Commit Graph

54 Commits

Author SHA1 Message Date
Vladimir Vukicevic
057227f686 b=965848; implement EXT_shader_texture_lod for WebGL; r=jgilbert, r=bz 2014-07-24 11:58:43 -04:00
Walter Litwinczyk
4ff2a005cb Bug 1021791 - Add support for the IMPLEMENTATION_COLOR_READ_{FORMAT|TYPE} enums. r=jgilbert, r=bz 2014-06-18 15:09:56 -07:00
Guillaume Abadie
293e97dfb9 Bug 973815 - Implements WebGL draft extension EXT_blend_minmax - r=jgilbert,bzbarsky 2014-06-14 09:07:53 -07:00
Ehsan Akhgari
e6f6dbcf90 Backed out changeset ca5b7ed0dd5a (bug 973815) because of build bustage 2014-06-13 21:09:10 -04:00
Guillaume Abadie
d5fcb34fb0 Bug 973815 - Implements WebGL extension EXT_blend_minmax - r=jgilbert,bzbarsky 2014-06-10 18:20:12 -07:00
Jeff Gilbert
ba082d0707 Bug 998046 - Use vendor suffix for PVRTC enums. - r=kamidphish,bz 2014-04-30 17:18:03 -07:00
Jeff Gilbert
91352f644c Bug 943190 - Implement WEBGL_compressed_texture_et1. - r=kamidphish 2014-03-10 15:42:58 -07:00
Jeff Gilbert
bdd584a1f9 Bug 843666 - Implement color-buffer-(half-)float for WebGL. - r=kamidphish 2014-03-07 13:26:17 -08:00
Jeff Gilbert
4507e98ad6 Bug 823454 - Implement EXT_frag_depth for WebGL. - r=kamidphish 2014-02-13 15:00:12 -08:00
Jeff Gilbert
f293d9048e Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish 2014-02-13 09:53:53 -05:00
Jeff Gilbert
57f9c5bee8 Bug 968374 - Implement WEBGL_debug_shaders. r=bjacob 2014-02-11 17:37:06 -05:00
Ryan VanderMeulen
15a84a312d Backed out changeset 8d885b139d7d (bug 912280) for bustage. 2014-02-07 10:38:27 -05:00
Jeff Gilbert
40f251b54b Bug 912280 - Implement OES_texture_half_float_linear for WebGL. r=kamidphish 2014-02-07 10:21:49 -05:00
Vladimir Vukicevic
a988bc2a34 b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert 2014-01-23 16:47:37 -05:00
Benoit Jacob
408ab9b951 Bug 924600 - WebGL.getUniform should not throw - r=jgilbert 2013-11-23 21:20:48 -05:00
Dan Glastonbury
607685cff8 Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.

