Bug 373266 - scrollbar support. r=bbondy

This commit is contained in:
Jim Mathies 2012-03-07 09:29:51 -06:00
parent 0e19141564
commit e1e133ae08
5 changed files with 286 additions and 48 deletions

View File

@ -67,7 +67,6 @@
#include "gfxMatrix.h"
#include "gfxWindowsPlatform.h"
#include "gfxWindowsSurface.h"
#include "gfxWindowsNativeDrawing.h"
#include "nsUXThemeData.h"
#include "nsUXThemeConstants.h"
@ -232,26 +231,26 @@ static SIZE GetGutterSize(HANDLE theme, HDC hdc)
* RenderThemedAnimationFrame - renders a frame of widget animation
* for fadable widgets.
*
* aCtx gfxContext of the target composition surface.
* aNative gfxWindowsNativeDrawing associated with the rendering
* operation initiated in DrawWidgetBackground.
* aTheme An open theme handle used in rendering.
* aHdc HDC associated with the DIB we'll be rendering the final
* frame to.
* aPartsList The Win theme part(s) to render.
* aPartCount The number of parts listed in aPartsList.
* aBaseState Theme state that will act as the background graphic of
* the frame.
* aAlphaState The overlay theme graphic that is layered on top of
* aBaseState.
* aAlpha Alpha (0.0-1.0) value for the aAlphaState overlay.
* aDRect,
* aDDirtyRect Device rects
* aWRect,
* aWDirtyRect Native rects
* returns true on success, false if the default theme was rendered
* without a fade or serious error. Callers should not
* queue animations for false results.
* @param aCtx gfxContext of the target composition surface.
* @param aNative gfxWindowsNativeDrawing associated with the rendering
* operation initiated in DrawWidgetBackground.
* @param aTheme An open theme handle used in rendering.
* @param aHdc HDC associated with the DIB we'll be rendering the final
* frame to.
* @param aPartsList The Win theme part(s) to render.
* @param aPartCount The number of parts listed in aPartsList.
* @param aBaseState Theme state that will act as the background graphic of
* the frame.
* @param aAlphaState The overlay theme graphic that is layered on top of
* aBaseState.
* @param aAlpha Alpha (0.0-1.0) value for the aAlphaState overlay.
* @param aDRect
* @param aDDirtyRect Device rects
* @param aWRect
* @param aWDirtyRect Native rects
* @returns true on success, false if the default theme was rendered
* without a fade or serious error. Callers should not
* queue animations for false results.
*/
static bool
RenderThemedAnimationFrame(gfxContext* aCtx,
@ -388,13 +387,13 @@ RenderThemedAnimationFrame(gfxContext* aCtx,
* QueueAnimation - helper for queuing up a render callback via
* QueueAnimatedContentRefreshForFade.
*
* aNative gfxWindowsNativeDrawing associated with the rendering operation
* initiated in DrawWidgetBackground.
* aContent The element that will be invalidated.
* aDirection The FadeState direction of the fade. FADE_IN & FADE_OUT are
* valid values.
* aDuration The total duration of one phase (in/out) of the fade.
* aUserData User data passed to QueueAnimatedContentRefreshForFade.
* @param aNative gfxWindowsNativeDrawing associated with the rendering
