Merge render layer interface types

This commit is contained in:
Daniel Imms
2017-09-01 16:54:26 -07:00
parent bc3bdacdaa
commit de4fcb9241
8 changed files with 32 additions and 78 deletions
+1 -4
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@@ -761,10 +761,7 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
this.renderer = new Renderer(this);
this.on('cursormove', () => {
console.log('cursormove fired');
this.renderer.onCursorMove();
});
this.on('cursormove', () => this.renderer.onCursorMove());
this.on('resize', () => this.renderer.onResize(this.cols, this.rows));
this.charMeasure.on('charsizechanged', () => {
this.renderer.onCharSizeChanged(this.charMeasure.width, this.charMeasure.height);
+3 -3
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@@ -1,11 +1,11 @@
import { IDataRenderLayer, IColorSet } from './Interfaces';
import { IColorSet } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
import { FLAGS } from './Types';
import { BaseRenderLayer } from './BaseRenderLayer';
export class BackgroundRenderLayer extends BaseRenderLayer implements IDataRenderLayer {
export class BackgroundRenderLayer extends BaseRenderLayer {
private _state: GridCache<number>;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
@@ -23,7 +23,7 @@ export class BackgroundRenderLayer extends BaseRenderLayer implements IDataRende
this.clearAll();
}
public render(terminal: ITerminal, startRow: number, endRow: number): void {
public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {
for (let y = startRow; y <= endRow; y++) {
let row = y + terminal.buffer.ydisp;
let line = terminal.buffer.lines.get(row);
+2
View File
@@ -29,6 +29,8 @@ export abstract class BaseRenderLayer implements IRenderLayer {
// TODO: Should this do anything?
public onOptionsChanged(terminal: ITerminal): void {}
public onCursorMove(terminal: ITerminal): void {}
public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {}
public onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number]): void {}
public onThemeChanged(terminal: ITerminal, colorSet: IColorSet): void {
this._charAtlas = null;
+3 -3
View File
@@ -1,4 +1,4 @@
import { IDataRenderLayer, IColorSet } from './Interfaces';
import { IColorSet } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal, ITerminalOptions } from '../Interfaces';
import { CHAR_DATA_CODE_INDEX, CHAR_DATA_CHAR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
@@ -12,7 +12,7 @@ import { COLOR_CODES } from './ColorManager';
*/
const BLINK_INTERVAL = 600;
export class CursorRenderLayer extends BaseRenderLayer implements IDataRenderLayer {
export class CursorRenderLayer extends BaseRenderLayer {
private _state: [number, number];
private _cursorRenderers: {[key: string]: (terminal: ITerminal, x: number, y: number, charData: CharData) => void};
private _cursorBlinkStateManager: CursorBlinkStateManager;
@@ -62,7 +62,7 @@ export class CursorRenderLayer extends BaseRenderLayer implements IDataRenderLay
}
}
public render(terminal: ITerminal, startRow: number, endRow: number): void {
public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {
// Only render if the animation frame is not active
if (!this._cursorBlinkStateManager) {
this._render(terminal, false);
+3 -3
View File
@@ -1,4 +1,4 @@
import { IDataRenderLayer, IColorSet } from './Interfaces';
import { IColorSet } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX, CHAR_DATA_CODE_INDEX, CHAR_DATA_CHAR_INDEX, CHAR_DATA_WIDTH_INDEX } from '../Buffer';
import { FLAGS } from './Types';
@@ -6,7 +6,7 @@ import { GridCache } from './GridCache';
import { CharData } from '../Types';
import { BaseRenderLayer } from './BaseRenderLayer';
export class ForegroundRenderLayer extends BaseRenderLayer implements IDataRenderLayer {
export class ForegroundRenderLayer extends BaseRenderLayer {
private _state: GridCache<CharData>;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
@@ -24,7 +24,7 @@ export class ForegroundRenderLayer extends BaseRenderLayer implements IDataRende
this.clearAll();
}
public render(terminal: ITerminal, startRow: number, endRow: number): void {
public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {
// TODO: Ensure that the render is eventually performed
// Don't bother render until the atlas bitmap is ready
// TODO: Move this to BaseRenderLayer?
+2 -14
View File
@@ -4,6 +4,8 @@ export interface IRenderLayer {
onCursorMove(terminal: ITerminal): void;
onOptionsChanged(terminal: ITerminal): void;
onThemeChanged(terminal: ITerminal, colorSet: IColorSet): void;
onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void;
onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number]): void;
/**
* Resize the render layer.
@@ -16,20 +18,6 @@ export interface IRenderLayer {
reset(terminal: ITerminal): void;
}
/**
* A render layer that renders when there is a data change.
*/
export interface IDataRenderLayer extends IRenderLayer {
render(terminal: ITerminal, startRow: number, endRow: number): void;
}
/**
* A render layer that renders when there is a selection change.
