Commit Graph

3694 Commits

Author SHA1 Message Date
Chris Jones
02362cc047 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
9003c2c033 Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-08-09 12:38:26 -07:00
Chris Jones
cf90535cbd Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
df81c875f3 Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
cfdff93df0 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
d5c4f07060 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
e119678c6c Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
c55298d9ae Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
453f918565 Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
12b80c293a Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones
a3317162ef Bug 648484, parts 3, 3.1, and 3.2: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc 2011-08-09 12:38:26 -07:00
Chris Jones
8786c55e3f Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-08-09 12:38:26 -07:00
Chris Jones
fe42f83e74 Bug 648484, part 1: Fix some warning spam. r=roc 2011-08-09 12:38:26 -07:00
Florian Haenel
c543f5d68b Bug 669602 - Fennec/OGL: Paint Artifacts on chrome pages background after scrolling. r=joe,roc 2011-08-09 11:38:05 -04:00
Jonathan Kew
3468d6f6ed bug 668813 pt 2 - maintain a character coverage map for gfxFontFamily. r=jdaggett 2011-08-09 09:06:01 +01:00
Jonathan Kew
cf6ef49886 bug 668813 pt 1 - check character coverage of other styles in the selected font family before falling back to other families. r=jdaggett 2011-08-09 09:00:52 +01:00
Benoit Girard
13e2f34b00 Bug 685694 - Don't use glDrawBuffer in GLES2. r=matt.woodrow 2011-09-08 14:21:36 -07:00
Atul Aggarwal
622e043b51 Bug 678785 - resource leak (not closed directory) in gfx/thebes/gfxFT2FontList.cpp. r=jdaggett 2011-09-02 02:22:28 +05:30
Benoit Girard
4c0174ebcb Bug 683514 - [backout] Add support for the GL_EXT_unpack_subimage extension. r=backout;
--HG--
extra : rebase_source : 23710be7f1e2376eb21fb5f6f208ef167f77ef1e
2011-09-07 17:33:56 -04:00
Benoit Girard
ccdacc69a0 Bug 681333 - Check MakeCurrent return code on init; r=jmuizelaar 2011-08-31 07:27:05 -07:00
Atul Aggarwal
3360aa4b4c Bug 679618 - Uninitialized memory in gfx/2d/SourceSurfaceCG.cpp; r=jmuizelaar 2011-08-31 13:16:12 +01:00
Jeff Walden
49d1d5ab36 Bug 676738 - Change the index argument to JS_DefineElement from jsint to uint32. r=jst, r=dmandelin
--HG--
extra : rebase_source : d0e3be27e3f0cf022eea21805923c2f4736a36ca
2011-08-04 19:39:12 -07:00
Jeff Muizelaar
7cb83bc84a Bug 676747. qcms: Fix a warning about using the wrong function type. r=bgirard
--HG--
extra : rebase_source : 177b781ea8f8cc350283bd082cbd3600433c3f82
2011-08-05 09:49:45 -04:00
Jeff Muizelaar
e741cc4d8a Bug 671428. cairo: try to crash earlier and record some stuff about the crash. r=joe. 2011-08-04 16:30:51 -04:00
Matt Woodrow
ca6f9b4c50 No Bug - Fix Maemo/Qt bustage by only referencing GLXPixmap on GTK2. r=roc 2011-08-05 15:10:47 +12:00
Matt Woodrow
343093175d Bug 675073 - Release OpenGL textures with the global context if the creating context has been destroyed. r=joe 2011-08-05 13:13:25 +12:00
Matt Woodrow
6b3e01d5ec Bug 655017 - Let gfxXlibSurface track GLXPixmaps and use this for CanvasLayerOGL. r=karlt, roc 2011-08-05 13:13:25 +12:00
Jim Chen
7cbd23a51a Bug 674806 - a. Include cast in compound literal expression. r=blassey 2011-08-04 15:01:47 -07:00
