -07:00
Oleg Romashin
b12b758316 Bug 733951 - Qt port does not compile anymore due to bad includes order. r=jrmuizel
--HG--
extra : rebase_source : 7f26da25e0fd3ec15c8c167eae017fe493c31ae7
2012-03-12 11:43:14 -04:00
Oleg Romashin
df3331c794 Bug 734667 - Compilation fail on some toolchains due extra semicolon in EGL Provider. r=joe 2012-03-11 22:41:03 +01:00
Chris Lord
e3be8a819f Bug 734175 - Fix uploading all tiles when subtextures are unsupported. r=bgirard
The check for sub-texture support happens before iterating over tiles in
TiledTextureImage, and forces the bounds to the boundaries of the
TiledTextureImage. This causes any upload on a TiledTextureImage to re-upload
every single tile, regardless of whether it intersects with the upload region.

Fix this by moving this check inside of the tile iteration loop, and expanding
individual tile upload regions to tile boundaries.
2012-03-09 10:22:59 +00:00
Michael Wu
ab5dda36e3 Bug 734081 - Check pixel depth when choosing config on egl, r=cjones 2012-03-08 19:01:12 -05:00
Ryan VanderMeulen
25be994f64 Back out 2175db811fad (bug 734081) due to Android reftest failures. 2012-03-08 18:41:28 -05:00
Michael Wu
94ee732728 Bug 734081 - Check pixel depth when choosing config on egl, r=cjones 2012-03-08 17:06:54 -05:00
Oleg Romashin
31770ebccb Bug 733506 - WebGL FBO offscreen texture not initialized properly. r=bjacob 2012-03-06 23:29:38 +01:00
George Wright
32b48a0615 Bug 674753 - Ensure that sApitraceLibrary is static so that we only load the library once - r=bjacob 2012-03-04 21:43:51 -05:00
George Wright
96ba44fbaa Bug 674753 - Add support for loading apitrace explicitly on Android - r=jrmuizel,bjacob 2012-02-29 16:55:46 -05:00
Matt Woodrow
d13a203bc1 Bug 732598 - Optionally load glGetTexLevelParameteriv - r=bjacob 2012-03-03 13:12:57 +13:00
Oleg Romashin
8262311aac Bug 732143 - WebGL on maemo6 N9 does not work anymore after FBO switch 720467. r=joe 2012-03-02 11:28:06 -06:00
Benoit Jacob
aad01e684d Bug 713305 - fix copyright year - r=joedrew 2012-03-02 12:00:12 -05:00
Marco Bonardo
d6687bea88 Merge central to inbound 2012-03-01 16:05:54 +01:00
Benoit Jacob
a993b6f79a Bug 713305 - Force staying on discrete GPU while any WebGL context is live - r=jrmuizel 2012-02-29 15:49:55 -05:00
Matt Woodrow
bf3005c3f4 Bug 700240 - Print display lists to a file. r=roc,bjacob 2012-03-01 21:26:09 +13:00
Benoit Girard
6fc42c7ee3 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=joe 2012-02-24 18:17:27 -05:00
Ed Morley
d9f6b7d92c Backout 0bf0007285f7 (bug 730079) for warnings as errors build failures 2012-02-23 22:14:41 +00:00
Benoit Girard
883cb71913 Bug 730079 - Move sCurrentGLContext to TLS to support off main thread GLDebug. r=ajuma 2012-02-23 16:04:38 -05:00
Florian Boesch
fc9e33241d Bug 728354 - Implement WebGL EXT_texture_filter_anisotropic extension *proposal* - r=bjacob
The spec proposal for this extension is at
  https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/extensions/proposals/EXT_texture_filter_anisotropic/index.html

This adds a conformance test as well, that will have to be merged upstream.
