Commit Graph

3717 Commits

Author SHA1 Message Date
Jim Chen
7cbd23a51a Bug 674806 - a. Include cast in compound literal expression. r=blassey 2011-08-04 15:01:47 -07:00
Justin Lebar
51d9635f4a Bug 664659 - Fix about:memory image reporters. r=joe
--HG--
extra : rebase_source : 489def10afa7f9a33e988d9fc78acdb50e450817
2011-07-18 09:20:27 -04:00
Robert Sesek
6a70e0ff21 Bug 448168 - Apply |s/entires/entries/g|; r=roc 2011-08-04 09:04:29 +02:00
Ali Juma
6224d810fd Bug 675210 - Postpone texture creation on Android to prevent internal format errors. r=mwoodrow 2011-08-03 23:18:31 -04:00
Marco Bonardo
b92ca56a08 Merge last green changeset from mozilla-inbound to mozilla-central 2011-08-03 10:46:22 +02:00
Matt Woodrow
62d1425e0b Bug 505115 - Part 11b - Layout changes to use a z component for -moz-transform-origin. r=roc 2011-08-03 15:04:23 +12:00
Matt Woodrow
fe4345bd93 Bug 505115 - Part 10 - Implement the backface-visibility CSS property. r=dbaron 2011-08-03 15:04:22 +12:00
Matt Woodrow
ed6a68e2ae Bug 505115 - Part 8b - Add 3D Point support, and ray tracing to gfx3DMatrix. r=bjacob, sr=roc 2011-08-03 15:04:20 +12:00
Matt Woodrow
9486dc0d39 Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc 2011-08-03 15:04:20 +12:00
Matt Woodrow
cd05bbfd33 Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc 2011-08-03 15:04:20 +12:00
Matt Brubeck
96deef1828 Bug 669851 - Update reftest annotations for tests that no longer have Android-specific failures 2011-08-02 19:57:42 -07:00
Benoit Jacob
c3d59e565c Bug 675634 - import ANGLE r712 - r=upstream 2011-08-02 18:06:25 -04:00
Benoit Jacob
d624db447b Bug 675625 - limit GLSL identifiers to 250 characters to work around a NVIDIA bug - r=jrmuizel 2011-08-02 18:06:25 -04:00
Marco Bonardo
99ffcc6359 Backout changeset 984e656becec (Bug 664659) due to regressions in Tp5 XRES and RSS. 2011-08-01 10:20:18 +02:00
Mike Hommey
d1ce73f80c Bug 654049 - Use global optimization flags for jemalloc, cairo, pixman and sqlite. r=ted 2011-07-21 08:32:23 +02:00
Brad Lassey
b355e967d6 bug 636042 - All fonts are serif, follow up to fix build warning r=jdaggett 2011-07-29 21:44:32 -04:00
Walter Meinl
1a962a5ab4 Bug672951 [OS/2] follow-up for bug668758 r=dragtext 2011-07-31 14:05:14 -07:00
Walter Meinl
28228f2ee2 Bug672959 [OS/2] follow-up to bug467669 r=dragtext 2011-07-31 14:00:13 -07:00
Justin Lebar
816e51259b Bug 664659 - Fix about:memory image reporters. r=joe 2011-07-18 09:20:27 -04:00
Marco Bonardo
b818d65b85 Merge mozilla-central and mozilla-inbound 2011-07-29 13:46:15 +02:00
Marco Bonardo
394c34977d Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-29 11:48:24 +02:00
Benoit Jacob
2bc65bec27 Bug 674042 - WebGL: crash in getUniformLocation with too long uniform identifiers - r=jrmuizel
This limits the length of uniform and attrib identifiers to 4095 characters, to steer clear GL implementation bugs with too long identifiers. The 4095 is totally arbitrary, all we know is that crashes happen after 2^22 chars.
