gecko/image/src/VectorImage.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "VectorImage.h"
#include "gfx2DGlue.h"
#include "gfxContext.h"
#include "gfxDrawable.h"
#include "gfxPlatform.h"
#include "gfxUtils.h"
#include "imgDecoderObserver.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/dom/SVGSVGElement.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/RefPtr.h"
#include "nsIDOMEvent.h"
#include "nsIPresShell.h"
#include "nsIStreamListener.h"
#include "nsMimeTypes.h"
#include "nsPresContext.h"
#include "nsRect.h"
#include "nsString.h"
#include "nsStubDocumentObserver.h"
#include "nsSVGEffects.h" // for nsSVGRenderingObserver
#include "nsWindowMemoryReporter.h"
#include "ImageRegion.h"
#include "Orientation.h"
#include "SVGDocumentWrapper.h"
#include "nsIDOMEventListener.h"
#include "SurfaceCache.h"
// undef the GetCurrentTime macro defined in WinBase.h from the MS Platform SDK
#undef GetCurrentTime
namespace mozilla {
using namespace dom;
using namespace gfx;
using namespace layers;
namespace image {
// Helper-class: SVGRootRenderingObserver
class SVGRootRenderingObserver MOZ_FINAL : public nsSVGRenderingObserver {
public:
SVGRootRenderingObserver(SVGDocumentWrapper* aDocWrapper,
VectorImage* aVectorImage)
: nsSVGRenderingObserver()
, mDocWrapper(aDocWrapper)
, mVectorImage(aVectorImage)
, mHonoringInvalidations(true)
{
MOZ_ASSERT(mDocWrapper, "Need a non-null SVG document wrapper");
MOZ_ASSERT(mVectorImage, "Need a non-null VectorImage");
StartListening();
Element* elem = GetTarget();
MOZ_ASSERT(elem, "no root SVG node for us to observe");
nsSVGEffects::AddRenderingObserver(elem, this);
mInObserverList = true;
}
virtual ~SVGRootRenderingObserver()
{
StopListening();
}
void ResumeHonoringInvalidations()
{
mHonoringInvalidations = true;
}
protected:
virtual Element* GetTarget() MOZ_OVERRIDE
{
return mDocWrapper->GetRootSVGElem();
}
virtual void DoUpdate() MOZ_OVERRIDE
{
Element* elem = GetTarget();
MOZ_ASSERT(elem, "missing root SVG node");
if (mHonoringInvalidations && !mDocWrapper->ShouldIgnoreInvalidation()) {
nsIFrame* frame = elem->GetPrimaryFrame();
if (!frame || frame->PresContext()->PresShell()->IsDestroying()) {
// We're being destroyed. Bail out.
return;
}
// Ignore further invalidations until we draw.
mHonoringInvalidations = false;
mVectorImage->InvalidateObserversOnNextRefreshDriverTick();
}
// Our caller might've removed us from rendering-observer list.
// Add ourselves back!
if (!mInObserverList) {
nsSVGEffects::AddRenderingObserver(elem, this);
mInObserverList = true;
}
}
// Private data
const nsRefPtr<SVGDocumentWrapper> mDocWrapper;
VectorImage* const mVectorImage; // Raw pointer because it owns me.
bool mHonoringInvalidations;
};
class SVGParseCompleteListener MOZ_FINAL : public nsStubDocumentObserver {
public:
NS_DECL_ISUPPORTS
SVGParseCompleteListener(nsIDocument* aDocument,
VectorImage* aImage)
: mDocument(aDocument)
, mImage(aImage)
{
MOZ_ASSERT(mDocument, "Need an SVG document");
MOZ_ASSERT(mImage, "Need an image");
mDocument->AddObserver(this);
}
private:
~SVGParseCompleteListener()
{
if (mDocument) {
// The document must have been destroyed before we got our event.
// Otherwise this can't happen, since documents hold strong references to
// their observers.
Cancel();
}
}
public:
void EndLoad(nsIDocument* aDocument) MOZ_OVERRIDE
{
MOZ_ASSERT(aDocument == mDocument, "Got EndLoad for wrong document?");
// OnSVGDocumentParsed will release our owner's reference to us, so ensure
// we stick around long enough to complete our work.
nsRefPtr<SVGParseCompleteListener> kungFuDeathGroup(this);
mImage->OnSVGDocumentParsed();
}
void Cancel()
{
MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
if (mDocument) {
mDocument->RemoveObserver(this);
mDocument = nullptr;
}
}
private:
nsCOMPtr<nsIDocument> mDocument;
VectorImage* const mImage; // Raw pointer to owner.
