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Bug 373266 - button support. r=bbondy
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@ -1882,6 +1882,50 @@ RENDER_AGAIN:
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}
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}
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}
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else if (aWidgetType == NS_THEME_BUTTON) {
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nsIContent* content = nsnull;
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if (aFrame) {
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content = aFrame->GetContent();
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}
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FadeState fState = GetFadeState(content);
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DWORD duration = GetThemedTransitionDuration(theme,
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BP_PUSHBUTTON,
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PBS_NORMAL,
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PBS_HOT);
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if (WinUtils::GetWindowsVersion() < WinUtils::VISTA_VERSION ||
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state == PBS_PRESSED || state == PBS_DISABLED ||
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((state == PBS_NORMAL || state == PBS_DEFAULTED) &&
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fState == FADE_NOTACTIVE) || !aFrame || !duration || !content) {
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DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect);
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} else {
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// The normal state for buttons is either TS_NORMAL or TS_FOCUSED.
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// Either of these states can also be used for the default button
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// selection. Make sure we use the right state constant for focused
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// and default buttons when they are hovered over.
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int startState, finalState;
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nsEventStates eventState = GetContentState(aFrame, aWidgetType);
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if (eventState.HasState(NS_EVENT_STATE_FOCUS) ||
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IsDefaultButton(aFrame)) {
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startState = PBS_DEFAULTED;
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finalState = PBS_DEFAULTED_ANIMATING;
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} else {
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startState = PBS_NORMAL;
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finalState = PBS_HOT;
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}
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int partsList[1];
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partsList[0] = part;
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if (RenderThemedAnimationFrame(ctx, &nativeDrawing, theme, hdc,
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partsList, 1,
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startState, finalState,
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GetFadeAlpha(content),
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tr, dr, widgetRect, clipRect)) {
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QueueAnimation(&nativeDrawing, content,
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((state == PBS_NORMAL || state == PBS_DEFAULTED) ?
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FADE_OUT : FADE_IN), duration);
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}
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}
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}
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// If part is negative, the element wishes us to not render a themed
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// background, instead opting to be drawn specially below.
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else if (part >= 0) {
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