gecko/accessible/src/base/nsAccessible.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* John Gaunt (jgaunt@netscape.com)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef _nsAccessible_H_
#define _nsAccessible_H_
#include "mozilla/a11y/Role.h"
#include "mozilla/a11y/States.h"
#include "nsAccessNodeWrap.h"
#include "nsIAccessible.h"
#include "nsIAccessibleHyperLink.h"
#include "nsIAccessibleSelectable.h"
#include "nsIAccessibleValue.h"
#include "nsIAccessibleRole.h"
#include "nsIAccessibleStates.h"
#include "nsARIAMap.h"
#include "nsStringGlue.h"
#include "nsTArray.h"
#include "nsRefPtrHashtable.h"
class AccEvent;
class AccGroupInfo;
class EmbeddedObjCollector;
class KeyBinding;
class nsAccessible;
class nsHyperTextAccessible;
class nsHTMLImageAccessible;
class nsHTMLImageMapAccessible;
class nsHTMLLIAccessible;
struct nsRoleMapEntry;
class Relation;
namespace mozilla {
namespace a11y {
class TableAccessible;
}
}
class nsTextAccessible;
struct nsRect;
class nsIContent;
class nsIFrame;
class nsIAtom;
class nsIView;
typedef nsRefPtrHashtable<nsPtrHashKey<const void>, nsAccessible>
nsAccessibleHashtable;
// see nsAccessible::GetAttrValue
#define NS_OK_NO_ARIA_VALUE \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_GENERAL, 0x21)
// see nsAccessible::GetNameInternal
#define NS_OK_EMPTY_NAME \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_GENERAL, 0x23)
// see nsAccessible::GetNameInternal
#define NS_OK_NAME_FROM_TOOLTIP \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_GENERAL, 0x25)
#define NS_ACCESSIBLE_IMPL_IID \
{ /* 133c8bf4-4913-4355-bd50-426bd1d6e1ad */ \
0x133c8bf4, \
0x4913, \
0x4355, \
{ 0xbd, 0x50, 0x42, 0x6b, 0xd1, 0xd6, 0xe1, 0xad } \
}
class nsAccessible : public nsAccessNodeWrap,
public nsIAccessible,
public nsIAccessibleHyperLink,
public nsIAccessibleSelectable,
public nsIAccessibleValue
{
public:
nsAccessible(nsIContent* aContent, nsDocAccessible* aDoc);
virtual ~nsAccessible();
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(nsAccessible, nsAccessNode)
NS_DECL_NSIACCESSIBLE
NS_DECL_NSIACCESSIBLEHYPERLINK
NS_DECL_NSIACCESSIBLESELECTABLE
NS_DECL_NSIACCESSIBLEVALUE
NS_DECLARE_STATIC_IID_ACCESSOR(NS_ACCESSIBLE_IMPL_IID)
//////////////////////////////////////////////////////////////////////////////
// nsAccessNode
virtual void Shutdown();
//////////////////////////////////////////////////////////////////////////////
// Public methods
bug 652378 - dexpcom nsAccessible::GetDescription() r=surkov From 474b06dc24586199d7abf30235b8202b595e9edd Mon Sep 17 00:00:00 2001 --- accessible/src/atk/nsAccessibleWrap.cpp | 10 +-- accessible/src/base/nsAccessible.cpp | 62 +++++++++++--------- accessible/src/base/nsAccessible.h | 5 ++ accessible/src/base/nsApplicationAccessible.cpp | 5 +- accessible/src/base/nsApplicationAccessible.h | 2 +- accessible/src/base/nsDocAccessible.cpp | 15 ++--- accessible/src/base/nsDocAccessible.h | 2 +- accessible/src/html/nsHTMLImageMapAccessible.cpp | 6 +- accessible/src/html/nsHTMLImageMapAccessible.h | 2 +- accessible/src/html/nsHTMLSelectAccessible.cpp | 13 ++-- accessible/src/html/nsHTMLSelectAccessible.h | 2 +- accessible/src/html/nsHTMLTableAccessible.cpp | 19 +++---- accessible/src/html/nsHTMLTableAccessible.h | 2 +- accessible/src/mac/mozAccessible.mm | 5 +- accessible/src/msaa/nsAccessibleWrap.cpp | 4 +- accessible/src/xforms/nsXFormsAccessible.cpp | 18 ++---- accessible/src/xforms/nsXFormsAccessible.h | 5 +- .../src/xforms/nsXFormsFormControlsAccessible.cpp | 11 +-- .../src/xforms/nsXFormsFormControlsAccessible.h | 4 +- .../src/xforms/nsXFormsWidgetsAccessible.cpp | 5 +- accessible/src/xforms/nsXFormsWidgetsAccessible.h | 2 +- accessible/src/xul/nsXULComboboxAccessible.cpp | 21 ++----- accessible/src/xul/nsXULComboboxAccessible.h | 2 +- accessible/src/xul/nsXULListboxAccessible.h | 2 +- accessible/src/xul/nsXULMenuAccessible.cpp | 9 +-- accessible/src/xul/nsXULMenuAccessible.h | 2 +- 26 files changed, 106 insertions(+), 129 deletions(-)
2011-04-23 06:14:05 -07:00
/**
* get the description of this accessible
*/
virtual void Description(nsString& aDescription);
/**
* Return DOM node associated with this accessible.