2011-07-28 17:12:31 -04:00
Jeffrey Gilbert
a50f06d79d Bug 674731 - WebGL/ANGLE interop with D3D layers requests incorrect extension - r=bjacob 2011-07-28 16:37:58 -04:00
Ehsan Akhgari
b9380105e9 Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-28 10:37:23 -04:00
Benoit Jacob
06db157d33 Bug 668743 - ANGLE fails to load on WinXP after upgrade from r653 to r686 - r=jrmuizel
This patch implements delay-loading of DWMAPI.DLL to prevent ANGLE's libEGL.dll from failing to load on WinXP where DWMAPI.DLL is not present.
2011-07-27 14:46:14 -04:00
Scott Ruff
a1835137c8 Bug 649525 - WebGL layer compositing through the BasicCanvasLayer is very slow (desktop version). r=jmuizelaar 2011-07-27 13:00:17 +02:00
Michael Wu
6a28121ce1 Bug 671417 - Incorrect use of PRBool when other types are more appropriate or vice versa, r=bz,ehsan,dwitte,joe,vlad,luke,mak,roc 2011-07-26 23:43:37 -07:00
Michael Wu
3d255259df Bug 668133 - Add telemetry probes for font enumeration, r=jtd 2011-07-26 23:42:53 -07:00
Matthew Gregan
db3428cfec Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe 2011-07-22 15:17:23 +12:00
Brad Lassey
fabf4f3f9a bug 636042 - All fonts are serif, give preference to stock android fonts r=jdaggett 2011-07-28 01:28:43 -04:00
Benoit Girard
378a10a454 Bug 674230 - Rename qcms pref; r=jmuizelaar 2011-07-27 16:09:27 -04:00
Joe Drew
769a87995c Bug 660090 - EGL: Track creation/allocation/valid status of textures; r=florian.haenel,romaxa 2011-07-26 13:52:03 -07:00
Joe Drew
c72fce6b51 Bug 660090 - EGL: Allocate Texture in Constructor; r=florian.haenel,romaxa 2011-07-26 13:51:56 -07:00
Benoit Girard
fa00069d9c Bug 674230 - Add 'Add gfx.color_management.force_v4' pref; r=jmuizelaar 2011-07-27 13:56:22 -04:00
Benoit Girard
3cde961989 Bug 674230 - Merge from qcms github branch v4; r=jmuizelaar 2011-07-27 10:11:19 -04:00
Daniel Holbert
95e333a50a Merge last green mozilla-central changeset to mozilla-inbound 2011-07-28 14:53:21 -07:00
Jeff Muizelaar
783a3434f0 Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Chris Lord
0d59203155 Bug 669851 - Use bilinear image scaling on all ARM devices, even without NEON [r=mbrubeck,jmuizelaar] 2011-07-07 03:08:00 -07:00
Ed Morley
08c695d2ea Bug 670338 - Add double overload to NSToIntRound to stop build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ed Morley
4b39be95e2 Bug 670111 - Add double overloads to NSToCoord(Round|Floor|Ceil|Clamped) to stop numerous build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ehsan Akhgari
0742b4d4cd Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-26 14:03:34 -04:00
Benoit Jacob
002ad973d9 Bug 646825 - import ANGLE r702 - r=upstream 2011-07-26 11:53:47 -04:00
Paul ADENOT
a09cf85d8c Bug 634997 - no synthetic bolding on Android. r=jdaggett 2011-07-26 10:04:55 -04:00
Marco Castelluccio
6e58070f5f Bug 635643. Remove nsIRegion, because it is a useless wrapper class. r=tnikkel 2011-07-25 17:19:37 -05:00
Josh Matthews
67d4a7782c Bug 671960 - Prevent calling cairo functions on invalid surfaces through gfxASurface. r=joe,dougt,jmuizelaar 2011-07-21 20:41:39 -07:00
Matt Woodrow
ba6834dec3 Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf 2011-07-25 19:32:56 +12:00
Matt Woodrow
071b50617b Backed out changeset 39fef2383893 2011-07-25 13:18:23 +12:00
Matt Woodrow
0b746c54ed Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf 2011-07-25 12:50:00 +12:00
Matt Woodrow
0be3a56574 Bug 505115 - Part 4 - Add a lot of new functionality to gfx3DMatrix. r=jrmuizel 2011-07-23 10:28:33 +12:00
Matt Woodrow
f00688318f Bug 505115 - Part 3 - Convert nsStyleTransformMatrix to be backed by a 4x4 matrix. r=dbaron 2011-07-23 10:28:07 +12:00
Steven Michaud
d922d20572 Bug 671064 - Work around bug in Cairo 1.10 that causes Print Preview to crash. r=jmuizelaar 2011-08-02 12:30:42 +02:00
Jonathan Kew
f6edd66077 bug 671385 - restore the recursive application of ForEachFontInternal to font names from preferences, to avoid breaking Fontconfig generics. r=jdaggett 2011-07-26 10:50:14 +01:00
Jonathan Kew
15cc1d8920 bug 672955 - prefer harfbuzz to core text backend for Thai OT fonts on OS X. r=jdaggett 2011-07-26 10:47:36 +01:00
Jeff Muizelaar
49346550bd Bug 672646. D2D: Fix trasparent radial gradients. r=roc
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.

Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
arno renevier
5388ac92cf Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg 2011-07-21 04:37:31 +02:00
Justin Lebar
6132ee5300 Backing out bug 664659 (rev 7b49a2857e18) due to Mac memory regressions. 2011-07-19 19:25:19 -04:00
Jeff Muizelaar
1a508abb82 Bug 672280. qcms: Use C99-style flexible arrays. r=bgirard
This is in preparation for adding more of these for the
upcoming ICCv4 parsing.
2011-07-19 11:17:47 -04:00
Justin Lebar
ecdd58c973 Bug 664659 - Fix about:memory image reporters. r=joe,njn 2011-07-18 09:20:27 -04:00
Mats Palmgren
5437bbbfbe Bug 665218 - Keep the printing surface until the next BeginPage to avoid null-ptr crash [MacOSX only]. r=roc 2011-07-19 14:20:33 +02:00
Oleg Romashin
7d3e811adb Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel 2011-07-17 12:07:41 +02:00
Joe Drew
702262ed50 Rebase mozilla-inbound to 569a960b4a64 and then re-merge with mozilla-central so we're in a known good state. 2011-07-16 21:37:41 -04:00
Chris Jones
d8c3256765 Merge backout 2011-07-15 11:36:22 -07:00
Chris Jones
24f027292c Back out bug 648484 2011-07-15 11:35:55 -07:00
Jonathan Kew
4a85d71c3c bug 670072 - round font sizes to integers in the GDI backend. r=jdaggett 2011-07-15 15:16:15 +01:00
Mike Hommey
b8a5bdd1fc Bug 670329 - Avoid bumping ARM target because of NEON code in gfx. r=jmuizelaar 2011-07-15 10:15:28 +02:00
Ehsan Akhgari
2da92ee675 Backout changeset ed3036facfb2 (bug 670338) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:28:13 -04:00
Ehsan Akhgari
f85c34e56a Backout changeset e2139ab44181 (bug 670111) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:27:27 -04:00
Chris Jones
d827503aa5 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
935a393f3a Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-13 22:43:43 -07:00
Chris Jones
bdfb401e6b Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
cb2ee3417a Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
8325aff847 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
0a936edcc7 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
9037e7684c Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
e77d94694c Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
8a96cd22fa Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
46987600ab Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
289ccdf1c6 Bug 648484, part 3 and part 3.1: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc 2011-07-13 22:43:43 -07:00
Chris Jones
7e90855ae8 Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-07-13 22:43:43 -07:00
Chris Jones
7a11870b91 Bug 648484, part 1: Fix some warning spam. r=roc 2011-07-13 22:43:43 -07:00
Matt Woodrow
b154d14e64 Bug 670106 - Check the surface type before attempting to create a GLXPixmap. r=joe 2011-07-15 08:45:33 +12:00
Rob Bradford
a3a670fa80 Bug 670645 - Lookup texture_from_pixmap symbols using glXGetProcAddress. r=mattwoodrow 2011-07-11 14:07:49 +01:00
Adrian Johnson
ca5502b6f3 Bug 624699. Fix some landscape printing bugs. r=roc
Specifically:
1) Only rotate print output for PostScript, not PDF.
