Backout 5a0801040b54, 5bedd82346b4, 4d8068fd3271, and bc31e05eddb8 for b2g build breakage. CLOSED TREE.

This commit is contained in:
Kannan Vijayan 2013-10-21 14:39:33 -04:00
parent 3ceaaffe62
commit a11846e8ea
10 changed files with 46 additions and 952 deletions

View File

@ -3,10 +3,8 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_CONTENT_SVGPRESERVEASPECTRATIO_H_
#define MOZILLA_CONTENT_SVGPRESERVEASPECTRATIO_H_
#pragma once
#include "mozilla/HashFunctions.h" // for HashGeneric
#include "mozilla/TypedEnum.h"
#include "nsWrapperCache.h"
@ -100,10 +98,6 @@ public:
return mDefer;
}
uint32_t Hash() const {
return HashGeneric(mAlign, mMeetOrSlice, mDefer);
}
private:
// We can't use enum types here because some compilers fail to pack them.
uint8_t mAlign;
@ -147,5 +141,3 @@ protected:
} //namespace dom
} //namespace mozilla
#endif // MOZILLA_CONTENT_SVGPRESERVEASPECTRATIO_H_

View File

@ -8,7 +8,6 @@ MODULE = 'content'
EXPORTS += [
'SVGAttrValueWrapper.h',
'SVGPreserveAspectRatio.h',
'SVGStringList.h',
'nsSVGClass.h',
'nsSVGElement.h',

View File

@ -9,7 +9,6 @@
#include "ImageFactory.h"
#include "RasterImage.h"
#include "SurfaceCache.h"
#include "imgLoader.h"
#include "imgRequest.h"
@ -85,7 +84,6 @@ imglib_Initialize()
mozilla::image::DiscardTracker::Initialize();
mozilla::image::ImageFactory::Initialize();
mozilla::image::RasterImage::Initialize();
mozilla::image::SurfaceCache::Initialize();
imgLoader::GlobalInit();
return NS_OK;
}
@ -94,7 +92,6 @@ static void
imglib_Shutdown()
{
imgLoader::Shutdown();
mozilla::image::SurfaceCache::Shutdown();
mozilla::image::DiscardTracker::Shutdown();
}

