gecko/accessible/src/base/nsAccessible.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* John Gaunt (jgaunt@netscape.com)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef _nsAccessible_H_
#define _nsAccessible_H_
#include "nsAccessNodeWrap.h"
#include "nsIAccessible.h"
#include "nsIAccessibleHyperLink.h"
#include "nsIAccessibleSelectable.h"
#include "nsIAccessibleValue.h"
#include "nsIAccessibleRole.h"
#include "nsIAccessibleStates.h"
#include "nsStringGlue.h"
#include "nsTArray.h"
#include "nsRefPtrHashtable.h"
class nsAccessible;
class nsAccEvent;
struct nsRoleMapEntry;
struct nsRect;
class nsIContent;
class nsIFrame;
class nsIAtom;
class nsIView;
typedef nsRefPtrHashtable<nsVoidPtrHashKey, nsAccessible>
nsAccessibleHashtable;
// see nsAccessible::GetAttrValue
#define NS_OK_NO_ARIA_VALUE \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_GENERAL, 0x21)
// see nsAccessible::GetNameInternal
#define NS_OK_EMPTY_NAME \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_GENERAL, 0x23)
// see nsAccessible::GetNameInternal
#define NS_OK_NAME_FROM_TOOLTIP \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_GENERAL, 0x25)
#define NS_ACCESSIBLE_IMPL_IID \
{ /* 133c8bf4-4913-4355-bd50-426bd1d6e1ad */ \
0x133c8bf4, \
0x4913, \
0x4355, \
{ 0xbd, 0x50, 0x42, 0x6b, 0xd1, 0xd6, 0xe1, 0xad } \
}
class nsAccessible : public nsAccessNodeWrap,
public nsIAccessible,
public nsIAccessibleHyperLink,
public nsIAccessibleSelectable,
public nsIAccessibleValue
{
public:
nsAccessible(nsIContent *aContent, nsIWeakReference *aShell);
virtual ~nsAccessible();
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(nsAccessible, nsAccessNode)
NS_DECL_NSIACCESSIBLE
NS_DECL_NSIACCESSIBLEHYPERLINK
NS_DECL_NSIACCESSIBLESELECTABLE
NS_DECL_NSIACCESSIBLEVALUE
NS_DECLARE_STATIC_IID_ACCESSOR(NS_ACCESSIBLE_IMPL_IID)
//////////////////////////////////////////////////////////////////////////////
// nsAccessNode
virtual PRBool Init();
virtual void Shutdown();
//////////////////////////////////////////////////////////////////////////////
// Public methods
/**
* Returns the accessible name specified by ARIA.
*/
nsresult GetARIAName(nsAString& aName);
/**
* Maps ARIA state attributes to state of accessible. Note the given state
* argument should hold states for accessible before you pass it into this
* method.
*
* @param [in/out] where to fill the states into.
* @param [in/out] where to fill the extra states into
*/
virtual nsresult GetARIAState(PRUint32 *aState, PRUint32 *aExtraState);
/**
* Returns the accessible name provided by native markup. It doesn't take
* into account ARIA markup used to specify the name.
*
* @param aName [out] the accessible name
*
* @return NS_OK_EMPTY_NAME points empty name was specified by native markup
* explicitly (see nsIAccessible::name attribute for
* details)
*/
virtual nsresult GetNameInternal(nsAString& aName);
/**
* Returns enumerated accessible role from native markup (see constants in
* nsIAccessibleRole). Doesn't take into account ARIA roles.
*
* @param aRole [out] accessible role.
*/
virtual nsresult GetRoleInternal(PRUint32 *aRole);
/**
* Return the state of accessible that doesn't take into account ARIA states.
* Use nsIAccessible::state to get all states for accessible. If
* second argument is omitted then second bit field of accessible state won't
* be calculated.
*/
virtual nsresult GetStateInternal(PRUint32 *aState, PRUint32 *aExtraState);
/**
* Returns attributes for accessible without explicitly setted ARIA
* attributes.
*/
virtual nsresult GetAttributesInternal(nsIPersistentProperties *aAttributes);
/**
* Return direct or deepest child at the given point.
