Merge pull request #3276 from meganrogge/webgl

add onContextLoss to webgl addon
This commit is contained in:
Megan Rogge
2021-04-01 17:02:57 -07:00
committed by GitHub
4 changed files with 33 additions and 1 deletions
+15
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@@ -19,3 +19,18 @@ terminal.loadAddon(new WebglAddon());
```
See the full [API](https://github.com/xtermjs/xterm.js/blob/master/addons/xterm-addon-webgl/typings/xterm-addon-webgl.d.ts) for more advanced usage.
### Handling Context Loss
The browser may drop WebGL contexts for various reasons like OOM or after the system has been suspended. There is an API exposed that fires the `webglcontextlost` event fired on the canvas so embedders can handle it however they wish. An easy, but suboptimal way, to handle this is by disposing of WebglAddon when the event fires:
```ts
const terminal = new Terminal();
const addon = new WebglAddon();
addon.onContextLoss(e => {
addon.dispose();
});
terminal.loadAddon(addon);
```
Read more about handling WebGL context losses on the [Khronos wiki](https://www.khronos.org/webgl/wiki/HandlingContextLost).
+5 -1
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@@ -3,14 +3,17 @@
* @license MIT
*/
import { Terminal, ITerminalAddon } from 'xterm';
import { Terminal, ITerminalAddon, IEvent } from 'xterm';
import { WebglRenderer } from './WebglRenderer';
import { IRenderService } from 'browser/services/Services';
import { IColorSet } from 'browser/Types';
import { EventEmitter } from 'common/EventEmitter';
export class WebglAddon implements ITerminalAddon {
private _terminal?: Terminal;
private _renderer?: WebglRenderer;
private _onContextLoss = new EventEmitter<void>();
public get onContextLoss(): IEvent<void> { return this._onContextLoss.event; }
constructor(
private _preserveDrawingBuffer?: boolean
@@ -24,6 +27,7 @@ export class WebglAddon implements ITerminalAddon {
const renderService: IRenderService = (<any>terminal)._core._renderService;
const colors: IColorSet = (<any>terminal)._core._colorManager.colors;
this._renderer = new WebglRenderer(terminal, colors, this._preserveDrawingBuffer);
this._renderer.onContextLoss(() => this._onContextLoss.fire());
renderService.setRenderer(this._renderer);
}
@@ -19,6 +19,7 @@ import { IRenderDimensions, IRenderer, IRequestRedrawEvent } from 'browser/rende
import { ITerminal, IColorSet } from 'browser/Types';
import { EventEmitter } from 'common/EventEmitter';
import { CellData } from 'common/buffer/CellData';
import { addDisposableDomListener } from 'browser/Lifecycle';
export class WebglRenderer extends Disposable implements IRenderer {
private _renderLayers: IRenderLayer[];
@@ -41,6 +42,9 @@ export class WebglRenderer extends Disposable implements IRenderer {
private _onRequestRedraw = new EventEmitter<IRequestRedrawEvent>();
public get onRequestRedraw(): IEvent<IRequestRedrawEvent> { return this._onRequestRedraw.event; }
private _onContextLoss = new EventEmitter<void>();
public get onContextLoss(): IEvent<void> { return this._onContextLoss.event; }
constructor(
private _terminal: Terminal,
private _colors: IColorSet,
@@ -82,6 +86,9 @@ export class WebglRenderer extends Disposable implements IRenderer {
if (!this._gl) {
throw new Error('WebGL2 not supported ' + this._gl);
}
this.register(addDisposableDomListener(this._canvas, 'webglcontextlost', (e) => { this._onContextLoss.fire(e); }));
this._core.screenElement!.appendChild(this._canvas);
this._rectangleRenderer = new RectangleRenderer(this._terminal, this._colors, this._gl, this.dimensions);
@@ -3,6 +3,7 @@
* @license MIT
*/
import { IEvent } from 'node-pty';
import { Terminal, ITerminalAddon } from 'xterm';
declare module 'xterm-addon-webgl' {
@@ -29,5 +30,10 @@ declare module 'xterm-addon-webgl' {
* Clears the terminal's texture atlas and triggers a redraw.
*/
public clearTextureAtlas(): void;
/**
* Fired when the WebglRenderer loses context
*/
public get onContextLoss(): IEvent<void>;
}
}