mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
multiple changes:
- reorder exception throwing to be sync to band position - document WriteBuffer._innerWrite - remove any declarations - remove conditional assigments - use faster return value branching in all parsers - remove dead code in benchmark
This commit is contained in:
@@ -488,8 +488,8 @@ export class InputHandler extends Disposable implements IInputHandler {
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* execution stopped at async handler, stack saved, continue with
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* same chunk and the promise resolve value as `promiseResult` until the method returns `undefined`
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*
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* Note: Never call this directly for a running terminal instance in production.
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* Always use `Terminal.write`, which provides in-band blocking and correct exection order.
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* Note: This method should only be called by `Terminal.write` to ensure correct execution order and
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* proper continuation of async parser handlers.
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*/
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public parse(data: string | Uint8Array, promiseResult?: boolean): void | Promise<boolean> {
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let result: void | Promise<boolean>;
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@@ -31,6 +31,12 @@ const WRITE_TIMEOUT_MS = 12;
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*/
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const WRITE_BUFFER_LENGTH_THRESHOLD = 50;
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// queueMicrotask polyfill for nodejs < v11
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const qmt: (cb: () => void) => void = (typeof queueMicrotask === 'undefined')
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? (cb: () => void) => { Promise.resolve().then(cb); }
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: queueMicrotask;
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export class WriteBuffer {
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private _writeBuffer: (string | Uint8Array)[] = [];
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private _callbacks: ((() => void) | undefined)[] = [];
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@@ -39,7 +45,9 @@ export class WriteBuffer {
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constructor(private _action: (data: string | Uint8Array, promiseResult?: boolean) => void | Promise<boolean>) { }
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// FIXME: does not work that way anymore with async handlers!!!
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/**
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* @deprecated Unreliable, to be removed soon.
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*/
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public writeSync(data: string | Uint8Array): void {
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// force sync processing on pending data chunks to avoid in-band data scrambling
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// does the same as innerWrite but without event loop
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@@ -77,13 +85,40 @@ export class WriteBuffer {
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this._callbacks.push(callback);
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}
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protected _innerWrite(d: number = 0, promiseResult: boolean = true): void {
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let result: void | Promise<boolean>;
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const startTime = d || Date.now();
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/**
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* Inner write call, that enters the sliced chunk processing by timing.
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*
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* `lastTime` indicates, when the last _innerWrite call had started.
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* It is used to aggregate async handler execution under a timeout constraint
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* effectively lowering the redrawing needs, schematically:
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*
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* macroTask _innerWrite:
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* if (Date.now() - (lastTime | 0) < WRITE_TIMEOUT_MS):
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* schedule microTask _innerWrite(lastTime)
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* else:
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* schedule macroTask _innerWrite(0)
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*
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* overall execution order on task queues:
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*
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* macrotasks: [...] --> _innerWrite(0) --> [...] --> screenUpdate --> [...]
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* m t: |
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* i a: [...]
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* c s: |
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* r k: while < timeout:
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* o s: _innerWrite(timeout)
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*
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* `promiseResult` depicts the promise resolve value of an async handler.
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* This value gets carried forward through all saved stack states of the
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* paused parser for proper continuation.
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*
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* Note, for pure sync code `lastTime` and `promiseResult` have no meaning.
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*/
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protected _innerWrite(lastTime: number = 0, promiseResult: boolean = true): void {
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const startTime = lastTime || Date.now();
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while (this._writeBuffer.length > this._bufferOffset) {
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const data = this._writeBuffer[this._bufferOffset];
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if (result = this._action(data, promiseResult)) {
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const result = this._action(data, promiseResult);
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if (result) {
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/**
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* If we get a promise as return value, we re-schedule the continuation
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* as thenable on the promise and exit right away.
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@@ -98,7 +133,6 @@ export class WriteBuffer {
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*
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* Exceptions on async handlers will be logged to console async, but do not interrupt
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* the input processing (continues with next handler at the current input position).
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* FIXME: No clear exception handling rules for sync handlers yet (will exit whole processing?).