2) Rotate in the correct direction for PostScript.
3) Set the %%Orientation comment correctly.
2011-07-14 13:02:20 -04:00
Jacek Caban
3cdbb68a2e Bug 670913 - LayerManagerD3D10.h fails to compile on mingw (r=joe) 2011-07-13 17:58:17 +02:00
Ehsan Akhgari
c2c6bac9e3 Merge mozilla-central and mozilla-inbound 2011-07-13 11:51:33 -04:00
Ehsan Akhgari
096131f2a7 Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-13 11:40:03 -04:00
Jonathan Kew
4ddf26ea1f bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Jonathan Kew
c7c5b7169b Backed out changeset 51b49a7cf2e4 (bug 668758) because of android bustage 2011-07-13 10:50:37 +01:00
Jonathan Kew
e163f1538f bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Bas Schouten
9df92e2b44 Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc 2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0 Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Benoit Girard
952c2f25af Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Jonathan Kew
275db5cd96 bug 494130 - log downloadable font errors to console. r=jdaggett 2011-07-12 12:24:36 +01:00
Daniel Holbert
7024f8afe3 Bug 670025: Use more fine-grained checks to pick depth in GLContext::ResizeOffscreenFBO. r=vlad 2011-07-12 00:11:20 -07:00
Daniel Holbert
452e2996ff backout 36b64e9837f5 (Bug 668764) due to reftest orange on Win7 2011-07-11 18:24:03 -07:00
Jeff Gilbert
247edcfca1 Bug 669522: Removed unused function bool IsFloatInteger(float) r=joe 2011-07-11 12:24:21 -07:00
Bas Schouten
b4f2c613de Bug 668764: Properly specify stroke offset in Direct2D cairo backend. r=jrmuizel 2011-07-11 16:37:01 +02:00
Ed Morley
3bd1c95cf1 Bug 631155 - undefined return value in function '_cairo_surface_wrapper_flush'; r=jrmuizel 2011-07-11 09:14:12 -04:00
Ed Morley
f3a9335535 Bug 670111 - Add double overloads to NSToCoord(Round|Floor|Ceil|Clamped) to stop numerous build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ed Morley
2e399e9852 Bug 670338 - Add double overload to NSToIntRound to stop build warnings; r=roc 2011-07-11 09:14:12 -04:00
Bas Schouten
70cf943058 Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Robert O'Callahan
26c67a621c Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
Marco Bonardo
94da8809f7 Merge mozilla-inbound and mozilla-central 2011-07-08 11:53:56 +02:00
Nicholas Nethercote
7b61ea2b0e Bug 653627 - Don't use char** in nsIMemoryReporter. r=khuey, sr=bz. 2011-07-08 12:45:16 +10:00
Benoit Jacob
eb0e51fa33 Bug 665070 - part 1: implement GLContext::GetAndClearError - r=jrmuizel 2011-07-07 20:01:16 -04:00
Marco Bonardo
331cfdd0fa Merge mozilla-inbound and mozilla-central 2011-07-07 12:02:38 +02:00
Justin Lebar
82e8ec8cdb Backing out bug Bug 648484 (csets 9fcd404d97aa through 2bfa7417504d) due to orange. 2011-07-06 20:27:35 -04:00
Florian Haenel
32ba480e5b Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar 2011-07-06 11:00:47 -07:00
Chris Jones
01bd80b344 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
3a8730cfb8 Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-06 13:29:27 -04:00
Chris Jones
fdccfcc943 Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
dcfb4599ee Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
2019352cf7 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
50a0f24763 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