View File

@ -1,559 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* SurfaceCache is a service for caching temporary surfaces in imagelib.
*/
#include "SurfaceCache.h"
#include <algorithm>
#include "mozilla/Attributes.h" // for MOZ_THIS_IN_INITIALIZER_LIST
#include "mozilla/DebugOnly.h"
#include "mozilla/Preferences.h"
#include "mozilla/RefPtr.h"
#include "mozilla/Util.h" // for Maybe
#include "gfxASurface.h"
#include "gfxPattern.h" // Workaround for flaw in bug 921753 part 2.
#include "gfxDrawable.h"
#include "gfxPlatform.h"
#include "nsAutoPtr.h"
#include "nsExpirationTracker.h"
#include "nsHashKeys.h"
#include "nsRefPtrHashtable.h"
#include "nsSize.h"
#include "nsTArray.h"
#include "prsystem.h"
#include "SVGImageContext.h"
using std::max;
using std::min;
using mozilla::gfx::DrawTarget;
/**
* Hashtable key class to use with objects for which Hash() and operator==()
* are defined.
* XXX(seth): This will get moved to xpcom/glue/nsHashKeys.h in a followup bug.
*/
template <typename T>
class nsGenericHashKey : public PLDHashEntryHdr
{
public:
typedef const T& KeyType;
typedef const T* KeyTypePointer;
nsGenericHashKey(KeyTypePointer aKey) : mKey(*aKey) { }
nsGenericHashKey(const nsGenericHashKey<T>& aOther) : mKey(aOther.mKey) { }
KeyType GetKey() const { return mKey; }
bool KeyEquals(KeyTypePointer aKey) const { return *aKey == mKey; }
static KeyTypePointer KeyToPointer(KeyType aKey) { return &aKey; }
static PLDHashNumber HashKey(KeyTypePointer aKey) { return aKey->Hash(); }
enum { ALLOW_MEMMOVE = true };
private:
T mKey;
};
namespace mozilla {
namespace image {
class CachedSurface;
class SurfaceCacheImpl;
///////////////////////////////////////////////////////////////////////////////
// Static Data
///////////////////////////////////////////////////////////////////////////////
// The single surface cache instance.
static SurfaceCacheImpl* sInstance = nullptr;
///////////////////////////////////////////////////////////////////////////////
// SurfaceCache Implementation
///////////////////////////////////////////////////////////////////////////////
/*
* Cost models the cost of storing a surface in the cache. Right now, this is
* simply an estimate of the size of the surface in bytes, but in the future it
* may be worth taking into account the cost of rematerializing the surface as
* well.
*/
typedef size_t Cost;
static Cost ComputeCost(const nsIntSize aSize)
{
return aSize.width * aSize.height * 4; // width * height * 4 bytes (32bpp)
}
/*
* Since we want to be able to make eviction decisions based on cost, we need to
* be able to look up the CachedSurface which has a certain cost as well as the
* cost associated with a certain CachedSurface. To make this possible, in data
* structures we actually store a CostEntry, which contains a weak pointer to
* its associated surface.
*
* To make usage of the weak pointer safe, SurfaceCacheImpl always calls
* StartTracking after a surface is stored in the cache and StopTracking before
* it is removed.
*/
class CostEntry
{
public:
CostEntry(CachedSurface* aSurface, Cost aCost)
: mSurface(aSurface)
, mCost(aCost)
{
MOZ_ASSERT(aSurface, "Must have a surface");
}
CachedSurface* GetSurface() const { return mSurface; }
Cost GetCost() const { return mCost; }
bool operator==(const CostEntry& aOther) const
{
return mSurface == aOther.mSurface &&
mCost == aOther.mCost;
}
bool operator<(const CostEntry& aOther) const
{
return mCost < aOther.mCost ||
(mCost == aOther.mCost && mSurface < aOther.mSurface);
}
private:
CachedSurface* mSurface;
Cost mCost;
};
/*
* A CachedSurface associates a surface with a key that uniquely identifies that
* surface.
*/
class CachedSurface : public RefCounted<CachedSurface>
{
public:
CachedSurface(DrawTarget* aTarget,
const nsIntSize aTargetSize,
const Cost aCost,
const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
: mTarget(aTarget)
, mTargetSize(aTargetSize)
, mCost(aCost)
, mImageKey(aImageKey)
, mSurfaceKey(aSurfaceKey)
{
MOZ_ASSERT(mTarget, "Must have a valid DrawTarget");
MOZ_ASSERT(mImageKey, "Must have a valid image key");
}
already_AddRefed<gfxDrawable> Drawable() const
{
nsRefPtr<gfxASurface> surface =
gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(mTarget);
nsRefPtr<gfxDrawable> drawable = new gfxSurfaceDrawable(surface, mTargetSize);
return drawable.forget();
}
ImageKey GetImageKey() const { return mImageKey; }
SurfaceKey GetSurfaceKey() const { return mSurfaceKey; }
CostEntry GetCostEntry() { return image::CostEntry(this, mCost); }
nsExpirationState* GetExpirationState() { return &mExpirationState; }
private:
nsExpirationState mExpirationState;
nsRefPtr<DrawTarget> mTarget;
const nsIntSize mTargetSize;
const Cost mCost;
const ImageKey mImageKey;
const SurfaceKey mSurfaceKey;
};
/*
* An ImageSurfaceCache is a per-image surface cache. For correctness we must be
* able to remove all surfaces associated with an image when the image is
* destroyed or invalidated. Since this will happen frequently, it makes sense
* to make it cheap by storing the surfaces for each image separately.
*/
class ImageSurfaceCache : public RefCounted<ImageSurfaceCache>
{
public:
typedef nsRefPtrHashtable<nsGenericHashKey<SurfaceKey>, CachedSurface> SurfaceTable;