* operation initiated in DrawWidgetBackground.
* @param aContent The element that will be invalidated.
* @param aDirection The FadeState direction of the fade. FADE_IN & FADE_OUT
* are valid values.
* @param aDuration The total duration of one phase (in/out) of the fade.
* @param aUserData User data passed to QueueAnimatedContentRefreshForFade.
*/
void
nsNativeThemeWin::QueueAnimation(gfxWindowsNativeDrawing* aNativeDrawing,
@ -415,6 +414,143 @@ nsNativeThemeWin::QueueAnimation(gfxWindowsNativeDrawing* aNativeDrawing,
DEFAULT_ANIMATION_FPS, aDuration, aUserValue);
}
/*
* GetScrollbarButtonBasicState - translate vsstyle.h scrollbar button
* states to generic TS_* states.
*/
static int
GetScrollbarButtonBasicState(int aState)
{
switch(aState) {
case ABS_UPHOT:
case ABS_DOWNHOT:
case ABS_LEFTHOT:
case ABS_RIGHTHOT:
return TS_HOVER;
break;
case ABS_UPPRESSED:
case ABS_DOWNPRESSED:
case ABS_LEFTPRESSED:
case ABS_RIGHTPRESSED:
return TS_ACTIVE;
break;
case ABS_UPDISABLED:
case ABS_DOWNDISABLED:
case ABS_LEFTDISABLED:
case ABS_RIGHTDISABLED:
return TS_DISABLED;
break;
case ABS_UPHOVER:
case ABS_DOWNHOVER:
case ABS_LEFTHOVER:
case ABS_RIGHTHOVER:
return TS_FOCUSED;
break;
default:
return TS_NORMAL;
}
}
/*
* GetScrollbarButtonProperFadeStates - translate basic TS_* states to proper
* vsstyle.h scrollbar button states. Modifies aStartState and aFinalState.
*/
void
nsNativeThemeWin::GetScrollbarButtonProperFadeStates(int aBasicState,
nsIContent* aContent,
int aWidgetType,
int& aStartState,
int& aFinalState)
{
if (aBasicState == TS_FOCUSED) {
// gray highlight
switch(aWidgetType) {
case NS_THEME_SCROLLBAR_BUTTON_UP:
aStartState = ABS_UPNORMAL;
aFinalState = ABS_UPHOVER;
break;
case NS_THEME_SCROLLBAR_BUTTON_DOWN:
aStartState = ABS_DOWNNORMAL;
aFinalState = ABS_DOWNHOVER;
break;
case NS_THEME_SCROLLBAR_BUTTON_LEFT:
aStartState = ABS_LEFTNORMAL;
aFinalState = ABS_LEFTHOVER;
break;
case NS_THEME_SCROLLBAR_BUTTON_RIGHT:
aStartState = ABS_RIGHTNORMAL;
aFinalState = ABS_RIGHTHOVER;
break;
}
} else if (aBasicState == TS_HOVER) {
// hot blue hover
switch(aWidgetType) {
case NS_THEME_SCROLLBAR_BUTTON_UP:
aStartState = ABS_UPNORMAL;
aFinalState = ABS_UPHOT;
break;
case NS_THEME_SCROLLBAR_BUTTON_DOWN:
aStartState = ABS_DOWNNORMAL;
aFinalState = ABS_DOWNHOT;
break;
case NS_THEME_SCROLLBAR_BUTTON_LEFT:
aStartState = ABS_LEFTNORMAL;
aFinalState = ABS_LEFTHOT;
break;
case NS_THEME_SCROLLBAR_BUTTON_RIGHT:
aStartState = ABS_RIGHTNORMAL;
aFinalState = ABS_RIGHTHOT;
break;
}
} else if (aBasicState == TS_NORMAL) {
switch(aWidgetType) {
case NS_THEME_SCROLLBAR_BUTTON_UP:
aStartState = ABS_UPNORMAL;
break;
case NS_THEME_SCROLLBAR_BUTTON_DOWN:
aStartState = ABS_DOWNNORMAL;
break;
case NS_THEME_SCROLLBAR_BUTTON_LEFT:
aStartState = ABS_LEFTNORMAL;
break;
case NS_THEME_SCROLLBAR_BUTTON_RIGHT:
aStartState = ABS_RIGHTNORMAL;
break;
}
aFinalState = GetFadeUserData(aContent);
} else {
NS_NOTREACHED("Unexpected state for Win7/Vista scroll bar buttons");
}
}
/*
* GetThemedTransitionDuration - returns the duration of a fading
* widget transition in milliseconds.
