2009-09-02 17:47:49 -07:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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2010-05-17 21:04:22 -07:00
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com> (original author)
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* Mark Steele <mwsteele@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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2009-09-02 17:47:49 -07:00
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#include "WebGLContext.h"
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#include "nsIConsoleService.h"
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#include "nsIPrefService.h"
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#include "nsServiceManagerUtils.h"
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#include "nsIClassInfoImpl.h"
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#include "nsContentUtils.h"
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2009-11-01 16:33:39 -08:00
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#include "nsIXPConnect.h"
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2009-09-17 23:01:07 -07:00
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#include "nsDOMError.h"
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2009-09-02 17:47:49 -07:00
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#include "gfxContext.h"
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#include "gfxPattern.h"
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2010-07-01 09:43:33 -07:00
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#include "gfxUtils.h"
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2009-09-02 17:47:49 -07:00
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2009-11-01 16:33:39 -08:00
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#include "CanvasUtils.h"
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#include "NativeJSContext.h"
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2010-05-17 21:04:22 -07:00
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#include "GLContextProvider.h"
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2009-09-02 17:47:49 -07:00
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using namespace mozilla;
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2010-05-17 21:04:22 -07:00
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using namespace mozilla::gl;
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2009-09-02 17:47:49 -07:00
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nsresult NS_NewCanvasRenderingContextWebGL(nsICanvasRenderingContextWebGL** aResult);
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nsresult
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NS_NewCanvasRenderingContextWebGL(nsICanvasRenderingContextWebGL** aResult)
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{
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nsICanvasRenderingContextWebGL* ctx = new WebGLContext();
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if (!ctx)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*aResult = ctx);
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return NS_OK;
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}
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WebGLContext::WebGLContext()
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2010-05-17 21:04:22 -07:00
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: mCanvasElement(nsnull),
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2010-07-14 20:52:34 -07:00
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gl(nsnull)
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2009-09-02 17:47:49 -07:00
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{
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2010-07-14 20:52:34 -07:00
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mWidth = mHeight = 0;
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mGeneration = 0;
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mInvalidated = PR_FALSE;
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2010-07-15 14:07:46 -07:00
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mResetLayer = PR_TRUE;
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2010-07-14 20:52:34 -07:00
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mActiveTexture = 0;
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mSynthesizedGLError = LOCAL_GL_NO_ERROR;
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mPixelStoreFlipY = PR_FALSE;
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mPixelStorePremultiplyAlpha = PR_FALSE;
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// eventually true
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mShaderValidation = PR_FALSE;
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2009-09-02 17:47:49 -07:00
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mMapBuffers.Init();
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mMapTextures.Init();
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mMapPrograms.Init();
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mMapShaders.Init();
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mMapFramebuffers.Init();
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mMapRenderbuffers.Init();
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}
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WebGLContext::~WebGLContext()
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{
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2010-07-18 22:01:14 -07:00
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DestroyResourcesAndContext();
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}
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static PLDHashOperator
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DeleteTextureFunction(const PRUint32& aKey, WebGLTexture *aValue, void *aData)
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{
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gl::GLContext *gl = (gl::GLContext *) aData;
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NS_ASSERTION(!aValue->Deleted(), "Texture is still in mMapTextures, but is deleted?");
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GLuint name = aValue->GLName();
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gl->fDeleteTextures(1, &name);
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aValue->Delete();
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return PL_DHASH_NEXT;
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}
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static PLDHashOperator
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DeleteBufferFunction(const PRUint32& aKey, WebGLBuffer *aValue, void *aData)
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{
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gl::GLContext *gl = (gl::GLContext *) aData;
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NS_ASSERTION(!aValue->Deleted(), "Buffer is still in mMapBuffers, but is deleted?");
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GLuint name = aValue->GLName();
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gl->fDeleteBuffers(1, &name);
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aValue->Delete();
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return PL_DHASH_NEXT;
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}
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static PLDHashOperator
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DeleteFramebufferFunction(const PRUint32& aKey, WebGLFramebuffer *aValue, void *aData)
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{
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gl::GLContext *gl = (gl::GLContext *) aData;
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NS_ASSERTION(!aValue->Deleted(), "Framebuffer is still in mMapFramebuffers, but is deleted?");
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GLuint name = aValue->GLName();
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gl->fDeleteFramebuffers(1, &name);
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aValue->Delete();