bool IsEmpty() const { return mSurfaces.Count() == 0; }
void Insert(const SurfaceKey& aKey, CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
mSurfaces.Put(aKey, aSurface);
}
void Remove(CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
MOZ_ASSERT(mSurfaces.GetWeak(aSurface->GetSurfaceKey()),
"Should not be removing a surface we don't have");
mSurfaces.Remove(aSurface->GetSurfaceKey());
}
already_AddRefed<CachedSurface> Lookup(const SurfaceKey& aSurfaceKey)
{
nsRefPtr<CachedSurface> surface;
mSurfaces.Get(aSurfaceKey, getter_AddRefs(surface));
return surface.forget();
}
void ForEach(SurfaceTable::EnumReadFunction aFunction, void* aData)
{
mSurfaces.EnumerateRead(aFunction, aData);
}
private:
SurfaceTable mSurfaces;
};
/*
* SurfaceCacheImpl is responsible for determining which surfaces will be cached
* and managing the surface cache data structures. Rather than interact with
* SurfaceCacheImpl directly, client code interacts with SurfaceCache, which
* maintains high-level invariants and encapsulates the details of the surface
* cache's implementation.
*/
class SurfaceCacheImpl
{
public:
SurfaceCacheImpl(uint32_t aSurfaceCacheExpirationTimeMS,
uint32_t aSurfaceCacheSize)
: mExpirationTracker(MOZ_THIS_IN_INITIALIZER_LIST(),
aSurfaceCacheExpirationTimeMS)
, mReporter(new SurfaceCacheReporter)
, mMemoryPressureObserver(new MemoryPressureObserver)
, mMaxCost(aSurfaceCacheSize)
, mAvailableCost(aSurfaceCacheSize)
{
NS_RegisterMemoryReporter(mReporter);
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os)
os->AddObserver(mMemoryPressureObserver, "memory-pressure", false);
}
~SurfaceCacheImpl()
{
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os)
os->RemoveObserver(mMemoryPressureObserver, "memory-pressure");
NS_UnregisterMemoryReporter(mReporter);
}
void Insert(DrawTarget* aTarget,
nsIntSize aTargetSize,
const Cost aCost,
const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
MOZ_ASSERT(!Lookup(aImageKey, aSurfaceKey).get(),
"Inserting a duplicate drawable into the SurfaceCache");
// If this is bigger than the maximum cache size, refuse to cache it.
if (!CanHold(aCost))
return;
nsRefPtr<CachedSurface> surface =
new CachedSurface(aTarget, aTargetSize, aCost, aImageKey, aSurfaceKey);
// Remove elements in order of cost until we can fit this in the cache.
while (aCost > mAvailableCost) {
MOZ_ASSERT(!mCosts.IsEmpty(), "Removed everything and it still won't fit");
Remove(mCosts.LastElement().GetSurface());
}
// Locate the appropriate per-image cache. If there's not an existing cache
// for this image, create it.
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
if (!cache) {
cache = new ImageSurfaceCache;
mImageCaches.Put(aImageKey, cache);
}
// Insert.
MOZ_ASSERT(aCost <= mAvailableCost, "Inserting despite too large a cost");
cache->Insert(aSurfaceKey, surface);
StartTracking(surface);
}
void Remove(CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
const ImageKey imageKey = aSurface->GetImageKey();
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(imageKey);
MOZ_ASSERT(cache, "Shouldn't try to remove a surface with no image cache");
StopTracking(aSurface);
cache->Remove(aSurface);
// Remove the per-image cache if it's unneeded now.
if (cache->IsEmpty()) {
mImageCaches.Remove(imageKey);
}
}
void StartTracking(CachedSurface* aSurface)
{
CostEntry costEntry = aSurface->GetCostEntry();
MOZ_ASSERT(costEntry.GetCost() <= mAvailableCost,
"Cost too large and the caller didn't catch it");
mAvailableCost -= costEntry.GetCost();
mCosts.InsertElementSorted(costEntry);
mExpirationTracker.AddObject(aSurface);
}
void StopTracking(CachedSurface* aSurface)
{
MOZ_ASSERT(aSurface, "Should have a surface");
CostEntry costEntry = aSurface->GetCostEntry();
mExpirationTracker.RemoveObject(aSurface);
DebugOnly<bool> foundInCosts = mCosts.RemoveElementSorted(costEntry);
mAvailableCost += costEntry.GetCost();
MOZ_ASSERT(foundInCosts, "Lost track of costs for this surface");
MOZ_ASSERT(mAvailableCost <= mMaxCost, "More available cost than we started with");
}
already_AddRefed<gfxDrawable> Lookup(const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
if (!cache)
return nullptr; // No cached surfaces for this image.
nsRefPtr<CachedSurface> surface = cache->Lookup(aSurfaceKey);
if (!surface)
return nullptr; // Lookup in the per-image cache missed.
mExpirationTracker.MarkUsed(surface);
return surface->Drawable();
}
bool CanHold(const Cost aCost) const
{
return aCost <= mMaxCost;
}
void Discard(const ImageKey aImageKey)
{
nsRefPtr<ImageSurfaceCache> cache = GetImageCache(aImageKey);
if (!cache)
return; // No cached surfaces for this image, so nothing to do.
// Discard all of the cached surfaces for this image.
// XXX(seth): This is O(n^2) since for each item in the cache we are
// removing an element from the costs array. Since n is expected to be
// small, performance should be good, but if usage patterns change we should
// change the data structure used for mCosts.
cache->ForEach(DoStopTracking, this);
// The per-image cache isn't needed anymore, so remove it as well.
mImageCaches.Remove(aImageKey);
}
void DiscardAll()
{
// Remove in order of cost because mCosts is an array and the other data