Justin Lebar
51d9635f4a Bug 664659 - Fix about:memory image reporters. r=joe
--HG--
extra : rebase_source : 489def10afa7f9a33e988d9fc78acdb50e450817
2011-07-18 09:20:27 -04:00
Robert Sesek
6a70e0ff21 Bug 448168 - Apply |s/entires/entries/g|; r=roc 2011-08-04 09:04:29 +02:00
Ali Juma
6224d810fd Bug 675210 - Postpone texture creation on Android to prevent internal format errors. r=mwoodrow 2011-08-03 23:18:31 -04:00
Marco Bonardo
b92ca56a08 Merge last green changeset from mozilla-inbound to mozilla-central 2011-08-03 10:46:22 +02:00
Matt Woodrow
62d1425e0b Bug 505115 - Part 11b - Layout changes to use a z component for -moz-transform-origin. r=roc 2011-08-03 15:04:23 +12:00
Matt Woodrow
fe4345bd93 Bug 505115 - Part 10 - Implement the backface-visibility CSS property. r=dbaron 2011-08-03 15:04:22 +12:00
Matt Woodrow
ed6a68e2ae Bug 505115 - Part 8b - Add 3D Point support, and ray tracing to gfx3DMatrix. r=bjacob, sr=roc 2011-08-03 15:04:20 +12:00
Matt Woodrow
9486dc0d39 Bug 505115 - Part 8a - Add BasePoint3D and gfxPoint3D. r=roc 2011-08-03 15:04:20 +12:00
Matt Woodrow
cd05bbfd33 Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc 2011-08-03 15:04:20 +12:00
Matt Brubeck
96deef1828 Bug 669851 - Update reftest annotations for tests that no longer have Android-specific failures 2011-08-02 19:57:42 -07:00
Benoit Jacob
c3d59e565c Bug 675634 - import ANGLE r712 - r=upstream 2011-08-02 18:06:25 -04:00
Benoit Jacob
d624db447b Bug 675625 - limit GLSL identifiers to 250 characters to work around a NVIDIA bug - r=jrmuizel 2011-08-02 18:06:25 -04:00
Marco Bonardo
99ffcc6359 Backout changeset 984e656becec (Bug 664659) due to regressions in Tp5 XRES and RSS. 2011-08-01 10:20:18 +02:00
Mike Hommey
d1ce73f80c Bug 654049 - Use global optimization flags for jemalloc, cairo, pixman and sqlite. r=ted 2011-07-21 08:32:23 +02:00
Brad Lassey
b355e967d6 bug 636042 - All fonts are serif, follow up to fix build warning r=jdaggett 2011-07-29 21:44:32 -04:00
Walter Meinl
1a962a5ab4 Bug672951 [OS/2] follow-up for bug668758 r=dragtext 2011-07-31 14:05:14 -07:00
Walter Meinl
28228f2ee2 Bug672959 [OS/2] follow-up to bug467669 r=dragtext 2011-07-31 14:00:13 -07:00
Justin Lebar
816e51259b Bug 664659 - Fix about:memory image reporters. r=joe 2011-07-18 09:20:27 -04:00
Marco Bonardo
b818d65b85 Merge mozilla-central and mozilla-inbound 2011-07-29 13:46:15 +02:00
Marco Bonardo
394c34977d Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-29 11:48:24 +02:00
Benoit Jacob
2bc65bec27 Bug 674042 - WebGL: crash in getUniformLocation with too long uniform identifiers - r=jrmuizel
This limits the length of uniform and attrib identifiers to 4095 characters, to steer clear GL implementation bugs with too long identifiers. The 4095 is totally arbitrary, all we know is that crashes happen after 2^22 chars.
2011-07-28 17:12:31 -04:00
Jeffrey Gilbert
a50f06d79d Bug 674731 - WebGL/ANGLE interop with D3D layers requests incorrect extension - r=bjacob 2011-07-28 16:37:58 -04:00
Ehsan Akhgari
b9380105e9 Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-28 10:37:23 -04:00
Benoit Jacob
06db157d33 Bug 668743 - ANGLE fails to load on WinXP after upgrade from r653 to r686 - r=jrmuizel
This patch implements delay-loading of DWMAPI.DLL to prevent ANGLE's libEGL.dll from failing to load on WinXP where DWMAPI.DLL is not present.
