Commit Graph

201 Commits

Author SHA1 Message Date
Benoit Jacob
1b6d0f8b86 Bug 774755 - 6/8 - ANGLE r1242: flip y-axis when using ANGLE share handles in D3D10 layers - r=jgilbert
This new ANGLE version reverses the y-axis.
2012-07-25 12:13:45 -04:00
Nicholas Cameron
ed2f5019f3 Bug 775215; remove D3D10_RESOURCE_MISC_GDI_COMPATIBLE. r=Bas
--HG--
extra : rebase_source : bb05c51a4e7f57dc2db0c17cb321160dc619ecb6
2012-07-25 12:28:20 +12:00
Chris Jones
cbd13d8e9d Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc 2012-07-24 12:01:09 -07:00
Brian R. Bondy
cd57d05a97 Bug 750898 - GFX code for Metro. r=bas 2012-07-17 21:53:28 -04:00
David Zbarsky
88371b030a [Bug 774505] Don't include Layers.h everywhere r=cjones 2012-07-18 12:31:40 -04:00
Nicholas Cameron
fad09f613e Bug 767337; remove D3D10_RESOURCE_MISC_GDI_COMPATIBLE flag from D3D10 layer manager. r=roc 2012-07-18 15:02:12 -04:00
Ehsan Akhgari
cee73c3f9e Backout changeset d97bd4246317 (bug 539356) because of performance and correctness regressions 2012-07-03 20:26:18 -04:00
Ehsan Akhgari
e678c17f63 Backout changeset bd0a91621ea9 (bug 539356) because of performance and correctness regressions 2012-07-03 20:25:57 -04:00
Ehsan Akhgari
5e6974df88 Backout changeset f568fc280fb0 (bug 539356) because of performance and correctness regressions 2012-07-03 20:24:55 -04:00
Ehsan Akhgari
f3e27db850 Backout changeset cb1ac88bedc2 (bug 539356) because of performance and correctness regressions 2012-07-03 20:14:11 -04:00
Ehsan Akhgari
42ecdb2eac Backout changeset a9ae09d4f1d8 (bug 539356 part 30) because DLBI is being backed out 2012-07-03 19:41:27 -04:00
Robert O'Callahan
04016edac8 Bug 539356. Part 30: Call correct HasShadowManager method. Fixing Win mochitest-2 bustage. r=the-wind 2012-07-01 00:21:39 +12:00
Oleg Romashin
95b7a73ba9 Bug 539356 - Part 20 - Simplify regions to avoid excessive region calculation. r=roc 2012-06-30 15:06:13 +12:00
Matt Woodrow
cbd39105d9 Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt 2012-06-30 15:06:11 +12:00
Matt Woodrow
9193c41326 Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc 2012-06-30 15:06:10 +12:00
Matt Woodrow
36717ce675 Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-06-30 15:06:10 +12:00
Nicholas Cameron
6be9877aaf Bug 757347; checking the format of images. r=roc 2012-06-26 14:43:31 +12:00
Nicholas Cameron
03e8305815 Bug 757346; mask image format stuff - use A8 textures (except DX10) and some small, misc fixes. r=roc 2012-06-26 14:43:31 +12:00
Nicholas Cameron
34289b5948 Bug 757347; Add a shutdown hook and remove MaskImageFormat(). r=roc 2012-06-26 14:43:30 +12:00
Nicholas Cameron
549b63d97d Back out bug 757346
--HG--
extra : rebase_source : 8a07c2c56ca9dbc165012b679d421435cc886c2c
2012-06-26 10:54:05 +12:00
Nicholas Cameron
e0a38b326b Bug 757347; checking the format of images. r=roc 2012-06-26 09:44:41 +12:00
Nicholas Cameron
aae4ecb5d0 Bug 757346; mask image format stuff - use A8 textures (except DX10) and some small, misc fixes. r=roc 2012-06-26 09:44:41 +12:00
Nicholas Cameron
f7821afd6f Bug 757347; Add a shutdown hook and remove MaskImageFormat(). r=roc 2012-06-26 09:44:41 +12:00
Ed Morley
a73fc227f9 Backout 61fd66629c4f, 7c8121f8d3af & 2a2e9cf8fd41 (bug 539356), e31a5e6545d3 (bug 761884), 85fa80bd9792, a284ccb25b83, 2865904db9fc, 34e07b09c426, e9b3d41e0360, cef00ebcd6c8, f943b729ac14 & 783f298401b6 (bug 539356), 330a086f1570 (bug 741682), d80219c8842c (bug 739671), e8c96b4fd4da, 313af486e68d, 0adc41ff56dc, 0cd288a38085, f1d43208825c, 4859876972f3, eec8ef3ebe48, f7f29fcd1845, 6079b229d306, f23c3a7e7ce0, 9824458a41e2 & 6748b5496059 (bug 539356) for mochitest-4 orange & talos regressions on multiple platforms 2012-06-11 10:08:32 +01:00
Oleg Romashin