*/
inline already_AddRefed<nsIDOMNode> DOMNode() const
{
nsIDOMNode *DOMNode = nsnull;
if (GetNode())
CallQueryInterface(GetNode(), &DOMNode);
return DOMNode;
}
/**
* Returns the accessible name specified by ARIA.
*/
nsresult GetARIAName(nsAString& aName);
/**
* Maps ARIA state attributes to state of accessible. Note the given state
* argument should hold states for accessible before you pass it into this
* method.
*
* @param [in/out] where to fill the states into.
*/
virtual void ApplyARIAState(PRUint64* aState);
/**
* Returns the accessible name provided by native markup. It doesn't take
* into account ARIA markup used to specify the name.
*
* @param aName [out] the accessible name
*
* @return NS_OK_EMPTY_NAME points empty name was specified by native markup
* explicitly (see nsIAccessible::name attribute for
* details)
*/
virtual nsresult GetNameInternal(nsAString& aName);
/**
* Return enumerated accessible role (see constants in Role.h).
*/
inline mozilla::a11y::role Role()
{
if (!mRoleMapEntry || mRoleMapEntry->roleRule != kUseMapRole)
return NativeRole();
return ARIARoleInternal();
}
/**
* Return true if ARIA role is specified on the element.
*/
inline bool HasARIARole() const
{
return mRoleMapEntry;
}
/**
* Return accessible role specified by ARIA (see constants in
* roles).
*/
inline mozilla::a11y::role ARIARole()
{
if (!mRoleMapEntry || mRoleMapEntry->roleRule != kUseMapRole)
return mozilla::a11y::roles::NOTHING;
return ARIARoleInternal();
}
/**
* Returns enumerated accessible role from native markup (see constants in
* Role.h). Doesn't take into account ARIA roles.
*/
virtual mozilla::a11y::role NativeRole();
/**
* Return all states of accessible (including ARIA states).
*/
virtual PRUint64 State();
/**
* Return the states of accessible, not taking into account ARIA states.
* Use State() to get complete set of states.
*/
virtual PRUint64 NativeState();
/**
* Return bit set of invisible and offscreen states.
*/
PRUint64 VisibilityState();
/**
* Returns attributes for accessible without explicitly setted ARIA
* attributes.
*/
virtual nsresult GetAttributesInternal(nsIPersistentProperties *aAttributes);
/**
* Used by ChildAtPoint() method to get direct or deepest child at point.
*/
enum EWhichChildAtPoint {
eDirectChild,
eDeepestChild
};
/**
* Return direct or deepest child at the given point.
*
* @param aX [in] x coordinate relative screen
* @param aY [in] y coordinate relative screen
* @param aWhichChild [in] flag points if deepest or direct child
* should be returned
*/
virtual nsAccessible* ChildAtPoint(PRInt32 aX, PRInt32 aY,
EWhichChildAtPoint aWhichChild);
/**
* Return the focused child if any.
*/
virtual nsAccessible* FocusedChild();
/**
* Return calculated group level based on accessible hierarchy.
*/
virtual PRInt32 GetLevelInternal();
/**
* Calculate position in group and group size ('posinset' and 'setsize') based
* on accessible hierarchy.
*
* @param aPosInSet [out] accessible position in the group
* @param aSetSize [out] the group size
*/
virtual void GetPositionAndSizeInternal(PRInt32 *aPosInSet,
PRInt32 *aSetSize);
/**
* Get the relation of the given type.
*/
virtual Relation RelationByType(PRUint32 aType);
//////////////////////////////////////////////////////////////////////////////
// Initializing methods
/**
* Set the ARIA role map entry for a new accessible.
