Jean Pierre
2022-11-22 00:07:23 -05:00
parent a351f5758a
commit d4ee0309d9
5 changed files with 33 additions and 23 deletions
@@ -376,12 +376,12 @@ export abstract class BaseRenderLayer extends Disposable implements IRenderLayer
this._ctx.save();
this._clipRow(y);
// Draw the image, use the bitmap if it's available
if (this._charAtlas.pages[glyph.texturePage].hasCanvasChanged) {
if (this._charAtlas.pages[glyph.texturePage].dirtyId !== this._bitmapGenerator[glyph.texturePage]?.dirtyId) {
if (!this._bitmapGenerator[glyph.texturePage]) {
this._bitmapGenerator[glyph.texturePage] = new BitmapGenerator(this._charAtlas.pages[glyph.texturePage].canvas);
}
this._bitmapGenerator[glyph.texturePage]?.refresh();
this._charAtlas.pages[glyph.texturePage].hasCanvasChanged = false;
this._bitmapGenerator[glyph.texturePage]!.refresh();
this._bitmapGenerator[glyph.texturePage]!.dirtyId = this._charAtlas.pages[glyph.texturePage].dirtyId;
}
this._ctx.drawImage(
this._bitmapGenerator[glyph.texturePage]?.bitmap || this._charAtlas!.pages[glyph.texturePage].canvas,
@@ -440,6 +440,7 @@ class BitmapGenerator {
private _commitTimeout: number | undefined = undefined;
private _bitmap: ImageBitmap | undefined = undefined;
public get bitmap(): ImageBitmap | undefined { return this._bitmap; }
public dirtyId: number = -1;
constructor(private readonly _canvas: HTMLCanvasElement) {
}
+11 -11
View File
@@ -3,7 +3,7 @@
* @license MIT
*/
import { createProgram, PROJECTION_MATRIX } from './WebglUtils';
import { createProgram, GLTexture, PROJECTION_MATRIX } from './WebglUtils';
import { IWebGL2RenderingContext, IWebGLVertexArrayObject, IRenderModel } from './Types';
import { NULL_CELL_CODE } from 'common/buffer/Constants';
import { Terminal } from 'xterm';
@@ -94,7 +94,7 @@ export class GlyphRenderer extends Disposable {
private readonly _projectionLocation: WebGLUniformLocation;
private readonly _resolutionLocation: WebGLUniformLocation;
private readonly _textureLocation: WebGLUniformLocation;
private readonly _atlasTextures: WebGLTexture[];
private readonly _atlasTextures: GLTexture[];
private readonly _attributesBuffer: WebGLBuffer;
private _atlas: ITextureAtlas | undefined;
@@ -190,14 +190,14 @@ export class GlyphRenderer extends Disposable {
// is ever drawn it will show characters as red rectangles.
this._atlasTextures = [];
for (let i = 0; i < TextureAtlas.maxAtlasPages; i++) {
const texture = throwIfFalsy(gl.createTexture());
this.register(toDisposable(() => gl.deleteTexture(texture)));
const glTexture = new GLTexture(throwIfFalsy(gl.createTexture()));
this.register(toDisposable(() => gl.deleteTexture(glTexture.texture)));
gl.activeTexture(gl.TEXTURE0 + i);
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.bindTexture(gl.TEXTURE_2D, glTexture.texture);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, new Uint8Array([255, 0, 0, 255]));
this._atlasTextures[i] = texture;
this._atlasTextures[i] = glTexture;
}
// Allow drawing of transparent texture
@@ -348,8 +348,7 @@ export class GlyphRenderer extends Disposable {
// Bind the atlas page texture if they have changed
for (let i = 0; i < this._atlas.pages.length; i++) {
if (this._atlas.pages[i].hasCanvasChanged) {
this._atlas.pages[i].hasCanvasChanged = false;
if (this._atlas.pages[i].dirtyId !== this._atlasTextures[i].dirtyId) {
this._bindAtlasPageTexture(gl, this._atlas, i);