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*/
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/**
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@@ -127,7 +161,14 @@ export class WriteBuffer {
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// ? r => setTimeout(() => this._innerWrite(0, r))
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// : r => this._innerWrite(startTime, r);
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result.then(continuation, err => { setTimeout(() => { throw err; }); continuation(true); });
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// Handle exceptions synchronously to current band position, idea:
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// 1. spawn a single microtask which we allow to throw hard
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// 2. spawn a promise immediately resolving to `true`
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// (executed on the same queue, thus properly aligned before continuation happens)
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result.catch(err => {
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qmt(() => {throw err;});
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return Promise.resolve(true);
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}).then(continuation);
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return;
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}
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@@ -88,11 +88,11 @@ export class DcsParser implements IDcsParser {
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loopPosition: 0,
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fallThrough: false
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};
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public unhook(success: boolean, promiseResult?: boolean): void | Promise<boolean> {
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public unhook(success: boolean, promiseResult: boolean = true): void | Promise<boolean> {
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if (!this._active.length) {
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this._handlerFb(this._ident, 'UNHOOK', success);
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} else {
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let handlerResult: any = false;
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let handlerResult: boolean | Promise<boolean> = false;
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let j = this._active.length - 1;
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let fallThrough = false;
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if (this._stack.paused) {
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@@ -103,21 +103,22 @@ export class DcsParser implements IDcsParser {
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}
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if (!fallThrough && handlerResult === false) {
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for (; j >= 0; j--) {
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if ((handlerResult = this._active[j].unhook(success)) !== false) {
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if (handlerResult instanceof Promise) {
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this._stack.paused = true;
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this._stack.loopPosition = j;
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this._stack.fallThrough = false;
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return handlerResult;
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}
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handlerResult = this._active[j].unhook(success);
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if (handlerResult === true) {
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break;
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} else if (handlerResult instanceof Promise) {
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this._stack.paused = true;
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this._stack.loopPosition = j;
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this._stack.fallThrough = false;
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return handlerResult;
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}
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}
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j--;
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}
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// cleanup left over handlers (fallThrough for async)
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for (; j >= 0; j--) {
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if ((handlerResult = this._active[j].unhook(false)) instanceof Promise) {
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handlerResult = this._active[j].unhook(false);
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if (handlerResult instanceof Promise) {
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this._stack.paused = true;
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this._stack.loopPosition = j;
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this._stack.fallThrough = true;
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@@ -171,10 +172,11 @@ export class DcsHandler implements IDcsHandler {
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if (this._hitLimit) {
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ret = false;
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} else if (success) {
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if ((ret = this._handler(this._data, this._params)) instanceof Promise) {
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// FIXME: should this be behind a catch rule?
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ret = this._handler(this._data, this._params);
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if (ret instanceof Promise) {
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// need to hold data and params until `ret` got resolved
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// dont care for errors, data will be freed anyway on next start
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return ret.then(res => {
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// cleanup handler state late
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this._params = EMPTY_PARAMS;
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this._data = '';
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this._hitLimit = false;
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@@ -468,7 +468,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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handlers: ResumableHandlersType,
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handlerPos: number,
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transition: number,
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chunkPos: number): void {
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chunkPos: number
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): void {
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this._parseStack.state = state;
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this._parseStack.handlers = handlers;
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this._parseStack.handlerPos = handlerPos;
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@@ -521,12 +522,12 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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let code = 0;
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let transition = 0;
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let start = 0;
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let handlerResult: any;
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let handlerResult: void | boolean | Promise<boolean>;
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// resume from async handler
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if (this._parseStack.state) {
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// allow sync parser reset even in continuation mode
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// Note: can be used to recover parser from improper continuation error above
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// Note: can be used to recover parser from improper continuation error below
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if (this._parseStack.state === ParserStackType.RESET) {
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this._parseStack.state = ParserStackType.NONE;
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start = this._parseStack.chunkPos + 1; // continue with next codepoint in GROUND
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@@ -534,8 +535,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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if (promiseResult === undefined || this._parseStack.state === ParserStackType.FAIL) {
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/**
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* Reject further parsing on improper continuation after pausing.
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* This is a really bad condition with screwed up execution order and messed up terminal state,
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* therefore we exit hard with an exception and reject any further parsing.
