gecko/layout/svg/base/src/nsSVGTextFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd..
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIDOMSVGTextElement.h"
#include "nsSVGTextFrame.h"
#include "SVGLengthList.h"
#include "nsIDOMSVGLength.h"
#include "nsIDOMSVGAnimatedNumber.h"
#include "nsISVGGlyphFragmentNode.h"
#include "nsSVGGlyphFrame.h"
#include "nsSVGOuterSVGFrame.h"
#include "nsIDOMSVGRect.h"
#include "nsSVGRect.h"
#include "nsGkAtoms.h"
#include "nsSVGTextPathFrame.h"
#include "nsSVGPathElement.h"
#include "nsSVGUtils.h"
#include "nsSVGGraphicElement.h"
using namespace mozilla;
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGTextFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsSVGTextFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsSVGTextFrame)
//----------------------------------------------------------------------
// nsIFrame methods
#ifdef DEBUG
NS_IMETHODIMP
nsSVGTextFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsCOMPtr<nsIDOMSVGTextElement> text = do_QueryInterface(aContent);
NS_ASSERTION(text, "Content is not an SVG text");
return nsSVGTextFrameBase::Init(aContent, aParent, aPrevInFlow);
}
#endif /* DEBUG */
NS_IMETHODIMP
nsSVGTextFrame::AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
if (aNameSpaceID != kNameSpaceID_None)
return NS_OK;
if (aAttribute == nsGkAtoms::transform) {
NotifySVGChanged(TRANSFORM_CHANGED);
} else if (aAttribute == nsGkAtoms::x ||
aAttribute == nsGkAtoms::y ||
aAttribute == nsGkAtoms::dx ||
aAttribute == nsGkAtoms::dy ||
aAttribute == nsGkAtoms::rotate) {
NotifyGlyphMetricsChange();
}
return NS_OK;
}
nsIAtom *
nsSVGTextFrame::GetType() const
{
return nsGkAtoms::svgTextFrame;
}
//----------------------------------------------------------------------
// nsSVGTextContainerFrame
PRUint32
nsSVGTextFrame::GetNumberOfChars()
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetNumberOfChars();
}
float
nsSVGTextFrame::GetComputedTextLength()
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetComputedTextLength();
}
float
nsSVGTextFrame::GetSubStringLength(PRUint32 charnum, PRUint32 nchars)
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetSubStringLength(charnum, nchars);
}
PRInt32
nsSVGTextFrame::GetCharNumAtPosition(nsIDOMSVGPoint *point)
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetCharNumAtPosition(point);
}
NS_IMETHODIMP
nsSVGTextFrame::GetStartPositionOfChar(PRUint32 charnum, nsIDOMSVGPoint **_retval)
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetStartPositionOfChar(charnum, _retval);
}
NS_IMETHODIMP
nsSVGTextFrame::GetEndPositionOfChar(PRUint32 charnum, nsIDOMSVGPoint **_retval)
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetEndPositionOfChar(charnum, _retval);
}
NS_IMETHODIMP
nsSVGTextFrame::GetExtentOfChar(PRUint32 charnum, nsIDOMSVGRect **_retval)
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetExtentOfChar(charnum, _retval);
}
NS_IMETHODIMP
nsSVGTextFrame::GetRotationOfChar(PRUint32 charnum, float *_retval)
{
UpdateGlyphPositioning(false);
return nsSVGTextFrameBase::GetRotationOfChar(charnum, _retval);
}
//----------------------------------------------------------------------
// nsISVGChildFrame methods
void
nsSVGTextFrame::NotifySVGChanged(PRUint32 aFlags)
{
NS_ABORT_IF_FALSE(!(aFlags & DO_NOT_NOTIFY_RENDERING_OBSERVERS) ||
(GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD),
"Must be NS_STATE_SVG_NONDISPLAY_CHILD!");
NS_ABORT_IF_FALSE(aFlags & (TRANSFORM_CHANGED | COORD_CONTEXT_CHANGED),
"Invalidation logic may need adjusting");
bool updateGlyphMetrics = false;
if (aFlags & COORD_CONTEXT_CHANGED) {
updateGlyphMetrics = true;
}
if (aFlags & TRANSFORM_CHANGED) {
if (mCanvasTM && mCanvasTM->IsSingular()) {
// We won't have calculated the glyph positions correctly
updateGlyphMetrics = true;
}
// make sure our cached transform matrix gets (lazily) updated
mCanvasTM = nsnull;
}
nsSVGTextFrameBase::NotifySVGChanged(aFlags);
if (updateGlyphMetrics) {
// If we are positioned using percentage values we need to update our
// position whenever our viewport's dimensions change.
