Merge remote-tracking branch 'ups/v3' into 963_cursor_accent

This commit is contained in:
Daniel Imms
2017-09-14 09:02:32 -07:00
12 changed files with 164 additions and 178 deletions
+14 -11
View File
@@ -622,8 +622,11 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
this.charMeasure = new CharMeasure(document, this.helperContainer);
this.renderer = new Renderer(this, this.options.theme);
this.options.theme = null;
this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
this.renderer = new Renderer(this);
this.viewport.onThemeChanged(this.renderer.colorManager.colors);
this.on('cursormove', () => this.renderer.onCursorMove());
this.on('resize', () => this.renderer.onResize(this.cols, this.rows, false));
this.on('blur', () => this.renderer.onBlur());
@@ -652,15 +655,6 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
// Measure the character size
this.charMeasure.measure(this.options);
// Set the theme if it was set via setOption/constructor before open. This
// must be run after CharMeasure.measure as it depends on char dimensions.
setTimeout(() => {
if (this.options.theme) {
this._setTheme(this.options.theme);
this.options.theme = null;
}
}, 0);
// Setup loop that draws to screen
this.refresh(0, this.rows - 1);
@@ -1078,7 +1072,16 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
// Only adjust ybase and ydisp when the buffer is not trimmed
if (!willBufferBeTrimmed) {
this.buffer.ybase++;
this.buffer.ydisp++;
// Only scroll the ydisp with ybase if the user has not scrolled up
if (!this.userScrolling) {
this.buffer.ydisp++;
}
} else {
// When the buffer is full and the user has scrolled up, keep the text
// stable unless ydisp is right at the top
if (this.userScrolling) {
this.buffer.ydisp = Math.max(this.buffer.ydisp - 1, 0);
}
}
} else {
// scrollTop is non-zero which means no line will be going to the
+7 -5
View File
@@ -102,10 +102,14 @@ export class MouseZoneManager implements IMouseZoneManager {
return;
}
// Fire the hover end callback if a zone was being hovered
// Fire the hover end callback and cancel any existing timer if a new zone
// is being hovered
if (this._currentZone) {
this._currentZone.leaveCallback();
this._currentZone = null;
if (this._tooltipTimeout) {
clearTimeout(this._tooltipTimeout);
}
}
// Exit if there is not zone
@@ -119,14 +123,12 @@ export class MouseZoneManager implements IMouseZoneManager {
zone.hoverCallback(e);
}
// Restart the timeout
if (this._tooltipTimeout) {
clearTimeout(this._tooltipTimeout);
}
// Restart the tooltip timeout
this._tooltipTimeout = <number><any>setTimeout(() => this._onTooltip(e), HOVER_DURATION);
}
private _onTooltip(e: MouseEvent): void {
this._tooltipTimeout = null;
const zone = this._findZoneEventAt(e);
if (zone && zone.tooltipCallback) {
zone.tooltipCallback(e);
-71
View File
@@ -1,71 +0,0 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IColorSet, IRenderDimensions } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
import { FLAGS } from './Types';
import { BaseRenderLayer, INVERTED_DEFAULT_COLOR } from './BaseRenderLayer';
export class BackgroundRenderLayer extends BaseRenderLayer {
private _state: GridCache<number>;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
super(container, 'bg', zIndex, colors);
this._state = new GridCache<number>();
}
public resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void {
super.resize(terminal, dim, charSizeChanged);
// Resizing the canvas discards the contents of the canvas so clear state
this._state.clear();
this._state.resize(terminal.cols, terminal.rows);
}
public reset(terminal: ITerminal): void {
this._state.clear();
this.clearAll();
}
public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {
// Resize has not been called yet
if (this._state.cache.length === 0) {
return;
}
for (let y = startRow; y <= endRow; y++) {
let row = y + terminal.buffer.ydisp;
let line = terminal.buffer.lines.get(row);
for (let x = 0; x < terminal.cols; x++) {
const attr: number = line[x][CHAR_DATA_ATTR_INDEX];
let bg = attr & 0x1ff;
const flags = attr >> 18;
// If inverse flag is on, the background should become the foreground.