};
NS_IMPL_ISUPPORTS(SVGParseCompleteListener, nsIDocumentObserver)
class SVGLoadEventListener MOZ_FINAL : public nsIDOMEventListener {
public:
NS_DECL_ISUPPORTS
SVGLoadEventListener(nsIDocument* aDocument,
VectorImage* aImage)
: mDocument(aDocument)
, mImage(aImage)
{
MOZ_ASSERT(mDocument, "Need an SVG document");
MOZ_ASSERT(mImage, "Need an image");
mDocument->AddEventListener(NS_LITERAL_STRING("MozSVGAsImageDocumentLoad"), this, true, false);
mDocument->AddEventListener(NS_LITERAL_STRING("SVGAbort"), this, true, false);
mDocument->AddEventListener(NS_LITERAL_STRING("SVGError"), this, true, false);
}
private:
~SVGLoadEventListener()
{
if (mDocument) {
// The document must have been destroyed before we got our event.
// Otherwise this can't happen, since documents hold strong references to
// their observers.
Cancel();
}
}
public:
NS_IMETHOD HandleEvent(nsIDOMEvent* aEvent) MOZ_OVERRIDE
{
MOZ_ASSERT(mDocument, "Need an SVG document. Received multiple events?");
// OnSVGDocumentLoaded/OnSVGDocumentError will release our owner's reference
// to us, so ensure we stick around long enough to complete our work.
nsRefPtr<SVGLoadEventListener> kungFuDeathGroup(this);
nsAutoString eventType;
aEvent->GetType(eventType);
MOZ_ASSERT(eventType.EqualsLiteral("MozSVGAsImageDocumentLoad") ||
eventType.EqualsLiteral("SVGAbort") ||
eventType.EqualsLiteral("SVGError"),
"Received unexpected event");
if (eventType.EqualsLiteral("MozSVGAsImageDocumentLoad")) {
mImage->OnSVGDocumentLoaded();
} else {
mImage->OnSVGDocumentError();
}
return NS_OK;
}
void Cancel()
{
MOZ_ASSERT(mDocument, "Duplicate call to Cancel");
if (mDocument) {
mDocument->RemoveEventListener(NS_LITERAL_STRING("MozSVGAsImageDocumentLoad"), this, true);
mDocument->RemoveEventListener(NS_LITERAL_STRING("SVGAbort"), this, true);
mDocument->RemoveEventListener(NS_LITERAL_STRING("SVGError"), this, true);
mDocument = nullptr;
}
}
private:
nsCOMPtr<nsIDocument> mDocument;
VectorImage* const mImage; // Raw pointer to owner.
};
NS_IMPL_ISUPPORTS(SVGLoadEventListener, nsIDOMEventListener)
// Helper-class: SVGDrawingCallback
class SVGDrawingCallback : public gfxDrawingCallback {
public:
SVGDrawingCallback(SVGDocumentWrapper* aSVGDocumentWrapper,
const nsIntRect& aViewport,
const IntSize& aSize,
uint32_t aImageFlags)
: mSVGDocumentWrapper(aSVGDocumentWrapper)
, mViewport(aViewport)
, mSize(aSize)
, mImageFlags(aImageFlags)
{}
virtual bool operator()(gfxContext* aContext,
const gfxRect& aFillRect,
const GraphicsFilter& aFilter,
const gfxMatrix& aTransform);
private:
nsRefPtr<SVGDocumentWrapper> mSVGDocumentWrapper;
const nsIntRect mViewport;
const IntSize mSize;
uint32_t mImageFlags;
};
// Based loosely on nsSVGIntegrationUtils' PaintFrameCallback::operator()
bool
SVGDrawingCallback::operator()(gfxContext* aContext,
const gfxRect& aFillRect,
const GraphicsFilter& aFilter,
const gfxMatrix& aTransform)
{
MOZ_ASSERT(mSVGDocumentWrapper, "need an SVGDocumentWrapper");
// Get (& sanity-check) the helper-doc's presShell
nsCOMPtr<nsIPresShell> presShell;
if (NS_FAILED(mSVGDocumentWrapper->GetPresShell(getter_AddRefs(presShell)))) {
NS_WARNING("Unable to draw -- presShell lookup failed");
return false;
}
MOZ_ASSERT(presShell, "GetPresShell succeeded but returned null");
gfxContextAutoSaveRestore contextRestorer(aContext);
// Clip to aFillRect so that we don't paint outside.
aContext->NewPath();
aContext->Rectangle(aFillRect);
aContext->Clip();
gfxMatrix matrix = aTransform;
if (!matrix.Invert()) {
return false;
}
aContext->SetMatrix(
aContext->CurrentMatrix().PreMultiply(matrix).