// XXX We could check here whether the text frame or any of its children
// have any percentage co-ordinates and only update if they don't. This
// may not be worth it as we might need to check each glyph
NotifyGlyphMetricsChange();
}
}
NS_IMETHODIMP
nsSVGTextFrame::PaintSVG(nsRenderingContext* aContext,
const nsIntRect *aDirtyRect)
{
UpdateGlyphPositioning(true);
return nsSVGTextFrameBase::PaintSVG(aContext, aDirtyRect);
}
NS_IMETHODIMP_(nsIFrame*)
nsSVGTextFrame::GetFrameForPoint(const nsPoint &aPoint)
{
UpdateGlyphPositioning(true);
return nsSVGTextFrameBase::GetFrameForPoint(aPoint);
}
NS_IMETHODIMP
nsSVGTextFrame::UpdateCoveredRegion()
{
UpdateGlyphPositioning(true);
return nsSVGTextFrameBase::UpdateCoveredRegion();
}
NS_IMETHODIMP
nsSVGTextFrame::InitialUpdate()
{
// Removes NS_FRAME_FIRST_REFLOW from our descendants and us:
nsresult rv = nsSVGTextFrameBase::InitialUpdate();
// With NS_FRAME_FIRST_REFLOW removed, this will update text
// positions, covered regions, and invalidate. The invalidation
// part is redundant work if our outer-<svg> hasn't had its
// first reflow, but that's not too bad.
UpdateGlyphPositioning(false);
return rv;
}
gfxRect
nsSVGTextFrame::GetBBoxContribution(const gfxMatrix &aToBBoxUserspace,
PRUint32 aFlags)
{
UpdateGlyphPositioning(true);
return nsSVGTextFrameBase::GetBBoxContribution(aToBBoxUserspace, aFlags);
}
//----------------------------------------------------------------------
// nsSVGContainerFrame methods:
gfxMatrix
nsSVGTextFrame::GetCanvasTM()
{
if (!mCanvasTM) {
NS_ASSERTION(mParent, "null parent");
nsSVGContainerFrame *parent = static_cast<nsSVGContainerFrame*>(mParent);
nsSVGGraphicElement *content = static_cast<nsSVGGraphicElement*>(mContent);
gfxMatrix tm = content->PrependLocalTransformsTo(parent->GetCanvasTM());
mCanvasTM = new gfxMatrix(tm);
}
return *mCanvasTM;
}
//----------------------------------------------------------------------
//
void
nsSVGTextFrame::NotifyGlyphMetricsChange()
{
mPositioningDirty = true;
UpdateGlyphPositioning(false);
}
void
nsSVGTextFrame::SetWhitespaceHandling(nsSVGGlyphFrame *aFrame)
{
SetWhitespaceCompression();
nsSVGGlyphFrame* firstFrame = aFrame;
bool trimLeadingWhitespace = true;
nsSVGGlyphFrame* lastNonWhitespaceFrame = aFrame;
// If the previous frame ended with whitespace
// then display of leading whitespace should be suppressed
// when we are compressing whitespace.
while (aFrame) {
if (!aFrame->IsAllWhitespace()) {
lastNonWhitespaceFrame = aFrame;
}
aFrame->SetTrimLeadingWhitespace(trimLeadingWhitespace);
trimLeadingWhitespace = aFrame->EndsWithWhitespace();
aFrame = aFrame->GetNextGlyphFrame();
}
// When there is only whitespace left we need to trim off
// the end of the last frame that isn't entirely whitespace.