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return PL_DHASH_NEXT;
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}
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static PLDHashOperator
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DeleteRenderbufferFunction(const PRUint32& aKey, WebGLRenderbuffer *aValue, void *aData)
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{
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gl::GLContext *gl = (gl::GLContext *) aData;
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NS_ASSERTION(!aValue->Deleted(), "Renderbuffer is still in mMapRenderbuffers, but is deleted?");
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GLuint name = aValue->GLName();
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gl->fDeleteRenderbuffers(1, &name);
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aValue->Delete();
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return PL_DHASH_NEXT;
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}
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static PLDHashOperator
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DeleteProgramFunction(const PRUint32& aKey, WebGLProgram *aValue, void *aData)
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{
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gl::GLContext *gl = (gl::GLContext *) aData;
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NS_ASSERTION(!aValue->Deleted(), "Program is still in mMapPrograms, but is deleted?");
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GLuint name = aValue->GLName();
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gl->fDeleteProgram(name);
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aValue->Delete();
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return PL_DHASH_NEXT;
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}
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static PLDHashOperator
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DeleteShaderFunction(const PRUint32& aKey, WebGLShader *aValue, void *aData)
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{
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gl::GLContext *gl = (gl::GLContext *) aData;
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NS_ASSERTION(!aValue->Deleted(), "Shader is still in mMapShaders, but is deleted?");
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GLuint name = aValue->GLName();
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gl->fDeleteShader(name);
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aValue->Delete();
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return PL_DHASH_NEXT;
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}
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void
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WebGLContext::DestroyResourcesAndContext()
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{
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if (!gl)
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return;
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gl->MakeCurrent();
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mMapTextures.EnumerateRead(DeleteTextureFunction, gl);
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mMapTextures.Clear();
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mMapBuffers.EnumerateRead(DeleteBufferFunction, gl);
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mMapBuffers.Clear();
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mMapPrograms.EnumerateRead(DeleteProgramFunction, gl);
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mMapPrograms.Clear();
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mMapShaders.EnumerateRead(DeleteShaderFunction, gl);
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mMapShaders.Clear();
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mMapFramebuffers.EnumerateRead(DeleteFramebufferFunction, gl);
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mMapFramebuffers.Clear();
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mMapRenderbuffers.EnumerateRead(DeleteRenderbufferFunction, gl);
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mMapRenderbuffers.Clear();
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// We just got rid of everything, so the context had better
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// have been going away.
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printf_stderr("--- WebGL context destroyed: %p\n", gl.get());
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gl = nsnull;
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2009-09-02 17:47:49 -07:00
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}
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void
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WebGLContext::Invalidate()
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{
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if (!mCanvasElement)
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return;
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if (mInvalidated)
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return;
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2010-07-15 14:07:46 -07:00
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mInvalidated = PR_TRUE;
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2010-06-15 14:38:05 -07:00
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HTMLCanvasElement()->InvalidateFrame();
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2009-09-02 17:47:49 -07:00
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}
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2010-06-08 07:34:56 -07:00
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/* readonly attribute nsIDOMHTMLCanvasElement canvas; */
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NS_IMETHODIMP
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WebGLContext::GetCanvas(nsIDOMHTMLCanvasElement **canvas)
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{
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2010-06-15 14:38:05 -07:00
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NS_IF_ADDREF(*canvas = mCanvasElement);
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2010-06-08 07:34:56 -07:00
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return NS_OK;
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2009-09-02 17:47:49 -07:00
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}
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//
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// nsICanvasRenderingContextInternal
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//
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NS_IMETHODIMP
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2010-05-17 21:04:22 -07:00
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WebGLContext::SetCanvasElement(nsHTMLCanvasElement* aParentCanvas)
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2009-09-02 17:47:49 -07:00
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{
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2010-06-15 14:38:05 -07:00
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if (aParentCanvas && !SafeToCreateCanvas3DContext(aParentCanvas))
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2009-09-02 17:47:49 -07:00
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return NS_ERROR_FAILURE;
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mCanvasElement = aParentCanvas;
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::SetDimensions(PRInt32 width, PRInt32 height)
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{
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if (mWidth == width && mHeight == height)
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return NS_OK;
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2010-07-18 22:01:14 -07:00
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// If we already have a gl context, then we just need to resize
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// FB0.