* For a newly created accessible, specify which role map entry should be used.
*
* @param aRoleMapEntry The ARIA nsRoleMapEntry* for the accessible, or
* nsnull if none.
*/
virtual void SetRoleMapEntry(nsRoleMapEntry *aRoleMapEntry);
/**
* Update the children cache.
*/
inline bool UpdateChildren()
{
InvalidateChildren();
return EnsureChildren();
}
/**
* Cache children if necessary. Return true if the accessible is defunct.
*/
bool EnsureChildren();
/**
* Set the child count to -1 (unknown) and null out cached child pointers.
* Should be called when accessible tree is changed because document has
* transformed. Note, if accessible cares about its parent relation chain
* itself should override this method to do nothing.
*/
virtual void InvalidateChildren();
/**
* Append/insert/remove a child. Return true if operation was successful.
*/
virtual bool AppendChild(nsAccessible* aChild);
virtual bool InsertChildAt(PRUint32 aIndex, nsAccessible* aChild);
virtual bool RemoveChild(nsAccessible* aChild);
//////////////////////////////////////////////////////////////////////////////
// Accessible tree traverse methods
/**
* Return parent accessible.
*/
nsAccessible* Parent() const { return mParent; }
/**
* Return child accessible at the given index.
*/
virtual nsAccessible* GetChildAt(PRUint32 aIndex);
/**
* Return child accessible count.
*/
virtual PRInt32 GetChildCount();
/**
* Return index of the given child accessible.
*/
virtual PRInt32 GetIndexOf(nsAccessible* aChild);
/**
* Return index in parent accessible.
*/
virtual PRInt32 IndexInParent() const;
/**
* Return true if accessible has children;
*/
bool HasChildren() { return !!GetChildAt(0); }
/**
* Return first/last/next/previous sibling of the accessible.
*/
inline nsAccessible* NextSibling() const
{ return GetSiblingAtOffset(1); }
inline nsAccessible* PrevSibling() const
{ return GetSiblingAtOffset(-1); }
inline nsAccessible* FirstChild()
{ return GetChildCount() != 0 ? GetChildAt(0) : nsnull; }
inline nsAccessible* LastChild()
{
PRUint32 childCount = GetChildCount();
return childCount != 0 ? GetChildAt(childCount - 1) : nsnull;
}
/**
* Return embedded accessible children count.
*/
PRInt32 GetEmbeddedChildCount();
/**
* Return embedded accessible child at the given index.
*/
nsAccessible* GetEmbeddedChildAt(PRUint32 aIndex);
/**
* Return index of the given embedded accessible child.
*/
PRInt32 GetIndexOfEmbeddedChild(nsAccessible* aChild);
/**
* Return number of content children/content child at index. The content
* child is created from markup in contrast to it's never constructed by its
* parent accessible (like treeitem accessibles for XUL trees).
*/
PRUint32 ContentChildCount() const { return mChildren.Length(); }
nsAccessible* ContentChildAt(PRUint32 aIndex) const
{ return mChildren.ElementAt(aIndex); }
/**
* Return true if children were initialized.
*/
inline bool AreChildrenCached() const
{ return !IsChildrenFlag(eChildrenUninitialized); }
/**
* Return true if the accessible is attached to tree.
*/
bool IsBoundToParent() const { return !!mParent; }
//////////////////////////////////////////////////////////////////////////////
// Miscellaneous methods
/**
* Handle accessible event, i.e. process it, notifies observers and fires
* platform specific event.
*/
virtual nsresult HandleAccEvent(AccEvent* aAccEvent);
/**
* Return true if this accessible allows accessible children from anonymous subtree.
*/
virtual bool CanHaveAnonChildren();
/**
* Returns text of accessible if accessible has text role otherwise empty
* string.
*
* @param aText [in] returned text of the accessible
* @param aStartOffset [in, optional] start offset inside of the accessible,
* if missed entire text is appended
* @param aLength [in, optional] required length of text, if missed
* then text form start offset till the end is appended
*/
virtual void AppendTextTo(nsAString& aText, PRUint32 aStartOffset = 0,
PRUint32 aLength = PR_UINT32_MAX);
/**
* Assert if child not in parent's cache if the cache was initialized at this
* point.
