Commit Graph

21 Commits

Author SHA1 Message Date
Brad Lassey
95697a85f1 backing out e45688c8531c because it broke the build 2012-02-18 14:21:48 -05:00
Patrick Walton
ce3f178378 Stub untested gralloc support, disabled for now 2012-02-17 23:53:21 -08:00
Doug Turner
b66a0f8126 Merge with mozilla-central 2012-02-16 18:06:54 -08:00
Benoit Girard
ec511777c5 Bug 727497 - Don't call CreateSurfaceForWindow in MakeCurrent in EGL. r=ajuma 2012-02-15 16:02:39 -05:00
Ali Juma
c1890c2bfc Code cleanup. 2012-02-09 17:39:04 -05:00
Benoit Girard
7dc71cdb8d Merge m-c into maple 2012-02-08 16:43:22 -05:00
Benoit Girard
b6054c170b Fix includes 2012-02-07 18:02:47 -05:00
Ali Juma
c30eba6e2e Move surface ownership to GLContextProviderEGL.
--HG--
extra : rebase_source : a3f83d279de5087a521a938d66c4e7b5dee79d74
2012-02-06 16:53:09 -05:00
Benoit Girard
4580dbb21d Progress on omtc integration 2012-02-01 16:18:35 -05:00
Benoit Girard
506188e13c Mergi mc to kiwifox, lots of conflicts so may not build 2012-01-30 13:38:20 -05:00
Joe Drew
38214cc0f2 Back out 9699edcbcedd (bug 721467) for causing bug 722167. 2012-01-29 19:41:48 -05:00
Benoit Girard
7f35e49cdf Partial work for android OGLSurfaceView
--HG--
extra : rebase_source : 2c6ce362dd859e9f81a5b4490e2451826259a651
2012-01-26 14:23:13 -05:00
George Wright
841e24a315 Bug 721467 - Add an optional codepath (currently enabled only for Adreno 200 GPUs) to only use glTexImage2D for texture uploads as glTexSubImage2D can be slow and/or buggy r=joe,BenWa
--HG--
extra : rebase_source : 0f2903fe23edf3b191ae5dcfa7df6d9066d1d952
2012-01-24 19:44:48 -05:00
Mike Hommey
62c12f3946 Bug 716825 - Avoid loading system libraries with their full path. r=bjacob,r=gal,r=blassey 2012-01-13 07:23:02 +01:00
Joe Drew
ed59330c21 Bug 724137 - Support GL debug trace printouts for EGL. r=bjacob 2012-02-09 14:05:11 -05:00
Oleg Romashin
a1e57b0db2 Bug 719253 - Fennec cannot init EGL libs due to wrong library name. r=glandium 2012-01-20 09:18:56 -05:00
Doug Sherk
f65dc6e8d7 Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Doug Sherk
6b8258d114 Bug 660070: catch EGL_CONTEXT_LOST and send WebGL an event for it r=bjacob
Catches the EGL_CONTEXT_LOST error which occurs after driver resets, and sends a
WebGL context the canvas event webglcontextlost when this occurs.
2011-12-02 23:52:35 -08:00
Doug Sherk
e6a246b74c Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
655a2b090b Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00
Joe Drew
b91f75eb25 Bug 720467 - Switch to using FBOs for WebGL, and support sharing textures between EGL contexts. r=jgilbert 2012-02-06 22:00:21 -05:00