OSX 10.6 has a failure when reading back the results from an sRGB format
texture attached to an FBO. Blacklist MacOSX 10.6 and all lower versions.
2013-11-04 16:05:04 -05:00
Peter Van der Beken
b50d1036df Bug 922159 - Rename Creator WebIDL extended attribute to NewObject. r=bz.
--HG--
extra : rebase_source : 80791f28acbf8e2cc21946b0d62bb8555b53fc99
2013-09-30 18:32:22 +02:00
Ed Morley
bf1cce39c0 Backed out changeset 64a19bc0e198 (bug 922159) for compilation failures on a CLOSED TREE 2013-10-23 15:51:48 +01:00
Peter Van der Beken
2833cfc42b Bug 922159 - Rename Creator WebIDL extended attribute to NewObject. r=bz.
--HG--
extra : rebase_source : 2c09c54f42a111d27b0d57346ca7d80f440eca09
2013-09-30 18:32:22 +02:00
Ed Morley
d2181e5021 Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures 2013-10-16 15:18:20 +01:00
Dan Glastonbury
5fef90e0a1 Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
2013-10-16 08:27:59 -04:00
Guillaume Abadie
317bbc20f4 bug 900767 - Implement the WebGL extension ANGLE_instanced_arrays - r=jgilbert 2013-08-13 18:11:01 -04:00
Guillaume Abadie ext:(%20and%20James%20King%20%3Cjames%40agentultra.com%3E)
9d4c93ad7a bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob 2013-06-27 17:07:21 -04:00
Guillaume Abadie
b5251e2b36 bug 843667 - implement WEBGL_draw_buffers and add the user preference webgl.enable-draft-extensions - r=bjacob 2013-06-21 19:44:17 -04:00
Guillaume Abadie
b86d0dd632 Bug 879954 - Implement OES_texture_float_linear - r=bjacob 2013-06-10 16:00:52 -04:00
David Zbarsky
b52e2a3f6a Bug 798438 - Use a dictionary to set context options instead of an nsIPropertyBag r=bz 2013-06-07 11:42:12 -07:00
Jon Buckley
b62514df6f Bug 738867 - Implement WebGL OES_element_index_uint extension. r=bjacob 2013-05-13 09:22:30 -04:00
Boris Zbarsky
d5b5a81973 Bug 869014. Don't allow name collisions between external interfaces and other objects. r=khuey 2013-05-09 13:08:29 -04:00
Ryan VanderMeulen
1b533138b8 Backed out 6 changesets (bug 868996, bug 867903, bug 869014, bug 870219, bug 861587) for PGO bustage.
CLOSED TREE
2013-05-09 17:11:59 -04:00
Boris Zbarsky
ea008c86cd Bug 869014. Don't allow name collisions between external interfaces and other objects. r=khuey 2013-05-09 13:08:29 -04:00
Ehsan Akhgari
11410dead2 Bug 825527 - Part 5: Turn on the WebIDL bindings for HTMLImageElement; r=bzbarsky 2013-01-02 12:28:14 -05:00
Benoit Jacob
f5d2c58055 Bug 816187 - make WebIDL accept nullable dictionary retvals; let getContextAttributes's retval be nullable - r=bz 2012-11-30 18:30:05 -05:00
Boris Zbarsky
0024e41b46 Bug 767933 part 3. Update our IDL as needed to use unrestricted float/double or [LenientFloat]. r=khuey,bjacob 2012-11-27 15:32:05 -05:00
Boris Zbarsky
3011384d8c Bug 798187 part 2. Switch WebGLContextAttributes to being a dictionary. r=peterv,bjacob 2012-10-22 13:08:52 -04:00
Benoit Jacob
d568e3410c Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert 2012-10-17 15:11:51 -04:00
Benoit Jacob
355f1e1fcc Bug 779611 - WebGL extensions should be [NoInterfaceObject] as their compliant IDL interface names would pollute the global object - r=bz 2012-10-11 14:23:34 -04:00
Benoit Jacob
966189fec7 Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz 2012-10-09 14:39:49 -04:00
Benoit Jacob
7c88e5e534 Bug 779611 - reland parts 5-8 - port WebGLTexture, WebGLBuffer, WebGLFramebuffer, WebGLRenderbuffer, WebGLShader, WebGLProgram to WebIDL bindings - r=bz 2012-10-04 16:35:54 -04:00
Benoit Jacob
3c55b8bae9 back out 6f3714945438, 5732dca84958, bfb93cf89612, e697a832c60b for Mac build error 2012-10-04 15:06:31 -04:00
Benoit Jacob
75765490e7 Bug 779611 - part 8 - port WebGLShader and WebGLProgram to WebIDL bindings - r=bz 2012-10-04 14:45:35 -04:00
Benoit Jacob
3c8b827724 Bug 779611 - part 7 - port WebGLFramebuffer and WebGLRenderbuffer to WebIDL bindings - r=bz 2012-10-04 14:45:33 -04:00
Benoit Jacob
5fed8a3b08 Bug 779611 - part 6 - port WebGLBuffer to WebIDL bindings - r=bz 2012-10-04 14:45:32 -04:00
Benoit Jacob
f0b59e1bef Bug 779611 - part 5 - port WebGLTexture to WebIDL bindings - r=bz 2012-10-04 14:45:25 -04:00
Benoit Jacob
3a142c6980 Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
Benoit Jacob
8a7f727099 Bug 779611 - part 1 - port WebGLShaderPrecisionFormat to WebIDL bindings - r=bz 2012-10-03 17:13:05 -04:00
Boris Zbarsky
b8ae854244 Bug 787543. Put all the typedeffy bits back in WebGLRenderingContext now that we can. r=peterv 2012-09-11 20:08:30 +01:00
Boris Zbarsky
df94b5400b Bug 787554. Don't prefix WebIDL getters names with a Get if they look like simple member access on the C++ side. r=peterv 2012-09-11 20:08:24 +01:00
Boris Zbarsky
f17771a580 Bug 778150 part 3. Default attributes to infallible. Allow annotation of fallible attributes in WebIDL. r=peterv
The valid annotations are [Throws], [GetterThrows], and [SetterThrows], which can all either take no value or
be set to MainThread or Workers if the throwing behavior is only happening on main thread or in workers
2012-09-05 09:21:33 -04:00
Boris Zbarsky
a17389cd6f Bug 778150 part 2. Default methods to infallible. Allow annotation of fallible methods in WebIDL using [Throws]. r=peterv
[Throws] can either take no value, or can take MainThread or Workers if the
throwing behavior is only happening on main thread or in workers.
2012-09-05 09:21:33 -04:00
Boris Zbarsky
43d3bd71ac Bug 757164. Move infallibility annotations into webidl. r=peterv
In this new setup, there are three new extended attributes: Infallible,
GetterInfallible, SetterInfallible.  The first one applies to both methods and
attributes, while the last two apply only to attributes.  Each one can be
either set with no value specified (in which case it applies both on main
thread and in workers) or can be set to MainThread or Workers to limit where it
applies.

If Infallible is set on an attribute, then GetterInfallible and
SetterInfallible will be ignored.  So if you want to specify, for example, an
attribute that's infallible on the main thread and has an infallible getter in
workers, the right way to do that is [GetterInfallible,
SetterInfallible=MainThread].
2012-07-13 19:29:14 -04:00