*
* @param aX [in] x coordinate relative screen
* @param aY [in] y coordinate relative screen
* @param aDeepestChild [in] flag points if deep child should be returned
* @param aChild [out] found child
*/
virtual nsresult GetChildAtPoint(PRInt32 aX, PRInt32 aY,
PRBool aDeepestChild,
nsIAccessible **aChild);
/**
* Return calculated group level based on accessible hierarchy.
*/
virtual PRInt32 GetLevelInternal();
/**
* Calculate position in group and group size ('posinset' and 'setsize') based
* on accessible hierarchy.
*
* @param aPosInSet [out] accessible position in the group
* @param aSetSize [out] the group size
*/
virtual void GetPositionAndSizeInternal(PRInt32 *aPosInSet,
PRInt32 *aSetSize);
//////////////////////////////////////////////////////////////////////////////
// Initializing methods
/**
* Set the ARIA role map entry for a new accessible.
* For a newly created accessible, specify which role map entry should be used.
*
* @param aRoleMapEntry The ARIA nsRoleMapEntry* for the accessible, or
* nsnull if none.
*/
virtual void SetRoleMapEntry(nsRoleMapEntry *aRoleMapEntry);
/**
* Cache children if necessary. Return true if the accessible is defunct.
*/
PRBool EnsureChildren();
/**
* Set the child count to -1 (unknown) and null out cached child pointers.
* Should be called when accessible tree is changed because document has
* transformed. Note, if accessible cares about its parent relation chain
* itself should override this method to do nothing.
*/
virtual void InvalidateChildren();
/**
* Append/insert/remove a child. Return true if operation was successful.
*/
virtual PRBool AppendChild(nsAccessible* aChild);
virtual PRBool InsertChildAt(PRUint32 aIndex, nsAccessible* aChild);
virtual PRBool RemoveChild(nsAccessible* aChild);
//////////////////////////////////////////////////////////////////////////////
// Accessible tree traverse methods
/**
* Return parent accessible.
*/
nsAccessible* GetParent();
/**
* Return child accessible at the given index.
*/
virtual nsAccessible* GetChildAt(PRUint32 aIndex);
/**
* Return child accessible count.
*/
virtual PRInt32 GetChildCount();
/**
* Return index of the given child accessible.
*/
virtual PRInt32 GetIndexOf(nsAccessible* aChild);
/**
* Return index in parent accessible.
*/
virtual PRInt32 GetIndexInParent();
/**
* Return true if accessible has children;
*/
PRBool HasChildren() { return !!GetChildAt(0); }
/**
* Return cached accessible of parent-child relatives.
*/
nsAccessible* GetCachedParent() const { return mParent; }
nsAccessible* GetCachedNextSibling() const
{
return mParent ?
mParent->mChildren.SafeElementAt(mIndexInParent + 1, nsnull) : nsnull;
}
nsAccessible* GetCachedPrevSibling() const
{
return mParent ?
mParent->mChildren.SafeElementAt(mIndexInParent - 1, nsnull) : nsnull;
}
PRUint32 GetCachedChildCount() const { return mChildren.Length(); }
PRBool AreChildrenCached() const { return mAreChildrenInitialized; }
#ifdef DEBUG
/**
* Return true if the access node is cached.
*/
PRBool IsInCache();
#endif
//////////////////////////////////////////////////////////////////////////////
// Miscellaneous methods
/**
* Handle accessible event, i.e. process it, notifies observers and fires
* platform specific event.
*/
virtual nsresult HandleAccEvent(nsAccEvent *aAccEvent);
/**
* Return true if there are accessible children in anonymous content
*/
virtual PRBool GetAllowsAnonChildAccessibles();
/**
* Returns text of accessible if accessible has text role otherwise empty
* string.
*
* @param aText returned text of the accessible
* @param aStartOffset start offset inside of the accesible
* @param aLength required lenght of text
*/
virtual nsresult AppendTextTo(nsAString& aText, PRUint32 aStartOffset,
PRUint32 aLength);
/**
* Assert if child not in parent's cache if the cache was initialized at this
* point.
*/
void TestChildCache(nsAccessible *aCachedChild);
protected:
//////////////////////////////////////////////////////////////////////////////
// Initializing, cache and tree traverse methods
/**
* Cache accessible children.
*/
virtual void CacheChildren();
/**
* Set accessible parent and index in parent.