d7df36fbe8 Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
d455e8ab6b Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
dc8f49c9a6 Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-07-06 13:29:26 -04:00
Chris Jones
61d03418ec Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-07-06 13:29:26 -04:00
Chris Jones
1383ae51c9 Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-07-06 13:29:26 -04:00
Chris Jones
179dd1b1f5 Bug 648484, part 1: Fix some warning spam. r=roc 2011-07-06 13:29:26 -04:00
Mounir Lamouri
620eea42dc Merge mozilla-central into mozilla-inbound. 2011-07-06 14:49:29 +02:00
L. David Baron
dbb636b97e Only apply overflow area reported by native theme to the visual overflow, and not to the scrollable overflow. (Bug 669284) r=bzbarsky 2011-07-06 12:03:23 +02:00
Jonathan Kew
18076188b4 bug 669175 - [harfbuzz] fix indexing in reverse_range() to avoid pathological perf & incorrect results. r=behdad 2011-07-06 08:01:41 +01:00
Jacob Bramley
6d297c4c1a Bug 666918: Allow some routines to omit the frame pointer even with --enable-profiling. This will break call-graphs for these functions, but an --enable-profiling build won't work without it. [r=cjones] 2011-07-05 09:48:40 +01:00
Bas Schouten
20707018d6 Bug 668801 - Followup: Properly address review comments. 2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel 2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68 Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel 2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15 Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel 2011-07-05 06:28:14 +00:00
Matt Woodrow
dbbef6ee35 Bug 656185 - Part 4 - Upload the entire image for PlanarYCbCrImageD3D10 to a texture and clip using texture coordinates. r=Bas 2011-07-05 14:52:50 +12:00
Matt Woodrow
dd264db48d Bug 656185 - Part 3 - Upload the entire image for PlanarYCbCrImageD3D9 to a texture and clip using texture coordinates. r=Bas 2011-07-05 14:52:34 +12:00
Matt Woodrow
89e737996c Bug 656185 - Part 2 - Upload the entire image for PlanarYCbCrImageOGL to a texture and clip using texture coordinates. r=derf 2011-07-05 14:52:00 +12:00
Matt Woodrow
7ab3748569 Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe 2011-07-05 14:50:38 +12:00
Benoit Girard
9c46ca57c5 Bug 636707 - Check for null MacIOSurfaceImageOGL. r=mattwoodrow 2011-07-04 09:51:37 -04:00
Benoit Girard
dd61f3a2ea Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
Ed Morley
e2dd282c90 Bug 661584 - Substitute final PR_(MAX|MIN|ABS|ROUNDUP) macro calls; r=roc 2011-07-03 11:53:40 +02:00
Benoit Girard
069dc7b333 Backout 627489bb6288. 2011-07-01 18:05:54 -04:00
Marco Bonardo
d6c4314155 Merge last green changeset from mozilla-central to mozilla-inbound 2011-07-01 23:56:44 +02:00
Benoit Girard
c83b82cbd1 Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-01 16:57:15 -04:00
Jonathan Kew
21a371ca1a bug 666893 - add padding pixels to DWrite text bounds because of ClearType bleed when using GDI Classic mode. r=roc 2011-07-01 07:38:17 +01:00
Jonathan Kew
636a69c177 bug 553571 - try to avoid breaking font runs at ZWNJ when using font fallback, because Indic scripts require shaping across the ZWNJ character. r=roc 2011-07-01 07:38:14 +01:00
Makoto Kato
09ff6f5746 Bug 413019 - Remove PGO workaround for some modules. r=ted 2011-07-01 12:46:02 +09:00