2011-07-27 14:46:14 -04:00
Scott Ruff
a1835137c8 Bug 649525 - WebGL layer compositing through the BasicCanvasLayer is very slow (desktop version). r=jmuizelaar 2011-07-27 13:00:17 +02:00
Michael Wu
6a28121ce1 Bug 671417 - Incorrect use of PRBool when other types are more appropriate or vice versa, r=bz,ehsan,dwitte,joe,vlad,luke,mak,roc 2011-07-26 23:43:37 -07:00
Michael Wu
3d255259df Bug 668133 - Add telemetry probes for font enumeration, r=jtd 2011-07-26 23:42:53 -07:00
Matthew Gregan
db3428cfec Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe 2011-07-22 15:17:23 +12:00
Brad Lassey
fabf4f3f9a bug 636042 - All fonts are serif, give preference to stock android fonts r=jdaggett 2011-07-28 01:28:43 -04:00
Benoit Girard
378a10a454 Bug 674230 - Rename qcms pref; r=jmuizelaar 2011-07-27 16:09:27 -04:00
Joe Drew
769a87995c Bug 660090 - EGL: Track creation/allocation/valid status of textures; r=florian.haenel,romaxa 2011-07-26 13:52:03 -07:00
Joe Drew
c72fce6b51 Bug 660090 - EGL: Allocate Texture in Constructor; r=florian.haenel,romaxa 2011-07-26 13:51:56 -07:00
Benoit Girard
fa00069d9c Bug 674230 - Add 'Add gfx.color_management.force_v4' pref; r=jmuizelaar 2011-07-27 13:56:22 -04:00
Benoit Girard
3cde961989 Bug 674230 - Merge from qcms github branch v4; r=jmuizelaar 2011-07-27 10:11:19 -04:00
Daniel Holbert
95e333a50a Merge last green mozilla-central changeset to mozilla-inbound 2011-07-28 14:53:21 -07:00
Jeff Muizelaar
783a3434f0 Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
We were accidentally squaring alpha this caused our surface to end up with superluminescent values.
Fix this by only multiplying alpha with the color componenets and not itself.
2011-07-28 16:31:28 -04:00
Chris Lord
0d59203155 Bug 669851 - Use bilinear image scaling on all ARM devices, even without NEON [r=mbrubeck,jmuizelaar] 2011-07-07 03:08:00 -07:00
Ed Morley
08c695d2ea Bug 670338 - Add double overload to NSToIntRound to stop build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ed Morley
4b39be95e2 Bug 670111 - Add double overloads to NSToCoord(Round|Floor|Ceil|Clamped) to stop numerous build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ehsan Akhgari
0742b4d4cd Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-26 14:03:34 -04:00
Benoit Jacob
002ad973d9 Bug 646825 - import ANGLE r702 - r=upstream 2011-07-26 11:53:47 -04:00
Paul ADENOT
a09cf85d8c Bug 634997 - no synthetic bolding on Android. r=jdaggett 2011-07-26 10:04:55 -04:00
Marco Castelluccio
6e58070f5f Bug 635643. Remove nsIRegion, because it is a useless wrapper class. r=tnikkel 2011-07-25 17:19:37 -05:00
Josh Matthews
67d4a7782c Bug 671960 - Prevent calling cairo functions on invalid surfaces through gfxASurface. r=joe,dougt,jmuizelaar 2011-07-21 20:41:39 -07:00
Matt Woodrow
ba6834dec3 Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf 2011-07-25 19:32:56 +12:00
Matt Woodrow
071b50617b Backed out changeset 39fef2383893 2011-07-25 13:18:23 +12:00
Matt Woodrow
0b746c54ed Bug 670573 - Add glTex(Sub)Image2D wrappers that correctly handle stride and alignment. r=derf 2011-07-25 12:50:00 +12:00
Matt Woodrow
0be3a56574 Bug 505115 - Part 4 - Add a lot of new functionality to gfx3DMatrix. r=jrmuizel 2011-07-23 10:28:33 +12:00
Matt Woodrow
f00688318f Bug 505115 - Part 3 - Convert nsStyleTransformMatrix to be backed by a 4x4 matrix. r=dbaron 2011-07-23 10:28:07 +12:00
Steven Michaud
d922d20572 Bug 671064 - Work around bug in Cairo 1.10 that causes Print Preview to crash. r=jmuizelaar 2011-08-02 12:30:42 +02:00
Jonathan Kew
f6edd66077 bug 671385 - restore the recursive application of ForEachFontInternal to font names from preferences, to avoid breaking Fontconfig generics. r=jdaggett 2011-07-26 10:50:14 +01:00
Jonathan Kew
15cc1d8920 bug 672955 - prefer harfbuzz to core text backend for Thai OT fonts on OS X. r=jdaggett 2011-07-26 10:47:36 +01:00
Jeff Muizelaar
49346550bd Bug 672646. D2D: Fix trasparent radial gradients. r=roc
The output merger stage was expecting premultiplied alpha
and we were giving non-premultiplied. Fix by premultiplying
in the shader.

Also adds a reftest for this situation.
