Implement webgl renderer dispose

Fixes #2254
This commit is contained in:
Daniel Imms
2019-11-09 09:09:59 -08:00
parent b68a4d27ab
commit bcd4c766d6
+10 -2
View File
@@ -9,20 +9,28 @@ import { IRenderService } from 'browser/services/Services';
import { IColorSet } from 'browser/Types';
export class WebglAddon implements ITerminalAddon {
private _terminal?: Terminal;
constructor(
private _preserveDrawingBuffer?: boolean
) {}
public activate(terminal: Terminal): void {
if (!terminal.element) {
throw new Error('Cannot activate WebglRendererAddon before Terminal.open');
throw new Error('Cannot activate WebglAddon before Terminal.open');
}
this._terminal = terminal;
const renderService: IRenderService = (<any>terminal)._core._renderService;
const colors: IColorSet = (<any>terminal)._core._colorManager.colors;
renderService.setRenderer(new WebglRenderer(terminal, colors, this._preserveDrawingBuffer));
}
public dispose(): void {
throw new Error('WebglRendererAddon.dispose Not yet implemented');
if (!this._terminal) {
throw new Error('Cannot dispose WebglAddon because it is activated');
}
const renderService: IRenderService = (<any>this._terminal)._core._renderService;
renderService.setRenderer((<any>this._terminal)._core._createRenderer());
renderService.onResize(this._terminal.cols, this._terminal.rows);
}
}