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if (gl &&
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gl->ResizeOffscreen(gfxIntSize(width, height)))
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{
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// everything's good, we're done here
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mWidth = width;
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mHeight = height;
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2010-07-28 14:24:09 -07:00
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mResetLayer = PR_TRUE;
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2010-07-18 22:01:14 -07:00
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return NS_OK;
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}
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2010-06-09 15:07:12 -07:00
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2010-07-18 22:01:14 -07:00
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// We're going to create an entirely new context. If our
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// generation is not 0 right now (that is, if this isn't the first
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// context we're creating), we may have to dispatch a context lost
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// event.
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2010-06-09 15:07:12 -07:00
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2010-07-18 22:01:14 -07:00
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// If incrementing the generation would cause overflow,
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// don't allow it. Allowing this would allow us to use
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// resource handles created from older context generations.
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if (!(mGeneration+1).valid())
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return NS_ERROR_FAILURE; // exit without changing the value of mGeneration
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2010-06-09 15:07:12 -07:00
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2010-07-18 22:01:14 -07:00
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// We're going to recreate our context, so make sure we clean up
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// after ourselves.
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DestroyResourcesAndContext();
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2009-09-02 17:47:49 -07:00
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2010-07-18 22:01:14 -07:00
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gl::ContextFormat format(gl::ContextFormat::BasicRGBA32);
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2010-05-17 21:04:22 -07:00
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format.depth = 16;
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format.minDepth = 1;
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2009-09-02 17:47:49 -07:00
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2010-07-18 22:01:14 -07:00
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gl = gl::GLContextProvider::CreateOffscreen(gfxIntSize(width, height), format);
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printf_stderr ("--- WebGL context created: %p\n", gl.get());
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2009-09-02 17:47:49 -07:00
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2010-07-14 20:52:34 -07:00
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#ifdef USE_GLES2
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// On native GLES2, no need to validate, the compiler will do it
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mShaderValidation = PR_FALSE;
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#else
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// Check the shader validator pref
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nsCOMPtr<nsIPrefBranch> prefService = do_GetService(NS_PREFSERVICE_CONTRACTID);
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NS_ENSURE_TRUE(prefService != nsnull, NS_ERROR_FAILURE);
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prefService->GetBoolPref("webgl.shader_validator", &mShaderValidation);
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#endif
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2010-06-14 11:44:12 -07:00
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if (!InitAndValidateGL()) {
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2010-07-18 22:01:14 -07:00
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gl = gl::GLContextProviderOSMesa::CreateOffscreen(gfxIntSize(width, height), format);
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2010-06-14 11:44:12 -07:00
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if (!InitAndValidateGL()) {
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LogMessage("WebGL: Can't get a usable OpenGL context.");
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2010-05-19 13:46:08 -07:00
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return NS_ERROR_FAILURE;
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}
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2010-07-18 22:01:14 -07:00
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LogMessage("WebGL: Using software rendering via OSMesa");
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2009-09-02 17:47:49 -07:00
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}
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mWidth = width;
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mHeight = height;