}
}
@@ -360,18 +359,19 @@ export class GlyphRenderer extends Disposable {
public setAtlas(atlas: ITextureAtlas): void {
this._atlas = atlas;
for (let i = 0; i < atlas.pages.length; i++) {
this._bindAtlasPageTexture(this._gl, atlas, i);
for (const glTexture of this._atlasTextures) {
glTexture.dirtyId = -1;
}
}
private _bindAtlasPageTexture(gl: IWebGL2RenderingContext, atlas: ITextureAtlas, i: number): void {
gl.activeTexture(gl.TEXTURE0 + i);
gl.bindTexture(gl.TEXTURE_2D, this._atlasTextures[i]);
gl.bindTexture(gl.TEXTURE_2D, this._atlasTextures[i].texture);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, atlas.pages[i].canvas);
gl.generateMipmap(gl.TEXTURE_2D);
this._atlasTextures[i].dirtyId = atlas.pages[i].dirtyId;
}
public setDimensions(dimensions: IRenderDimensions): void {
@@ -51,3 +51,13 @@ export function expandFloat32Array(source: Float32Array, max: number): Float32Ar
}
return newArray;
}
export class GLTexture {
public texture: WebGLTexture;
public dirtyId: number;
constructor(texture: WebGLTexture) {
this.texture = texture;
this.dirtyId = -1;
}
}
+7 -8
View File
@@ -61,7 +61,7 @@ export class TextureAtlas implements ITextureAtlas {
// The texture that the atlas is drawn to
private _pages: AtlasPage[] = [];
public get pages(): { canvas: HTMLCanvasElement, hasCanvasChanged: boolean }[] { return this._pages; }
public get pages(): { canvas: HTMLCanvasElement, dirtyId: number }[] { return this._pages; }
// The set of atlas pages that can be written to
private _activePages: AtlasPage[] = [];
@@ -179,7 +179,7 @@ export class TextureAtlas implements ITextureAtlas {
// Merge into the new page
const mergedPage = this._mergePages(mergingPages, mergedPageIndex);
mergedPage.hasCanvasChanged = true;
mergedPage.dirtyId++;
// Replace the first _merging_ page with the _merged_ page
this._pages[mergedPageIndex] = mergedPage;
@@ -238,7 +238,7 @@ export class TextureAtlas implements ITextureAtlas {
for (const g of adjustingPage.glyphs) {
g.texturePage--;
}
adjustingPage.hasCanvasChanged = true;
adjustingPage.dirtyId++;
}
}
@@ -826,7 +826,7 @@ export class TextureAtlas implements ITextureAtlas {
rasterizedGlyph.size.y
);
activePage.addGlyph(rasterizedGlyph);
activePage.hasCanvasChanged = true;
activePage.dirtyId++;
return rasterizedGlyph;
}
@@ -936,10 +936,9 @@ class AtlasPage {
}
/**
* Whether the canvas of the atlas page has changed, this is only set to true by the atlas, the
* user of the boolean is required to reset its value to false.
* Used to check whether the canvas of the atlas page has changed.
*/
public hasCanvasChanged = false;
public dirtyId = 0;
// Texture atlas current positioning data. The texture packing strategy used is to fill from
// left-to-right and top-to-bottom. When the glyph being written is less than half of the current
@@ -982,7 +981,7 @@ class AtlasPage {
this.currentRow.y = 0;
this.currentRow.height = 0;
this.fixedRows.length = 0;
this.hasCanvasChanged = true;
this.dirtyId++;
}
}
+1 -1
View File
@@ -87,7 +87,7 @@ export interface IRenderer extends IDisposable {
}
export interface ITextureAtlas extends IDisposable {
readonly pages: { canvas: HTMLCanvasElement, hasCanvasChanged: boolean }[];
readonly pages: { canvas: HTMLCanvasElement, dirtyId: number }[];
onAddTextureAtlasCanvas: IEvent<HTMLCanvasElement>;
onRemoveTextureAtlasCanvas: IEvent<HTMLCanvasElement>;