2012-02-23 08:43:57 -05:00
Daniel Holbert
20b8881f8a backout 29ee49bff6a1 (Bug 726396) due to webgl test failures 2012-02-22 16:37:36 -08:00
Jeff Gilbert
9144305bb8 Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob 2012-02-22 14:08:24 -08:00
Mike Hommey
25fb9ac832 Bug 728656 - Avoid crashing when there are no GL extensions reported by the GL implementation. r=bjacob 2012-02-20 08:04:38 +01:00
Benoit Girard
5ff58afadf Bug 727497 - Don't call CreateSurfaceForWindow in MakeCurrent in EGL. r=ajuma 2012-02-15 15:09:15 -05:00
Joe Drew
d8e5e93840 Bug 725747 - Immediately translate setting the default FBO into our offscreen FBO, rather than setting it and unsetting it before and after GL draw commands. r=jgilbert 2012-02-09 20:57:26 -05:00
Matt Woodrow
bf3632ce50 Bug 725209 - Mark TextureImage as valid when self copying, and correctly mark the region needing to be redrawn. r=joe 2012-02-15 22:28:21 +13:00
Joe Drew
e786e132ce Bug 724137 - Support GL debug trace printouts for EGL. r=bjacob 2012-02-09 14:05:11 -05:00
Jeff Gilbert
14bb6bcae5 Bug 717442 - Shadow bound FBO ids - r=bjacob 2012-02-08 16:06:03 -08:00
Jeff Gilbert
729eb8a880 Backed out changeset 2aa76676baa3 (Bug 717442) 2012-02-08 16:04:44 -08:00
Jeff Gilbert
a34cdc9aa0 Bug 717422 - Shadow bound FBO ids - r=bjacob 2012-02-08 15:53:46 -08:00
Joe Drew
3b4a5f3aaf Bug 720467 - Switch to using FBOs for WebGL, and support sharing textures between EGL contexts. r=jgilbert 2012-02-06 22:00:21 -05:00
Benoit Girard
7bc99dfa94 Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma 2012-02-03 17:39:50 -05:00
George Wright
84b41c240f Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext 2012-01-30 15:09:02 -05:00
Jeff Gilbert
d0a41ff23f Bug 711642 - Deguarantee that ResizeOffscreenFBO sets viewport the first time it's run - r=bjacob 2012-02-01 12:46:07 -08:00
Joe Drew
5b5451e0e4 Back out 9699edcbcedd (bug 721467) for causing bug 722167. 2012-01-29 19:41:48 -05:00
George Wright
cbdcca5c64 Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Jeff Gilbert
21cc83a78b Bug 721205 - Add correct logic for enabling BGRA readPixels for GLES - r=bjacob 2012-01-26 09:26:36 -08:00
Oleg Romashin
43d434f60c Bug 719253 - Fennec cannot init EGL libs due to wrong library name. r=glandium 2012-01-20 09:18:56 -05:00
Jeff Muizelaar
9c9e2eed37 Bug 718440. Add more sampler labels to various places. r=bgirard
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Matt Brubeck
2e1e2ae3c5 Back out 88733ce1bef3 (bug 718440) because of Windows build failure 2012-01-17 15:15:47 -08:00
Jeff Muizelaar
581f54f157 Bug 718440. Add more sampler labels to various places. r=bgirard
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Mike Hommey
41e5e42c93 Bug 716825 - Avoid loading system libraries with their full path. r=bjacob,r=gal,r=blassey 2012-01-13 07:23:02 +01:00
Jeff Gilbert
f298556127 Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob 2011-12-19 15:47:54 -08:00
Jeff Gilbert
1be07963e0 Bug 705024 - Guarantee GLContexts are resolved properly - r=bjacob 2011-12-16 14:24:46 -08:00
Jeff Gilbert
1109fc2523 Bug 704788 - Add inlined function to allow easy compile-time pruning of mDebugMode branches in GLContext - r=bjacob 2011-12-16 14:24:46 -08:00
Doug Sherk
4260d87a27 Bug 711579: fix WGL context creation without robustness r=Bas 2011-12-16 13:12:02 -08:00
Doug Sherk
44db6564f4 Bug 711226: separate desktop and ES 2.0 symbol loading r=bjacob
Symbols were amalgamated into a single table which worked up until recently.
This patch separates them so that there is a common list, then two separate ones
for desktop and OpenGL ES 2.0.
2011-12-16 13:12:00 -08:00
Doug Sherk
f8cc305c99 Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
Robert O'Callahan
c1f1cc4a64 Bug 708109. Remove THEBES_INLINE_DECL_THREADSAFE_REFCOUNTING in favour of NS_ version. r=joe 2011-12-15 23:26:42 +13:00
Doug Sherk
326f4add01 Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00