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https://gitlab.winehq.org/wine/wine-gecko.git
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204 lines
7.0 KiB
C
204 lines
7.0 KiB
C
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_ASYNCCOMPOSITIONMANAGER_H
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#define GFX_ASYNCCOMPOSITIONMANAGER_H
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#include "gfxPoint.h"
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#include "gfx3DMatrix.h"
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#include "nsAutoPtr.h"
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#include "nsRect.h"
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#include "mozilla/dom/ScreenOrientation.h"
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#include "mozilla/gfx/Rect.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/layers/LayerTransaction.h" // for TargetConfig
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namespace mozilla {
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namespace layers {
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class AsyncPanZoomController;
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class Layer;
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class LayerManagerComposite;
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class AutoResolveRefLayers;
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// Represents (affine) transforms that are calculated from a content view.
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struct ViewTransform {
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ViewTransform(gfxPoint aTranslation = gfxPoint(),
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gfxSize aScale = gfxSize(1, 1))
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: mTranslation(aTranslation)
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, mScale(aScale)
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{}
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operator gfx3DMatrix() const
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{
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return
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gfx3DMatrix::ScalingMatrix(mScale.width, mScale.height, 1) *
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gfx3DMatrix::Translation(mTranslation.x, mTranslation.y, 0);
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}
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gfxPoint mTranslation;
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gfxSize mScale;
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};
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/**
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* Manage async composition effects. This class is only used with OMTC and only
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* lives on the compositor thread. It is a layer on top of the layer manager
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* (LayerManagerComposite) which deals with elements of composition which are
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* usually dealt with by dom or layout when main thread rendering, but which can
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* short circuit that stuff to directly affect layers as they are composited,
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* for example, off-main thread animation, async video, async pan/zoom.
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*/
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class AsyncCompositionManager : public RefCounted<AsyncCompositionManager>
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{
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friend class AutoResolveRefLayers;
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public:
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AsyncCompositionManager(LayerManagerComposite* aManager)
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: mXScale(1.0)
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, mYScale(1.0)
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, mLayerManager(aManager)
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, mIsFirstPaint(false)
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, mLayersUpdated(false)
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, mReadyForCompose(true)
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{
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MOZ_COUNT_CTOR(AsyncCompositionManager);
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}
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~AsyncCompositionManager()
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{
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MOZ_COUNT_DTOR(AsyncCompositionManager);
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}
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/**
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* This forces the is-first-paint flag to true. This is intended to
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* be called by the widget code when it loses its viewport information
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* (or for whatever reason wants to refresh the viewport information).
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* The information refresh happens because the compositor will call
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* SetFirstPaintViewport on the next frame of composition.
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*/
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void ForceIsFirstPaint() { mIsFirstPaint = true; }
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// Sample transforms for layer trees. Return true to request
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// another animation frame.
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bool TransformShadowTree(TimeStamp aCurrentFrame);
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// Calculates the correct rotation and applies the transform to
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// our layer manager
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void ComputeRotation();
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// Call after updating our layer tree.
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void Updated(bool isFirstPaint, const TargetConfig& aTargetConfig)
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{
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mIsFirstPaint |= isFirstPaint;
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mLayersUpdated = true;
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mTargetConfig = aTargetConfig;
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}
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bool RequiresReorientation(mozilla::dom::ScreenOrientation aOrientation)
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{
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return mTargetConfig.orientation() != aOrientation;
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}
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// True if the underlying layer tree is ready to be composited.
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bool ReadyForCompose() { return mReadyForCompose; }
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// Returns true if the next composition will be the first for a
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// particular document.
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bool IsFirstPaint() { return mIsFirstPaint; }
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void SetTransformation(float aScale, const nsIntPoint& aScrollOffset);
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private:
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void TransformScrollableLayer(Layer* aLayer, const gfx3DMatrix& aRootTransform);
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// Return true if an AsyncPanZoomController content transform was
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// applied for |aLayer|. *aWantNextFrame is set to true if the
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// controller wants another animation frame.
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bool ApplyAsyncContentTransformToTree(TimeStamp aCurrentFrame, Layer* aLayer,
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bool* aWantNextFrame);
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void SetFirstPaintViewport(const nsIntPoint& aOffset,
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float aZoom,
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const nsIntRect& aPageRect,
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const gfx::Rect& aCssPageRect);
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void SetPageRect(const gfx::Rect& aCssPageRect);
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void SyncViewportInfo(const nsIntRect& aDisplayPort,
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float aDisplayResolution,
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bool aLayersUpdated,
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nsIntPoint& aScrollOffset,
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float& aScaleX, float& aScaleY,
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gfx::Margin& aFixedLayerMargins,
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float& aOffsetX, float& aOffsetY);
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virtual void SyncFrameMetrics(Layer* aLayer, const ViewTransform& aTreeTransform,
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const gfxPoint& aScrollOffset, gfx::Margin& aFixedLayerMargins,
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float& aOffsetX, float& aOffsetY,
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bool aIsFirstPaint, bool aLayersUpdated)
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{}
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/**
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* Recursively applies the given translation to all top-level fixed position
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* layers that are descendants of the given layer.
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* aScaleDiff is considered to be the scale transformation applied when
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* displaying the layers, and is used to make sure the anchor points of
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* fixed position layers remain in the same position.
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*/
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void TransformFixedLayers(Layer* aLayer,
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const gfxPoint& aTranslation,
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const gfxSize& aScaleDiff,
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const gfx::Margin& aFixedLayerMargins);
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/**
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* DRAWING PHASE ONLY
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*
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* For reach RefLayer in our layer tree, look up its referent and connect it
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* to the layer tree, if found.
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*/
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void ResolveRefLayers();
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/**
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* Detaches all referents resolved by ResolveRefLayers.
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* Assumes that mLayerManager->GetRoot() and mTargetConfig have not changed
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* since ResolveRefLayers was called.
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*/
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void DetachRefLayers();
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TargetConfig mTargetConfig;
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float mXScale;
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float mYScale;
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nsIntPoint mScrollOffset;
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nsIntRect mContentRect;
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nsRefPtr<LayerManagerComposite> mLayerManager;
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// When this flag is set, the next composition will be the first for a
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// particular document (i.e. the document displayed on the screen will change).
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// This happens when loading a new page or switching tabs. We notify the
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// front-end (e.g. Java on Android) about this so that it take the new page
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// size and zoom into account when providing us with the next view transform.
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bool mIsFirstPaint;
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// This flag is set during a layers update, so that the first composition
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// after a layers update has it set. It is cleared after that first composition.
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bool mLayersUpdated;
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bool mReadyForCompose;
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};
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class MOZ_STACK_CLASS AutoResolveRefLayers {
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public:
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AutoResolveRefLayers(AsyncCompositionManager* aManager) : mManager(aManager)
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{ mManager->ResolveRefLayers(); }
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~AutoResolveRefLayers()
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{ mManager->DetachRefLayers(); }
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private:
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AsyncCompositionManager* mManager;
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AutoResolveRefLayers(const AutoResolveRefLayers&) MOZ_DELETE;
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AutoResolveRefLayers& operator=(const AutoResolveRefLayers&) MOZ_DELETE;
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};
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} // layers
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} // mozilla
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#endif
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