4d14e84fec Bug 539356 - Part 20 - Simplify regions to avoid excessive region calculation. r=roc 2012-06-11 16:45:39 +12:00
Matt Woodrow
147cab5783 Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt
* * *
Bug 539356 - Part 9a - Add new display list invalidation API to nsDisplayItem and implement it. r=roc
* * *
Bug 539356 - Part 9b - Add new frame invalidation API. r=roc
* * *
Bug 539356 - Part 9c - Remove old invalidation code. r=bz
* * *
Bug 539356 - Part 9d - Make SVG support the new invalidation model. r=jwatt
* * *
Bug 539356 - Part 9e - FrameLayerBuilder changes for display list invalidation. r=roc
* * *
Bug 539356 - Part 9f - Compute the invalid area of the layer tree and pass this to the widget. r=roc
* * *
Bug 539356 - Part 9g - Modify MozAfterPaint code to work with the new invalidation model. r=roc
2012-06-11 16:45:30 +12:00
Matt Woodrow
1b5d7c74d7 Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc 2012-06-11 16:44:09 +12:00
Matt Woodrow
379ee49abc Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-06-11 16:44:08 +12:00
Jacek Caban
b1497ba19b Bug 756996 - GCC warnings in gfx/2d r=bas 2012-06-04 13:02:02 +02:00
Ben Turner
b072e01d8f Bug 666693 - 'Remote IndexedDB for multiple IndexedDB-using processes'. r=cjones+sicking. 2012-06-01 10:21:12 -07:00
Ed Morley
b25cf7619c Backout fa3fe2aff1f5 (bug 756996) for bustage 2012-05-31 15:46:38 +01:00
Jacek Caban
1ff3736ac2 Bug 756996 - GCC warnings in gfx/2d r=bas 2012-05-31 16:09:20 +02:00
Bas Schouten
f1c73e9494 Bug 734404 - Part 1: Add support for DXGI shared surface handles to ImageLayers. r=roc 2012-05-30 07:14:30 +02:00
Matthew Gregan
0f43ea2990 Bug 744063 - Pass Y' texture size rather than picture size to Nv3DV. r=bas
--HG--
extra : rebase_source : 3a8744b67a9cd8b3f149d0c20fa5e0619b34fe9a
2012-05-24 11:00:26 +12:00
Nicholas Cameron
1ee2935580 Bug 753784; allow access to the max texture size from FrameLayerBuilder. r=roc 2012-05-22 19:15:16 -04:00
Jacek Caban
f9a852608c Bug 733708 - gfx/layers fail to compile on mingw r=bas
--HG--
extra : rebase_source : 4ed99a22f66a20e4c6d2d7096396f6b2c261e63e
2012-05-21 11:03:23 +02:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Bas Schouten
b92c726f5f Bug 717393 - Part 5: Permit subpixel AA for transparent surfaces. r=roc 2012-05-15 16:57:51 +02:00
Nicholas Cameron
08cb3dff93 Bug 716438; using flags to select a shader. r=Bas 2012-03-01 17:29:30 +00:00
Nicholas Cameron
a4a19696e8 Bug 716439; dx10 shaders for mask layers. r=Bas 2012-02-16 12:34:28 +13:00
Nicholas Cameron
d406c20f17 Bug 716439; Using mask layer shaders in DX10. r=Bas 2012-02-16 12:34:25 +13:00
Nicholas Cameron
4619e13780 Bug 716439; Loading a mask layer to textures in DX10. r=Bas 2012-02-16 12:34:23 +13:00
Nicholas Cameron
06d16ddac0 Bug 716439; creating mask layers. r=roc 2012-02-08 11:27:44 +13:00
Bas Schouten
02f1f01c3e Bug 743590: Properly mark ThebesLayer content invalid when changing content type. r=jrmuizel 2012-04-21 17:33:59 +02:00
Bas Schouten
b926862954 Bug 743393: Reset scissorrect when clearing surfaces. r=jrmuizel 2012-04-11 18:17:40 +02:00
Bas Schouten
a25be3f8c2 Bug 743148: Setup input assembler for component alpha filling. r=jrmuizel 2012-04-11 18:17:40 +02:00
Phil Ringnalda
4348c0ace3 Back out 4b82f26f8593:2fcf9cbedd48 (bug 743393, bug 719776) for bustage 2012-04-11 09:06:40 -07:00
Bas Schouten
189797aaee Bug 743393: Reset scissorrect when clearing surfaces. r=jrmuizel 2012-04-11 16:55:31 +02:00
Bas Schouten
fa18d1f970 Bug 743148: Setup input assembler for component alpha filling. r=jrmuizel 2012-04-11 16:55:31 +02:00
Bas Schouten
5c56511c71 Bug 740815 - Part 3: Use component alpha rendering when required and drawing content with Azure. r=jrmuizel 2012-04-03 22:25:52 +02:00