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* This is a really bad condition with screwed up execution order and prolly messed up
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* terminal state, therefore we exit hard with an exception and reject any further parsing.
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*
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* Note: With `Terminal.write` usage this exception should never occur, as the top level
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* calls are guaranteed to handle async conditions properly. If you ever encounter this
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@@ -543,8 +544,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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* `InputHandler.parse` or `EscapeSequenceParser.parse` synchronously without waiting for
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* continuation of a running async handler.
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*
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* Its possible to get rid of this error condition by calling `reset`, but dont rely on that,
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* as the pending async handler might mess up the terminal even further. Instead fix the faulty
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* It is possible to get rid of this error by calling `reset`. But dont rely on that,
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* as the pending async handler still might mess up the terminal later. Instead fix the faulty
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* async handling, so this error will not be thrown anymore.
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*/
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this._parseStack.state = ParserStackType.FAIL;
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@@ -554,20 +555,18 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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// we have to resume the old handler loop if:
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// - return value of the promise was `false`
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// - handlers are not exhausted yet
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// FIXME: removing handlers from within a handler of the same sequence
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// is not supported atm (also true for sync handlers)!!
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const handlers = this._parseStack.handlers;
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let handlerPos = this._parseStack.handlerPos - 1;
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switch (this._parseStack.state) {
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case ParserStackType.CSI:
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if (promiseResult === false && handlerPos > -1) {
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for (; handlerPos >= 0; handlerPos--) {
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if ((handlerResult = (handlers as CsiHandlerType[])[handlerPos](this._params)) !== false) {
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if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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}
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handlerResult = (handlers as CsiHandlerType[])[handlerPos](this._params);
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if (handlerResult === true) {
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break;
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} else if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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}
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}
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}
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@@ -576,12 +575,12 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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case ParserStackType.ESC:
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if (promiseResult === false && handlerPos > -1) {
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for (; handlerPos >= 0; handlerPos--) {
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if ((handlerResult = (handlers as EscHandlerType[])[handlerPos]()) !== false) {
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if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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}
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handlerResult = (handlers as EscHandlerType[])[handlerPos]();
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if (handlerResult === true) {
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break;
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} else if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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}
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}
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}
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@@ -589,7 +588,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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break;
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case ParserStackType.DCS:
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code = data[this._parseStack.chunkPos];
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if (handlerResult = this._dcsParser.unhook(code !== 0x18 && code !== 0x1a, promiseResult)) {
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handlerResult = this._dcsParser.unhook(code !== 0x18 && code !== 0x1a, promiseResult);
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if (handlerResult) {
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return handlerResult;
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}
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if (code === 0x1b) this._parseStack.transition |= ParserState.ESCAPE;
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@@ -599,7 +599,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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break;
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case ParserStackType.OSC:
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code = data[this._parseStack.chunkPos];
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if (handlerResult = this._oscParser.end(code !== 0x18 && code !== 0x1a, promiseResult)) {
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handlerResult = this._oscParser.end(code !== 0x18 && code !== 0x1a, promiseResult);
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if (handlerResult) {
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return handlerResult;
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}
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if (code === 0x1b) this._parseStack.transition |= ParserState.ESCAPE;
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@@ -678,7 +679,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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for (; j >= 0; j--) {
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// true means success and to stop bubbling
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// a promise indicates an async handler that needs to finish before progressing
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if ((handlerResult = handlers[j](this._params)) === true) {
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handlerResult = handlers[j](this._params);
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if (handlerResult === true) {
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break;
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} else if (handlerResult instanceof Promise) {
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this._preserveStack(ParserStackType.CSI, handlers, j, transition, i);
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@@ -716,7 +718,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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for (; jj >= 0; jj--) {
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// true means success and to stop bubbling
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// a promise indicates an async handler that needs to finish before progressing
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if ((handlerResult = handlersEsc[jj]()) === true) {
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handlerResult = handlersEsc[jj]();
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if (handlerResult === true) {
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break;
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} else if (handlerResult instanceof Promise) {
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this._preserveStack(ParserStackType.ESC, handlersEsc, jj, transition, i);
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@@ -748,7 +751,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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}
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break;
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case ParserAction.DCS_UNHOOK:
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if (handlerResult = this._dcsParser.unhook(code !== 0x18 && code !== 0x1a)) {
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handlerResult = this._dcsParser.unhook(code !== 0x18 && code !== 0x1a);
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if (handlerResult) {
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this._preserveStack(ParserStackType.DCS, [], 0, transition, i);
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return handlerResult;
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}
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@@ -772,7 +776,8 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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}
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break;
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case ParserAction.OSC_END:
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if (handlerResult = this._oscParser.end(code !== 0x18 && code !== 0x1a)) {
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handlerResult = this._oscParser.end(code !== 0x18 && code !== 0x1a);
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if (handlerResult) {
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this._preserveStack(ParserStackType.OSC, [], 0, transition, i);
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return handlerResult;
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}
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@@ -130,7 +130,7 @@ export class OscParser implements IOscParser {
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* Whether the OSC got aborted or finished normally
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* is indicated by `success`.