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2010-07-15 14:07:46 -07:00
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mResetLayer = PR_TRUE;
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2009-09-02 17:47:49 -07:00
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2010-06-04 12:03:37 -07:00
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// increment the generation number
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2010-07-03 15:32:19 -07:00
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++mGeneration;
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2009-09-02 17:47:49 -07:00
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2010-07-18 22:01:14 -07:00
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#if 0
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if (mGeneration > 0) {
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// XXX dispatch context lost event
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}
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#endif
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2009-09-02 17:47:49 -07:00
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MakeContextCurrent();
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2010-06-04 12:03:37 -07:00
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// Make sure that we clear this out, otherwise
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// we'll end up displaying random memory
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2010-07-18 22:01:14 -07:00
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gl->fBindFramebuffer(LOCAL_GL_FRAMEBUFFER, gl->GetOffscreenFBO());
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2009-09-02 17:47:49 -07:00
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gl->fViewport(0, 0, mWidth, mHeight);
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2010-07-18 22:01:14 -07:00
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gl->fClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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2010-07-21 12:34:26 -07:00
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gl->fClearDepth(1.0f);
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2010-07-18 22:01:14 -07:00
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gl->fClearStencil(0);
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2009-09-02 17:47:49 -07:00
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gl->fClear(LOCAL_GL_COLOR_BUFFER_BIT | LOCAL_GL_DEPTH_BUFFER_BIT | LOCAL_GL_STENCIL_BUFFER_BIT);
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return NS_OK;
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}
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|
|
|
|
|
NS_IMETHODIMP
|
|
|
|
WebGLContext::Render(gfxContext *ctx, gfxPattern::GraphicsFilter f)
|
|
|
|
{
|
2010-05-17 21:04:22 -07:00
|
|
|
if (!gl)
|
2009-09-02 17:47:49 -07:00
|
|
|
return NS_OK;
|
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
nsRefPtr<gfxImageSurface> surf = new gfxImageSurface(gfxIntSize(mWidth, mHeight),
|
|
|
|
gfxASurface::ImageFormatARGB32);
|
|
|
|
if (surf->CairoStatus() != 0)
|
|
|
|
return NS_ERROR_FAILURE;
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
MakeContextCurrent();
|
|
|
|
gl->fReadPixels(0, 0, mWidth, mHeight,
|
|
|
|
LOCAL_GL_BGRA,
|
|
|
|
LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV,
|
|
|
|
surf->Data());
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
gfxUtils::PremultiplyImageSurface(surf);
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
nsRefPtr<gfxPattern> pat = new gfxPattern(surf);
|
|
|
|
pat->SetFilter(f);
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
ctx->NewPath();
|
|
|
|
ctx->PixelSnappedRectangleAndSetPattern(gfxRect(0, 0, mWidth, mHeight), pat);
|
|
|
|
ctx->Fill();
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
return NS_OK;
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
NS_IMETHODIMP
|
|
|
|
WebGLContext::GetInputStream(const char* aMimeType,
|
|
|
|
const PRUnichar* aEncoderOptions,
|
|
|
|
nsIInputStream **aStream)
|
|
|
|
{
|
|
|
|
return NS_ERROR_FAILURE;
|
|
|
|
|
|
|
|
// XXX fix this
|
|
|
|
#if 0
|
|
|
|
if (!mGLPbuffer ||
|
|
|
|
!mGLPbuffer->ThebesSurface())
|
|
|
|
return NS_ERROR_FAILURE;
|
|
|
|
|
|
|
|
nsresult rv;
|
|
|
|
const char encoderPrefix[] = "@mozilla.org/image/encoder;2?type=";
|
|
|
|
nsAutoArrayPtr<char> conid(new (std::nothrow) char[strlen(encoderPrefix) + strlen(aMimeType) + 1]);
|
|
|
|
|
|
|
|
if (!conid)
|
|
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
|
|
|
|
strcpy(conid, encoderPrefix);
|
|
|
|
strcat(conid, aMimeType);
|
|
|
|
|
|
|
|
nsCOMPtr<imgIEncoder> encoder = do_CreateInstance(conid);
|
|
|
|
if (!encoder)
|
|
|
|
return NS_ERROR_FAILURE;
|
|
|
|
|
|
|
|
nsAutoArrayPtr<PRUint8> imageBuffer(new (std::nothrow) PRUint8[mWidth * mHeight * 4]);
|
|
|
|
if (!imageBuffer)
|
|
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
|
|
|
|
nsRefPtr<gfxImageSurface> imgsurf = new gfxImageSurface(imageBuffer.get(),
|
|
|
|
gfxIntSize(mWidth, mHeight),
|
|
|
|
mWidth * 4,
|
|
|
|
gfxASurface::ImageFormatARGB32);
|
|
|
|
|
|
|
|
if (!imgsurf || imgsurf->CairoStatus())
|
|
|
|
return NS_ERROR_FAILURE;
|
|
|
|
|
|
|
|
nsRefPtr<gfxContext> ctx = new gfxContext(imgsurf);
|
|
|
|
|
|
|
|
if (!ctx || ctx->HasError())
|
|
|
|
return NS_ERROR_FAILURE;
|
|
|
|
|
|
|
|
nsRefPtr<gfxASurface> surf = mGLPbuffer->ThebesSurface();
|
|
|
|
nsRefPtr<gfxPattern> pat = CanvasGLThebes::CreatePattern(surf);
|
|
|
|
gfxMatrix m;
|
|
|
|
m.Translate(gfxPoint(0.0, mGLPbuffer->Height()));
|
|
|
|
m.Scale(1.0, -1.0);
|
|
|
|
pat->SetMatrix(m);
|
|
|
|
|
|
|
|
// XXX I don't want to use PixelSnapped here, but layout doesn't guarantee
|
|
|
|
// pixel alignment for this stuff!
