Merge branch 'v3' into zmodem

This commit is contained in:
Felipe Gasper
2017-09-27 10:29:40 -04:00
26 changed files with 450 additions and 370 deletions
-1
View File
@@ -64,7 +64,6 @@ export class CompositionHelper {
* @param {CompositionEvent} ev The event.
*/
public compositionupdate(ev: CompositionEvent): void {
console.log('compositionupdate');
this.compositionView.textContent = ev.data;
this.updateCompositionElements();
setTimeout(() => {
+3 -1
View File
@@ -5,7 +5,7 @@
import { ILinkMatcherOptions } from './Interfaces';
import { LinkMatcherHandler, LinkMatcherValidationCallback, Charset, LineData } from './Types';
import { IColorSet } from './renderer/Interfaces';
import { IColorSet, IRenderer } from './renderer/Interfaces';
import { IMouseZoneManager } from './input/Interfaces';
export interface IBrowser {
@@ -36,6 +36,7 @@ export interface ITerminal extends ILinkifierAccessor, IBufferAccessor, IElement
selectionManager: ISelectionManager;
charMeasure: ICharMeasure;
textarea: HTMLTextAreaElement;
renderer: IRenderer;
rows: number;
cols: number;
browser: IBrowser;
@@ -323,6 +324,7 @@ export interface ITheme {
foreground?: string;
background?: string;
cursor?: string;
cursorAccent?: string;
selection?: string;
black?: string;
red?: string;
+11
View File
@@ -156,6 +156,17 @@ describe('Linkifier', () => {
linkifier.linkifyRows();
});
it('should validate the uri, not the row', done => {
addRow('abc test abc');
linkifier.registerLinkMatcher(/test/, () => done(), {
validationCallback: (uri, cb) => {
assert.equal(uri, 'test');
done();
}
});
linkifier.linkifyRows();
});
it('should disable link if false', done => {
addRow('test');
linkifier.registerLinkMatcher(/test/, () => assert.fail(), {
+24 -9
View File
@@ -49,11 +49,16 @@ export class Linkifier extends EventEmitter implements ILinkifier {
private _mouseZoneManager: IMouseZoneManager;
private _rowsTimeoutId: number;
private _nextLinkMatcherId = HYPERTEXT_LINK_MATCHER_ID;
private _rowsToLinkify: {start: number, end: number};
constructor(
protected _terminal: IBufferAccessor & IElementAccessor
) {
super();
this._rowsToLinkify = {
start: null,
end: null
};
this.registerLinkMatcher(strictUrlRegex, null, { matchIndex: 1 });
}
@@ -76,25 +81,35 @@ export class Linkifier extends EventEmitter implements ILinkifier {
return;
}
// Clear out any existing links
this._mouseZoneManager.clearAll();
// Increase range to linkify
if (!this._rowsToLinkify.start) {
this._rowsToLinkify.start = start;
this._rowsToLinkify.end = end;
} else {
this._rowsToLinkify.start = this._rowsToLinkify.start < start ? this._rowsToLinkify.start : start;
this._rowsToLinkify.end = this._rowsToLinkify.end < end ? this._rowsToLinkify.end : end;
}
// Clear out any existing links on this row range
this._mouseZoneManager.clearAll(start, end);
// Restart timer
if (this._rowsTimeoutId) {
clearTimeout(this._rowsTimeoutId);
}
this._rowsTimeoutId = setTimeout(this._linkifyRows.bind(this, start, end), Linkifier.TIME_BEFORE_LINKIFY);
this._rowsTimeoutId = <number><any>setTimeout(() => this._linkifyRows(), Linkifier.TIME_BEFORE_LINKIFY);
}
/**
* Linkifies
* @param start The row to start at.
* @param end The row to end at.
* Linkifies the rows requested.
*/
private _linkifyRows(start: number, end: number): void {
private _linkifyRows(): void {
this._rowsTimeoutId = null;
for (let i = start; i <= end; i++) {
for (let i = this._rowsToLinkify.start; i <= this._rowsToLinkify.end; i++) {
this._linkifyRow(i);
}
this._rowsToLinkify.start = null;
this._rowsToLinkify.end = null;
}
/**
@@ -221,7 +236,7 @@ export class Linkifier extends EventEmitter implements ILinkifier {
// Ensure the link is valid before registering
if (matcher.validationCallback) {
matcher.validationCallback(text, isValid => {
matcher.validationCallback(uri, isValid => {
// Discard link if the line has already changed
if (this._rowsTimeoutId) {
return;
+5
View File
@@ -454,6 +454,11 @@ export class SelectionManager extends EventEmitter implements ISelectionManager
* @param event The mousemove event.
*/
private _onMouseMove(event: MouseEvent): void {
// If the mousemove listener is active it means that a selection is
// currently being made, we should stop propogation to prevent mouse events
// to be sent to the pty.
event.stopImmediatePropagation();
// Record the previous position so we know whether to redraw the selection
// at the end.
const previousSelectionEnd = this._model.selectionEnd ? [this._model.selectionEnd[0], this._model.selectionEnd[1]] : null;
+26 -16
View File
@@ -48,8 +48,11 @@ import { MouseZoneManager } from './input/MouseZoneManager';
import { initialize as initializeCharAtlas } from './renderer/CharAtlas';
import { IRenderer } from './renderer/Interfaces';
// Declare for RequireJS in loadAddon
// Declares required for loadAddon
declare var exports: any;
declare var module: any;
declare var define: any;
declare var require: any;
// Let it work inside Node.js for automated testing purposes.