Scale(double(mSize.width) / mViewport.width,
double(mSize.height) / mViewport.height));
nsPresContext* presContext = presShell->GetPresContext();
MOZ_ASSERT(presContext, "pres shell w/out pres context");
nsRect svgRect(presContext->DevPixelsToAppUnits(mViewport.x),
presContext->DevPixelsToAppUnits(mViewport.y),
presContext->DevPixelsToAppUnits(mViewport.width),
presContext->DevPixelsToAppUnits(mViewport.height));
uint32_t renderDocFlags = nsIPresShell::RENDER_IGNORE_VIEWPORT_SCROLLING;
if (!(mImageFlags & imgIContainer::FLAG_SYNC_DECODE)) {
renderDocFlags |= nsIPresShell::RENDER_ASYNC_DECODE_IMAGES;
}
presShell->RenderDocument(svgRect, renderDocFlags,
NS_RGBA(0, 0, 0, 0), // transparent
aContext);
return true;
}
// Implement VectorImage's nsISupports-inherited methods
NS_IMPL_ISUPPORTS(VectorImage,
imgIContainer,
nsIStreamListener,
nsIRequestObserver)
//------------------------------------------------------------------------------
// Constructor / Destructor
VectorImage::VectorImage(imgStatusTracker* aStatusTracker,
ImageURL* aURI /* = nullptr */) :
ImageResource(aURI), // invoke superclass's constructor
mIsInitialized(false),
mIsFullyLoaded(false),
mIsDrawing(false),
mHaveAnimations(false),
mHasPendingInvalidation(false)
{
mStatusTrackerInit = new imgStatusTrackerInit(this, aStatusTracker);
}
VectorImage::~VectorImage()
{
CancelAllListeners();
SurfaceCache::Discard(this);
}
//------------------------------------------------------------------------------
// Methods inherited from Image.h
nsresult
VectorImage::Init(const char* aMimeType,
uint32_t aFlags)
{
// We don't support re-initialization
if (mIsInitialized)
return NS_ERROR_ILLEGAL_VALUE;
MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations && !mError,
"Flags unexpectedly set before initialization");
MOZ_ASSERT(!strcmp(aMimeType, IMAGE_SVG_XML), "Unexpected mimetype");
mIsInitialized = true;
return NS_OK;
}
nsIntRect
VectorImage::FrameRect(uint32_t aWhichFrame)
{
return nsIntRect::GetMaxSizedIntRect();
}
size_t
VectorImage::HeapSizeOfSourceWithComputedFallback(MallocSizeOf aMallocSizeOf) const
{
// We're not storing the source data -- we just feed that directly to
// our helper SVG document as we receive it, for it to parse.
// So 0 is an appropriate return value here.
// If implementing this, we'll need to restructure our callers to make sure
// any amount we return is attributed to the vector images measure (i.e.
// "explicit/images/{content,chrome}/vector/{used,unused}/...")
return 0;
}
size_t
VectorImage::HeapSizeOfDecodedWithComputedFallback(MallocSizeOf aMallocSizeOf) const
{
// If implementing this, we'll need to restructure our callers to make sure
// any amount we return is attributed to the vector images measure (i.e.
// "explicit/images/{content,chrome}/vector/{used,unused}/...")
return 0;
}
size_t
VectorImage::NonHeapSizeOfDecoded() const
{
// If implementing this, we'll need to restructure our callers to make sure
// any amount we return is attributed to the vector images measure (i.e.
// "explicit/images/{content,chrome}/vector/{used,unused}/...")
return 0;
}
size_t
VectorImage::OutOfProcessSizeOfDecoded() const
{
// If implementing this, we'll need to restructure our callers to make sure
// any amount we return is attributed to the vector images measure (i.e.
// "explicit/images/{content,chrome}/vector/{used,unused}/...")
return 0;
}
MOZ_DEFINE_MALLOC_SIZE_OF(WindowsMallocSizeOf);
size_t
VectorImage::HeapSizeOfVectorImageDocument(nsACString* aDocURL) const
{
nsIDocument* doc = mSVGDocumentWrapper->GetDocument();
if (!doc) {
if (aDocURL) {
mURI->GetSpec(*aDocURL);
}
return 0; // No document, so no memory used for the document
}
if (aDocURL) {
doc->GetDocumentURI()->GetSpec(*aDocURL);
}
nsWindowSizes windowSizes(WindowsMallocSizeOf);
doc->DocAddSizeOfIncludingThis(&windowSizes);
return windowSizes.getTotalSize();
}
nsresult
VectorImage::OnImageDataComplete(nsIRequest* aRequest,
nsISupports* aContext,
nsresult aStatus,
bool aLastPart)
{
// Call our internal OnStopRequest method, which only talks to our embedded
// SVG document. This won't have any effect on our imgStatusTracker.
nsresult finalStatus = OnStopRequest(aRequest, aContext, aStatus);
// Give precedence to Necko failure codes.
if (NS_FAILED(aStatus))
finalStatus = aStatus;
// Actually fire OnStopRequest.
if (mStatusTracker) {
// XXX(seth): Is this seriously the least insane way to do this?