|
|
|
|
ctx->NewPath();
|
|
|
|
ctx->PixelSnappedRectangleAndSetPattern(gfxRect(0, 0, mWidth, mHeight), pat);
|
|
|
|
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
|
|
|
|
ctx->Fill();
|
|
|
|
|
|
|
|
rv = encoder->InitFromData(imageBuffer.get(),
|
|
|
|
mWidth * mHeight * 4, mWidth, mHeight, mWidth * 4,
|
|
|
|
imgIEncoder::INPUT_FORMAT_HOSTARGB,
|
|
|
|
nsDependentString(aEncoderOptions));
|
|
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
|
|
|
|
return CallQueryInterface(encoder, aStream);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
NS_IMETHODIMP
|
|
|
|
WebGLContext::GetThebesSurface(gfxASurface **surface)
|
|
|
|
{
|
2010-05-17 21:04:22 -07:00
|
|
|
return NS_ERROR_NOT_AVAILABLE;
|
|
|
|
}
|
|
|
|
|
2010-07-15 14:07:46 -07:00
|
|
|
static PRUint8 gWebGLLayerUserData;
|
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
already_AddRefed<layers::CanvasLayer>
|
2010-07-15 14:07:46 -07:00
|
|
|
WebGLContext::GetCanvasLayer(CanvasLayer *aOldLayer,
|
|
|
|
LayerManager *aManager)
|
2010-05-17 21:04:22 -07:00
|
|
|
{
|
2010-07-15 14:07:46 -07:00
|
|
|
if (!mResetLayer && aOldLayer &&
|
|
|
|
aOldLayer->GetUserData() == &gWebGLLayerUserData) {
|
|
|
|
NS_ADDREF(aOldLayer);
|
|
|
|
if (mInvalidated) {
|
|
|
|
aOldLayer->Updated(nsIntRect(0, 0, mWidth, mHeight));
|
|
|
|
mInvalidated = PR_FALSE;
|
|
|
|
}
|
|
|
|
return aOldLayer;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsRefPtr<CanvasLayer> canvasLayer = aManager->CreateCanvasLayer();
|
2010-05-17 21:04:22 -07:00
|
|
|
if (!canvasLayer) {
|
|
|
|
NS_WARNING("CreateCanvasLayer returned null!");
|
|
|
|
return nsnull;
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
2010-07-15 14:07:46 -07:00
|
|
|
canvasLayer->SetUserData(&gWebGLLayerUserData);
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
CanvasLayer::Data data;
|
|
|
|
|
2010-05-19 13:46:08 -07:00
|
|
|
// the gl context may either provide a native PBuffer, in which case we want to initialize
|
|
|
|
// data with the gl context directly, or may provide a surface to which it renders (this is the case
|
|
|
|
// of OSMesa contexts), in which case we want to initialize data with that surface.