*/
void TestChildCache(nsAccessible* aCachedChild) const;
//////////////////////////////////////////////////////////////////////////////
// Downcasting and types
inline bool IsAbbreviation() const
{
return mContent->IsHTML() &&
(mContent->Tag() == nsGkAtoms::abbr || mContent->Tag() == nsGkAtoms::acronym);
}
inline bool IsApplication() const { return mFlags & eApplicationAccessible; }
bool IsAutoComplete() const { return mFlags & eAutoCompleteAccessible; }
inline bool IsAutoCompletePopup() const { return mFlags & eAutoCompletePopupAccessible; }
inline bool IsCombobox() const { return mFlags & eComboboxAccessible; }
inline bool IsDoc() const { return mFlags & eDocAccessible; }
nsDocAccessible* AsDoc();
inline bool IsHyperText() const { return mFlags & eHyperTextAccessible; }
nsHyperTextAccessible* AsHyperText();
inline bool IsHTMLFileInput() const { return mFlags & eHTMLFileInputAccessible; }
inline bool IsHTMLListItem() const { return mFlags & eHTMLListItemAccessible; }
nsHTMLLIAccessible* AsHTMLListItem();
inline bool IsImageAccessible() const { return mFlags & eImageAccessible; }
nsHTMLImageAccessible* AsImage();
bool IsImageMapAccessible() const { return mFlags & eImageMapAccessible; }
nsHTMLImageMapAccessible* AsImageMap();
inline bool IsListControl() const { return mFlags & eListControlAccessible; }
inline bool IsMenuButton() const { return mFlags & eMenuButtonAccessible; }
inline bool IsMenuPopup() const { return mFlags & eMenuPopupAccessible; }
inline bool IsRoot() const { return mFlags & eRootAccessible; }
nsRootAccessible* AsRoot();
virtual mozilla::a11y::TableAccessible* AsTable() { return nsnull; }
inline bool IsTextLeaf() const { return mFlags & eTextLeafAccessible; }
nsTextAccessible* AsTextLeaf();
//////////////////////////////////////////////////////////////////////////////
// ActionAccessible
/**
* Return the number of actions that can be performed on this accessible.
*/
virtual PRUint8 ActionCount();
/**
* Return access key, such as Alt+D.
*/
virtual KeyBinding AccessKey() const;
/**
* Return global keyboard shortcut for default action, such as Ctrl+O for
* Open file menuitem.
*/
virtual KeyBinding KeyboardShortcut() const;
//////////////////////////////////////////////////////////////////////////////
// HyperLinkAccessible
/**
* Return true if the accessible is hyper link accessible.
*/
virtual bool IsLink();
/**
* Return the start offset of the link within the parent accessible.
*/
virtual PRUint32 StartOffset();
/**
* Return the end offset of the link within the parent accessible.
*/
virtual PRUint32 EndOffset();
/**
* Return true if the link is valid (e. g. points to a valid URL).
*/
inline bool IsLinkValid()
{
NS_PRECONDITION(IsLink(), "IsLinkValid is called on not hyper link!");
// XXX In order to implement this we would need to follow every link
// Perhaps we can get information about invalid links from the cache
// In the mean time authors can use role="link" aria-invalid="true"
// to force it for links they internally know to be invalid
return (0 == (State() & mozilla::a11y::states::INVALID));
}
/**
* Return true if the link currently has the focus.
*/
bool IsLinkSelected();
/**
* Return the number of anchors within the link.
*/
virtual PRUint32 AnchorCount();
/**
* Returns an anchor accessible at the given index.
*/
virtual nsAccessible* AnchorAt(PRUint32 aAnchorIndex);
/**
* Returns an anchor URI at the given index.
*/
virtual already_AddRefed<nsIURI> AnchorURIAt(PRUint32 aAnchorIndex);
//////////////////////////////////////////////////////////////////////////////
// SelectAccessible
/**
* Return true if the accessible is a select control containing selectable
* items.
*/
virtual bool IsSelect();
/**
* Return an array of selected items.
*/
virtual already_AddRefed<nsIArray> SelectedItems();
/**
* Return the number of selected items.
*/
virtual PRUint32 SelectedItemCount();
/**
* Return selected item at the given index.
*/
virtual nsAccessible* GetSelectedItem(PRUint32 aIndex);
/**
* Determine if item at the given index is selected.
*/
virtual bool IsItemSelected(PRUint32 aIndex);
/**
* Add item at the given index the selection. Return true if success.
*/
virtual bool AddItemToSelection(PRUint32 aIndex);
/**
* Remove item at the given index from the selection. Return if success.
*/
virtual bool RemoveItemFromSelection(PRUint32 aIndex);
/**
* Select all items. Return true if success.
*/
virtual bool SelectAll();
/**
* Unselect all items. Return true if success.