*
* @param aTheme An open theme handle used in rendering.
* @param aStateIdFrom Theme state that will act as the starting point of an
* animation.
* @param aStateIdTo Theme state that will act as the ending point of an
* animation.
* @returns 0 if there is no fade sequence for aPartId between
* aStateIdFrom and aStateIdTo.
*/
static DWORD
GetThemedTransitionDuration(HANDLE aTheme, int aPartId,
int aStateIdFrom, int aStateIdTo)
{
DWORD duration = 0;
// XP does not support this call
if (!nsUXThemeData::getThemeTransitionDuration)
return 0;
nsUXThemeData::getThemeTransitionDuration(aTheme, aPartId,
aStateIdFrom,
aStateIdTo,
TMT_TRANSITIONDURATIONS,
&duration);
return duration;
}
static HRESULT DrawThemeBGRTLAware(HANDLE theme, HDC hdc, int part, int state,
const RECT *widgetRect, const RECT *clipRect,
bool isRTL)
@ -1651,6 +1787,101 @@ RENDER_AGAIN:
DrawThemeBGRTLAware(theme, hdc, part, state,
&widgetRect, &clipRect, IsFrameRTL(aFrame));
}
else if (aWidgetType == NS_THEME_SCROLLBAR_THUMB_VERTICAL ||
aWidgetType == NS_THEME_SCROLLBAR_THUMB_HORIZONTAL) {
// Calculate if we need a gripper layered on top of the background
SIZE gripSize;
MARGINS thumbMgns;
int gripPart = (aWidgetType == NS_THEME_SCROLLBAR_THUMB_HORIZONTAL) ?
SP_GRIPPERHOR : SP_GRIPPERVERT;
bool drawGripper =
(GetThemePartSize(theme, hdc, gripPart, state, NULL,
TS_TRUE, &gripSize) == S_OK &&
GetThemeMargins(theme, hdc, part, state,
TMT_CONTENTMARGINS, NULL,
&thumbMgns) == S_OK &&
gripSize.cx + thumbMgns.cxLeftWidth + thumbMgns.cxRightWidth <=
widgetRect.right - widgetRect.left &&
gripSize.cy + thumbMgns.cyTopHeight + thumbMgns.cyBottomHeight <=
widgetRect.bottom - widgetRect.top);
nsIContent* content = nsnull;
if (aFrame) {
content = aFrame->GetContent();
}
FadeState fState = GetFadeState(content);
DWORD duration = GetThemedTransitionDuration(theme, part,
TS_NORMAL,
TS_HOVER);
// Rendering the scrollbar
if (WinUtils::GetWindowsVersion() < WinUtils::VISTA_VERSION ||
state == TS_ACTIVE || state == TS_DISABLED ||
(state == TS_NORMAL && fState == FADE_NOTACTIVE) ||
!aFrame || !duration || !content) {
// We only apply scrollbar fades to Vista and Win7, and on those os we
// have a fade active when the state is either TS_HOVER or TS_NORMAL.
// Everything else gets the standard rendering from the Win theme lib.
DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect);
if (drawGripper)
DrawThemeBackground(theme, hdc, gripPart, state, &widgetRect,
&clipRect);
if (state == TS_ACTIVE) {
// Common transition, mid fade-in -> active state. Finish
// the fade-in here.
FinishFadeIn(content);
}
} else {
int partsList[2];
partsList[0] = part;
partsList[1] = gripPart;
int partCount = (drawGripper ? 2 : 1);
if (RenderThemedAnimationFrame(ctx, &nativeDrawing, theme, hdc,
partsList, partCount,
TS_NORMAL, TS_HOVER,
GetFadeAlpha(content),
tr, dr, widgetRect, clipRect)) {
QueueAnimation(&nativeDrawing, content,
(state == TS_HOVER ? FADE_IN : FADE_OUT), duration);
}
}
}
else if (aWidgetType == NS_THEME_SCROLLBAR_BUTTON_UP ||
aWidgetType == NS_THEME_SCROLLBAR_BUTTON_DOWN ||