nsRefPtr<imgStatusTracker> clone = mStatusTracker->CloneForRecording();
imgDecoderObserver* observer = clone->GetDecoderObserver();
observer->OnStopRequest(aLastPart, finalStatus);
ImageStatusDiff diff = mStatusTracker->Difference(clone);
mStatusTracker->ApplyDifference(diff);
mStatusTracker->SyncNotifyDifference(diff);
}
return finalStatus;
}
nsresult
VectorImage::OnImageDataAvailable(nsIRequest* aRequest,
nsISupports* aContext,
nsIInputStream* aInStr,
uint64_t aSourceOffset,
uint32_t aCount)
{
return OnDataAvailable(aRequest, aContext, aInStr, aSourceOffset, aCount);
}
nsresult
VectorImage::OnNewSourceData()
{
return NS_OK;
}
nsresult
VectorImage::StartAnimation()
{
if (mError)
return NS_ERROR_FAILURE;
MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
mSVGDocumentWrapper->StartAnimation();
return NS_OK;
}
nsresult
VectorImage::StopAnimation()
{
nsresult rv = NS_OK;
if (mError) {
rv = NS_ERROR_FAILURE;
} else {
MOZ_ASSERT(mIsFullyLoaded && mHaveAnimations,
"Should not have been animating!");
mSVGDocumentWrapper->StopAnimation();
}
mAnimating = false;
return rv;
}
bool
VectorImage::ShouldAnimate()
{
return ImageResource::ShouldAnimate() && mIsFullyLoaded && mHaveAnimations;
}
NS_IMETHODIMP_(void)
VectorImage::SetAnimationStartTime(const TimeStamp& aTime)
{
// We don't care about animation start time.
}
//------------------------------------------------------------------------------
// imgIContainer methods
//******************************************************************************
/* readonly attribute int32_t width; */
NS_IMETHODIMP
VectorImage::GetWidth(int32_t* aWidth)
{
if (mError || !mIsFullyLoaded) {
*aWidth = 0;
return NS_ERROR_FAILURE;
}
if (!mSVGDocumentWrapper->GetWidthOrHeight(SVGDocumentWrapper::eWidth,
*aWidth)) {
*aWidth = 0;
return NS_ERROR_FAILURE;
}
return NS_OK;
}
//******************************************************************************
/* [notxpcom] void requestRefresh ([const] in TimeStamp aTime); */
NS_IMETHODIMP_(void)
VectorImage::RequestRefresh(const TimeStamp& aTime)
{
if (HadRecentRefresh(aTime)) {
return;
}
// TODO: Implement for b666446.
EvaluateAnimation();
if (mHasPendingInvalidation) {
SendInvalidationNotifications();
mHasPendingInvalidation = false;
}
}
void
VectorImage::SendInvalidationNotifications()
{
// Animated images don't send out invalidation notifications as soon as
// they're generated. Instead, InvalidateObserversOnNextRefreshDriverTick
// records that there are pending invalidations and then returns immediately.
// The notifications are actually sent from RequestRefresh(). We send these
// notifications there to ensure that there is actually a document observing
// us. Otherwise, the notifications are just wasted effort.
//
// Non-animated images call this method directly from
// InvalidateObserversOnNextRefreshDriverTick, because RequestRefresh is never
// called for them. Ordinarily this isn't needed, since we send out
// invalidation notifications in OnSVGDocumentLoaded, but in rare cases the
// SVG document may not be 100% ready to render at that time. In those cases
// we would miss the subsequent invalidations if we didn't send out the
// notifications directly in |InvalidateObservers...|.
