gecko/layout/svg/base/src/nsSVGTextFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd..
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsIDOMSVGTextElement.h"
#include "nsSVGTextFrame.h"
#include "nsWeakReference.h"
#include "SVGLengthList.h"
#include "nsIDOMSVGLength.h"
#include "nsIDOMSVGAnimatedNumber.h"
#include "nsISVGGlyphFragmentNode.h"
#include "nsISVGGlyphFragmentLeaf.h"
#include "nsSVGOuterSVGFrame.h"
#include "nsIDOMSVGRect.h"
#include "nsSVGRect.h"
#include "nsSVGMatrix.h"
#include "nsGkAtoms.h"
#include "nsSVGTextPathFrame.h"
#include "nsSVGPathElement.h"
#include "nsSVGUtils.h"
#include "nsSVGGraphicElement.h"
using namespace mozilla;
//----------------------------------------------------------------------
// Implementation
nsIFrame*
NS_NewSVGTextFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsSVGTextFrame(aContext);
}
NS_IMPL_FRAMEARENA_HELPERS(nsSVGTextFrame)
//----------------------------------------------------------------------
// nsIFrame methods
#ifdef DEBUG
NS_IMETHODIMP
nsSVGTextFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsCOMPtr<nsIDOMSVGTextElement> text = do_QueryInterface(aContent);
NS_ASSERTION(text, "Content is not an SVG text");
return nsSVGTextFrameBase::Init(aContent, aParent, aPrevInFlow);
}
#endif /* DEBUG */
NS_IMETHODIMP
nsSVGTextFrame::AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType)
{
if (aNameSpaceID != kNameSpaceID_None)
return NS_OK;
if (aAttribute == nsGkAtoms::transform) {
// transform has changed
// make sure our cached transform matrix gets (lazily) updated
mCanvasTM = nsnull;
nsSVGUtils::NotifyChildrenOfSVGChange(this, TRANSFORM_CHANGED);
} else if (aAttribute == nsGkAtoms::x ||
aAttribute == nsGkAtoms::y ||
aAttribute == nsGkAtoms::dx ||
aAttribute == nsGkAtoms::dy) {
NotifyGlyphMetricsChange();
}
return NS_OK;
}
nsIAtom *
nsSVGTextFrame::GetType() const
{
return nsGkAtoms::svgTextFrame;
}
//----------------------------------------------------------------------
// nsSVGTextContainerFrame
PRUint32
nsSVGTextFrame::GetNumberOfChars()
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetNumberOfChars();
}
float
nsSVGTextFrame::GetComputedTextLength()
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetComputedTextLength();
}
float
nsSVGTextFrame::GetSubStringLength(PRUint32 charnum, PRUint32 nchars)
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetSubStringLength(charnum, nchars);
}
PRInt32
nsSVGTextFrame::GetCharNumAtPosition(nsIDOMSVGPoint *point)
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetCharNumAtPosition(point);
}
NS_IMETHODIMP
nsSVGTextFrame::GetStartPositionOfChar(PRUint32 charnum, nsIDOMSVGPoint **_retval)
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetStartPositionOfChar(charnum, _retval);
}
NS_IMETHODIMP
nsSVGTextFrame::GetEndPositionOfChar(PRUint32 charnum, nsIDOMSVGPoint **_retval)
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetEndPositionOfChar(charnum, _retval);
}
NS_IMETHODIMP
nsSVGTextFrame::GetExtentOfChar(PRUint32 charnum, nsIDOMSVGRect **_retval)
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetExtentOfChar(charnum, _retval);
}
NS_IMETHODIMP
nsSVGTextFrame::GetRotationOfChar(PRUint32 charnum, float *_retval)
{
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::GetRotationOfChar(charnum, _retval);
}
//----------------------------------------------------------------------
// nsISVGChildFrame methods
void
nsSVGTextFrame::NotifySVGChanged(PRUint32 aFlags)
{
if (aFlags & TRANSFORM_CHANGED) {
// make sure our cached transform matrix gets (lazily) updated
mCanvasTM = nsnull;
}
nsSVGTextFrameBase::NotifySVGChanged(aFlags);
if (aFlags & COORD_CONTEXT_CHANGED) {
// If we are positioned using percentage values we need to update our
// position whenever our viewport's dimensions change.