if (flags & FLAGS.INVERSE) {
bg = (attr >> 9) & 0x1ff;
if (bg === 257) {
bg = INVERTED_DEFAULT_COLOR;
}
}
const cellState = this._state.cache[x][y];
const needsRefresh = (bg < 256 && cellState !== bg) || cellState !== null;
if (needsRefresh) {
if (bg < 256) {
this._ctx.save();
this._ctx.fillStyle = (bg === INVERTED_DEFAULT_COLOR ? this.colors.foreground : this.colors.ansi[bg]);
this.fillCells(x, y, 1, 1);
this._ctx.restore();
this._state.cache[x][y] = bg;
} else {
this.clearCells(x, y, 1, 1);
this._state.cache[x][y] = null;
}
}
}
}
}
}
+71 -41
View File
@@ -14,10 +14,10 @@ export const INVERTED_DEFAULT_COLOR = -1;
export abstract class BaseRenderLayer implements IRenderLayer {
private _canvas: HTMLCanvasElement;
protected _ctx: CanvasRenderingContext2D;
private scaledCharWidth: number;
private scaledCharHeight: number;
private scaledLineHeight: number;
private scaledLineDrawY: number;
private _scaledCharWidth: number;
private _scaledCharHeight: number;
private _scaledLineHeight: number;
private _scaledLineDrawY: number;
private _charAtlas: HTMLCanvasElement | ImageBitmap;
@@ -25,13 +25,18 @@ export abstract class BaseRenderLayer implements IRenderLayer {
container: HTMLElement,
id: string,
zIndex: number,
protected colors: IColorSet
private _alpha: boolean,
protected _colors: IColorSet
) {
this._canvas = document.createElement('canvas');
this._canvas.id = `xterm-${id}-layer`;
this._canvas.style.zIndex = zIndex.toString();
this._ctx = this._canvas.getContext('2d');
this._ctx = this._canvas.getContext('2d', {_alpha});
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
// Draw the background if this is an opaque layer
if (!_alpha) {
this.clearAll();
}
container.appendChild(this._canvas);
}
@@ -53,7 +58,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
*/
private _refreshCharAtlas(terminal: ITerminal, colorSet: IColorSet): void {
this._charAtlas = null;
const result = acquireCharAtlas(terminal, this.colors, this.scaledCharWidth, this.scaledCharHeight);
const result = acquireCharAtlas(terminal, this._colors, this._scaledCharWidth, this._scaledCharHeight);
if (result instanceof HTMLCanvasElement) {
this._charAtlas = result;
} else {
@@ -62,17 +67,22 @@ export abstract class BaseRenderLayer implements IRenderLayer {
}
public resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void {
this.scaledCharWidth = dim.scaledCharWidth;
this.scaledCharHeight = dim.scaledCharHeight;
this.scaledLineHeight = dim.scaledLineHeight;
this.scaledLineDrawY = dim.scaledLineDrawY;
this._scaledCharWidth = dim.scaledCharWidth;
this._scaledCharHeight = dim.scaledCharHeight;
this._scaledLineHeight = dim.scaledLineHeight;
this._scaledLineDrawY = dim.scaledLineDrawY;
this._canvas.width = dim.scaledCanvasWidth;
this._canvas.height = dim.scaledCanvasHeight;
this._canvas.style.width = `${dim.canvasWidth}px`;
this._canvas.style.height = `${dim.canvasHeight}px`;
// Draw the background if this is an opaque layer
if (!this._alpha) {
this.clearAll();
}
if (charSizeChanged) {
this._refreshCharAtlas(terminal, this.colors);
this._refreshCharAtlas(terminal, this._colors);
}
}
@@ -85,7 +95,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param x The column of the cell.
*/
private _getCellLeft(x: number): number {
return Math.round(x * this.scaledCharWidth);
return Math.round(x * this._scaledCharWidth);
}
/**
@@ -99,9 +109,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
const cellLeft = this._getCellLeft(x);
this._ctx.fillRect(
cellLeft,
y * this.scaledLineHeight,
y * this._scaledLineHeight,
this._getCellLeft(x + width) - cellLeft,
height * this.scaledLineHeight);
height * this._scaledLineHeight);
}
/**
@@ -114,7 +124,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
const cellLeft = this._getCellLeft(x);
this._ctx.fillRect(
cellLeft,
(y + 1) * this.scaledLineHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
(y + 1) * this._scaledLineHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
this._getCellLeft(x + width) - cellLeft,
window.devicePixelRatio);
}
@@ -128,9 +138,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
protected fillLeftLineAtCell(x: number, y: number): void {
this._ctx.fillRect(
this._getCellLeft(x),
y * this.scaledLineHeight,
y * this._scaledLineHeight,
window.devicePixelRatio,
this.scaledLineHeight);
this._scaledLineHeight);
}
/**
@@ -144,16 +154,21 @@ export abstract class BaseRenderLayer implements IRenderLayer {
this._ctx.lineWidth = window.devicePixelRatio;
this._ctx.strokeRect(
cellLeft + window.devicePixelRatio / 2,
y * this.scaledLineHeight + (window.devicePixelRatio / 2),
y * this._scaledLineHeight + (window.devicePixelRatio / 2),
this._getCellLeft(x + width) - cellLeft - window.devicePixelRatio,
(height * this.scaledLineHeight) - window.devicePixelRatio);
(height * this._scaledLineHeight) - window.devicePixelRatio);
}
/**
* Clears the entire canvas.