// structures are all hash tables.
while (!mCosts.IsEmpty()) {
Remove(mCosts.LastElement().GetSurface());
}
}
static PLDHashOperator DoStopTracking(const SurfaceKey&,
CachedSurface* aSurface,
void* aCache)
{
static_cast<SurfaceCacheImpl*>(aCache)->StopTracking(aSurface);
return PL_DHASH_NEXT;
}
int64_t SizeOfSurfacesEstimate() const
{
return int64_t(mMaxCost - mAvailableCost);
}
private:
already_AddRefed<ImageSurfaceCache> GetImageCache(const ImageKey aImageKey)
{
nsRefPtr<ImageSurfaceCache> imageCache;
mImageCaches.Get(aImageKey, getter_AddRefs(imageCache));
return imageCache.forget();
}
struct SurfaceTracker : public nsExpirationTracker<CachedSurface, 2>
{
SurfaceTracker(SurfaceCacheImpl* aCache, uint32_t aSurfaceCacheExpirationTimeMS)
: nsExpirationTracker(aSurfaceCacheExpirationTimeMS)
, mCache(aCache)
{ }
protected:
virtual void NotifyExpired(CachedSurface* aSurface) MOZ_OVERRIDE
{
if (mCache) {
mCache->Remove(aSurface);
}
}
private:
SurfaceCacheImpl* const mCache; // Weak pointer to owner.
};
// XXX(seth): This is currently only an estimate and, since we don't know which
// surfaces are in GPU memory and which aren't, it's reported as KIND_OTHER and
// will also show up in heap-unclassified. Bug 923302 will make this nicer.
struct SurfaceCacheReporter : public MemoryUniReporter
{
SurfaceCacheReporter()
: MemoryUniReporter("imagelib-surface-cache",
KIND_OTHER,
UNITS_BYTES,
"Memory used by the imagelib temporary surface cache.")
{ }
protected:
int64_t Amount() MOZ_OVERRIDE
{
return sInstance ? sInstance->SizeOfSurfacesEstimate() : 0;
}
};
struct MemoryPressureObserver : public nsIObserver
{
NS_DECL_ISUPPORTS
virtual ~MemoryPressureObserver() { }
NS_IMETHOD Observe(nsISupports*, const char* aTopic, const PRUnichar*)
{
if (sInstance && strcmp(aTopic, "memory-pressure") == 0) {
sInstance->DiscardAll();
}
return NS_OK;
}
};
nsTArray<CostEntry> mCosts;
nsRefPtrHashtable<nsPtrHashKey<Image>, ImageSurfaceCache> mImageCaches;
SurfaceTracker mExpirationTracker;
nsRefPtr<SurfaceCacheReporter> mReporter;
nsRefPtr<MemoryPressureObserver> mMemoryPressureObserver;
const Cost mMaxCost;
Cost mAvailableCost;
};
NS_IMPL_ISUPPORTS1(SurfaceCacheImpl::MemoryPressureObserver, nsIObserver)
///////////////////////////////////////////////////////////////////////////////
// Public API
///////////////////////////////////////////////////////////////////////////////
/* static */ void
SurfaceCache::Initialize()
{
// Initialize preferences.
MOZ_ASSERT(!sInstance, "Shouldn't initialize more than once");
// Length of time before an unused surface is removed from the cache, in milliseconds.
// The default value gives an expiration time of 1 minute.
uint32_t surfaceCacheExpirationTimeMS =
Preferences::GetUint("image.mem.surfacecache.min_expiration_ms", 60 * 1000);
// Maximum size of the surface cache, in kilobytes.
// The default is 100MB. (But we may override this for e.g. B2G.)
uint32_t surfaceCacheMaxSizeKB =
Preferences::GetUint("image.mem.surfacecache.max_size_kb", 100 * 1024);
// A knob determining the actual size of the surface cache. Currently the
// cache is (size of main memory) / (surface cache size factor) KB
// or (surface cache max size) KB, whichever is smaller. The formula
// may change in the future, though.
// The default value is 64, which yields a 64MB cache on a 4GB machine.
// The smallest machines we are likely to run this code on have 256MB
// of memory, which would yield a 4MB cache on the default setting.
uint32_t surfaceCacheSizeFactor =
Preferences::GetUint("image.mem.surfacecache.size_factor", 64);
// Clamp to avoid division by zero below.
surfaceCacheSizeFactor = max(surfaceCacheSizeFactor, 1u);
// Compute the size of the surface cache.
uint32_t proposedSize = PR_GetPhysicalMemorySize() / surfaceCacheSizeFactor;
uint32_t surfaceCacheSizeBytes = min(proposedSize, surfaceCacheMaxSizeKB * 1024);
// Create the surface cache singleton with the requested expiration time and
// size. Note that the size is a limit that the cache may not grow beyond, but
// we do not actually allocate any storage for surfaces at this time.
sInstance = new SurfaceCacheImpl(surfaceCacheExpirationTimeMS,
surfaceCacheSizeBytes);
}
/* static */ void
SurfaceCache::Shutdown()
{
MOZ_ASSERT(sInstance, "No singleton - was Shutdown() called twice?");
delete sInstance;
sInstance = nullptr;
}
/* static */ already_AddRefed<gfxDrawable>
SurfaceCache::Lookup(const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
return sInstance->Lookup(aImageKey, aSurfaceKey);
}
/* static */ void
SurfaceCache::Insert(DrawTarget* aTarget,
const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
Cost cost = ComputeCost(aSurfaceKey.Size());
return sInstance->Insert(aTarget, aSurfaceKey.Size(), cost, aImageKey, aSurfaceKey);
}
/* static */ bool
SurfaceCache::CanHold(const nsIntSize& aSize)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
Cost cost = ComputeCost(aSize);
return sInstance->CanHold(cost);
}
/* static */ void
SurfaceCache::Discard(Image* aImageKey)
{
MOZ_ASSERT(sInstance, "Should be initialized");
MOZ_ASSERT(NS_IsMainThread());
return sInstance->Discard(aImageKey);
}
} // namespace image
} // namespace mozilla