const document = (typeof window !== 'undefined') ? window.document : null;
@@ -188,7 +191,7 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
private inputHandler: InputHandler;
private parser: Parser;
private renderer: IRenderer;
public renderer: IRenderer;
public selectionManager: SelectionManager;
public linkifier: ILinkifier;
public buffers: BufferSet;
@@ -588,6 +591,7 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
this.syncBellSound();
this._mouseZoneManager = new MouseZoneManager(this);
this.on('scroll', () => this._mouseZoneManager.clearAll());
this.linkifier.attachToDom(this._mouseZoneManager);
// Create the container that will hold helpers like the textarea for
@@ -618,15 +622,18 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
this.charMeasure = new CharMeasure(document, this.helperContainer);
this.renderer = new Renderer(this, this.options.theme);
this.options.theme = null;
this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
this.charMeasure.on('charsizechanged', () => this.viewport.syncScrollArea());
this.renderer = new Renderer(this);
this.viewport.onThemeChanged(this.renderer.colorManager.colors);
this.on('cursormove', () => this.renderer.onCursorMove());
this.on('resize', () => this.renderer.onResize(this.cols, this.rows, false));
this.on('blur', () => this.renderer.onBlur());
this.on('focus', () => this.renderer.onFocus());
window.addEventListener('resize', () => this.renderer.onWindowResize(window.devicePixelRatio));
this.charMeasure.on('charsizechanged', () => this.renderer.onResize(this.cols, this.rows, true));
this.renderer.on('resize', (dimensions) => this.viewport.syncScrollArea());
this.selectionManager = new SelectionManager(this, this.buffer, this.charMeasure);
this.element.addEventListener('mousedown', (e: MouseEvent) => this.selectionManager.onMouseDown(e));
@@ -639,21 +646,15 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
this.textarea.focus();
this.textarea.select();
});
this.on('scroll', () => this.selectionManager.refresh());
this.on('scroll', () => {
this.viewport.syncScrollArea();
this.selectionManager.refresh();
});
this.viewportElement.addEventListener('scroll', () => this.selectionManager.refresh());
// Measure the character size
this.charMeasure.measure(this.options);
// Set the theme if it was set via setOption/constructor before open. This
// must be run after CharMeasure.measure as it depends on char dimensions.
setTimeout(() => {
if (this.options.theme) {
this._setTheme(this.options.theme);
this.options.theme = null;
}
}, 0);
// Setup loop that draws to screen
this.refresh(0, this.rows - 1);
@@ -1034,7 +1035,7 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
*/
private queueLinkification(start: number, end: number): void {
if (this.linkifier) {
this.linkifier.linkifyRows(0, this.rows);
this.linkifier.linkifyRows(start, end);
}
}
@@ -1071,7 +1072,16 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
// Only adjust ybase and ydisp when the buffer is not trimmed
if (!willBufferBeTrimmed) {
this.buffer.ybase++;
this.buffer.ydisp++;
// Only scroll the ydisp with ybase if the user has not scrolled up
if (!this.userScrolling) {
this.buffer.ydisp++;
}
} else {
// When the buffer is full and the user has scrolled up, keep the text
// stable unless ydisp is right at the top
if (this.userScrolling) {
this.buffer.ydisp = Math.max(this.buffer.ydisp - 1, 0);
}
}
} else {
// scrollTop is non-zero which means no line will be going to the
-90
View File
@@ -1,90 +0,0 @@
/**
* Copyright (c) 2016 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { assert } from 'chai';
import { Viewport } from './Viewport';
import { BufferSet } from './BufferSet';
describe('Viewport', () => {
let terminal;
let viewportElement;
let charMeasure;
let viewport;
let scrollAreaElement;
const CHARACTER_HEIGHT = 10;
beforeEach(() => {
terminal = {
rows: 0,
ydisp: 0,
on: () => {},
rowContainer: {
style: {
lineHeight: 0
}
},
selectionContainer: {
style: {
height: 0
}
},
options: {
scrollback: 10,
lineHeight: 1
}
};
terminal.buffers = new BufferSet(terminal);
terminal.buffer = terminal.buffers.active;
viewportElement = {
addEventListener: () => {},
style: {
height: 0,
lineHeight: 0
}
};
scrollAreaElement = {
style: {
height: 0
}
};
charMeasure = {
height: CHARACTER_HEIGHT
};
viewport = new Viewport(terminal, viewportElement, scrollAreaElement, charMeasure);
});
describe('refresh', () => {
it('should set the height of the viewport when the line-height changed', () => {
terminal.buffer.lines.push('');
terminal.buffer.lines.push('');
terminal.rows = 1;
viewport.refresh();
assert.equal(viewportElement.style.height, 1 * CHARACTER_HEIGHT + 'px');
charMeasure.height = 2 * CHARACTER_HEIGHT;
viewport.refresh();
assert.equal(viewportElement.style.height, 2 * CHARACTER_HEIGHT + 'px');
});
});
describe('syncScrollArea', () => {
it('should sync the scroll area', done => {
// Allow CharMeasure to be initialized
setTimeout(() => {
terminal.buffer.lines.push('');
terminal.rows = 1;
assert.equal(scrollAreaElement.style.height, 0 * CHARACTER_HEIGHT + 'px');
viewport.syncScrollArea();
assert.equal(viewportElement.style.height, 1 * CHARACTER_HEIGHT + 'px');
assert.equal(scrollAreaElement.style.height, 1 * CHARACTER_HEIGHT + 'px');
terminal.buffer.lines.push('');
viewport.syncScrollArea();
assert.equal(viewportElement.style.height, 1 * CHARACTER_HEIGHT + 'px');
assert.equal(scrollAreaElement.style.height, 2 * CHARACTER_HEIGHT + 'px');
done();
}, 0);
});
});
});
+16 -21
View File
@@ -12,9 +12,10 @@ import { IColorSet } from './renderer/Interfaces';
* Logic for the virtual scroll bar is included in this object.
*/
export class Viewport implements IViewport {
private currentRowHeight: number;
private lastRecordedBufferLength: number;
private lastRecordedViewportHeight: number;
private currentRowHeight: number = 0;
private lastRecordedBufferLength: number = 0;
private lastRecordedViewportHeight: number = 0;
private lastRecordedBufferHeight: number = 0;
private lastTouchY: number;
/**
@@ -30,12 +31,6 @@ export class Viewport implements IViewport {
private scrollArea: HTMLElement,
private charMeasure: CharMeasure
) {
this.currentRowHeight = 0;
this.lastRecordedBufferLength = 0;
this.lastRecordedViewportHeight = 0;
this.terminal.on('scroll', this.syncScrollArea.bind(this));
this.terminal.on('resize', this.syncScrollArea.bind(this));
this.viewportElement.addEventListener('scroll', this.onScroll.bind(this));
// Perform this async to ensure the CharMeasure is ready.