Steven Michaud
b9da15d745 Bug 659851 - Firefox and Lion disagree on GLintptr. f=bas.schouten r=bjacob 2011-06-30 14:06:25 -05:00
Benoit Girard
2655767197 Bug 663259 - Part 1: Mac Async rendering fixes. r=josh 2011-06-30 12:46:25 -04:00
Ryan VanderMeulen
3daf9bf212 Bug 667663 - Silence MSVC warning by returning NULL if DWrite is disabled. r=bas 2011-06-30 14:35:46 +02:00
Ehsan Akhgari
68be621524 Merge mozilla-central and mozilla-inbound 2011-06-30 05:08:20 -04:00
Oleg Romashin
fdc131bf41 Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten 2011-06-29 15:13:21 -07:00
Jonathan Kew
b6406524e0 bug 663688 - back out changeset c4b84b05c46c to revert the workaround that disabled downloadable fonts on Lion. r=jdaggett 2011-06-29 14:16:12 +01:00
Justin Lebar
169b00ccad Bug 664486 - Add page fault counts to about:memory on Linux and Mac. r=njn, sr=bz
--HG--
extra : rebase_source : 47dd7501dea7ae69e01828a5c730e8853739dc71
2011-06-16 14:34:09 -04:00
Jeff Muizelaar
a4fa82cf61 2D: Add a comment about why we need to know the fill mode early. r=bas 2011-07-07 12:57:52 -04:00
Mike Hommey
60b73b4219 Bug 676252 part 1 - Don't use $(OBJ_SUFFIX) before including config.mk. r=ted 2011-08-29 07:34:02 +02:00
Matt Brubeck
4e7caa789f Merge mozilla-central and mozilla-inbound 2011-08-12 07:08:33 -07:00
Jeff Muizelaar
cb92f6ff06 Bug 660662. Eliminate NS_(ceil|floor). r=roc
These just called the system versions.
2011-05-30 15:08:55 -04:00
Jonathan Kew
3169ac9189 bug 667166 - apply 'locl' feature early along with 'ccmp', before Arabic-specific shaping features. r=jdaggett 2011-08-12 11:49:36 +01:00
Chris Jones
1ed2dae061 Bug 662038, part 3: Implement dashing for d2d. r=Bas 2011-06-29 14:34:58 -07:00
Chris Jones
546a15416f Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc 2011-06-29 14:34:58 -07:00
Chris Jones
c4559259a5 Bug 662038, part 0: Add gfxContext::CurrentDash(). r=jrmuizel 2011-06-29 14:34:58 -07:00
Marco Bonardo
e42980dbde Merge last green changeset from mozilla-inbound to mozilla-central 2011-06-28 11:17:15 +02:00
Bas Schouten
915c27a3f4 Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel 2011-06-28 02:10:06 +02:00
Benoit Jacob
c4cbfb78a0 Bug 665934 - fix bug: arev was meant instead of amap - r=upstream
This patch has been taken in ANGLE upstream as r699.
2011-06-27 13:27:04 -04:00
Mounir Lamouri
d8b025aad8 Backout changeset 4e87265b9c11 (bug 663259) due to Talos regression. 2011-06-27 14:52:57 +02:00
Matt Woodrow
cc66446a05 Back out bug 656185 due to windows compile failures 2011-06-27 15:21:22 +12:00
Matt Woodrow
31412c006b Bug 656185 - Part 4 - Fix for D3D9. r=Bas 2011-06-27 14:32:42 +12:00
Matt Woodrow
379c7e6f82 Bug 656185 - Part 3 - Fix for D3D10. r=Bas 2011-06-27 14:32:34 +12:00
Matt Woodrow
8aba398b72 Bug 656185 - Part 2 - Handle odd crop offsets correctly with OpenGl. r=derf 2011-06-27 14:32:16 +12:00
Matt Woodrow
9376e72c7e Bug 656185 - Part 1 - Move BindAndDrawQuadWithTextureRect into LayerManagerOGL. r=joe 2011-06-27 14:32:06 +12:00
Benoit Girard
6455de56ad Enabled Mac Async plugin by default + Fixes. b=663259 r=josh 2011-06-25 15:12:59 -04:00
Benoit Girard
9f6defe8cd Bug 577224 - Fix nsCARenderer warnings; r=smichaud 2011-06-24 10:49:42 -04:00
Takanori MATSUURA