|
|
|
|
|
|
|
|
void* native_surface = gl->GetNativeData(gl::GLContext::NativeImageSurface);
|
|
|
|
|
2010-07-18 22:01:14 -07:00
|
|
|
if (native_surface) {
|
2010-05-19 13:46:08 -07:00
|
|
|
data.mSurface = static_cast<gfxASurface*>(native_surface);
|
2010-07-18 22:01:14 -07:00
|
|
|
} else {
|
|
|
|
data.mGLContext = gl.get();
|
2010-05-19 13:46:08 -07:00
|
|
|
}
|
|
|
|
|
2010-05-17 21:04:22 -07:00
|
|
|
data.mSize = nsIntSize(mWidth, mHeight);
|
|
|
|
data.mGLBufferIsPremultiplied = PR_FALSE;
|
|
|
|
|
|
|
|
canvasLayer->Initialize(data);
|
2010-07-18 22:01:14 -07:00
|
|
|
canvasLayer->SetIsOpaqueContent(gl->CreationFormat().alpha == 0 ? PR_TRUE : PR_FALSE);
|
2010-05-17 21:04:22 -07:00
|
|
|
canvasLayer->Updated(nsIntRect(0, 0, mWidth, mHeight));
|
|
|
|
|
|
|
|
mInvalidated = PR_FALSE;
|
2010-07-15 14:07:46 -07:00
|
|
|
mResetLayer = PR_FALSE;
|
2010-05-17 21:04:22 -07:00
|
|
|
|
|
|
|
return canvasLayer.forget().get();
|
2009-09-02 17:47:49 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// XPCOM goop
|
|
|
|
//
|
|
|
|
|
2010-06-15 14:38:05 -07:00
|
|
|
NS_IMPL_CYCLE_COLLECTING_ADDREF_AMBIGUOUS(WebGLContext, nsICanvasRenderingContextWebGL)
|
|
|
|
NS_IMPL_CYCLE_COLLECTING_RELEASE_AMBIGUOUS(WebGLContext, nsICanvasRenderingContextWebGL)
|
|
|
|
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_CLASS(WebGLContext)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(WebGLContext)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_NSCOMPTR(mCanvasElement)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(WebGLContext)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_NSCOMPTR(mCanvasElement)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-01-12 05:08:43 -08:00
|
|
|
DOMCI_DATA(CanvasRenderingContextWebGL, WebGLContext)
|
|
|
|
|
2010-06-15 14:38:05 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(WebGLContext)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(nsICanvasRenderingContextWebGL)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsICanvasRenderingContextInternal)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupportsWeakReference)
|
|
|
|
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasRenderingContextWebGL)
|
2010-03-17 08:09:05 -07:00
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(CanvasRenderingContextWebGL)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_END
|
|
|
|
|
|
|
|
NS_IMPL_ADDREF(WebGLBuffer)
|
|
|
|
NS_IMPL_RELEASE(WebGLBuffer)
|
|
|
|
|
2010-01-12 05:08:43 -08:00
|
|
|
DOMCI_DATA(WebGLBuffer, WebGLBuffer)
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN(WebGLBuffer)
|
2010-05-19 13:46:08 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(WebGLBuffer)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(nsIWebGLBuffer)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupports)
|
2010-03-17 08:09:05 -07:00
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(WebGLBuffer)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_END
|
|
|
|
|
|
|
|
NS_IMPL_ADDREF(WebGLTexture)
|
|
|
|
NS_IMPL_RELEASE(WebGLTexture)
|
|
|
|
|
2010-01-12 05:08:43 -08:00
|
|
|
DOMCI_DATA(WebGLTexture, WebGLTexture)
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN(WebGLTexture)
|
2010-05-19 13:46:08 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(WebGLTexture)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(nsIWebGLTexture)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupports)
|
2010-03-17 08:09:05 -07:00
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(WebGLTexture)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_END
|
|
|
|
|
|
|
|
NS_IMPL_ADDREF(WebGLProgram)
|
|
|
|
NS_IMPL_RELEASE(WebGLProgram)
|
|
|
|
|
2010-01-12 05:08:43 -08:00
|
|
|
DOMCI_DATA(WebGLProgram, WebGLProgram)
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN(WebGLProgram)
|