// Making sure that we reset earlier frames as they may once
// have been the last non-whitespace frame.
aFrame = firstFrame;
while (aFrame != lastNonWhitespaceFrame) {
aFrame->SetTrimTrailingWhitespace(false);
aFrame = aFrame->GetNextGlyphFrame();
}
// We're at the last non-whitespace frame so trim off the end
// and make sure we set one of the trim bits so that any
// further whitespace is compressed to nothing
while (aFrame) {
aFrame->SetTrimTrailingWhitespace(true);
aFrame = aFrame->GetNextGlyphFrame();
}
}
void
nsSVGTextFrame::UpdateGlyphPositioning(bool aForceGlobalTransform)
{
if (!mPositioningDirty)
return;
mPositioningDirty = false;
nsISVGGlyphFragmentNode* node = GetFirstGlyphFragmentChildNode();
if (!node)
return;
nsSVGGlyphFrame *frame, *firstFrame;
firstFrame = node->GetFirstGlyphFrame();
if (!firstFrame) {
return;
}
SetWhitespaceHandling(firstFrame);
BuildPositionList(0, 0);
gfxPoint ctp(0.0, 0.0);
// loop over chunks
while (firstFrame) {
nsSVGTextPathFrame *textPath = firstFrame->FindTextPathParent();
nsTArray<float> effectiveXList, effectiveYList;
firstFrame->GetEffectiveXY(firstFrame->GetNumberOfChars(),
effectiveXList, effectiveYList);
if (!effectiveXList.IsEmpty()) ctp.x = effectiveXList[0];
if (!textPath && !effectiveYList.IsEmpty()) ctp.y = effectiveYList[0];
// check for startOffset on textPath
if (textPath) {
if (!textPath->GetPathFrame()) {
// invalid text path, give up
return;
}
ctp.x = textPath->GetStartOffset();
}
// determine x offset based on text_anchor:
PRUint8 anchor = firstFrame->GetTextAnchor();
/**
* XXXsmontagu: The SVG spec is very vague as to how 'text-anchor'
* interacts with bidirectional text. It says:
*
* "For scripts that are inherently right to left such as Hebrew and
* Arabic [text-anchor: start] is equivalent to right alignment."
* and
* "For scripts that are inherently right to left such as Hebrew and
* Arabic, [text-anchor: end] is equivalent to left alignment.
*
* It's not clear how this should be implemented in terms of defined
* properties, i.e. how one should determine that a particular element
* contains a script that is inherently right to left.
*
* The code below follows http://www.w3.org/TR/SVGTiny12/text.html#TextAnchorProperty
* and swaps the values of text-anchor: end and text-anchor: start
* whenever the 'direction' property is rtl.
*
* This is probably the "right" thing to do, but other browsers don't do it,
* so I am leaving it inside #if 0 for now for interoperability.
*
* See also XXXsmontagu comments in nsSVGGlyphFrame::EnsureTextRun
*/
#if 0
if (GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL) {
if (anchor == NS_STYLE_TEXT_ANCHOR_END) {
anchor = NS_STYLE_TEXT_ANCHOR_START;
} else if (anchor == NS_STYLE_TEXT_ANCHOR_START) {
anchor = NS_STYLE_TEXT_ANCHOR_END;
}
}
#endif
float chunkLength = 0.0f;
if (anchor != NS_STYLE_TEXT_ANCHOR_START) {
// need to get the total chunk length
frame = firstFrame;
while (frame) {
chunkLength += frame->GetAdvance(aForceGlobalTransform);
frame = frame->GetNextGlyphFrame();
if (frame && frame->IsAbsolutelyPositioned())
break;
}
}
if (anchor == NS_STYLE_TEXT_ANCHOR_MIDDLE)
ctp.x -= chunkLength/2.0f;
else if (anchor == NS_STYLE_TEXT_ANCHOR_END)
ctp.x -= chunkLength;
// set position of each frame in this chunk:
frame = firstFrame;
while (frame) {
frame->SetGlyphPosition(&ctp, aForceGlobalTransform);
frame = frame->GetNextGlyphFrame();
if (frame && frame->IsAbsolutelyPositioned())
break;
}
firstFrame = frame;
}
nsSVGUtils::UpdateGraphic(this);
}