Jeff Muizelaar
49346550bd
Bug 672646. D2D: Fix trasparent radial gradients. r=roc
...
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.
Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
Bas Schouten
9df92e2b44
Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638
Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0
Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
2011-07-13 02:34:40 +02:00
Bas Schouten
70cf943058
Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
...
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Jeff Muizelaar
a4fa82cf61
2D: Add a comment about why we need to know the fill mode early. r=bas
2011-07-07 12:57:52 -04:00
Bas Schouten
20707018d6
Bug 668801 - Followup: Properly address review comments.
2011-07-05 08:52:48 +00:00
Bas Schouten
951afc154e
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
2011-07-05 06:28:20 +00:00
Bas Schouten
1234946c68
Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
2011-07-05 06:28:17 +00:00
Bas Schouten
756d1c7e15
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
2011-07-05 06:28:14 +00:00
Ehsan Akhgari
68be621524
Merge mozilla-central and mozilla-inbound
2011-06-30 05:08:20 -04:00
Oleg Romashin
fdc131bf41
Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten
2011-06-29 15:13:21 -07:00
Bas Schouten
915c27a3f4
Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel
2011-06-28 02:10:06 +02:00
Takanori MATSUURA
bd263d1c2f
Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas
2011-06-26 23:10:35 +09:00
Chris Jones
1ed2dae061
Bug 662038, part 3: Implement dashing for d2d. r=Bas
2011-06-29 14:34:58 -07:00
Chris Jones
546a15416f
Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc
2011-06-29 14:34:58 -07:00
Bas Schouten
1fb2634ff2
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
...
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00