if (mStatusTracker) {
SurfaceCache::Discard(this);
mStatusTracker->FrameChanged(&nsIntRect::GetMaxSizedIntRect());
mStatusTracker->OnStopFrame();
}
}
NS_IMETHODIMP_(nsIntRect)
VectorImage::GetImageSpaceInvalidationRect(const nsIntRect& aRect)
{
return aRect;
}
//******************************************************************************
/* readonly attribute int32_t height; */
NS_IMETHODIMP
VectorImage::GetHeight(int32_t* aHeight)
{
if (mError || !mIsFullyLoaded) {
*aHeight = 0;
return NS_ERROR_FAILURE;
}
if (!mSVGDocumentWrapper->GetWidthOrHeight(SVGDocumentWrapper::eHeight,
*aHeight)) {
*aHeight = 0;
return NS_ERROR_FAILURE;
}
return NS_OK;
}
//******************************************************************************
/* [noscript] readonly attribute nsSize intrinsicSize; */
NS_IMETHODIMP
VectorImage::GetIntrinsicSize(nsSize* aSize)
{
if (mError || !mIsFullyLoaded)
return NS_ERROR_FAILURE;
nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
if (!rootFrame)
return NS_ERROR_FAILURE;
*aSize = nsSize(-1, -1);
IntrinsicSize rfSize = rootFrame->GetIntrinsicSize();
if (rfSize.width.GetUnit() == eStyleUnit_Coord)
aSize->width = rfSize.width.GetCoordValue();
if (rfSize.height.GetUnit() == eStyleUnit_Coord)
aSize->height = rfSize.height.GetCoordValue();
return NS_OK;
}
//******************************************************************************
/* [noscript] readonly attribute nsSize intrinsicRatio; */
NS_IMETHODIMP
VectorImage::GetIntrinsicRatio(nsSize* aRatio)
{
if (mError || !mIsFullyLoaded)
return NS_ERROR_FAILURE;
nsIFrame* rootFrame = mSVGDocumentWrapper->GetRootLayoutFrame();
if (!rootFrame)
return NS_ERROR_FAILURE;
*aRatio = rootFrame->GetIntrinsicRatio();
return NS_OK;
}
NS_IMETHODIMP_(Orientation)
VectorImage::GetOrientation()
{
return Orientation();
}
//******************************************************************************
/* readonly attribute unsigned short type; */
NS_IMETHODIMP
VectorImage::GetType(uint16_t* aType)
{
NS_ENSURE_ARG_POINTER(aType);
*aType = GetType();
return NS_OK;
}
//******************************************************************************
/* [noscript, notxpcom] uint16_t GetType(); */
NS_IMETHODIMP_(uint16_t)
VectorImage::GetType()
{
return imgIContainer::TYPE_VECTOR;
}
//******************************************************************************
/* readonly attribute boolean animated; */
NS_IMETHODIMP
VectorImage::GetAnimated(bool* aAnimated)
{
if (mError || !mIsFullyLoaded)
return NS_ERROR_FAILURE;
*aAnimated = mSVGDocumentWrapper->IsAnimated();
return NS_OK;
}
//******************************************************************************
/* [notxpcom] int32_t getFirstFrameDelay (); */
int32_t
VectorImage::GetFirstFrameDelay()
{
if (mError)
return -1;
if (!mSVGDocumentWrapper->IsAnimated())
return -1;
// We don't really have a frame delay, so just pretend that we constantly
// need updates.
return 0;
}
//******************************************************************************
/* [notxpcom] boolean frameIsOpaque(in uint32_t aWhichFrame); */
NS_IMETHODIMP_(bool)
VectorImage::FrameIsOpaque(uint32_t aWhichFrame)
{
if (aWhichFrame > FRAME_MAX_VALUE)
NS_WARNING("aWhichFrame outside valid range!");
return false; // In general, SVG content is not opaque.
}
//******************************************************************************
/* [noscript] SourceSurface getFrame(in uint32_t aWhichFrame,
* in uint32_t aFlags; */
NS_IMETHODIMP_(TemporaryRef<SourceSurface>)
VectorImage::GetFrame(uint32_t aWhichFrame,
uint32_t aFlags)
{
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
if (aWhichFrame > FRAME_MAX_VALUE)
return nullptr;
if (mError)
return nullptr;
// Look up height & width
// ----------------------
nsIntSize imageIntSize;
if (!mSVGDocumentWrapper->GetWidthOrHeight(SVGDocumentWrapper::eWidth,
imageIntSize.width) ||
!mSVGDocumentWrapper->GetWidthOrHeight(SVGDocumentWrapper::eHeight,
imageIntSize.height)) {
// We'll get here if our SVG doc has a percent-valued width or height.
return nullptr;
}
// Make our surface the size of what will ultimately be drawn to it.