@@ -52,18 +47,18 @@ export class Viewport implements IViewport {
*/
private refresh(): void {
if (this.charMeasure.height > 0) {
const lineHeight = Math.ceil(this.charMeasure.height * this.terminal.options.lineHeight);
const rowHeightChanged = lineHeight !== this.currentRowHeight;
if (rowHeightChanged) {
this.currentRowHeight = lineHeight;
this.viewportElement.style.lineHeight = lineHeight + 'px';
this.currentRowHeight = this.terminal.renderer.dimensions.scaledLineHeight / window.devicePixelRatio;
if (this.lastRecordedViewportHeight !== this.terminal.renderer.dimensions.canvasHeight) {
this.lastRecordedViewportHeight = this.terminal.renderer.dimensions.canvasHeight;
this.viewportElement.style.height = this.lastRecordedViewportHeight + 'px';
}
const viewportHeightChanged = this.lastRecordedViewportHeight !== this.terminal.rows;
if (rowHeightChanged || viewportHeightChanged) {
this.lastRecordedViewportHeight = this.terminal.rows;
this.viewportElement.style.height = lineHeight * this.terminal.rows + 'px';
const newBufferHeight = Math.round(this.currentRowHeight * this.lastRecordedBufferLength);
if (this.lastRecordedBufferHeight !== newBufferHeight) {
this.lastRecordedBufferHeight = newBufferHeight;
this.scrollArea.style.height = this.lastRecordedBufferHeight + 'px';
}
this.scrollArea.style.height = (lineHeight * this.lastRecordedBufferLength) + 'px';
}
}
@@ -75,12 +70,12 @@ export class Viewport implements IViewport {
// If buffer height changed
this.lastRecordedBufferLength = this.terminal.buffer.lines.length;
this.refresh();
} else if (this.lastRecordedViewportHeight !== this.terminal.rows) {
} else if (this.lastRecordedViewportHeight !== (<any>this.terminal).renderer.dimensions.canvasHeight) {
// If viewport height changed
this.refresh();
} else {
// If size has changed, refresh viewport
if (Math.ceil(this.charMeasure.height * this.terminal.options.lineHeight) !== this.currentRowHeight) {
if (this.terminal.renderer.dimensions.scaledLineHeight / window.devicePixelRatio !== this.currentRowHeight) {
this.refresh();
}
}
+1 -1
View File
@@ -47,7 +47,7 @@
var availableWidth = parentElementWidth - elementPaddingHor;
var geometry = {
cols: Math.floor(availableWidth / term.charMeasure.width),
rows: Math.floor(availableHeight / Math.ceil(term.charMeasure.height * term.getOption('lineHeight')))
rows: Math.floor(availableHeight / Math.floor(term.charMeasure.height * term.getOption('lineHeight')))
};
return geometry;
+1 -1
View File
@@ -5,7 +5,7 @@
export interface IMouseZoneManager {
add(zone: IMouseZone): void;
clearAll(): void;
clearAll(start?: number, end?: number): void;
}
export interface IMouseZone {
+29 -8
View File
@@ -44,9 +44,28 @@ export class MouseZoneManager implements IMouseZoneManager {
}
}
public clearAll(): void {
this._zones.length = 0;
this._deactivate();
public clearAll(start?: number, end?: number): void {
// Exit if there's nothing to clear
if (this._zones.length === 0) {
return;
}
// Iterate through zones and clear them out if they're within the range
for (let i = 0; i < this._zones.length; i++) {
const zone = this._zones[i];
if (zone.y >= start && zone.y <= end) {
if (this._currentZone && this._currentZone === zone) {
this._currentZone.leaveCallback();
this._currentZone = null;
}
this._zones.splice(i--, 1);
}
}
// Deactivate the mouse zone manager if all the zones have been removed
if (this._zones.length === 0) {
this._deactivate();
}
}
private _activate(): void {
@@ -83,10 +102,14 @@ export class MouseZoneManager implements IMouseZoneManager {
return;
}
// Fire the hover end callback if a zone was being hovered
// Fire the hover end callback and cancel any existing timer if a new zone
// is being hovered
if (this._currentZone) {
this._currentZone.leaveCallback();
this._currentZone = null;
if (this._tooltipTimeout) {
clearTimeout(this._tooltipTimeout);
}
}
// Exit if there is not zone
@@ -100,14 +123,12 @@ export class MouseZoneManager implements IMouseZoneManager {
zone.hoverCallback(e);
}
// Restart the timeout
if (this._tooltipTimeout) {
clearTimeout(this._tooltipTimeout);
}
// Restart the tooltip timeout
this._tooltipTimeout = <number><any>setTimeout(() => this._onTooltip(e), HOVER_DURATION);
}
private _onTooltip(e: MouseEvent): void {
this._tooltipTimeout = null;
const zone = this._findZoneEventAt(e);
if (zone && zone.tooltipCallback) {
zone.tooltipCallback(e);
-71
View File
@@ -1,71 +0,0 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IColorSet } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
import { FLAGS } from './Types';
import { BaseRenderLayer, INVERTED_DEFAULT_COLOR } from './BaseRenderLayer';
export class BackgroundRenderLayer extends BaseRenderLayer {
private _state: GridCache<number>;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
super(container, 'bg', zIndex, colors);
this._state = new GridCache<number>();
}
public resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void {
super.resize(terminal, canvasWidth, canvasHeight, charSizeChanged);
// Resizing the canvas discards the contents of the canvas so clear state
this._state.clear();
this._state.resize(terminal.cols, terminal.rows);
}
public reset(terminal: ITerminal): void {
this._state.clear();
this.clearAll();
}
public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {
// Resize has not been called yet
if (this._state.cache.length === 0) {
return;
}
for (let y = startRow; y <= endRow; y++) {
let row = y + terminal.buffer.ydisp;
let line = terminal.buffer.lines.get(row);
for (let x = 0; x < terminal.cols; x++) {
const attr: number = line[x][CHAR_DATA_ATTR_INDEX];
let bg = attr & 0x1ff;
const flags = attr >> 18;
// If inverse flag is on, the background should become the foreground.
