Improve Buffer.resize to work with uninitialized buffers

Fixes #924
This commit is contained in:
Daniel Imms
2017-08-25 13:14:30 -07:00
parent 54cf30ae68
commit bc86664726
+69 -69
View File
@@ -94,11 +94,6 @@ export class Buffer implements IBuffer {
* @param newRows The new number of rows.
*/
public resize(newCols: number, newRows: number): void {
// Don't resize the buffer if it's empty and hasn't been used yet.
if (this._lines.length === 0) {
return;
}
// Increase max length if needed before adjustments to allow space to fill
// as required.
const newMaxLength = this._getCorrectBufferLength(newRows);
@@ -106,83 +101,88 @@ export class Buffer implements IBuffer {
this._lines.maxLength = newMaxLength;
}
// Deal with columns increasing (we don't do anything when columns reduce)
if (this._terminal.cols < newCols) {
const ch: CharData = [this._terminal.defAttr, ' ', 1]; // does xterm use the default attr?
for (let i = 0; i < this._lines.length; i++) {
// TODO: This should be removed, with tests setup for the case that was
// causing the underlying bug, see https://github.com/sourcelair/xterm.js/issues/824
if (this._lines.get(i) === undefined) {
this._lines.set(i, this._terminal.blankLine(undefined, undefined, newCols));
}
while (this._lines.get(i).length < newCols) {
this._lines.get(i).push(ch);
// The following adjustments should only happen if the buffer has been
// initialized/filled.
if (this._lines.length > 0) {
// Deal with columns increasing (we don't do anything when columns reduce)
if (this._terminal.cols < newCols) {
const ch: CharData = [this._terminal.defAttr, ' ', 1]; // does xterm use the default attr?
for (let i = 0; i < this._lines.length; i++) {
// TODO: This should be removed, with tests setup for the case that was
// causing the underlying bug, see https://github.com/sourcelair/xterm.js/issues/824
if (this._lines.get(i) === undefined) {
this._lines.set(i, this._terminal.blankLine(undefined, undefined, newCols));
}
while (this._lines.get(i).length < newCols) {
this._lines.get(i).push(ch);
}
}
}
}
// Resize rows in both directions as needed
let addToY = 0;
if (this._terminal.rows < newRows) {
for (let y = this._terminal.rows; y < newRows; y++) {
if (this._lines.length < newRows + this.ybase) {
if (this.ybase > 0 && this._lines.length <= this.ybase + this.y + addToY + 1) {
// There is room above the buffer and there are no empty elements below the line,
// scroll up
this.ybase--;
addToY++;
if (this.ydisp > 0) {
// Viewport is at the top of the buffer, must increase downwards
this.ydisp--;
// Resize rows in both directions as needed
let addToY = 0;
if (this._terminal.rows < newRows) {
for (let y = this._terminal.rows; y < newRows; y++) {
if (this._lines.length < newRows + this.ybase) {
if (this.ybase > 0 && this._lines.length <= this.ybase + this.y + addToY + 1) {
// There is room above the buffer and there are no empty elements below the line,
// scroll up
this.ybase--;
addToY++;
if (this.ydisp > 0) {
// Viewport is at the top of the buffer, must increase downwards
this.ydisp--;
}
} else {
// Add a blank line if there is no buffer left at the top to scroll to, or if there
// are blank lines after the cursor
this._lines.push(this._terminal.blankLine(undefined, undefined, newCols));
}
}
}
} else { // (this._terminal.rows >= newRows)
for (let y = this._terminal.rows; y > newRows; y--) {
if (this._lines.length > newRows + this.ybase) {
if (this._lines.length > this.ybase + this.y + 1) {
// The line is a blank line below the cursor, remove it
this._lines.pop();
} else {
// The line is the cursor, scroll down
this.ybase++;
this.ydisp++;
}
} else {
// Add a blank line if there is no buffer left at the top to scroll to, or if there
// are blank lines after the cursor
this._lines.push(this._terminal.blankLine(undefined, undefined, newCols));
}
}
}
} else { // (this._terminal.rows >= newRows)
for (let y = this._terminal.rows; y > newRows; y--) {
if (this._lines.length > newRows + this.ybase) {
if (this._lines.length > this.ybase + this.y + 1) {
// The line is a blank line below the cursor, remove it
this._lines.pop();
} else {
// The line is the cursor, scroll down
this.ybase++;
this.ydisp++;
}
// Reduce max length if needed after adjustments, this is done after as it
// would otherwise cut data from the bottom of the buffer.
if (newMaxLength < this._lines.maxLength) {
// Trim from the top of the buffer and adjust ybase and ydisp.
const amountToTrim = this._lines.length - newMaxLength;
if (amountToTrim > 0) {
this._lines.trimStart(amountToTrim);
this.ybase = Math.max(this.ybase - amountToTrim, 0);
this.ydisp = Math.max(this.ydisp - amountToTrim, 0);
}
this._lines.maxLength = newMaxLength;
}
}
// Reduce max length if needed after adjustments, this is done after as it
// would otherwise cut data from the bottom of the buffer.
if (newMaxLength < this._lines.maxLength) {
// Trim from the top of the buffer and adjust ybase and ydisp.
const amountToTrim = this._lines.length - newMaxLength;
if (amountToTrim > 0) {
this._lines.trimStart(amountToTrim);
this.ybase = Math.max(this.ybase - amountToTrim, 0);
this.ydisp = Math.max(this.ydisp - amountToTrim, 0);
// Make sure that the cursor stays on screen
if (this.y >= newRows) {
this.y = newRows - 1;
}
this._lines.maxLength = newMaxLength;
if (addToY) {
this.y += addToY;
}
if (this.x >= newCols) {
this.x = newCols - 1;
}
this.scrollTop = 0;
}
// Make sure that the cursor stays on screen
if (this.y >= newRows) {
this.y = newRows - 1;
}
if (addToY) {
this.y += addToY;
}
if (this.x >= newCols) {
this.x = newCols - 1;
}
this.scrollTop = 0;
this.scrollBottom = newRows - 1;
}