2011-07-21 18:40:41 -04:00
arno renevier
5388ac92cf Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg 2011-07-21 04:37:31 +02:00
Justin Lebar
6132ee5300 Backing out bug 664659 (rev 7b49a2857e18) due to Mac memory regressions. 2011-07-19 19:25:19 -04:00
Jeff Muizelaar
1a508abb82 Bug 672280. qcms: Use C99-style flexible arrays. r=bgirard
This is in preparation for adding more of these for the
upcoming ICCv4 parsing.
2011-07-19 11:17:47 -04:00
Justin Lebar
ecdd58c973 Bug 664659 - Fix about:memory image reporters. r=joe,njn 2011-07-18 09:20:27 -04:00
Mats Palmgren
5437bbbfbe Bug 665218 - Keep the printing surface until the next BeginPage to avoid null-ptr crash [MacOSX only]. r=roc 2011-07-19 14:20:33 +02:00
Oleg Romashin
7d3e811adb Bug 671986 - ImageLayerOGL does not apply offset/transform for layer r=jrmuizel 2011-07-17 12:07:41 +02:00
Joe Drew
702262ed50 Rebase mozilla-inbound to 569a960b4a64 and then re-merge with mozilla-central so we're in a known good state. 2011-07-16 21:37:41 -04:00
Chris Jones
d8c3256765 Merge backout 2011-07-15 11:36:22 -07:00
Chris Jones
24f027292c Back out bug 648484 2011-07-15 11:35:55 -07:00
Jonathan Kew
4a85d71c3c bug 670072 - round font sizes to integers in the GDI backend. r=jdaggett 2011-07-15 15:16:15 +01:00
Mike Hommey
b8a5bdd1fc Bug 670329 - Avoid bumping ARM target because of NEON code in gfx. r=jmuizelaar 2011-07-15 10:15:28 +02:00
Ehsan Akhgari
2da92ee675 Backout changeset ed3036facfb2 (bug 670338) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:28:13 -04:00
Ehsan Akhgari
f85c34e56a Backout changeset e2139ab44181 (bug 670111) to see if it affects the frequency of bug 629196; rs=joe 2011-07-15 16:27:27 -04:00
Chris Jones
d827503aa5 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
935a393f3a Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-13 22:43:43 -07:00
Chris Jones
bdfb401e6b Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
cb2ee3417a Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
8325aff847 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
0a936edcc7 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
9037e7684c Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
e77d94694c Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
8a96cd22fa Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
46987600ab Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-07-13 22:43:43 -07:00
Chris Jones
289ccdf1c6 Bug 648484, part 3 and part 3.1: Allow passing a "backend hint" to GetLayerManager() to request a non-default layer manager backend. Deal with failure to hook up shadow layers. sr=roc 2011-07-13 22:43:43 -07:00
Chris Jones
7e90855ae8 Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-07-13 22:43:43 -07:00
Chris Jones
7a11870b91 Bug 648484, part 1: Fix some warning spam. r=roc 2011-07-13 22:43:43 -07:00
Matt Woodrow
b154d14e64 Bug 670106 - Check the surface type before attempting to create a GLXPixmap. r=joe 2011-07-15 08:45:33 +12:00
Rob Bradford
a3a670fa80 Bug 670645 - Lookup texture_from_pixmap symbols using glXGetProcAddress. r=mattwoodrow 2011-07-11 14:07:49 +01:00
Adrian Johnson
ca5502b6f3 Bug 624699. Fix some landscape printing bugs. r=roc
Specifically:
1) Only rotate print output for PostScript, not PDF.
2) Rotate in the correct direction for PostScript.
3) Set the %%Orientation comment correctly.