if (flags & FLAGS.INVERSE) {
bg = (attr >> 9) & 0x1ff;
if (bg === 257) {
bg = INVERTED_DEFAULT_COLOR;
}
}
const cellState = this._state.cache[x][y];
const needsRefresh = (bg < 256 && cellState !== bg) || cellState !== null;
if (needsRefresh) {
if (bg < 256) {
this._ctx.save();
this._ctx.fillStyle = (bg === INVERTED_DEFAULT_COLOR ? this.colors.foreground : this.colors.ansi[bg]);
this.fillCells(x, y, 1, 1);
this._ctx.restore();
this._state.cache[x][y] = bg;
} else {
this.clearCells(x, y, 1, 1);
this._state.cache[x][y] = null;
}
}
}
}
}
}
+100 -64
View File
@@ -3,7 +3,7 @@
* @license MIT
*/
import { IRenderLayer, IColorSet } from './Interfaces';
import { IRenderLayer, IColorSet, IRenderDimensions } from './Interfaces';
import { ITerminal, ITerminalOptions } from '../Interfaces';
import { acquireCharAtlas, CHAR_ATLAS_CELL_SPACING } from './CharAtlas';
import { CharData } from '../Types';
@@ -14,10 +14,10 @@ export const INVERTED_DEFAULT_COLOR = -1;
export abstract class BaseRenderLayer implements IRenderLayer {
private _canvas: HTMLCanvasElement;
protected _ctx: CanvasRenderingContext2D;
private scaledCharWidth: number;
private scaledCharHeight: number;
private scaledLineHeight: number;
private scaledLineDrawY: number;
private _scaledCharWidth: number;
private _scaledCharHeight: number;
private _scaledLineHeight: number;
private _scaledLineDrawY: number;
private _charAtlas: HTMLCanvasElement | ImageBitmap;
@@ -25,13 +25,18 @@ export abstract class BaseRenderLayer implements IRenderLayer {
container: HTMLElement,
id: string,
zIndex: number,
protected colors: IColorSet
private _alpha: boolean,
protected _colors: IColorSet
) {
this._canvas = document.createElement('canvas');
this._canvas.id = `xterm-${id}-layer`;
this._canvas.style.zIndex = zIndex.toString();
this._ctx = this._canvas.getContext('2d');
this._ctx = this._canvas.getContext('2d', {_alpha});
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
// Draw the background if this is an opaque layer
if (!_alpha) {
this.clearAll();
}
container.appendChild(this._canvas);
}
@@ -52,8 +57,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param colorSet The color set to use for the char atlas.
*/
private _refreshCharAtlas(terminal: ITerminal, colorSet: IColorSet): void {
if (this._scaledCharWidth <= 0 && this._scaledCharHeight <= 0) {
return;
}
this._charAtlas = null;
const result = acquireCharAtlas(terminal, this.colors, this.scaledCharWidth, this.scaledCharHeight);
const result = acquireCharAtlas(terminal, this._colors, this._scaledCharWidth, this._scaledCharHeight);
if (result instanceof HTMLCanvasElement) {
this._charAtlas = result;
} else {
@@ -61,42 +69,38 @@ export abstract class BaseRenderLayer implements IRenderLayer {
}
}
public resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void {
// Calculate the scaled character dimensions, if devicePixelRatio is a
// floating point number then the value is ceiled to ensure there is enough
// space to draw the character to the cell
this.scaledCharWidth = Math.ceil(terminal.charMeasure.width * window.devicePixelRatio);
this.scaledCharHeight = Math.ceil(terminal.charMeasure.height * window.devicePixelRatio);
public resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void {
this._scaledCharWidth = dim.scaledCharWidth;
this._scaledCharHeight = dim.scaledCharHeight;
this._scaledLineHeight = dim.scaledLineHeight;
this._scaledLineDrawY = dim.scaledLineDrawY;
this._canvas.width = dim.scaledCanvasWidth;
this._canvas.height = dim.scaledCanvasHeight;
this._canvas.style.width = `${dim.canvasWidth}px`;
this._canvas.style.height = `${dim.canvasHeight}px`;
// Calculate the scaled line height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
this.scaledLineHeight = Math.floor(this.scaledCharHeight * terminal.options.lineHeight);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
this.scaledLineDrawY = terminal.options.lineHeight === 1 ? 0 : Math.round((this.scaledLineHeight - this.scaledCharHeight) / 2);
// Recalcualte the canvas dimensions; width/height define the actual number
// of pixels in the canvas, style.width/height define the size of the canvas
// on the page. It's very important that this rounds to nearest integer and
// not ceils as browsers often set window.devicePixelRatio as something like
// 1.100000023841858, when it's actually 1.1. Ceiling causes blurriness as
// the backing canvas image is 1 pixel too large for the canvas element
// size.
this._canvas.width = Math.round(canvasWidth * window.devicePixelRatio);
this._canvas.height = Math.round(canvasHeight * window.devicePixelRatio);
this._canvas.style.width = `${canvasWidth}px`;
this._canvas.style.height = `${canvasHeight}px`;
// Draw the background if this is an opaque layer
if (!this._alpha) {
this.clearAll();
}
if (charSizeChanged) {
this._refreshCharAtlas(terminal, this.colors);
this._refreshCharAtlas(terminal, this._colors);
}
}
public abstract reset(terminal: ITerminal): void;
/**
* Gets the left position of a cell. Since character width is stored as a
* float in order to prevent bad letter spacing, drawing shapes in the cell
* need to be rounded.