aWidgetType == NS_THEME_SCROLLBAR_BUTTON_LEFT ||
aWidgetType == NS_THEME_SCROLLBAR_BUTTON_RIGHT) {
int basicState = GetScrollbarButtonBasicState(state);
nsIContent* content = nsnull;
if (aFrame) {
content = aFrame->GetContent();
}
FadeState fState = GetFadeState(content);
// Cheating, but they are all the same
DWORD duration = GetThemedTransitionDuration(theme,
SBP_ARROWBTN,
ABS_UPNORMAL,
ABS_UPHOT);
if (WinUtils::GetWindowsVersion() < WinUtils::VISTA_VERSION ||
basicState == TS_ACTIVE || basicState == TS_DISABLED ||
(basicState == TS_NORMAL && fState == FADE_NOTACTIVE) ||
!aFrame || !duration || !content) {
DrawThemeBackground(theme, hdc, part, state, &widgetRect, &clipRect);
} else {
int partsList[1];
partsList[0] = part;
int startState, finalState;
GetScrollbarButtonProperFadeStates(basicState, content, aWidgetType,
startState, finalState);
if (RenderThemedAnimationFrame(ctx, &nativeDrawing, theme, hdc,
partsList, 1,
startState, finalState,
GetFadeAlpha(content),
tr, dr, widgetRect, clipRect)) {
QueueAnimation(&nativeDrawing, content,
(basicState == TS_NORMAL ? FADE_OUT : FADE_IN),
duration, finalState);
}
}
}
// If part is negative, the element wishes us to not render a themed
// background, instead opting to be drawn specially below.
else if (part >= 0) {
@ -1718,24 +1949,6 @@ RENDER_AGAIN:
widgetRect.bottom = widgetRect.top + TB_SEPARATOR_HEIGHT;
DrawThemeEdge(theme, hdc, RP_BAND, 0, &widgetRect, EDGE_ETCHED, BF_TOP, NULL);
}
else if (aWidgetType == NS_THEME_SCROLLBAR_THUMB_HORIZONTAL ||
aWidgetType == NS_THEME_SCROLLBAR_THUMB_VERTICAL)
{
// Draw the decorative gripper for the scrollbar thumb button, if it fits
SIZE gripSize;
MARGINS thumbMgns;
int gripPart = (aWidgetType == NS_THEME_SCROLLBAR_THUMB_HORIZONTAL) ?
SP_GRIPPERHOR : SP_GRIPPERVERT;
if (GetThemePartSize(theme, hdc, gripPart, state, NULL, TS_TRUE, &gripSize) == S_OK &&
GetThemeMargins(theme, hdc, part, state, TMT_CONTENTMARGINS, NULL, &thumbMgns) == S_OK &&
gripSize.cx + thumbMgns.cxLeftWidth + thumbMgns.cxRightWidth <= widgetRect.right - widgetRect.left &&
gripSize.cy + thumbMgns.cyTopHeight + thumbMgns.cyBottomHeight <= widgetRect.bottom - widgetRect.top)
{
DrawThemeBackground(theme, hdc, gripPart, state, &widgetRect, &clipRect);
}
}
else if ((aWidgetType == NS_THEME_WINDOW_BUTTON_BOX ||
aWidgetType == NS_THEME_WINDOW_BUTTON_BOX_MAXIMIZED) &&
nsUXThemeData::CheckForCompositor())
@ -1789,7 +2002,8 @@ RENDER_AGAIN:
if (indeterminate ||
WinUtils::GetWindowsVersion() >= WinUtils::VISTA_VERSION) {
if (!QueueAnimatedContentForRefresh(aFrame->GetContent(), 30)) {
if (!QueueAnimatedContentForRefresh(aFrame->GetContent(),
DEFAULT_ANIMATION_FPS)) {
NS_WARNING("unable to animate progress widget!");
}
@ -3582,7 +3796,8 @@ RENDER_AGAIN:
* The indeterminate rendering is animated: the bar goes from one side to
* another.
*/
if (!QueueAnimatedContentForRefresh(aFrame->GetContent(), 30)) {
if (!QueueAnimatedContentForRefresh(aFrame->GetContent(),
DEFAULT_ANIMATION_FPS)) {
NS_WARNING("unable to animate progress widget!");
}