View File

@ -1,172 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* SurfaceCache is a service for caching temporary surfaces in imagelib.
*/
#ifndef MOZILLA_IMAGELIB_SURFACECACHE_H_
#define MOZILLA_IMAGELIB_SURFACECACHE_H_
#include "mozilla/HashFunctions.h" // for HashGeneric and AddToHash
#include "gfxPoint.h" // for gfxSize
#include "nsCOMPtr.h" // for already_AddRefed
#include "nsSize.h" // for nsIntSize
#include "SVGImageContext.h" // for SVGImageContext
class gfxDrawable;
namespace mozilla {
namespace gfx {
class DrawTarget;
} // namespace gfx
namespace image {
class Image;
/*
* ImageKey contains the information we need to look up all cached surfaces for
* a particular image.
*/
typedef Image* ImageKey;
/*
* SurfaceKey contains the information we need to look up a specific cached
* surface. Together with an ImageKey, this uniquely identifies the surface.
*
* XXX(seth): Right now this is specialized to the needs of VectorImage. We'll
* generalize it in bug 919071.
*/
class SurfaceKey
{
public:
SurfaceKey(const nsIntSize aSize,
const gfxSize aScale,
const SVGImageContext* aSVGContext,
const float aAnimationTime,
const uint32_t aFlags)
: mSize(aSize)
, mScale(aScale)
, mSVGContextIsValid(aSVGContext != nullptr)
, mAnimationTime(aAnimationTime)
, mFlags(aFlags)
{
// XXX(seth): Would love to use Maybe<T> here, but see bug 913586.
if (mSVGContextIsValid)
mSVGContext = *aSVGContext;
}
bool operator==(const SurfaceKey& aOther) const
{
bool matchesSVGContext = aOther.mSVGContextIsValid == mSVGContextIsValid &&
(!mSVGContextIsValid || aOther.mSVGContext == mSVGContext);
return aOther.mSize == mSize &&
aOther.mScale == mScale &&
matchesSVGContext &&
aOther.mAnimationTime == mAnimationTime &&
aOther.mFlags == mFlags;
}
uint32_t Hash() const
{
uint32_t hash = HashGeneric(mSize.width, mSize.height);
hash = AddToHash(hash, mScale.width, mScale.height);
hash = AddToHash(hash, mSVGContextIsValid, mSVGContext.Hash());
hash = AddToHash(hash, mAnimationTime, mFlags);
return hash;
}
nsIntSize Size() const { return mSize; }
private:
nsIntSize mSize;
gfxSize mScale;
SVGImageContext mSVGContext;
bool mSVGContextIsValid;
float mAnimationTime;
uint32_t mFlags;
};
/**
* SurfaceCache is an imagelib-global service that allows caching of temporary
* surfaces. Surfaces expire from the cache automatically if they go too long
* without being accessed.
*
* SurfaceCache is not thread-safe; it should only be accessed from the main
* thread.
*/
struct SurfaceCache
{
/*
* Initialize static data. Called during imagelib module initialization.
*/
static void Initialize();
/*
* Release static data. Called during imagelib module shutdown.
*/
static void Shutdown();
/*
* Look up a surface in the cache.
*
* @param aImageKey Key data identifying which image the surface belongs to.
* @param aSurfaceKey Key data which uniquely identifies the requested surface.
*
* @return the requested surface, or nullptr if not found.
*/
static already_AddRefed<gfxDrawable> Lookup(const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey);
/*
* Insert a surface into the cache. It is an error to call this function
* without first calling Lookup to verify that the surface is not already in
* the cache.
*
* @param aTarget The new surface (in the form of a DrawTarget) to insert
* into the cache.
* @param aImageKey Key data identifying which image the surface belongs to.
* @param aSurfaceKey Key data which uniquely identifies the requested surface.
*/
static void Insert(mozilla::gfx::DrawTarget* aTarget,
const ImageKey aImageKey,
const SurfaceKey& aSurfaceKey);
/*
* Checks if a surface of a given size could possibly be stored in the cache.
* If CanHold() returns false, Insert() will always fail to insert the
* surface, but the inverse is not true: Insert() may take more information
* into account than just image size when deciding whether to cache the
* surface, so Insert() may still fail even if CanHold() returns true.
*
* Use CanHold() to avoid the need to create a temporary surface when we know
* for sure the cache can't hold it.
*
* @param aSize The dimensions of a surface in pixels.
*
* @return false if the surface cache can't hold a surface of that size.
*/
static bool CanHold(const nsIntSize& aSize);
/*
* Evicts any cached surfaces associated with the given image from the cache.
* This MUST be called, at a minimum, when the image is destroyed. If
* another image were allocated at the same address it could result in
* subtle, difficult-to-reproduce bugs.
*
* @param aImageKey The image which should be removed from the cache.
*/
static void Discard(const ImageKey aImageKey);
private:
virtual ~SurfaceCache() = 0; // Forbid instantiation.
};
} // namespace image
} // namespace mozilla
#endif // MOZILLA_IMAGELIB_SURFACECACHE_H_