* @param x The column of the cell.
*/
private _getCellLeft(x: number): number {
return Math.round(x * this._scaledCharWidth);
}
/**
* Fills 1+ cells completely. This uses the existing fillStyle on the context.
* @param x The column to start at.
@@ -105,7 +109,12 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param height The number of rows to fill.
*/
protected fillCells(x: number, y: number, width: number, height: number): void {
this._ctx.fillRect(x * this.scaledCharWidth, y * this.scaledLineHeight, width * this.scaledCharWidth, height * this.scaledLineHeight);
const cellLeft = this._getCellLeft(x);
this._ctx.fillRect(
cellLeft,
y * this._scaledLineHeight,
this._getCellLeft(x + width) - cellLeft,
height * this._scaledLineHeight);
}
/**
@@ -115,10 +124,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param y The row to fill.
*/
protected fillBottomLineAtCells(x: number, y: number, width: number = 1): void {
const cellLeft = this._getCellLeft(x);
this._ctx.fillRect(
x * this.scaledCharWidth,
(y + 1) * this.scaledLineHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
width * this.scaledCharWidth,
cellLeft,
(y + 1) * this._scaledLineHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
this._getCellLeft(x + width) - cellLeft,
window.devicePixelRatio);
}
@@ -130,10 +140,10 @@ export abstract class BaseRenderLayer implements IRenderLayer {
*/
protected fillLeftLineAtCell(x: number, y: number): void {
this._ctx.fillRect(
x * this.scaledCharWidth,
y * this.scaledLineHeight,
this._getCellLeft(x),
y * this._scaledLineHeight,
window.devicePixelRatio,
this.scaledLineHeight);
this._scaledLineHeight);
}
/**
@@ -143,19 +153,25 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param y The row to fill.
*/
protected strokeRectAtCell(x: number, y: number, width: number, height: number): void {
const cellLeft = this._getCellLeft(x);
this._ctx.lineWidth = window.devicePixelRatio;
this._ctx.strokeRect(
x * this.scaledCharWidth + window.devicePixelRatio / 2,
y * this.scaledLineHeight + (window.devicePixelRatio / 2),
(width * this.scaledCharWidth) - window.devicePixelRatio,
(height * this.scaledLineHeight) - window.devicePixelRatio);
cellLeft + window.devicePixelRatio / 2,
y * this._scaledLineHeight + (window.devicePixelRatio / 2),
this._getCellLeft(x + width) - cellLeft - window.devicePixelRatio,
(height * this._scaledLineHeight) - window.devicePixelRatio);
}
/**
* Clears the entire canvas.
*/
protected clearAll(): void {
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
if (this._alpha) {
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
} else {
this._ctx.fillStyle = this._colors.background;
this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
}
}
/**
@@ -166,7 +182,21 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param height The number of rows to clear.
*/
protected clearCells(x: number, y: number, width: number, height: number): void {
this._ctx.clearRect(x * this.scaledCharWidth, y * this.scaledLineHeight, width * this.scaledCharWidth, height * this.scaledLineHeight);
const cellLeft = this._getCellLeft(x);
if (this._alpha) {
this._ctx.clearRect(
cellLeft,
y * this._scaledLineHeight,
this._getCellLeft(x + width) - cellLeft,
height * this._scaledLineHeight);
} else {
this._ctx.fillStyle = this._colors.background;
this._ctx.fillRect(
cellLeft,
y * this._scaledLineHeight,
this._getCellLeft(x + width) - cellLeft,
height * this._scaledLineHeight);
}
}
/**
@@ -188,9 +218,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
// can bleed into other cells. This code will clip the following fillText,
// ensuring that its contents don't go beyond the cell bounds.
this._ctx.beginPath();
this._ctx.rect(x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, charData[CHAR_DATA_WIDTH_INDEX] * this.scaledCharWidth, this.scaledCharHeight);
this._ctx.rect(x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, charData[CHAR_DATA_WIDTH_INDEX] * this._scaledCharWidth, this._scaledCharHeight);
this._ctx.clip();
this._ctx.fillText(charData[CHAR_DATA_CHAR_INDEX], x * this.scaledCharWidth, y * this.scaledCharHeight);
this._ctx.fillText(charData[CHAR_DATA_CHAR_INDEX], x * this._scaledCharWidth, y * this._scaledCharHeight);
}
/**
@@ -203,9 +233,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param x The column to draw at.
* @param y The row to draw at.
* @param fg The foreground color, in the format stored within the attributes.
* @param bg The background color, in the format stored within the attributes.
* This is used to validate whether a cached image can be used.
* @param bold Whether the text is bold.
*/
protected drawChar(terminal: ITerminal, char: string, code: number, width: number, x: number, y: number, fg: number, bold: boolean): void {
protected drawChar(terminal: ITerminal, char: string, code: number, width: number, x: number, y: number, fg: number, bg: number, bold: boolean): void {
// Clear the cell next to this character if it's wide
if (width === 2) {
this.clearCells(x + 1, y, 1, 1);
@@ -223,15 +255,16 @@ export abstract class BaseRenderLayer implements IRenderLayer {
const isAscii = code < 256;
const isBasicColor = (colorIndex > 1 && fg < 16);
const isDefaultColor = fg >= 256;
if (isAscii && (isBasicColor || isDefaultColor)) {
const isDefaultBackground = bg >= 256;
if (this._charAtlas && isAscii && (isBasicColor || isDefaultColor) && isDefaultBackground) {
// ImageBitmap's draw about twice as fast as from a canvas
const charAtlasCellWidth = this.scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
const charAtlasCellHeight = this.scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
const charAtlasCellWidth = this._scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
const charAtlasCellHeight = this._scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
this._ctx.drawImage(this._charAtlas,
code * charAtlasCellWidth, colorIndex * charAtlasCellHeight, this.scaledCharWidth, this.scaledCharHeight,
x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, this.scaledCharWidth, this.scaledCharHeight);
code * charAtlasCellWidth, colorIndex * charAtlasCellHeight, this._scaledCharWidth, this._scaledCharHeight,
x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, this._scaledCharWidth, this._scaledCharHeight);
} else {
this._drawUncachedChar(terminal, char, width, fg, x, y);
this._drawUncachedChar(terminal, char, width, fg, x, y, bold);
}
// This draws the atlas (for debugging purposes)
// this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
@@ -249,18 +282,21 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param x The column to draw at.
