Merge pull request #5276 from Tyriar/ligature_selection

Fix selection rendering on ligatures in both renderers
This commit is contained in:
Daniel Imms
2025-01-06 11:17:25 -08:00
committed by GitHub
2 changed files with 62 additions and 25 deletions
+30 -11
View File
@@ -377,6 +377,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
let line: IBufferLine;
let joinedRanges: [number, number][];
let isJoined: boolean;
let skipJoinedCheckUntilX: number = 0;
let isValidJoinRange: boolean = true;
let lastCharX: number;
let range: [number, number];
let chars: string;
@@ -405,6 +407,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
row = y + terminal.buffer.ydisp;
line = terminal.buffer.lines.get(row)!;
this._model.lineLengths[y] = 0;
skipJoinedCheckUntilX = 0;
joinedRanges = this._characterJoinerService.getJoinedCharacters(row);
for (x = 0; x < terminal.cols; x++) {
lastBg = this._cellColorResolver.result.bg;
@@ -416,25 +419,41 @@ export class WebglRenderer extends Disposable implements IRenderer {
// If true, indicates that the current character(s) to draw were joined.
isJoined = false;
// Indicates whether this cell is part of a joined range that should be ignored as it cannot
// be rendered entirely, like the selection state differs across the range.
isValidJoinRange = (x >= skipJoinedCheckUntilX);
lastCharX = x;
// Process any joined character ranges as needed. Because of how the
// ranges are produced, we know that they are valid for the characters
// and attributes of our input.
if (joinedRanges.length > 0 && x === joinedRanges[0][0]) {
isJoined = true;
if (joinedRanges.length > 0 && x === joinedRanges[0][0] && isValidJoinRange) {
range = joinedRanges.shift()!;
// We already know the exact start and end column of the joined range,
// so we get the string and width representing it directly.
cell = new JoinedCellData(
cell,
line!.translateToString(true, range[0], range[1]),
range[1] - range[0]
);
// If the ligature's selection state is not consistent, don't join it. This helps the
// selection render correctly regardless whether they should be joined.
const firstSelectionState = this._model.selection.isCellSelected(this._terminal, range[0], row);
for (i = range[0] + 1; i < range[1]; i++) {
isValidJoinRange &&= (firstSelectionState === this._model.selection.isCellSelected(this._terminal, i, row));
}
if (!isValidJoinRange) {
skipJoinedCheckUntilX = range[1];
} else {
isJoined = true;
// Skip over the cells occupied by this range in the loop
lastCharX = range[1] - 1;
// We already know the exact start and end column of the joined range,
// so we get the string and width representing it directly.
cell = new JoinedCellData(
cell,
line!.translateToString(true, range[0], range[1]),
range[1] - range[0]
);
// Skip over the cells occupied by this range in the loop
lastCharX = range[1] - 1;
}
}
chars = cell.getChars();
@@ -84,6 +84,7 @@ export class DomRendererRowFactory {
let charElement: HTMLSpanElement | undefined;
let cellAmount = 0;
let text = '';
let i = 0;
let oldBg = 0;
let oldFg = 0;
let oldExt = 0;
@@ -91,6 +92,7 @@ export class DomRendererRowFactory {
let oldSpacing = 0;
let oldIsInSelection: boolean = false;
let spacing = 0;
let skipJoinedCheckUntilX = 0;
const classes: string[] = [];
const hasHover = linkStart !== -1 && linkEnd !== -1;
@@ -106,29 +108,44 @@ export class DomRendererRowFactory {
// If true, indicates that the current character(s) to draw were joined.
let isJoined = false;
// Indicates whether this cell is part of a joined range that should be ignored as it cannot
// be rendered entirely, like the selection state differs across the range.
let isValidJoinRange = (x >= skipJoinedCheckUntilX);
let lastCharX = x;
// Process any joined character ranges as needed. Because of how the
// ranges are produced, we know that they are valid for the characters
// and attributes of our input.
let cell = this._workCell;
if (joinedRanges.length > 0 && x === joinedRanges[0][0]) {
isJoined = true;
if (joinedRanges.length > 0 && x === joinedRanges[0][0] && isValidJoinRange) {
const range = joinedRanges.shift()!;
// If the ligature's selection state is not consistent, don't join it. This helps the
// selection render correctly regardless whether they should be joined.
const firstSelectionState = this._isCellInSelection(range[0], row);
for (i = range[0] + 1; i < range[1]; i++) {
isValidJoinRange &&= (firstSelectionState === this._isCellInSelection(i, row));
}
if (!isValidJoinRange) {
skipJoinedCheckUntilX = range[1];
} else {
isJoined = true;
// We already know the exact start and end column of the joined range,
// so we get the string and width representing it directly
cell = new JoinedCellData(
this._workCell,
lineData.translateToString(true, range[0], range[1]),
range[1] - range[0]
);
// We already know the exact start and end column of the joined range,
// so we get the string and width representing it directly
cell = new JoinedCellData(
this._workCell,
lineData.translateToString(true, range[0], range[1]),
range[1] - range[0]
);
// Skip over the cells occupied by this range in the loop
lastCharX = range[1] - 1;
// Skip over the cells occupied by this range in the loop
lastCharX = range[1] - 1;
// Recalculate width
width = cell.getWidth();
// Recalculate width
width = cell.getWidth();
}
}
const isInSelection = this._isCellInSelection(x, row);
@@ -178,6 +195,7 @@ export class DomRendererRowFactory {
&& !isCursorCell
&& !isJoined
&& !isDecorated
&& isValidJoinRange
) {
// no span alterations, thus only account chars skipping all code below
if (cell.isInvisible()) {
@@ -435,7 +453,7 @@ export class DomRendererRowFactory {
}
// exclude conditions for cell merging - never merge these
if (!isCursorCell && !isJoined && !isDecorated) {
if (!isCursorCell && !isJoined && !isDecorated && isValidJoinRange) {
cellAmount++;
} else {
charElement.textContent = text;