bd263d1c2f Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas 2011-06-26 23:10:35 +09:00
Ed Morley
af1d9c6c2b Bug 661584 - Code cleanup, substitute more PR_(MAX|MIN|ABS|ROUNDUP) macro calls; r=roc,ted 2011-06-25 16:06:02 +02:00
Jonathan Kew
f4cbe3b555 bug 663688 - prefer CGFont APIs to older ATS APIs on 10.6 or later. r=smichaud,roc 2011-06-24 18:55:27 +01:00
Bas Schouten
bfb8808747 Bug 651858 - Part 5: Add CanvasLayer code for azure. r=jrmuizel 2011-06-24 19:41:18 +02:00
Bas Schouten
933cae4fbb Bug 651858 - Part 4: Implement API for creating a D3D10 compatible DrawTarget. r=roc 2011-06-24 19:41:18 +02:00
Bas Schouten
58d40df2a4 Bug 651858 - Part 3: Add layers API for creating an optimal DrawTarget. r=roc 2011-06-24 19:41:18 +02:00
Bas Schouten
1c08a19bd8 Bug 651858 - Part 2: Add glue code in gfx for thebes-azure interop. r=jrmuizel 2011-06-24 19:41:18 +02:00
Bas Schouten
1fb2634ff2 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00
Marco Bonardo
d50a414c3e Merge last green changeset in mozilla-inbound to mozilla-central 2011-06-24 11:32:12 +02:00
Ed Morley
d44febb3ea Bug 665622 - Fix unused variable warnings in GLContext.cpp & GLContextProviderEGL.cpp; r=joedrew 2011-06-23 19:01:17 -07:00
Daniel Holbert
9649e82049 Bug 661969: If no delay is passed to gfxFontInfoLoader::StartLoader, use the interval as delay. r=jdaggett 2011-06-23 19:01:17 -07:00
Jeff Muizelaar
9c940cc534 Bug 662649. DrawFPS: Make the conversion loop easier to follow. r=joe 2011-06-22 14:53:11 -04:00
Jeff Muizelaar
d2cc193c0b Bug 662649. DrawFPS: Add a comment about why DrawFPS is a little weird. 2011-06-22 14:49:31 -04:00
Jeff Muizelaar
f15d555c8f Bug 662649. DrawFPS: Make sure we use a 32 bit type instead of a 64 bit one. r=joe
This was causing badness on platforms where unsigned long is 64 bits.
2011-06-22 14:46:27 -04:00
Jeff Muizelaar
e70b966d11 Bug 662649. DrawFPS: free leaked buffer. r=joe
glTexImage2D will keep a copy of this data around so we don't have to.
2011-06-22 14:43:52 -04:00
Jeff Muizelaar
5db1ac6018 Bug 661658. Fix pointer as int size problem on Win64. r=joedrew
The glyph cache uses a pointer for a hash value, and uses
that hash value as a pointer. We need to ensure that the
hash type is large enough to fit a pointer.
2011-06-22 14:38:25 -04:00
Ehsan Akhgari
6905c5d4c5 Merge the last green changeset of mozilla-inbound to mozilla-central 2011-06-22 19:17:32 -04:00
Mats Palmgren
0efe54035d Bug 312156 - Make gfxFont::HasCharacter work for Pango fonts. r=roc 2011-06-22 20:11:47 +02:00
Robert O'Callahan
ae6647d4d2 Bug 637852. Part 26: Ensure that FrameMetrics coordinates are correctly stored as layer coordinates. r=tnikkel 2011-06-23 00:11:28 +12:00
Robert O'Callahan
70312fec05 Bug 637852. Part 25: Add nsSize ScaleToNearestPixels. r=tnikkel 2011-06-23 00:11:28 +12:00
Robert O'Callahan
779fca303f Bug 637852. Part 21: Skip invalidation if aRegionToInvalidateIsEmpty (note that ScaleRoundOut on an empty bounds rect can return a non-empty rect). r=tnikkel 2011-06-23 00:11:28 +12:00
Robert O'Callahan
0c48fabd49 Bug 637852. Part 18: Support computing the "residual transform" for a ThebesLayer --- the difference between its snapped transform and the ideal transform --- and use it to align ThebesLayer drawing for transforms that aren't changing. r=tnikkel
This fixes bug 637597 and probably other bugs.