* @param y The row to draw at.
*/
private _drawUncachedChar(terminal: ITerminal, char: string, width: number, fg: number, x: number, y: number): void {
private _drawUncachedChar(terminal: ITerminal, char: string, width: number, fg: number, x: number, y: number, bold: boolean): void {
this._ctx.save();
this._ctx.font = `${terminal.options.fontSize * window.devicePixelRatio}px ${terminal.options.fontFamily}`;
if (bold) {
this._ctx.font = `bold ${this._ctx.font}`;
}
this._ctx.textBaseline = 'top';
if (fg === INVERTED_DEFAULT_COLOR) {
this._ctx.fillStyle = this.colors.background;
this._ctx.fillStyle = this._colors.background;
} else if (fg < 256) {
// 256 color support
this._ctx.fillStyle = this.colors.ansi[fg];
this._ctx.fillStyle = this._colors.ansi[fg];
} else {
this._ctx.fillStyle = this.colors.foreground;
this._ctx.fillStyle = this._colors.foreground;
}
// Since uncached characters are not coming off the char atlas with source
@@ -268,11 +304,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
// can bleed into other cells. This code will clip the following fillText,
// ensuring that its contents don't go beyond the cell bounds.
this._ctx.beginPath();
this._ctx.rect(x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, width * this.scaledCharWidth, this.scaledCharHeight);
this._ctx.rect(x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, width * this._scaledCharWidth, this._scaledCharHeight);
this._ctx.clip();
// Draw the character
this._ctx.fillText(char, x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY);
this._ctx.fillText(char, x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY);
this._ctx.restore();
}
}
+10 -5
View File
@@ -64,7 +64,7 @@ export function acquireCharAtlas(terminal: ITerminal, colors: IColorSet, scaledC
}
const newEntry: ICharAtlasCacheEntry = {
bitmap: generator.generate(scaledCharWidth, scaledCharHeight, terminal.options.fontSize, terminal.options.fontFamily, colors.foreground, colors.ansi),
bitmap: generator.generate(scaledCharWidth, scaledCharHeight, terminal.options.fontSize, terminal.options.fontFamily, colors.background, colors.foreground, colors.ansi),
config: newConfig,
ownedBy: [terminal]
};
@@ -75,8 +75,9 @@ export function acquireCharAtlas(terminal: ITerminal, colors: IColorSet, scaledC
function generateConfig(scaledCharWidth: number, scaledCharHeight: number, terminal: ITerminal, colors: IColorSet): ICharAtlasConfig {
const clonedColors = {
foreground: colors.foreground,
background: null,
background: colors.background,
cursor: null,
cursorAccent: null,
selection: null,
ansi: colors.ansi.slice(0, 16)
};
@@ -99,7 +100,8 @@ function configEquals(a: ICharAtlasConfig, b: ICharAtlasConfig): boolean {
a.fontSize === b.fontSize &&
a.scaledCharWidth === b.scaledCharWidth &&
a.scaledCharHeight === b.scaledCharHeight &&
a.colors.foreground === b.colors.foreground;
a.colors.foreground === b.colors.foreground &&
a.colors.background === b.colors.background;
}
let generator: CharAtlasGenerator;
@@ -120,16 +122,19 @@ class CharAtlasGenerator {
constructor(private _document: Document) {
this._canvas = this._document.createElement('canvas');
this._ctx = this._canvas.getContext('2d');
this._ctx = this._canvas.getContext('2d', {alpha: false});
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
}
public generate(scaledCharWidth: number, scaledCharHeight: number, fontSize: number, fontFamily: string, foreground: string, ansiColors: string[]): HTMLCanvasElement | Promise<ImageBitmap> {
public generate(scaledCharWidth: number, scaledCharHeight: number, fontSize: number, fontFamily: string, background: string, foreground: string, ansiColors: string[]): HTMLCanvasElement | Promise<ImageBitmap> {
const cellWidth = scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
const cellHeight = scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
this._canvas.width = 255 * cellWidth;
this._canvas.height = (/*default+default bold*/2 + /*0-15*/16) * cellHeight;
this._ctx.fillStyle = background;
this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
this._ctx.save();
this._ctx.fillStyle = foreground;
this._ctx.font = `${fontSize * window.devicePixelRatio}px ${fontFamily}`;
+5 -2
View File
@@ -3,12 +3,13 @@
* @license MIT
*/
import { IColorSet } from './Interfaces';
import { IColorSet, IColorManager } from './Interfaces';
import { ITheme } from '../Interfaces';
const DEFAULT_FOREGROUND = '#ffffff';
const DEFAULT_BACKGROUND = '#000000';
const DEFAULT_CURSOR = '#ffffff';
const DEFAULT_CURSOR_ACCENT = '#000000';
const DEFAULT_SELECTION = 'rgba(255, 255, 255, 0.3)';
export const DEFAULT_ANSI_COLORS = [
// dark:
@@ -64,7 +65,7 @@ function toPaddedHex(c: number): string {
/**
* Manages the source of truth for a terminal's colors.