// XXX We could check here whether the text frame or any of its children
// have any percentage co-ordinates and only update if they don't. This
// may not be worth it as we might need to check each glyph
NotifyGlyphMetricsChange();
}
}
NS_IMETHODIMP
nsSVGTextFrame::NotifyRedrawSuspended()
{
mMetricsState = suspended;
return nsSVGTextFrameBase::NotifyRedrawSuspended();
}
NS_IMETHODIMP
nsSVGTextFrame::NotifyRedrawUnsuspended()
{
mMetricsState = unsuspended;
UpdateGlyphPositioning(PR_FALSE);
return nsSVGTextFrameBase::NotifyRedrawUnsuspended();
}
NS_IMETHODIMP
nsSVGTextFrame::PaintSVG(nsSVGRenderState* aContext,
const nsIntRect *aDirtyRect)
{
UpdateGlyphPositioning(PR_TRUE);
return nsSVGTextFrameBase::PaintSVG(aContext, aDirtyRect);
}
NS_IMETHODIMP_(nsIFrame*)
nsSVGTextFrame::GetFrameForPoint(const nsPoint &aPoint)
{
UpdateGlyphPositioning(PR_TRUE);
return nsSVGTextFrameBase::GetFrameForPoint(aPoint);
}
NS_IMETHODIMP
nsSVGTextFrame::UpdateCoveredRegion()
{
UpdateGlyphPositioning(PR_TRUE);
return nsSVGTextFrameBase::UpdateCoveredRegion();
}
NS_IMETHODIMP
nsSVGTextFrame::InitialUpdate()
{
nsresult rv = nsSVGTextFrameBase::InitialUpdate();
UpdateGlyphPositioning(PR_FALSE);
return rv;
}
gfxRect
nsSVGTextFrame::GetBBoxContribution(const gfxMatrix &aToBBoxUserspace)
{
UpdateGlyphPositioning(PR_TRUE);
return nsSVGTextFrameBase::GetBBoxContribution(aToBBoxUserspace);
}
//----------------------------------------------------------------------
// nsSVGContainerFrame methods:
gfxMatrix
nsSVGTextFrame::GetCanvasTM()
{
if (!mCanvasTM) {
NS_ASSERTION(mParent, "null parent");
nsSVGContainerFrame *parent = static_cast<nsSVGContainerFrame*>(mParent);
nsSVGGraphicElement *content = static_cast<nsSVGGraphicElement*>(mContent);
gfxMatrix tm = content->PrependLocalTransformTo(parent->GetCanvasTM());
mCanvasTM = NS_NewSVGMatrix(tm);
}
return nsSVGUtils::ConvertSVGMatrixToThebes(mCanvasTM);
}
//----------------------------------------------------------------------
//
void
nsSVGTextFrame::NotifyGlyphMetricsChange()
{
mPositioningDirty = PR_TRUE;
UpdateGlyphPositioning(PR_FALSE);
}
void
nsSVGTextFrame::UpdateGlyphPositioning(PRBool aForceGlobalTransform)
{
if (mMetricsState == suspended || !mPositioningDirty)
return;
SetWhitespaceHandling();
nsISVGGlyphFragmentNode* node = GetFirstGlyphFragmentChildNode();
if (!node) return;
mPositioningDirty = PR_FALSE;
nsISVGGlyphFragmentLeaf *fragment, *firstFragment;
firstFragment = node->GetFirstGlyphFragment();
if (!firstFragment) {
return;
}
gfxPoint ctp(0.0, 0.0);
SVGUserUnitList xLengthList, yLengthList;
GetXY(&xLengthList, &yLengthList);
if (xLengthList.Length() > 0) ctp.x = xLengthList[0];
if (yLengthList.Length() > 0) ctp.y = yLengthList[0];
// loop over chunks
while (firstFragment) {
firstFragment->GetXY(&xLengthList, &yLengthList);
if (xLengthList.Length() > 0) ctp.x = xLengthList[0];
if (yLengthList.Length() > 0) ctp.y = yLengthList[0];
// check for startOffset on textPath
nsSVGTextPathFrame *textPath = firstFragment->FindTextPathParent();
if (textPath) {
if (!textPath->GetPathFrame()) {
// invalid text path, give up
return;
}
ctp.x = textPath->GetStartOffset();
}
// determine x offset based on text_anchor:
PRUint8 anchor = firstFragment->GetTextAnchor();
float chunkLength = 0.0f;
if (anchor != NS_STYLE_TEXT_ANCHOR_START) {
// need to get the total chunk length
fragment = firstFragment;
while (fragment) {
chunkLength += fragment->GetAdvance(aForceGlobalTransform);
fragment = fragment->GetNextGlyphFragment();
if (fragment && fragment->IsAbsolutelyPositioned())
break;
}
}
if (anchor == NS_STYLE_TEXT_ANCHOR_MIDDLE)
ctp.x -= chunkLength/2.0f;
else if (anchor == NS_STYLE_TEXT_ANCHOR_END)
ctp.x -= chunkLength;
// set position of each fragment in this chunk:
fragment = firstFragment;
while (fragment) {
fragment->SetGlyphPosition(&ctp, aForceGlobalTransform);
fragment = fragment->GetNextGlyphFragment();
if (fragment && fragment->IsAbsolutelyPositioned())
break;
}
firstFragment = fragment;
}
nsSVGUtils::UpdateGraphic(this);
}