// (either the full image size, or the restricted region)
RefPtr<DrawTarget> dt = gfxPlatform::GetPlatform()->
CreateOffscreenContentDrawTarget(IntSize(imageIntSize.width,
imageIntSize.height),
SurfaceFormat::B8G8R8A8);
if (!dt) {
NS_ERROR("Could not create a DrawTarget");
return nullptr;
}
nsRefPtr<gfxContext> context = new gfxContext(dt);
nsresult rv = Draw(context, imageIntSize,
ImageRegion::Create(imageIntSize),
aWhichFrame, GraphicsFilter::FILTER_NEAREST,
Nothing(), aFlags);
NS_ENSURE_SUCCESS(rv, nullptr);
return dt->Snapshot();
}
//******************************************************************************
/* [noscript] ImageContainer getImageContainer(); */
NS_IMETHODIMP
VectorImage::GetImageContainer(LayerManager* aManager,
layers::ImageContainer** _retval)
{
*_retval = nullptr;
return NS_OK;
}
struct SVGDrawingParameters
{
SVGDrawingParameters(gfxContext* aContext,
const nsIntSize& aSize,
const ImageRegion& aRegion,
GraphicsFilter aFilter,
const Maybe<SVGImageContext>& aSVGContext,
float aAnimationTime,
uint32_t aFlags)
: context(aContext)
, size(aSize.width, aSize.height)
, imageRect(0, 0, aSize.width, aSize.height)
, region(aRegion)
, filter(aFilter)
, svgContext(aSVGContext)
, viewportSize(aSVGContext ? aSVGContext->GetViewportSize() : aSize)
, animationTime(aAnimationTime)
, flags(aFlags)
, opacity(aSVGContext ? aSVGContext->GetGlobalOpacity() : 1.0)
{ }
gfxContext* context;
IntSize size;
IntRect imageRect;
ImageRegion region;
GraphicsFilter filter;
const Maybe<SVGImageContext>& svgContext;
nsIntSize viewportSize;
float animationTime;
uint32_t flags;
gfxFloat opacity;
};
//******************************************************************************
/* [noscript] void draw(in gfxContext aContext,
* in gfxGraphicsFilter aFilter,
* [const] in gfxMatrix aUserSpaceToImageSpace,
* [const] in gfxRect aFill,
* [const] in nsIntRect aSubimage,
* [const] in nsIntSize aViewportSize,
* [const] in SVGImageContext aSVGContext,
* in uint32_t aWhichFrame,
* in uint32_t aFlags); */
NS_IMETHODIMP
VectorImage::Draw(gfxContext* aContext,
const nsIntSize& aSize,
const ImageRegion& aRegion,
uint32_t aWhichFrame,
GraphicsFilter aFilter,
const Maybe<SVGImageContext>& aSVGContext,
uint32_t aFlags)
{
if (aWhichFrame > FRAME_MAX_VALUE)
return NS_ERROR_INVALID_ARG;
NS_ENSURE_ARG_POINTER(aContext);
if (mError || !mIsFullyLoaded)
return NS_ERROR_FAILURE;
if (mIsDrawing) {
NS_WARNING("Refusing to make re-entrant call to VectorImage::Draw");
return NS_ERROR_FAILURE;
}
if (mAnimationConsumers == 0 && mStatusTracker) {
mStatusTracker->OnUnlockedDraw();
}
AutoRestore<bool> autoRestoreIsDrawing(mIsDrawing);
mIsDrawing = true;
float animTime = (aWhichFrame == FRAME_FIRST) ? 0.0f
: mSVGDocumentWrapper->GetCurrentTime();
AutoSVGRenderingState autoSVGState(aSVGContext, animTime,
mSVGDocumentWrapper->GetRootSVGElem());
// Pack up the drawing parameters.
SVGDrawingParameters params(aContext, aSize, aRegion, aFilter,
aSVGContext, animTime, aFlags);
if (aFlags & FLAG_BYPASS_SURFACE_CACHE) {
CreateDrawableAndShow(params);
return NS_OK;
}
nsRefPtr<gfxDrawable> drawable =
SurfaceCache::Lookup(ImageKey(this),
SurfaceKey(params.size, aSVGContext,
animTime, aFlags));
// Draw.
if (drawable) {
Show(drawable, params);
} else {
CreateDrawableAndShow(params);
}
return NS_OK;
}
void
VectorImage::CreateDrawableAndShow(const SVGDrawingParameters& aParams)
{
mSVGDocumentWrapper->UpdateViewportBounds(aParams.viewportSize);
mSVGDocumentWrapper->FlushImageTransformInvalidation();
nsRefPtr<gfxDrawingCallback> cb =
new SVGDrawingCallback(mSVGDocumentWrapper,
nsIntRect(nsIntPoint(0, 0), aParams.viewportSize),
aParams.size,
aParams.flags);
nsRefPtr<gfxDrawable> svgDrawable =
new gfxCallbackDrawable(cb, ThebesIntSize(aParams.size));
bool bypassCache = bool(aParams.flags & FLAG_BYPASS_SURFACE_CACHE) ||
// Refuse to cache animated images:
// XXX(seth): We may remove this restriction in bug 922893.
mHaveAnimations ||
// The image is too big to fit in the cache:
!SurfaceCache::CanHold(aParams.size);
if (bypassCache)
return Show(svgDrawable, aParams);
// Try to create an offscreen surface.
RefPtr<gfx::DrawTarget> target =
gfxPlatform::GetPlatform()->
CreateOffscreenContentDrawTarget(aParams.size,
gfx::SurfaceFormat::B8G8R8A8);
// If we couldn't create the draw target, it was probably because it would end
// up way too big. Generally it also wouldn't fit in the cache, but the prefs
// could be set such that the cache isn't the limiting factor.
if (!target)
return Show(svgDrawable, aParams);
nsRefPtr<gfxContext> ctx = new gfxContext(target);
// Actually draw. (We use FILTER_NEAREST since we never scale here.)
nsIntRect imageRect(ThebesIntRect(aParams.imageRect));
gfxUtils::DrawPixelSnapped(ctx, svgDrawable,
ThebesIntSize(aParams.size),
ImageRegion::Create(imageRect),
SurfaceFormat::B8G8R8A8,
GraphicsFilter::FILTER_NEAREST, aParams.flags);
RefPtr<SourceSurface> surface = target->Snapshot();
// Attempt to cache the resulting surface.
