Implement HTMLMediaElement.fastSeek(), basically by changing all the
MediaDecoderReader::Seek() overrides to not call
MediaDecoderReader::DecodeToTarget(), and have MediaDecoderReader::DecodeSeek()
call DecodeToTarget() if we're doing an accurate (non-fast) seek.
Update gizmo.mp4 to have a keyframe every second, instead of only 1 keyframe at
the start of stream. This makes the unit test I added more useful for mp4...
I pushed most of the seek target clamping logic in MediaDecoder up into
HTMLMediaElement, so that we're clamping in fewer places. Note
MediaDecoderStateMachine::Seek() still sanity checks the seek target.
We have to update the currentTime/MediaDecoder playback position after a seek
completes now, rather than assuming the seek always got it exactly right.
Removed those pesky assertions about seek target lying in the first frame after
seek, since actually sometimes the media doesn't have samples for all streams
after a seek (either due to the media being encoded like that, or because of a
bug in the platform's decoder, not entirely sure).
Green: https://tbpl.mozilla.org/?tree=Try&rev=b028258565e2
* * *
Bug 778077 - Fix up MediaOMXReader fastseek to ensure audio stream stays in sync with video stream. r=cajbir
Implement HTMLMediaElement.fastSeek(), basically by changing all the
MediaDecoderReader::Seek() overrides to not call
MediaDecoderReader::DecodeToTarget(), and have MediaDecoderReader::DecodeSeek()
call DecodeToTarget() if we're doing an accurate (non-fast) seek.
Update gizmo.mp4 to have a keyframe every second, instead of only 1 keyframe at
the start of stream. This makes the unit test I added more useful for mp4...
I pushed most of the seek target clamping logic in MediaDecoder up into
HTMLMediaElement, so that we're clamping in fewer places. Note
MediaDecoderStateMachine::Seek() still sanity checks the seek target.
We have to update the currentTime/MediaDecoder playback position after a seek
completes now, rather than assuming the seek always got it exactly right.
Removed those pesky assertions about seek target lying in the first frame after
seek, since actually sometimes the media doesn't have samples for all streams
after a seek (either due to the media being encoded like that, or because of a
bug in the platform's decoder, not entirely sure).
Green: https://tbpl.mozilla.org/?tree=Try&rev=b028258565e2
Implement HTMLMediaElement.fastSeek(), basically by changing all the
MediaDecoderReader::Seek() overrides to not call
MediaDecoderReader::DecodeToTarget(), and have MediaDecoderReader::DecodeSeek()
call DecodeToTarget() if we're doing an accurate (non-fast) seek.
Update gizmo.mp4 to have a keyframe every second, instead of only 1 keyframe at
the start of stream. This makes the unit test I added more useful for mp4...
I pushed most of the seek target clamping logic in MediaDecoder up into
HTMLMediaElement, so that we're clamping in fewer places. Note
MediaDecoderStateMachine::Seek() still sanity checks the seek target.
We have to update the currentTime/MediaDecoder playback position after a seek
completes now, rather than assuming the seek always got it exactly right.
Removed those pesky assertions about seek target lying in the first frame after
seek, since actually sometimes the media doesn't have samples for all streams
after a seek (either due to the media being encoded like that, or because of a
bug in the platform's decoder, not entirely sure).
Green: https://tbpl.mozilla.org/?tree=Try&rev=b028258565e2
The MediaDecoderStateMachine frees the Decoder during its own
shutdown. If the the MediaDecoderStateMachine for an MP3 file
gets cleaned up before the MP3 frame parser is finished, the
OmxDecoder operates with an invalid Decoder.
With this patch, the MediaDecoderStateMachine informs the
OmxDecoder to clear the decoder field. The MP3 parser logic
detects this case and returns.
--HG--
extra : rebase_source : 0a00de3cf7b95ede77408e5d43cccbcd706750cd
On FirefoxOS, the Android libraries estimate the duration of MP3 streams
by examining the first MP3 frame header. This only works for streams with
constant bit rate. For streams with variable bit rate, a too short or too
long duration is computed.
This patch adds support for parsing MP3 frame headers. The decoder handles
file streams by reading them at once at the beginning and parsing them
immediately. Network streams are updated when a new fragment arrives.
On FirefoxOS, the Android libraries estimate the duration of MP3 streams
by examining the first MP3 frame header. This only works for streams with
constant bit rate. For streams with variable bit rate, a too short or too
long duration is computed.
This patch adds support for parsing MP3 frame headers. The decoder handles
file streams by reading them at once at the beginning and parsing them
immediately. Network streams are updated when a new fragment arrives.
--HG--
extra : rebase_source : bffb9447a5fdba4145e83f5aeb3c2accfb7872d6