View File

@ -7,7 +7,6 @@
#include "gfxContext.h"
#include "gfxDrawable.h"
#include "gfxPlatform.h"
#include "gfxUtils.h"
#include "imgDecoderObserver.h"
#include "mozilla/AutoRestore.h"
@ -24,7 +23,6 @@
#include "Orientation.h"
#include "SVGDocumentWrapper.h"
#include "nsIDOMEventListener.h"
#include "SurfaceCache.h"
namespace mozilla {
@ -318,7 +316,6 @@ VectorImage::VectorImage(imgStatusTracker* aStatusTracker,
VectorImage::~VectorImage()
{
CancelAllListeners();
SurfaceCache::Discard(this);
}
//------------------------------------------------------------------------------
@ -490,9 +487,6 @@ VectorImage::RequestRefresh(const mozilla::TimeStamp& aTime)
// under WillRefresh() (which would be called by our own refresh driver) so
// that we only send these notifications if we actually have a document
// that is observing us.
// XXX(seth): We may need to duplicate this code so that non-animated images
// get handled correctly. See bug 922899.
SurfaceCache::Discard(this);
mStatusTracker->FrameChanged(&nsIntRect::GetMaxSizedIntRect());
mStatusTracker->OnStopFrame();
}
@ -682,65 +676,6 @@ VectorImage::GetImageContainer(LayerManager* aManager,
return NS_OK;
}
struct SVGDrawingParameters
{
SVGDrawingParameters(gfxContext* aContext,
GraphicsFilter aFilter,
const gfxMatrix& aUserSpaceToImageSpace,
const gfxRect& aFill,
const nsIntRect& aSubimage,
const nsIntSize& aViewportSize,
const SVGImageContext* aSVGContext,
float aAnimationTime,
uint32_t aFlags)
: context(aContext)
, filter(aFilter)
, fill(aFill)
, viewportSize(aViewportSize)
, animationTime(aAnimationTime)
, svgContext(aSVGContext)
, flags(aFlags)
{
// gfxUtils::DrawPixelSnapped may rasterize this image to a temporary surface
// if we hit the tiling path. Unfortunately, the temporary surface isn't
// created at the size at which we'll ultimately draw, causing fuzzy output.
// To fix this we pre-apply the transform's scaling to the drawing parameters
// and remove the scaling from the transform, so the fact that temporary
// surfaces won't take the scaling into account doesn't matter. (Bug 600207.)
scale = aUserSpaceToImageSpace.ScaleFactors(true);
gfxPoint translation(aUserSpaceToImageSpace.GetTranslation());
// Remove the scaling from the transform.
gfxMatrix unscale;
unscale.Translate(gfxPoint(translation.x / scale.width,
translation.y / scale.height));
unscale.Scale(1.0 / scale.width, 1.0 / scale.height);
unscale.Translate(-translation);
userSpaceToImageSpace = aUserSpaceToImageSpace * unscale;
// Rescale drawing parameters.
gfxIntSize drawableSize(aViewportSize.width / scale.width,
aViewportSize.height / scale.height);
sourceRect = userSpaceToImageSpace.Transform(aFill);
imageRect = nsIntRect(0, 0, drawableSize.width, drawableSize.height);
subimage = gfxRect(aSubimage.x, aSubimage.y, aSubimage.width, aSubimage.height);
subimage.ScaleRoundOut(1.0 / scale.width, 1.0 / scale.height);
}
gfxContext* context;
GraphicsFilter filter;
gfxMatrix userSpaceToImageSpace;
gfxRect fill;
gfxRect subimage;
gfxRect sourceRect;
nsIntRect imageRect;
nsIntSize viewportSize;
gfxSize scale;
float animationTime;
const SVGImageContext* svgContext;
uint32_t flags;
};
//******************************************************************************
/* [noscript] void draw(in gfxContext aContext,
* in gfxGraphicsFilter aFilter,
@ -781,130 +716,58 @@ VectorImage::Draw(gfxContext* aContext,
AutoRestore<bool> autoRestoreIsDrawing(mIsDrawing);
mIsDrawing = true;
float animTime = (aWhichFrame == FRAME_FIRST) ? 0.0f
: mSVGDocumentWrapper->GetCurrentTime();
AutoSVGRenderingState autoSVGState(aSVGContext, animTime,
float time = aWhichFrame == FRAME_FIRST ? 0.0f
: mSVGDocumentWrapper->GetCurrentTime();
AutoSVGRenderingState autoSVGState(aSVGContext,
time,
mSVGDocumentWrapper->GetRootSVGElem());
// Pack up the drawing parameters.
SVGDrawingParameters params(aContext, aFilter, aUserSpaceToImageSpace, aFill,
aSubimage, aViewportSize, aSVGContext, animTime, aFlags);
// gfxUtils::DrawPixelSnapped may rasterize this image to a temporary surface
// if we hit the tiling path. Unfortunately, the temporary surface isn't
// created at the size at which we'll ultimately draw, causing fuzzy output.
// To fix this we pre-apply the transform's scaling to the drawing parameters
// and remove the scaling from the transform, so the fact that temporary
// surfaces won't take the scaling into account doesn't matter. (Bug 600207.)
gfxSize scale(aUserSpaceToImageSpace.ScaleFactors(true));
gfxPoint translation(aUserSpaceToImageSpace.GetTranslation());
// Check the cache.
nsRefPtr<gfxDrawable> drawable =
SurfaceCache::Lookup(ImageKey(this),
SurfaceKey(params.imageRect.Size(), params.scale,
aSVGContext, animTime, aFlags));
// Remove the scaling from the transform.
gfxMatrix unscale;
unscale.Translate(gfxPoint(translation.x / scale.width,
translation.y / scale.height));
unscale.Scale(1.0 / scale.width, 1.0 / scale.height);