SurfaceCache::Insert(surface, ImageKey(this),
SurfaceKey(aParams.size, aParams.svgContext,
aParams.animationTime, aParams.flags));
// Draw. Note that if SurfaceCache::Insert failed for whatever reason,
// then |target| is all that is keeping the pixel data alive, so we have
// to draw before returning from this function.
nsRefPtr<gfxDrawable> drawable =
new gfxSurfaceDrawable(surface, ThebesIntSize(aParams.size));
Show(drawable, aParams);
}
void
VectorImage::Show(gfxDrawable* aDrawable, const SVGDrawingParameters& aParams)
{
MOZ_ASSERT(aDrawable, "Should have a gfxDrawable by now");
gfxUtils::DrawPixelSnapped(aParams.context, aDrawable,
ThebesIntSize(aParams.size),
aParams.region,
SurfaceFormat::B8G8R8A8,
aParams.filter, aParams.flags, aParams.opacity);
MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
mRenderingObserver->ResumeHonoringInvalidations();
}
//******************************************************************************
/* void requestDecode() */
NS_IMETHODIMP
VectorImage::RequestDecode()
{
// Nothing to do for SVG images
return NS_OK;
}
NS_IMETHODIMP
VectorImage::StartDecoding()
{
// Nothing to do for SVG images
return NS_OK;
}
bool
VectorImage::IsDecoded()
{
return mIsFullyLoaded || mError;
}
//******************************************************************************
/* void lockImage() */
NS_IMETHODIMP
VectorImage::LockImage()
{
// This method is for image-discarding, which only applies to RasterImages.
return NS_OK;
}
//******************************************************************************
/* void unlockImage() */
NS_IMETHODIMP
VectorImage::UnlockImage()
{
// This method is for image-discarding, which only applies to RasterImages.
return NS_OK;
}
//******************************************************************************
/* void requestDiscard() */
NS_IMETHODIMP
VectorImage::RequestDiscard()
{
SurfaceCache::Discard(this);
return NS_OK;
}
//******************************************************************************
/* void resetAnimation (); */
NS_IMETHODIMP
VectorImage::ResetAnimation()
{
if (mError)
return NS_ERROR_FAILURE;
if (!mIsFullyLoaded || !mHaveAnimations) {
return NS_OK; // There are no animations to be reset.
}
mSVGDocumentWrapper->ResetAnimation();
return NS_OK;
}
NS_IMETHODIMP_(float)
VectorImage::GetFrameIndex(uint32_t aWhichFrame)
{
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
return aWhichFrame == FRAME_FIRST
? 0.0f
: mSVGDocumentWrapper->GetCurrentTime();
}
//------------------------------------------------------------------------------
// nsIRequestObserver methods
//******************************************************************************
/* void onStartRequest(in nsIRequest request, in nsISupports ctxt); */
NS_IMETHODIMP
VectorImage::OnStartRequest(nsIRequest* aRequest, nsISupports* aCtxt)
{
MOZ_ASSERT(!mSVGDocumentWrapper,
"Repeated call to OnStartRequest -- can this happen?");
mSVGDocumentWrapper = new SVGDocumentWrapper();
nsresult rv = mSVGDocumentWrapper->OnStartRequest(aRequest, aCtxt);
if (NS_FAILED(rv)) {
mSVGDocumentWrapper = nullptr;
mError = true;
return rv;
}
// Sending StartDecode will block page load until the document's ready. (We
// unblock it by sending StopDecode in OnSVGDocumentLoaded or
// OnSVGDocumentError.)
if (mStatusTracker) {
nsRefPtr<imgStatusTracker> clone = mStatusTracker->CloneForRecording();
imgDecoderObserver* observer = clone->GetDecoderObserver();
observer->OnStartDecode();
ImageStatusDiff diff = mStatusTracker->Difference(clone);
mStatusTracker->ApplyDifference(diff);
mStatusTracker->SyncNotifyDifference(diff);
}
// Create a listener to wait until the SVG document is fully loaded, which
// will signal that this image is ready to render. Certain error conditions
// will prevent us from ever getting this notification, so we also create a
// listener that waits for parsing to complete and cancels the
// SVGLoadEventListener if needed. The listeners are automatically attached
// to the document by their constructors.