2011-06-23 00:11:28 +12:00
Robert O'Callahan
9c74d507a9 Bug 637852. Part 11: Remove ExtendForScaling from nsRect and nsRegion. r=joe
This is good because the semantics of this method always sucked.
2011-06-23 00:11:28 +12:00
Robert O'Callahan
7f64e9bccf Bug 637852. Part 10: Remove mX/YResolution from ThebesLayer. r=joe
These are the last vestiges of Layer-based resolution API.
2011-06-23 00:11:28 +12:00
Robert O'Callahan
0cc6be313b Bug 637852. Part 9: Remove resolution support from BasicLayers, ShadowLayers and GL layers. r=mattwoodrow
This is not needed anymore.
2011-06-23 00:11:28 +12:00
Robert O'Callahan
64c5e295e0 Bug 637852. Part 8: Remove resolution support from D3D9 layers. r=mattwoodrow
Layer-system resolution support is no longer needed.
2011-06-23 00:11:27 +12:00
Robert O'Callahan
0041df680e Bug 637852. Part 7: Remove resolution support from D3D10 layers. r=mattwoodrow
Layer-system resolution support is no longer needed.
2011-06-23 00:11:27 +12:00
Robert O'Callahan
fcf2510a5d Bug 637852. Part 6: Implement resolution scaling in FrameLayerBuilder. r=tnikkel
FrameLayerBuilder::BuildContainerLayerFor takes responsibility for resolution scaling. The ContainerParameters
passed in are added to any transform requested. Then we extract the scale part of the transform, round the scale
up to the nearest power of two if the transform may be actively animated (so we don't have to redraw layer contents
constantly), pass that scale down to be applied by each child and set the residual transform on the ContainerLayer.

For child layers built via BuildLayer, we just pass the requested scale factor in via the ContainerParameters.
If the returned layer is a ContainerLayer then BuildLayer is guaranteed to have already done necessary scaling.
If the returned layer is not a ContainerLayer then we apply the scale ourselves by adding the scale to the
child layer's transform.

For child ThebesLayers containing non-layer display items, we scale the drawing of those display items so that
the child ThebesLayers are simply larger or smaller (larger or smaller visible regions).

We have to scale all visible rects, clip rects etc that are in the coordinates of ThebesLayers or the parent
ContainerLayer. To keep things simple we do this whenever we convert from appunits to integer layer coordinates.

When a ThebesLayer's resolution changes we need to rerender the whole thing.

nsDisplayList::PaintForFrame needs to respect the presshell's resolution setting. We do that by building a layer tree
with a ContainerParameters requesting a scale up by the presshell resolution; once that layer tree is built, we
adjust the root layer transform to scale back down by the resolution.
2011-06-23 00:11:27 +12:00
Robert O'Callahan
3cbadba941 Bug 637852. Part 4: Add nsRegion::ScaleInverseRoundOut and nsRegion::ScaleToOutsidePixels APIs. r=joe 2011-06-23 00:11:27 +12:00
Robert O'Callahan
c58a20de4e Bug 637852. Part 3: Add nsPoint::ScaleToNearestPixels, nsRect::ScaleToNearestPixels, nsRect::ScaleToInsidePixels and nsRect::ScaleToOutsidePixels APIs. r=joe 2011-06-23 00:11:27 +12:00
Robert O'Callahan
06e6b72a58 Bug 637852. Part 2: Add BaseRect::ScaleInverseRoundOut API. r=joe 2011-06-23 00:11:27 +12:00
Robert O'Callahan
2685eb6583 Bug 637852. Part 1: Don't snap BasicThebesLayer effective transforms when we're not retaining layers. r=tnikkel
The ThebesLayer contents are going to be drawn through directly without retaining, so there's no point in snapping.
2011-06-23 00:11:27 +12:00