*/
void BindToParent(nsAccessible* aParent, PRUint32 aIndexInParent);
void UnbindFromParent() { mParent = nsnull; mIndexInParent = -1; }
/**
* Return sibling accessible at the given offset.
*/
virtual nsAccessible* GetSiblingAtOffset(PRInt32 aOffset,
nsresult *aError = nsnull);
//////////////////////////////////////////////////////////////////////////////
// Miscellaneous helpers
virtual nsIFrame* GetBoundsFrame();
virtual void GetBoundsRect(nsRect& aRect, nsIFrame** aRelativeFrame);
PRBool IsVisible(PRBool *aIsOffscreen);
//////////////////////////////////////////////////////////////////////////////
// Name helpers
/**
* Compute the name of HTML node.
*/
nsresult GetHTMLName(nsAString& aName);
/**
* Compute the name for XUL node.
*/
nsresult GetXULName(nsAString& aName);
// helper method to verify frames
static nsresult GetFullKeyName(const nsAString& aModifierName, const nsAString& aKeyName, nsAString& aStringOut);
static nsresult GetTranslatedString(const nsAString& aKey, nsAString& aStringOut);
/**
* Return an accessible for the given DOM node, or if that node isn't
* accessible, return the accessible for the next DOM node which has one
* (based on forward depth first search).
*
* @param aStartNode [in] the DOM node to start from
* @return the resulting accessible
*/
nsAccessible *GetFirstAvailableAccessible(nsINode *aStartNode) const;
// Hyperlink helpers
virtual nsresult GetLinkOffset(PRInt32* aStartOffset, PRInt32* aEndOffset);
//////////////////////////////////////////////////////////////////////////////
// Action helpers
/**
* Prepares click action that will be invoked in timeout.
*
* @note DoCommand() prepares an action in timeout because when action
* command opens a modal dialog/window, it won't return until the
* dialog/window is closed. If executing action command directly in
* nsIAccessible::DoAction() method, it will block AT tools (e.g. GOK) that
* invoke action of mozilla accessibles direclty (see bug 277888 for details).
*
* @param aContent [in, optional] element to click
* @param aActionIndex [in, optional] index of accessible action
*/
void DoCommand(nsIContent *aContent = nsnull, PRUint32 aActionIndex = 0);
/**
* Dispatch click event.
*/
virtual void DispatchClickEvent(nsIContent *aContent, PRUint32 aActionIndex);
NS_DECL_RUNNABLEMETHOD_ARG2(nsAccessible, DispatchClickEvent,
nsCOMPtr<nsIContent>, PRUint32)
//////////////////////////////////////////////////////////////////////////////
// Helpers
// Check the visibility across both parent content and chrome
PRBool CheckVisibilityInParentChain(nsIDocument* aDocument, nsIView* aView);
/**
* Get the container node for an atomic region, defined by aria-atomic="true"
* @return the container node
*/
nsIDOMNode* GetAtomicRegion();
/**
* Get numeric value of the given ARIA attribute.
*
* @param aAriaProperty - the ARIA property we're using
* @param aValue - value of the attribute
*
* @return - NS_OK_NO_ARIA_VALUE if there is no setted ARIA attribute
*/
nsresult GetAttrValue(nsIAtom *aAriaProperty, double *aValue);
/**
* Return the action rule based on ARIA enum constants EActionRule
* (see nsARIAMap.h). Used by GetNumActions() and GetActionName().
*
* @param aStates [in] states of the accessible
*/
PRUint32 GetActionRule(PRUint32 aStates);
/**
* Fires platform accessible event. It's notification method only. It does
* change nothing on Gecko side. Don't use it until you're sure what you do
* (see example in XUL tree accessible), use nsEventShell::FireEvent()
* instead. MUST be overridden in wrap classes.
*
* @param aEvent the accessible event to fire.
*/
virtual nsresult FirePlatformEvent(nsAccEvent *aEvent) = 0;
// Data Members
nsRefPtr<nsAccessible> mParent;
nsTArray<nsRefPtr<nsAccessible> > mChildren;
PRBool mAreChildrenInitialized;
PRInt32 mIndexInParent;
nsRoleMapEntry *mRoleMapEntry; // Non-null indicates author-supplied role; possibly state & value as well
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsAccessible,
NS_ACCESSIBLE_IMPL_IID)
#endif