2011-07-14 13:02:20 -04:00
Jacek Caban
3cdbb68a2e Bug 670913 - LayerManagerD3D10.h fails to compile on mingw (r=joe) 2011-07-13 17:58:17 +02:00
Ehsan Akhgari
c2c6bac9e3 Merge mozilla-central and mozilla-inbound 2011-07-13 11:51:33 -04:00
Ehsan Akhgari
096131f2a7 Merge the last green changeset on mozilla-inbound to mozilla-central 2011-07-13 11:40:03 -04:00
Jonathan Kew
4ddf26ea1f bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Jonathan Kew
c7c5b7169b Backed out changeset 51b49a7cf2e4 (bug 668758) because of android bustage 2011-07-13 10:50:37 +01:00
Jonathan Kew
e163f1538f bug 668758 - don't look up prefs font families in the user font set. r=jdaggett 2011-07-13 09:40:32 +01:00
Bas Schouten
9df92e2b44 Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc 2011-07-13 02:36:28 +02:00
Bas Schouten
d364586638 Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa 2011-07-13 02:34:43 +02:00
Bas Schouten
aa8d9fe0e0 Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc 2011-07-13 02:34:40 +02:00
Benoit Girard
952c2f25af Bug 663259 - Enable Mac Async plugin by default. r=cjones,mattwoodrow
--HG--
extra : rebase_source : 6d397273f10e659a08125b3861e1651a3994aaa0
2011-07-12 10:31:18 -04:00
Jonathan Kew
275db5cd96 bug 494130 - log downloadable font errors to console. r=jdaggett 2011-07-12 12:24:36 +01:00
Daniel Holbert
7024f8afe3 Bug 670025: Use more fine-grained checks to pick depth in GLContext::ResizeOffscreenFBO. r=vlad 2011-07-12 00:11:20 -07:00
Daniel Holbert
452e2996ff backout 36b64e9837f5 (Bug 668764) due to reftest orange on Win7 2011-07-11 18:24:03 -07:00
Jeff Gilbert
247edcfca1 Bug 669522: Removed unused function bool IsFloatInteger(float) r=joe 2011-07-11 12:24:21 -07:00
Bas Schouten
b4f2c613de Bug 668764: Properly specify stroke offset in Direct2D cairo backend. r=jrmuizel 2011-07-11 16:37:01 +02:00
Ed Morley
3bd1c95cf1 Bug 631155 - undefined return value in function '_cairo_surface_wrapper_flush'; r=jrmuizel 2011-07-11 09:14:12 -04:00
Ed Morley
f3a9335535 Bug 670111 - Add double overloads to NSToCoord(Round|Floor|Ceil|Clamped) to stop numerous build warnings; r=roc 2011-07-11 09:14:12 -04:00
Ed Morley
2e399e9852 Bug 670338 - Add double overload to NSToIntRound to stop build warnings; r=roc 2011-07-11 09:14:12 -04:00
Bas Schouten
70cf943058 Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
2011-07-08 18:49:35 +00:00
Robert O'Callahan
26c67a621c Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
Marco Bonardo
94da8809f7 Merge mozilla-inbound and mozilla-central 2011-07-08 11:53:56 +02:00
Nicholas Nethercote
7b61ea2b0e Bug 653627 - Don't use char** in nsIMemoryReporter. r=khuey, sr=bz. 2011-07-08 12:45:16 +10:00
Benoit Jacob
eb0e51fa33 Bug 665070 - part 1: implement GLContext::GetAndClearError - r=jrmuizel 2011-07-07 20:01:16 -04:00
Marco Bonardo
331cfdd0fa Merge mozilla-inbound and mozilla-central 2011-07-07 12:02:38 +02:00
Justin Lebar
82e8ec8cdb Backing out bug Bug 648484 (csets 9fcd404d97aa through 2bfa7417504d) due to orange. 2011-07-06 20:27:35 -04:00
Florian Haenel
32ba480e5b Bug 607687 - Fennec should take care about Texture MAX size HW limitation r=jmuizelaar 2011-07-06 11:00:47 -07:00
Chris Jones
01bd80b344 Bug 648484, part E: Hook d3d9 shadow layers up to new system. r=BenWa 2011-07-06 13:29:27 -04:00
Chris Jones
3a8730cfb8 Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-07-06 13:29:27 -04:00
Chris Jones
fdccfcc943 Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
dcfb4599ee Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
2019352cf7 Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
50a0f24763 Bug 648484, part 8: Implement a very basic shadow thebes layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
d7df36fbe8 Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
d455e8ab6b Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-07-06 13:29:27 -04:00
Chris Jones
dc8f49c9a6 Bug 648484, part 5: Create our D3D10 device so as to allow cross-process resource sharing. r=Bas 2011-07-06 13:29:26 -04:00
Chris Jones
61d03418ec Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-07-06 13:29:26 -04:00
Chris Jones
1383ae51c9 Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-07-06 13:29:26 -04:00
Chris Jones
179dd1b1f5 Bug 648484, part 1: Fix some warning spam. r=roc 2011-07-06 13:29:26 -04:00
Mounir Lamouri
620eea42dc Merge mozilla-central into mozilla-inbound. 2011-07-06 14:49:29 +02:00
L. David Baron
dbb636b97e Only apply overflow area reported by native theme to the visual overflow, and not to the scrollable overflow. (Bug 669284) r=bzbarsky 2011-07-06 12:03:23 +02:00