*/
virtual bool UnselectAll();
//////////////////////////////////////////////////////////////////////////////
// Widgets
/**
* Return true if accessible is a widget, i.e. control or accessible that
* manages its items. Note, being a widget the accessible may be a part of
* composite widget.
*/
virtual bool IsWidget() const;
/**
* Return true if the widget is active, i.e. has a focus within it.
*/
virtual bool IsActiveWidget() const;
/**
* Return true if the widget has items and items are operable by user and
* can be activated.
*/
virtual bool AreItemsOperable() const;
/**
* Return the current item of the widget, i.e. an item that has or will have
* keyboard focus when widget gets active.
*/
virtual nsAccessible* CurrentItem();
/**
* Set the current item of the widget.
*/
virtual void SetCurrentItem(nsAccessible* aItem);
/**
* Return container widget this accessible belongs to.
*/
virtual nsAccessible* ContainerWidget() const;
/**
* Return the localized string for the given key.
*/
static void TranslateString(const nsAString& aKey, nsAString& aStringOut);
/**
* Return true if the accessible is defunct.
*/
bool IsDefunct() const { return mFlags & eIsDefunct; }
protected:
//////////////////////////////////////////////////////////////////////////////
// Initializing, cache and tree traverse methods
/**
* Cache accessible children.
*/
virtual void CacheChildren();
/**
* Set accessible parent and index in parent.
*/
virtual void BindToParent(nsAccessible* aParent, PRUint32 aIndexInParent);
virtual void UnbindFromParent();
/**
* Return sibling accessible at the given offset.
*/
virtual nsAccessible* GetSiblingAtOffset(PRInt32 aOffset,
nsresult *aError = nsnull) const;
/**
* Flags used to describe the state and type of children.
*/
enum ChildrenFlags {
eChildrenUninitialized = 0, // children aren't initialized
eMixedChildren = 1 << 0, // text leaf children are presented
eEmbeddedChildren = 1 << 1 // all children are embedded objects
};
/**
* Return true if the children flag is set.
*/
inline bool IsChildrenFlag(ChildrenFlags aFlag) const
{ return static_cast<ChildrenFlags> (mFlags & kChildrenFlagsMask) == aFlag; }
/**
* Set children flag.
*/
inline void SetChildrenFlag(ChildrenFlags aFlag)
{ mFlags = (mFlags & ~kChildrenFlagsMask) | aFlag; }
/**
* Flags used to describe the state of this accessible.
* @note keep these flags in sync with ChildrenFlags
*/
enum StateFlags {
eIsDefunct = 1 << 2 // accessible is defunct
};
/**
* Flags describing the type of this accessible.
* @note keep these flags in sync with ChildrenFlags and StateFlags
*/
enum AccessibleTypes {
eApplicationAccessible = 1 << 3,
eAutoCompleteAccessible = 1 << 4,
eAutoCompletePopupAccessible = 1 << 5,
eComboboxAccessible = 1 << 6,
eDocAccessible = 1 << 7,
eHyperTextAccessible = 1 << 8,
eHTMLFileInputAccessible = 1 << 9,
eHTMLListItemAccessible = 1 << 10,
eImageAccessible = 1 << 11,
eImageMapAccessible = 1 << 12,
eListControlAccessible = 1 << 13,
eMenuButtonAccessible = 1 << 14,
eMenuPopupAccessible = 1 << 15,
eRootAccessible = 1 << 16,
eTextLeafAccessible = 1 << 17
};
//////////////////////////////////////////////////////////////////////////////
// Miscellaneous helpers
/**
* Return ARIA role (helper method).
*/
mozilla::a11y::role ARIARoleInternal();
virtual nsIFrame* GetBoundsFrame();
virtual void GetBoundsRect(nsRect& aRect, nsIFrame** aRelativeFrame);
//////////////////////////////////////////////////////////////////////////////
// Name helpers
/**
* Compute the name of HTML node.
*/
nsresult GetHTMLName(nsAString& aName);
/**
* Compute the name for XUL node.
*/
nsresult GetXULName(nsAString& aName);
// helper method to verify frames
static nsresult GetFullKeyName(const nsAString& aModifierName, const nsAString& aKeyName, nsAString& aStringOut);
/**
* Return an accessible for the given DOM node, or if that node isn't
* accessible, return the accessible for the next DOM node which has one
* (based on forward depth first search).
*
* @param aStartNode [in] the DOM node to start from
* @return the resulting accessible
*/
nsAccessible *GetFirstAvailableAccessible(nsINode *aStartNode) const;
//////////////////////////////////////////////////////////////////////////////
// Action helpers
/**
* Prepares click action that will be invoked in timeout.