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*/
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public end(success: boolean, promiseResult?: boolean): void | Promise<boolean> {
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public end(success: boolean, promiseResult: boolean = true): void | Promise<boolean> {
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if (this._state === OscState.START) {
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return;
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}
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@@ -146,7 +146,7 @@ export class OscParser implements IOscParser {
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if (!this._active.length) {
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this._handlerFb(this._id, 'END', success);
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} else {
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let handlerResult: any = false;
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let handlerResult: boolean | Promise<boolean> = false;
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let j = this._active.length - 1;
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let fallThrough = false;
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if (this._stack.paused) {
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@@ -157,14 +157,14 @@ export class OscParser implements IOscParser {
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}
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if (!fallThrough && handlerResult === false) {
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for (; j >= 0; j--) {
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if ((handlerResult = this._active[j].end(success)) !== false) {
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if (handlerResult instanceof Promise) {
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this._stack.paused = true;
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this._stack.loopPosition = j;
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this._stack.fallThrough = false;
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return handlerResult;
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}
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handlerResult = this._active[j].end(success);
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if (handlerResult === true) {
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break;
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} else if (handlerResult instanceof Promise) {
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this._stack.paused = true;
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this._stack.loopPosition = j;
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this._stack.fallThrough = false;
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return handlerResult;
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}
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}
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j--;
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@@ -173,7 +173,8 @@ export class OscParser implements IOscParser {
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// we always have to call .end for proper cleanup,
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// here we use `success` to indicate whether a handler should execute
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for (; j >= 0; j--) {
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if ((handlerResult = this._active[j].end(false)) instanceof Promise) {
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handlerResult = this._active[j].end(false);
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if (handlerResult instanceof Promise) {
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this._stack.paused = true;
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this._stack.loopPosition = j;
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this._stack.fallThrough = true;
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@@ -220,7 +221,10 @@ export class OscHandler implements IOscHandler {
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if (this._hitLimit) {
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ret = false;
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} else if (success) {
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if ((ret = this._handler(this._data)) instanceof Promise) {
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ret = this._handler(this._data);
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if (ret instanceof Promise) {
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// need to hold data until `ret` got resolved
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// dont care for errors, data will be freed anyway on next start
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return ret.then(res => {
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this._data = '';
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this._hitLimit = false;
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@@ -44,28 +44,6 @@ perfContext('Terminal: ls -lR /usr/lib', () => {
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}
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});
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// perfContext('write/string/sync', () => {
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// let terminal: Terminal;
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// before(() => {
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// terminal = new Terminal({cols: 80, rows: 25, scrollback: 1000});
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// });
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// new ThroughputRuntimeCase('', () => {
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// terminal.writeSync(content);
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// return {payloadSize: contentUtf8.length};
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// }, {fork: false}).showAverageThroughput();
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// });
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//
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// perfContext('write/Utf8/sync', () => {
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// let terminal: Terminal;
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// before(() => {
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// terminal = new Terminal({cols: 80, rows: 25, scrollback: 1000});
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// });
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// new ThroughputRuntimeCase('', () => {
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// terminal.writeSync(content);
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// return {payloadSize: contentUtf8.length};
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// }, {fork: false}).showAverageThroughput();
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// });
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perfContext('write/string/async', () => {
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let terminal: Terminal;
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before(() => {
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Block a user