*/
export interface ISelectionRenderLayer extends IRenderLayer {
render(terminal: ITerminal, start: [number, number], end: [number, number]): void;
}
export interface IColorSet {
foreground: string;
+15 -48
View File
@@ -6,48 +6,41 @@ import { ITerminal, ITheme } from '../Interfaces';
import { DomElementObjectPool } from '../utils/DomElementObjectPool';
import { CHAR_DATA_WIDTH_INDEX, CHAR_DATA_CHAR_INDEX } from '../Buffer';
import { createBackgroundFillData } from './Canvas';
import { IDataRenderLayer, ISelectionRenderLayer } from './Interfaces';
import { BackgroundRenderLayer } from './BackgroundRenderLayer';
import { ForegroundRenderLayer } from './ForegroundRenderLayer';
import { SelectionRenderLayer } from './SelectionRenderLayer';
import { CursorRenderLayer } from './CursorRenderLayer';
import { ColorManager } from './ColorManager';
import { BaseRenderLayer } from './BaseRenderLayer';
import { IRenderLayer } from './Interfaces';
export class Renderer {
/** A queue of the rows to be refreshed */
private _refreshRowsQueue: {start: number, end: number}[] = [];
private _refreshAnimationFrame = null;
private _dataRenderLayers: IDataRenderLayer[];
private _selectionRenderLayers: ISelectionRenderLayer[];
private _renderLayers: IRenderLayer[];
private _colorManager: ColorManager;
constructor(private _terminal: ITerminal) {
this._colorManager = new ColorManager();
this._dataRenderLayers = [
this._renderLayers = [
new BackgroundRenderLayer(this._terminal.element, 0, this._colorManager.colors),
new SelectionRenderLayer(this._terminal.element, 1, this._colorManager.colors),
new ForegroundRenderLayer(this._terminal.element, 2, this._colorManager.colors),
new CursorRenderLayer(this._terminal.element, 3, this._colorManager.colors)
];
this._selectionRenderLayers = [
new SelectionRenderLayer(this._terminal.element, 1, this._colorManager.colors)
];
}
public setTheme(theme: ITheme): void {
console.log('setTheme');
this._colorManager.setTheme(theme);
// Clear layers and force a full render
for (let i = 0; i < this._dataRenderLayers.length; i++) {
this._dataRenderLayers[i].onThemeChanged(this._terminal, this._colorManager.colors);
this._dataRenderLayers[i].reset(this._terminal);
}
for (let i = 0; i < this._selectionRenderLayers.length; i++) {
this._selectionRenderLayers[i].onThemeChanged(this._terminal, this._colorManager.colors);
this._selectionRenderLayers[i].reset(this._terminal);
}
this._renderLayers.forEach(l => {
l.onThemeChanged(this._terminal, this._colorManager.colors);
l.reset(this._terminal);
});
// TODO: This is currently done for every single terminal, but it's static so it's wasting time
this._terminal.refresh(0, this._terminal.rows - 1);
@@ -56,53 +49,29 @@ export class Renderer {
public onResize(cols: number, rows: number): void {
const width = this._terminal.charMeasure.width * this._terminal.cols;
const height = this._terminal.charMeasure.height * this._terminal.rows;
for (let i = 0; i < this._dataRenderLayers.length; i++) {
this._dataRenderLayers[i].resize(this._terminal, width, height, false);
}
this._renderLayers.forEach(l => l.resize(this._terminal, width, height, false));
}
public onCharSizeChanged(charWidth: number, charHeight: number): void {
const width = charWidth * this._terminal.cols;
const height = charHeight * this._terminal.rows;
for (let i = 0; i < this._dataRenderLayers.length; i++) {
this._dataRenderLayers[i].resize(this._terminal, width, height, true);
}
for (let i = 0; i < this._selectionRenderLayers.length; i++) {
this._selectionRenderLayers[i].resize(this._terminal, width, height, true);
}
this._renderLayers.forEach(l => l.resize(this._terminal, width, height, true));
}
public onSelectionChanged(start: [number, number], end: [number, number]): void {
for (let i = 0; i < this._selectionRenderLayers.length; i++) {
this._selectionRenderLayers[i].render(this._terminal, start, end);
}
this._renderLayers.forEach(l => l.onSelectionChanged(this._terminal, start, end));
}
public onCursorMove(): void {
for (let i = 0; i < this._dataRenderLayers.length; i++) {
this._dataRenderLayers[i].onCursorMove(this._terminal);
}
for (let i = 0; i < this._selectionRenderLayers.length; i++) {
this._selectionRenderLayers[i].onCursorMove(this._terminal);
}
this._renderLayers.forEach(l => l.onCursorMove(this._terminal));
}
public onOptionsChanged(): void {
for (let i = 0; i < this._dataRenderLayers.length; i++) {
this._dataRenderLayers[i].onOptionsChanged(this._terminal);
}
for (let i = 0; i < this._selectionRenderLayers.length; i++) {
this._selectionRenderLayers[i].onOptionsChanged(this._terminal);
}
this._renderLayers.forEach(l => l.onOptionsChanged(this._terminal));
}
public clear(): void {
for (let i = 0; i < this._dataRenderLayers.length; i++) {
this._dataRenderLayers[i].reset(this._terminal);
}
for (let i = 0; i < this._selectionRenderLayers.length; i++) {
this._selectionRenderLayers[i].reset(this._terminal);
}
this._renderLayers.forEach(l => l.reset(this._terminal));
}
/**
@@ -146,9 +115,7 @@ export class Renderer {
this._refreshAnimationFrame = null;
// Render
for (let i = 0; i < this._dataRenderLayers.length; i++) {
this._dataRenderLayers[i].render(this._terminal, start, end);
}
this._renderLayers.forEach(l => l.onGridChanged(this._terminal, start, end));
this._terminal.emit('refresh', {start, end});
}
}
+3 -3
View File
@@ -1,11 +1,11 @@
import { ISelectionRenderLayer, IColorSet } from './Interfaces';
import { IColorSet } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
import { FLAGS } from './Types';
import { BaseRenderLayer } from './BaseRenderLayer';
export class SelectionRenderLayer extends BaseRenderLayer implements ISelectionRenderLayer {
export class SelectionRenderLayer extends BaseRenderLayer {
private _state: {start: [number, number], end: [number, number]};
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
@@ -26,7 +26,7 @@ export class SelectionRenderLayer extends BaseRenderLayer implements ISelectionR
}
}
public render(terminal: ITerminal, start: [number, number], end: [number, number]): void {
public onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number]): void {
// Selection has not changed
if (this._state.start === start || this._state.end === end) {
return;