*
* @note DoCommand() prepares an action in timeout because when action
* command opens a modal dialog/window, it won't return until the
* dialog/window is closed. If executing action command directly in
* nsIAccessible::DoAction() method, it will block AT tools (e.g. GOK) that
* invoke action of mozilla accessibles direclty (see bug 277888 for details).
*
* @param aContent [in, optional] element to click
* @param aActionIndex [in, optional] index of accessible action
*/
void DoCommand(nsIContent *aContent = nsnull, PRUint32 aActionIndex = 0);
/**
* Dispatch click event.
*/
virtual void DispatchClickEvent(nsIContent *aContent, PRUint32 aActionIndex);
NS_DECL_RUNNABLEMETHOD_ARG2(nsAccessible, DispatchClickEvent,
nsCOMPtr<nsIContent>, PRUint32)
//////////////////////////////////////////////////////////////////////////////
// Helpers
/**
* Get the container node for an atomic region, defined by aria-atomic="true"
* @return the container node
*/
nsIContent* GetAtomicRegion() const;
/**
* Get numeric value of the given ARIA attribute.
*
* @param aAriaProperty - the ARIA property we're using
* @param aValue - value of the attribute
*
* @return - NS_OK_NO_ARIA_VALUE if there is no setted ARIA attribute
*/
nsresult GetAttrValue(nsIAtom *aAriaProperty, double *aValue);
/**
* Return the action rule based on ARIA enum constants EActionRule
* (see nsARIAMap.h). Used by ActionCount() and GetActionName().
*
* @param aStates [in] states of the accessible
*/
PRUint32 GetActionRule(PRUint64 aStates);
/**
* Return group info.
*/
AccGroupInfo* GetGroupInfo();
/**
* Fires platform accessible event. It's notification method only. It does
* change nothing on Gecko side. Don't use it until you're sure what you do
* (see example in XUL tree accessible), use nsEventShell::FireEvent()
* instead. MUST be overridden in wrap classes.
*
* @param aEvent the accessible event to fire.
*/
virtual nsresult FirePlatformEvent(AccEvent* aEvent) = 0;
// Data Members
nsRefPtr<nsAccessible> mParent;
nsTArray<nsRefPtr<nsAccessible> > mChildren;
PRInt32 mIndexInParent;
static const PRUint32 kChildrenFlagsMask =
eChildrenUninitialized | eMixedChildren | eEmbeddedChildren;
PRUint32 mFlags;
nsAutoPtr<EmbeddedObjCollector> mEmbeddedObjCollector;
PRInt32 mIndexOfEmbeddedChild;
friend class EmbeddedObjCollector;
nsAutoPtr<AccGroupInfo> mGroupInfo;
friend class AccGroupInfo;
nsRoleMapEntry *mRoleMapEntry; // Non-null indicates author-supplied role; possibly state & value as well
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsAccessible,
NS_ACCESSIBLE_IMPL_IID)
/**
* Represent key binding associated with accessible (such as access key and
* global keyboard shortcuts).
*/
class KeyBinding
{
public:
/**
* Modifier mask values.
*/
static const PRUint32 kShift = 1;
static const PRUint32 kControl = 2;
static const PRUint32 kAlt = 4;
static const PRUint32 kMeta = 8;
KeyBinding() : mKey(0), mModifierMask(0) {}
KeyBinding(PRUint32 aKey, PRUint32 aModifierMask) :
mKey(aKey), mModifierMask(aModifierMask) {};
inline bool IsEmpty() const { return !mKey; }
inline PRUint32 Key() const { return mKey; }
inline PRUint32 ModifierMask() const { return mModifierMask; }
enum Format {
ePlatformFormat,
eAtkFormat
};
/**
* Return formatted string for this key binding depending on the given format.
*/
inline void ToString(nsAString& aValue,
Format aFormat = ePlatformFormat) const
{
aValue.Truncate();
AppendToString(aValue, aFormat);
}
inline void AppendToString(nsAString& aValue,
Format aFormat = ePlatformFormat) const
{
if (mKey) {
if (aFormat == ePlatformFormat)
ToPlatformFormat(aValue);
else
ToAtkFormat(aValue);
}
}
private:
void ToPlatformFormat(nsAString& aValue) const;
void ToAtkFormat(nsAString& aValue) const;
PRUint32 mKey;
PRUint32 mModifierMask;
};
#endif