unscale.Translate(-translation);
gfxMatrix unscaledTransform(aUserSpaceToImageSpace * unscale);
// Draw.
if (drawable) {
Show(drawable, params);
} else {
CreateDrawableAndShow(params);
}
return NS_OK;
}
void
VectorImage::CreateDrawableAndShow(const SVGDrawingParameters& aParams)
{
mSVGDocumentWrapper->UpdateViewportBounds(aParams.viewportSize);
mSVGDocumentWrapper->UpdateViewportBounds(aViewportSize);
mSVGDocumentWrapper->FlushImageTransformInvalidation();
// Rescale drawing parameters.
gfxIntSize drawableSize(aViewportSize.width / scale.width,
aViewportSize.height / scale.height);
gfxRect drawableSourceRect = unscaledTransform.Transform(aFill);
gfxRect drawableImageRect(0, 0, drawableSize.width, drawableSize.height);
gfxRect drawableSubimage(aSubimage.x, aSubimage.y,
aSubimage.width, aSubimage.height);
drawableSubimage.ScaleRoundOut(1.0 / scale.width, 1.0 / scale.height);
nsRefPtr<gfxDrawingCallback> cb =
new SVGDrawingCallback(mSVGDocumentWrapper,
nsIntRect(nsIntPoint(0, 0), aParams.viewportSize),
aParams.scale,
aParams.flags);
nsIntRect(nsIntPoint(0, 0), aViewportSize),
scale,
aFlags);
nsRefPtr<gfxDrawable> svgDrawable = new gfxCallbackDrawable(cb, aParams.imageRect.Size());
nsRefPtr<gfxDrawable> drawable = new gfxCallbackDrawable(cb, drawableSize);
// Refuse to cache animated images.
// XXX(seth): We may remove this restriction in bug 922893.
if (mHaveAnimations)
return Show(svgDrawable, aParams);
// If the image is too big to fit in the cache, don't go any further.
if (!SurfaceCache::CanHold(aParams.imageRect.Size()))
return Show(svgDrawable, aParams);
// Try to create an offscreen surface.
mozilla::RefPtr<mozilla::gfx::DrawTarget> target;
nsRefPtr<gfxContext> ctx;
nsRefPtr<gfxASurface> surface;
if (gfxPlatform::GetPlatform()->SupportsAzureContent()) {
target = gfxPlatform::GetPlatform()->
CreateOffscreenContentDrawTarget(aParams.imageRect.Size(), gfx::FORMAT_B8G8R8A8);
// XXX(seth): All of this ugliness (the backend check, |surface|, the
// GetThebesSurfaceForDrawTarget call) is needed because we can't use Moz2D
// for drawing in all cases yet. See bug 923341.
if (target) {
switch (target->GetType()) {
case mozilla::gfx::BACKEND_DIRECT2D:
case mozilla::gfx::BACKEND_DIRECT2D1_1:
case mozilla::gfx::BACKEND_SKIA:
// Can't cache on this backend.
return Show(svgDrawable, aParams);
default:
surface = gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(target);
ctx = new gfxContext(target);
}
}
} else {
target = gfxPlatform::GetPlatform()->
CreateOffscreenCanvasDrawTarget(aParams.imageRect.Size(), gfx::FORMAT_B8G8R8A8);
surface = target ? gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(target)
: nullptr;
ctx = surface ? new gfxContext(surface) : nullptr;
}
// If we couldn't create the draw target, it was probably because it would end
// up way too big. Generally it also wouldn't fit in the cache, but the prefs
// could be set such that the cache isn't the limiting factor. If we couldn't
// create the surface, we are on a platform that does not support
// GetThebesSurfaceForDrawTarget. This will be fixed in bug 923341.
if (!target || !surface)
return Show(svgDrawable, aParams);
// Actually draw. (We use FILTER_NEAREST since we never scale here.)
gfxUtils::DrawPixelSnapped(ctx, svgDrawable, gfxMatrix(),
aParams.imageRect, aParams.imageRect,
aParams.imageRect, aParams.imageRect,
gfxImageFormatARGB32,
GraphicsFilter::FILTER_NEAREST, aParams.flags);
// Attempt to cache the resulting surface.
SurfaceCache::Insert(target,
ImageKey(this),
SurfaceKey(aParams.imageRect.Size(), aParams.scale,
aParams.svgContext, aParams.animationTime,
aParams.flags));
// Draw. Note that if SurfaceCache::Insert failed for whatever reason,
// then |target| is all that is keeping the pixel data alive, so we have
// to draw before returning from this function.
nsRefPtr<gfxDrawable> drawable = new gfxSurfaceDrawable(surface, aParams.imageRect.Size());
Show(drawable, aParams);
}
void
VectorImage::Show(gfxDrawable* aDrawable, const SVGDrawingParameters& aParams)
{
MOZ_ASSERT(aDrawable, "Should have a gfxDrawable by now");
gfxUtils::DrawPixelSnapped(aParams.context, aDrawable,
aParams.userSpaceToImageSpace,
aParams.subimage, aParams.sourceRect,
aParams.imageRect, aParams.fill,
gfxImageFormatARGB32,
aParams.filter, aParams.flags);
gfxUtils::DrawPixelSnapped(aContext, drawable, unscaledTransform,
drawableSubimage, drawableSourceRect,
drawableImageRect, aFill,
gfxImageFormatARGB32, aFilter, aFlags);
MOZ_ASSERT(mRenderingObserver, "Should have a rendering observer by now");
mRenderingObserver->ResumeHonoringInvalidations();
return NS_OK;
}
//******************************************************************************
@ -952,7 +815,7 @@ VectorImage::UnlockImage()
NS_IMETHODIMP
VectorImage::RequestDiscard()
{
SurfaceCache::Discard(this);
// This method is for image-discarding, which only applies to RasterImages.
return NS_OK;
}

