gecko/accessible/src/msaa/nsHTMLWin32ObjectAccessible.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _nsHTMLWin32ObjectAccessible_H_
#define _nsHTMLWin32ObjectAccessible_H_
#include "nsBaseWidgetAccessible.h"
struct IAccessible;
class nsHTMLWin32ObjectOwnerAccessible : public nsAccessibleWrap
{
public:
// This will own the nsHTMLWin32ObjectAccessible. We create this where the
// <object> or <embed> exists in the tree, so that get_accNextSibling() etc.
// will still point to Gecko accessible sibling content. This is necessary
// because the native plugin accessible doesn't know where it exists in the
// Mozilla tree, and returns null for previous and next sibling. This would
// have the effect of cutting off all content after the plugin.
nsHTMLWin32ObjectOwnerAccessible(nsIContent* aContent,
DocAccessible* aDoc, void* aHwnd);
virtual ~nsHTMLWin32ObjectOwnerAccessible() {}
// nsAccessNode
virtual void Shutdown();
// nsAccessible
virtual mozilla::a11y::role NativeRole();
virtual PRUint64 NativeState();
protected:
// nsAccessible
virtual void CacheChildren();
void* mHwnd;
nsRefPtr<nsAccessible> mNativeAccessible;
};
/**
* This class is used only internally, we never! send out an IAccessible linked
* back to this object. This class is used to represent a plugin object when
* referenced as a child or sibling of another nsAccessible node. We need only
* a limited portion of the nsIAccessible interface implemented here. The
* in depth accessible information will be returned by the actual IAccessible
* object returned by us in Accessible::NewAccessible() that gets the IAccessible
* from the windows system from the window handle.
*/
class nsHTMLWin32ObjectAccessible : public nsLeafAccessible
{
public:
nsHTMLWin32ObjectAccessible(void *aHwnd);
virtual ~nsHTMLWin32ObjectAccessible() {}
NS_DECL_ISUPPORTS_INHERITED
NS_IMETHOD GetNativeInterface(void** aNativeAccessible) MOZ_OVERRIDE;
protected:
void* mHwnd;
};
#endif