*/
export class ColorManager {
export class ColorManager implements IColorManager {
public colors: IColorSet;
constructor() {
@@ -72,6 +73,7 @@ export class ColorManager {
foreground: DEFAULT_FOREGROUND,
background: DEFAULT_BACKGROUND,
cursor: DEFAULT_CURSOR,
cursorAccent: DEFAULT_CURSOR_ACCENT,
selection: DEFAULT_SELECTION,
ansi: generate256Colors(DEFAULT_ANSI_COLORS)
};
@@ -86,6 +88,7 @@ export class ColorManager {
this.colors.foreground = theme.foreground || DEFAULT_FOREGROUND;
this.colors.background = theme.background || DEFAULT_BACKGROUND;
this.colors.cursor = theme.cursor || DEFAULT_CURSOR;
this.colors.cursorAccent = theme.cursorAccent || DEFAULT_CURSOR_ACCENT;
this.colors.selection = theme.selection || DEFAULT_SELECTION;
this.colors.ansi[0] = theme.black || DEFAULT_ANSI_COLORS[0];
this.colors.ansi[1] = theme.red || DEFAULT_ANSI_COLORS[1];
+10 -10
View File
@@ -3,7 +3,7 @@
* @license MIT
*/
import { IColorSet } from './Interfaces';
import { IColorSet, IRenderDimensions } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal, ITerminalOptions } from '../Interfaces';
import { CHAR_DATA_WIDTH_INDEX, CHAR_DATA_CODE_INDEX, CHAR_DATA_CHAR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
@@ -31,7 +31,7 @@ export class CursorRenderLayer extends BaseRenderLayer {
private _isFocused: boolean;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
super(container, 'cursor', zIndex, colors);
super(container, 'cursor', zIndex, true, colors);
this._state = {
x: null,
y: null,
@@ -47,8 +47,8 @@ export class CursorRenderLayer extends BaseRenderLayer {
// TODO: Consider initial options? Maybe onOptionsChanged should be called at the end of open?
}
public resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void {
super.resize(terminal, canvasWidth, canvasHeight, charSizeChanged);
public resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void {
super.resize(terminal, dim, charSizeChanged);
// Resizing the canvas discards the contents of the canvas so clear state
this._state = {
x: null,
@@ -135,7 +135,7 @@ export class CursorRenderLayer extends BaseRenderLayer {
if (!terminal.isFocused) {
this._clearCursor();
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this._renderBlurCursor(terminal, terminal.buffer.x, viewportRelativeCursorY, charData);
this._ctx.restore();
this._state.x = terminal.buffer.x;
@@ -190,30 +190,30 @@ export class CursorRenderLayer extends BaseRenderLayer {
private _renderBarCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this.fillLeftLineAtCell(x, y);
this._ctx.restore();
}
private _renderBlockCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this.fillCells(x, y, charData[CHAR_DATA_WIDTH_INDEX], 1);
this._ctx.fillStyle = this.colors.background;
this._ctx.fillStyle = this._colors.cursorAccent;
this.fillCharTrueColor(terminal, charData, x, y);
this._ctx.restore();
}
private _renderUnderlineCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this.fillBottomLineAtCells(x, y);
this._ctx.restore();
}
private _renderBlurCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.strokeStyle = this.colors.cursor;
this._ctx.strokeStyle = this._colors.cursor;
this.strokeRectAtCell(x, y, charData[CHAR_DATA_WIDTH_INDEX], 1);
this._ctx.restore();
}
+21 -3
View File
@@ -3,9 +3,12 @@
* @license MIT
*/
import { ITerminal, ITerminalOptions, ITheme } from '../Interfaces';
import { ITerminal, ITerminalOptions, ITheme, IEventEmitter } from '../Interfaces';
export interface IRenderer extends IEventEmitter {
dimensions: IRenderDimensions;
colorManager: IColorManager;
export interface IRenderer {
setTheme(theme: ITheme): IColorSet;
onWindowResize(devicePixelRatio: number): void;
onResize(cols: number, rows: number, didCharSizeChange: boolean): void;
@@ -59,7 +62,7 @@ export interface IRenderLayer {
/**
* Resize the render layer.
*/
resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void;
resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void;
/**
* Clear the state of the render layer.
@@ -67,11 +70,26 @@ export interface IRenderLayer {
reset(terminal: ITerminal): void;
}
export interface IColorManager {
colors: IColorSet;
}
export interface IColorSet {
foreground: string;
background: string;
cursor: string;
cursorAccent: string;
selection: string;
ansi: string[];
}
export interface IRenderDimensions {
scaledCharWidth: number;
scaledCharHeight: number;
scaledLineHeight: number;
scaledLineDrawY: number;
scaledCanvasWidth: number;
scaledCanvasHeight: number;
canvasWidth: number;
canvasHeight: number;
}
+5 -5
View File
@@ -3,7 +3,7 @@
* @license MIT
*/
import { IColorSet } from './Interfaces';
import { IColorSet, IRenderDimensions } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal, ILinkifierAccessor } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
@@ -15,13 +15,13 @@ export class LinkRenderLayer extends BaseRenderLayer {
private _state: LinkHoverEvent = null;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ILinkifierAccessor) {
super(container, 'link', zIndex, colors);
super(container, 'link', zIndex, true, colors);
terminal.linkifier.on(LinkHoverEventTypes.HOVER, (e: LinkHoverEvent) => this._onLinkHover(e));
terminal.linkifier.on(LinkHoverEventTypes.LEAVE, (e: LinkHoverEvent) => this._onLinkLeave(e));
}
public resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void {
super.resize(terminal, canvasWidth, canvasHeight, charSizeChanged);
public resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void {
super.resize(terminal, dim, charSizeChanged);
// Resizing the canvas discards the contents of the canvas so clear state
this._state = null;
}
@@ -38,7 +38,7 @@ export class LinkRenderLayer extends BaseRenderLayer {
}
private _onLinkHover(e: LinkHoverEvent): void {
this._ctx.fillStyle = this.colors.foreground;
this._ctx.fillStyle = this._colors.foreground;
this.fillBottomLineAtCells(e.x, e.y, e.length);
this._state = e;
}
+71 -18
View File
@@ -5,16 +5,16 @@
import { ITerminal, ITheme } from '../Interfaces';
import { CHAR_DATA_WIDTH_INDEX, CHAR_DATA_CHAR_INDEX } from '../Buffer';
import { BackgroundRenderLayer } from './BackgroundRenderLayer';
import { ForegroundRenderLayer } from './ForegroundRenderLayer';
import { TextRenderLayer } from './TextRenderLayer';
import { SelectionRenderLayer } from './SelectionRenderLayer';