View File

@ -11,7 +11,6 @@
#include "mozilla/MemoryReporting.h"
class nsIRequest;
class gfxDrawable;
namespace mozilla {
namespace layers {
@ -20,11 +19,10 @@ class ImageContainer;
}
namespace image {
struct SVGDrawingParameters;
class SVGDocumentWrapper;
class SVGRootRenderingObserver;
class SVGLoadEventListener;
class SVGParseCompleteListener;
class SVGDocumentWrapper;
class SVGRootRenderingObserver;
class SVGLoadEventListener;
class SVGParseCompleteListener;
class VectorImage : public ImageResource,
public nsIStreamListener
@ -84,9 +82,6 @@ protected:
virtual nsresult StopAnimation();
virtual bool ShouldAnimate();
void CreateDrawableAndShow(const SVGDrawingParameters& aParams);
void Show(gfxDrawable* aDrawable, const SVGDrawingParameters& aParams);
private:
void CancelAllListeners();

View File

@ -31,7 +31,6 @@ CPP_SOURCES += [
'RasterImage.cpp',
'SVGDocumentWrapper.cpp',
'ScriptedNotificationObserver.cpp',
'SurfaceCache.cpp',
'VectorImage.cpp',
'imgFrame.cpp',
'imgLoader.cpp',

View File

@ -16,8 +16,6 @@ namespace mozilla {
class SVGImageContext
{
public:
SVGImageContext() { }
SVGImageContext(SVGPreserveAspectRatio aPreserveAspectRatio)
: mPreserveAspectRatio(aPreserveAspectRatio)
{ }
@ -34,12 +32,8 @@ public:
return !(*this == aOther);
}
uint32_t Hash() const {
return mPreserveAspectRatio.Hash();
}
private:
SVGPreserveAspectRatio mPreserveAspectRatio;
const SVGPreserveAspectRatio mPreserveAspectRatio;
};
} // namespace mozilla

View File

@ -4087,20 +4087,6 @@ pref("image.mem.max_ms_before_yield", 5);
// might keep around more than this, but we'll try to get down to this value).
pref("image.mem.max_decoded_image_kb", 51200);
// Minimum timeout for expiring unused images from the surface cache, in
// milliseconds. This controls how long we store cached temporary surfaces.
pref("image.mem.surfacecache.min_expiration_ms", 60000); // 60ms
// Maximum size for the surface cache, in kilobytes.
pref("image.mem.surfacecache.max_size_kb", 102400); // 100MB
// The surface cache's size, within the constraints of the maximum size set
// above, is determined using a formula based on system capabilities like memory
// size. The size factor is used to tune this formula. Larger size factors
// result in smaller caches. The default should be a good balance for most
// systems.
pref("image.mem.surfacecache.size_factor", 64);
// Whether we decode images on multiple background threads rather than the
// foreground thread.
pref("image.multithreaded_decoding.enabled", true);