nsIDocument* document = mSVGDocumentWrapper->GetDocument();
mLoadEventListener = new SVGLoadEventListener(document, this);
mParseCompleteListener = new SVGParseCompleteListener(document, this);
return NS_OK;
}
//******************************************************************************
/* void onStopRequest(in nsIRequest request, in nsISupports ctxt,
in nsresult status); */
NS_IMETHODIMP
VectorImage::OnStopRequest(nsIRequest* aRequest, nsISupports* aCtxt,
nsresult aStatus)
{
if (mError)
return NS_ERROR_FAILURE;
return mSVGDocumentWrapper->OnStopRequest(aRequest, aCtxt, aStatus);
}
void
VectorImage::OnSVGDocumentParsed()
{
MOZ_ASSERT(mParseCompleteListener, "Should have the parse complete listener");
MOZ_ASSERT(mLoadEventListener, "Should have the load event listener");
if (!mSVGDocumentWrapper->GetRootSVGElem()) {
// This is an invalid SVG document. It may have failed to parse, or it may
// be missing the <svg> root element, or the <svg> root element may not
// declare the correct namespace. In any of these cases, we'll never be
// notified that the SVG finished loading, so we need to treat this as an error.
OnSVGDocumentError();
}
}
void
VectorImage::CancelAllListeners()
{
if (mParseCompleteListener) {
mParseCompleteListener->Cancel();
mParseCompleteListener = nullptr;
}
if (mLoadEventListener) {
mLoadEventListener->Cancel();
mLoadEventListener = nullptr;
}
}
void
VectorImage::OnSVGDocumentLoaded()
{
MOZ_ASSERT(mSVGDocumentWrapper->GetRootSVGElem(),
"Should have parsed successfully");
MOZ_ASSERT(!mIsFullyLoaded && !mHaveAnimations,
"These flags shouldn't get set until OnSVGDocumentLoaded. "
"Duplicate calls to OnSVGDocumentLoaded?");
CancelAllListeners();
// XXX Flushing is wasteful if embedding frame hasn't had initial reflow.
mSVGDocumentWrapper->FlushLayout();
mIsFullyLoaded = true;
mHaveAnimations = mSVGDocumentWrapper->IsAnimated();
// Start listening to our image for rendering updates.
mRenderingObserver = new SVGRootRenderingObserver(mSVGDocumentWrapper, this);
// Tell *our* observers that we're done loading.
if (mStatusTracker) {
nsRefPtr<imgStatusTracker> clone = mStatusTracker->CloneForRecording();
imgDecoderObserver* observer = clone->GetDecoderObserver();
observer->OnStartContainer(); // Signal that width/height are available.
observer->FrameChanged(&nsIntRect::GetMaxSizedIntRect());
observer->OnStopFrame();
observer->OnStopDecode(NS_OK); // Unblock page load.
ImageStatusDiff diff = mStatusTracker->Difference(clone);
mStatusTracker->ApplyDifference(diff);
mStatusTracker->SyncNotifyDifference(diff);
}
EvaluateAnimation();
}
void
VectorImage::OnSVGDocumentError()
{
CancelAllListeners();
// XXXdholbert Need to do something more for the parsing failed case -- right
// now, this just makes us draw the "object" icon, rather than the (jagged)
// "broken image" icon. See bug 594505.
mError = true;
if (mStatusTracker) {
nsRefPtr<imgStatusTracker> clone = mStatusTracker->CloneForRecording();
imgDecoderObserver* observer = clone->GetDecoderObserver();
// Unblock page load.
observer->OnStopDecode(NS_ERROR_FAILURE);
ImageStatusDiff diff = mStatusTracker->Difference(clone);
mStatusTracker->ApplyDifference(diff);
mStatusTracker->SyncNotifyDifference(diff);
}
}
//------------------------------------------------------------------------------
// nsIStreamListener method
//******************************************************************************
/* void onDataAvailable(in nsIRequest request, in nsISupports ctxt,
in nsIInputStream inStr, in unsigned long sourceOffset,
in unsigned long count); */
NS_IMETHODIMP
VectorImage::OnDataAvailable(nsIRequest* aRequest, nsISupports* aCtxt,
nsIInputStream* aInStr, uint64_t aSourceOffset,
uint32_t aCount)
{
if (mError)
return NS_ERROR_FAILURE;
return mSVGDocumentWrapper->OnDataAvailable(aRequest, aCtxt, aInStr,
aSourceOffset, aCount);
}
// --------------------------
// Invalidation helper method
void
VectorImage::InvalidateObserversOnNextRefreshDriverTick()
{
if (mHaveAnimations) {
mHasPendingInvalidation = true;
} else {
SendInvalidationNotifications();
}
}
nsIntSize
VectorImage::OptimalImageSizeForDest(const gfxSize& aDest, uint32_t aWhichFrame, GraphicsFilter aFilter, uint32_t aFlags)
{
MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
"Unexpected destination size");
// We can rescale SVGs freely, so just return the provided destination size.
return nsIntSize(ceil(aDest.width), ceil(aDest.height));
}
already_AddRefed<imgIContainer>
VectorImage::Unwrap()
{
nsCOMPtr<imgIContainer> self(this);
return self.forget();
}
} // namespace image
} // namespace mozilla