import { CursorRenderLayer } from './CursorRenderLayer';
import { ColorManager } from './ColorManager';
import { BaseRenderLayer } from './BaseRenderLayer';
import { IRenderLayer, IColorSet, IRenderer } from './Interfaces';
import { IRenderLayer, IColorSet, IRenderer, IRenderDimensions } from './Interfaces';
import { LinkRenderLayer } from './LinkRenderLayer';
import { EventEmitter } from '../EventEmitter';
export class Renderer implements IRenderer {
export class Renderer extends EventEmitter implements IRenderer {
/** A queue of the rows to be refreshed */
private _refreshRowsQueue: {start: number, end: number}[] = [];
private _refreshAnimationFrame = null;
@@ -22,17 +22,31 @@ export class Renderer implements IRenderer {
private _renderLayers: IRenderLayer[];
private _devicePixelRatio: number;
private _colorManager: ColorManager;
public colorManager: ColorManager;
public dimensions: IRenderDimensions;
constructor(private _terminal: ITerminal) {
this._colorManager = new ColorManager();
constructor(private _terminal: ITerminal, theme: ITheme) {
super();
this.colorManager = new ColorManager();
if (theme) {
this.colorManager.setTheme(theme);
}
this._renderLayers = [
new BackgroundRenderLayer(this._terminal.element, 0, this._colorManager.colors),
new SelectionRenderLayer(this._terminal.element, 1, this._colorManager.colors),
new ForegroundRenderLayer(this._terminal.element, 2, this._colorManager.colors),
new LinkRenderLayer(this._terminal.element, 3, this._colorManager.colors, this._terminal),
new CursorRenderLayer(this._terminal.element, 4, this._colorManager.colors)
new TextRenderLayer(this._terminal.element, 0, this.colorManager.colors),
new SelectionRenderLayer(this._terminal.element, 1, this.colorManager.colors),
new LinkRenderLayer(this._terminal.element, 2, this.colorManager.colors, this._terminal),
new CursorRenderLayer(this._terminal.element, 3, this.colorManager.colors)
];
this.dimensions = {
scaledCharWidth: null,
scaledCharHeight: null,
scaledLineHeight: null,
scaledLineDrawY: null,
scaledCanvasWidth: null,
scaledCanvasHeight: null,
canvasWidth: null,
canvasHeight: null
};
this._devicePixelRatio = window.devicePixelRatio;
}
@@ -46,29 +60,68 @@ export class Renderer implements IRenderer {
}
public setTheme(theme: ITheme): IColorSet {
this._colorManager.setTheme(theme);
this.colorManager.setTheme(theme);
// Clear layers and force a full render
this._renderLayers.forEach(l => {
l.onThemeChanged(this._terminal, this._colorManager.colors);
l.onThemeChanged(this._terminal, this.colorManager.colors);
l.reset(this._terminal);
});
this._terminal.refresh(0, this._terminal.rows - 1);
return this._colorManager.colors;
return this.colorManager.colors;
}
public onResize(cols: number, rows: number, didCharSizeChange: boolean): void {
if (!this._terminal.charMeasure.width || !this._terminal.charMeasure.height) {
return;
}
const width = this._terminal.charMeasure.width * cols;
const height = Math.floor(this._terminal.charMeasure.height * this._terminal.options.lineHeight) * rows;
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
this.dimensions.scaledCharWidth = Math.floor(this._terminal.charMeasure.width * window.devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
// enough space to draw the character to the cell.
this.dimensions.scaledCharHeight = Math.ceil(this._terminal.charMeasure.height * window.devicePixelRatio);
// Calculate the scaled line height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
this.dimensions.scaledLineHeight = Math.floor(this.dimensions.scaledCharHeight * this._terminal.options.lineHeight);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledLineDrawY = this._terminal.options.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledLineHeight - this.dimensions.scaledCharHeight) / 2);
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
this.dimensions.scaledCanvasHeight = this._terminal.rows * this.dimensions.scaledLineHeight;
this.dimensions.scaledCanvasWidth = this._terminal.cols * this.dimensions.scaledCharWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
// window.devicePixelRatio as something like 1.100000023841858, when it's
// actually 1.1. Ceiling causes blurriness as the backing canvas image is 1
// pixel too large for the canvas element size.
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / window.devicePixelRatio);
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / window.devicePixelRatio);
// Resize all render layers
this._renderLayers.forEach(l => l.resize(this._terminal, width, height, didCharSizeChange));
this._renderLayers.forEach(l => l.resize(this._terminal, this.dimensions, didCharSizeChange));
// Force a refresh
this._terminal.refresh(0, this._terminal.rows - 1);
this.emit('resize', {
width: this.dimensions.canvasWidth,
height: this.dimensions.canvasHeight
});
}
public onCharSizeChanged(): void {
+5 -5
View File
@@ -3,7 +3,7 @@
* @license MIT
*/
import { IColorSet } from './Interfaces';
import { IColorSet, IRenderDimensions } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
@@ -14,15 +14,15 @@ export class SelectionRenderLayer extends BaseRenderLayer {
private _state: {start: [number, number], end: [number, number]};
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
super(container, 'selection', zIndex, colors);
super(container, 'selection', zIndex, true, colors);
this._state = {
start: null,
end: null
};
}
public resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void {
super.resize(terminal, canvasWidth, canvasHeight, charSizeChanged);
public resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void {
super.resize(terminal, dim, charSizeChanged);
// Resizing the canvas discards the contents of the canvas so clear state
this._state = {
start: null,
@@ -68,7 +68,7 @@ export class SelectionRenderLayer extends BaseRenderLayer {
// Draw first row
const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
const startRowEndCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : terminal.cols;
this._ctx.fillStyle = this.colors.selection;
this._ctx.fillStyle = this._colors.selection;
this.fillCells(startCol, viewportCappedStartRow, startRowEndCol - startCol, 1);
// Draw middle rows

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