2010-05-19 13:46:08 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(WebGLProgram)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(nsIWebGLProgram)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupports)
|
2010-03-17 08:09:05 -07:00
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(WebGLProgram)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_END
|
|
|
|
|
|
|
|
NS_IMPL_ADDREF(WebGLShader)
|
|
|
|
NS_IMPL_RELEASE(WebGLShader)
|
|
|
|
|
2010-01-12 05:08:43 -08:00
|
|
|
DOMCI_DATA(WebGLShader, WebGLShader)
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN(WebGLShader)
|
2010-05-19 13:46:08 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(WebGLShader)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(nsIWebGLShader)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupports)
|
2010-03-17 08:09:05 -07:00
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(WebGLShader)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_END
|
|
|
|
|
|
|
|
NS_IMPL_ADDREF(WebGLFramebuffer)
|
|
|
|
NS_IMPL_RELEASE(WebGLFramebuffer)
|
|
|
|
|
2010-01-12 05:08:43 -08:00
|
|
|
DOMCI_DATA(WebGLFramebuffer, WebGLFramebuffer)
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN(WebGLFramebuffer)
|
2010-05-19 13:46:08 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(WebGLFramebuffer)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(nsIWebGLFramebuffer)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupports)
|
2010-03-17 08:09:05 -07:00
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(WebGLFramebuffer)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_END
|
|
|
|
|
|
|
|
NS_IMPL_ADDREF(WebGLRenderbuffer)
|
|
|
|
NS_IMPL_RELEASE(WebGLRenderbuffer)
|
|
|
|
|
2010-01-12 05:08:43 -08:00
|
|
|
DOMCI_DATA(WebGLRenderbuffer, WebGLRenderbuffer)
|
|
|
|
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN(WebGLRenderbuffer)
|
2010-05-19 13:46:08 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(WebGLRenderbuffer)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_ENTRY(nsIWebGLRenderbuffer)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupports)
|
2010-03-17 08:09:05 -07:00
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(WebGLRenderbuffer)
|
2009-09-02 17:47:49 -07:00
|
|
|
NS_INTERFACE_MAP_END
|
|
|
|
|
2010-06-01 23:09:19 -07:00
|
|
|
NS_IMPL_ADDREF(WebGLUniformLocation)
|
|
|
|
NS_IMPL_RELEASE(WebGLUniformLocation)
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-06-01 23:09:19 -07:00
|
|
|
DOMCI_DATA(WebGLUniformLocation, WebGLUniformLocation)
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-06-01 23:09:19 -07:00
|
|
|
NS_INTERFACE_MAP_BEGIN(WebGLUniformLocation)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(WebGLUniformLocation)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsIWebGLUniformLocation)
|
|
|
|
NS_INTERFACE_MAP_ENTRY(nsISupports)
|
|
|
|
NS_DOM_INTERFACE_MAP_ENTRY_CLASSINFO(WebGLUniformLocation)
|
|
|
|
NS_INTERFACE_MAP_END
|
2009-09-02 17:47:49 -07:00
|
|
|
|
2010-05-28 15:52:39 -07:00
|
|
|
#define NAME_NOT_SUPPORTED(base) \
|
|
|
|
NS_IMETHODIMP base::GetName(WebGLuint *aName) \
|
|
|
|
{ return NS_ERROR_NOT_IMPLEMENTED; } \
|
|
|
|
NS_IMETHODIMP base::SetName(WebGLuint aName) \
|
|
|
|
{ return NS_ERROR_NOT_IMPLEMENTED; }
|
|
|
|
|
|
|
|
NAME_NOT_SUPPORTED(WebGLTexture)
|
|
|
|
NAME_NOT_SUPPORTED(WebGLBuffer)
|
|
|
|
NAME_NOT_SUPPORTED(WebGLProgram)
|
|
|
|
NAME_NOT_SUPPORTED(WebGLShader)
|
|
|
|
NAME_NOT_SUPPORTED(WebGLFramebuffer)
|
|
|
|
NAME_NOT_SUPPORTED(WebGLRenderbuffer)
|
2010-06-01 23:09:19 -07:00
|
|
|
|
|
|
|
/* [noscript] attribute WebGLint location; */
|
|
|
|
NS_IMETHODIMP WebGLUniformLocation::GetLocation(WebGLint *aLocation)
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
return NS_ERROR_NOT_IMPLEMENTED;
|
|
|
|
}
|
2010-06-01 23:09:19 -07:00
|
|
|
NS_IMETHODIMP WebGLUniformLocation::SetLocation(WebGLint aLocation)
|
2009-09-02 17:47:49 -07:00
|
|
|
{
|
|
|
|
return NS_ERROR_NOT_IMPLEMENTED;
|
|
|
|
}
|