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@ -133,6 +133,9 @@ protected:
void QueueAnimation(gfxWindowsNativeDrawing* aNativeDrawing,
nsIContent* aContent, FadeState aDirection,
DWORD aDuration, PRUint32 aUserValue = 0);
void GetScrollbarButtonProperFadeStates(int aBasicState, nsIContent* aContent,
int aWidgetType, int& aStartState,
int& aFinalState);
};
// Creator function

View File

@ -43,6 +43,9 @@
* Windows' Theme API. For more information on theme parts and states see
* http://msdn.microsoft.com/en-us/library/bb773210(VS.85).aspx
*/
#include <vsstyle.h>
#define THEME_COLOR 204
#define THEME_FONT 210
@ -216,6 +219,7 @@
#define WS_EX_LAYOUTRTL 0x00400000L // Right to left mirroring
#endif
#define TMT_TRANSITIONDURATIONS 6000
// Our extra constants for passing a little bit more info to the renderer.
#define DFCS_RTL 0x00010000

View File

@ -70,6 +70,8 @@ bool nsUXThemeData::sTitlebarInfoPopulatedAero = false;
bool nsUXThemeData::sTitlebarInfoPopulatedThemed = false;
SIZE nsUXThemeData::sCommandButtons[4];
nsUXThemeData::GetThemeTransitionDurationPtr nsUXThemeData::getThemeTransitionDuration = NULL;
nsUXThemeData::DwmExtendFrameIntoClientAreaProc nsUXThemeData::dwmExtendFrameIntoClientAreaPtr = NULL;
nsUXThemeData::DwmIsCompositionEnabledProc nsUXThemeData::dwmIsCompositionEnabledPtr = NULL;
nsUXThemeData::DwmSetIconicThumbnailProc nsUXThemeData::dwmSetIconicThumbnailPtr = NULL;
@ -94,6 +96,13 @@ nsUXThemeData::Initialize()
::ZeroMemory(sThemes, sizeof(sThemes));
NS_ASSERTION(!sThemeDLL, "nsUXThemeData being initialized twice!");
if (GetThemeDLL()) {
// Vista and up entry points:
getThemeTransitionDuration =
(GetThemeTransitionDurationPtr)
GetProcAddress(sThemeDLL, "GetThemeTransitionDuration");
}
if (GetDwmDLL()) {
dwmExtendFrameIntoClientAreaPtr = (DwmExtendFrameIntoClientAreaProc)::GetProcAddress(sDwmDLL, "DwmExtendFrameIntoClientArea");
dwmIsCompositionEnabledPtr = (DwmIsCompositionEnabledProc)::GetProcAddress(sDwmDLL, "DwmIsCompositionEnabled");

View File

@ -141,6 +141,13 @@ public:
static mozilla::LookAndFeel::WindowsTheme GetNativeThemeId();
static bool IsDefaultWindowTheme();
// Vista and up theme library typedefs and entry points
typedef HRESULT (WINAPI*GetThemeTransitionDurationPtr)(HTHEME hTheme, int iPartId,
int iStateIdFrom, int iStateIdTo,
int iPropId, DWORD *pdwDuration);
static GetThemeTransitionDurationPtr getThemeTransitionDuration;
// dwmapi.dll function typedefs and declarations
typedef HRESULT (WINAPI*DwmExtendFrameIntoClientAreaProc)(HWND hWnd, const MARGINS *pMarInset);
typedef HRESULT (WINAPI*DwmIsCompositionEnabledProc)(BOOL *pfEnabled);