*/
protected clearAll(): void {
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
if (this._alpha) {
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
} else {
this._ctx.fillStyle = this._colors.background;
this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
}
}
/**
@@ -165,11 +180,20 @@ export abstract class BaseRenderLayer implements IRenderLayer {
*/
protected clearCells(x: number, y: number, width: number, height: number): void {
const cellLeft = this._getCellLeft(x);
this._ctx.clearRect(
cellLeft,
y * this.scaledLineHeight,
this._getCellLeft(x + width) - cellLeft,
height * this.scaledLineHeight);
if (this._alpha) {
this._ctx.clearRect(
cellLeft,
y * this._scaledLineHeight,
this._getCellLeft(x + width) - cellLeft,
height * this._scaledLineHeight);
} else {
this._ctx.fillStyle = this._colors.background;
this._ctx.fillRect(
cellLeft,
y * this._scaledLineHeight,
this._getCellLeft(x + width) - cellLeft,
height * this._scaledLineHeight);
}
}
/**
@@ -191,9 +215,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
// can bleed into other cells. This code will clip the following fillText,
// ensuring that its contents don't go beyond the cell bounds.
this._ctx.beginPath();
this._ctx.rect(x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, charData[CHAR_DATA_WIDTH_INDEX] * this.scaledCharWidth, this.scaledCharHeight);
this._ctx.rect(x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, charData[CHAR_DATA_WIDTH_INDEX] * this._scaledCharWidth, this._scaledCharHeight);
this._ctx.clip();
this._ctx.fillText(charData[CHAR_DATA_CHAR_INDEX], x * this.scaledCharWidth, y * this.scaledCharHeight);
this._ctx.fillText(charData[CHAR_DATA_CHAR_INDEX], x * this._scaledCharWidth, y * this._scaledCharHeight);
}
/**
@@ -206,9 +230,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param x The column to draw at.
* @param y The row to draw at.
* @param fg The foreground color, in the format stored within the attributes.
* @param bg The background color, in the format stored within the attributes.
* This is used to validate whether a cached image can be used.
* @param bold Whether the text is bold.
*/
protected drawChar(terminal: ITerminal, char: string, code: number, width: number, x: number, y: number, fg: number, bold: boolean): void {
protected drawChar(terminal: ITerminal, char: string, code: number, width: number, x: number, y: number, fg: number, bg: number, bold: boolean): void {
// Clear the cell next to this character if it's wide
if (width === 2) {
this.clearCells(x + 1, y, 1, 1);
@@ -226,15 +252,16 @@ export abstract class BaseRenderLayer implements IRenderLayer {
const isAscii = code < 256;
const isBasicColor = (colorIndex > 1 && fg < 16);
const isDefaultColor = fg >= 256;
if (isAscii && (isBasicColor || isDefaultColor)) {
const isDefaultBackground = bg >= 256;
if (isAscii && (isBasicColor || isDefaultColor) && isDefaultBackground) {
// ImageBitmap's draw about twice as fast as from a canvas
const charAtlasCellWidth = this.scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
const charAtlasCellHeight = this.scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
const charAtlasCellWidth = this._scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
const charAtlasCellHeight = this._scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
this._ctx.drawImage(this._charAtlas,
code * charAtlasCellWidth, colorIndex * charAtlasCellHeight, this.scaledCharWidth, this.scaledCharHeight,
x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, this.scaledCharWidth, this.scaledCharHeight);
code * charAtlasCellWidth, colorIndex * charAtlasCellHeight, this._scaledCharWidth, this._scaledCharHeight,
x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, this._scaledCharWidth, this._scaledCharHeight);
} else {
this._drawUncachedChar(terminal, char, width, fg, x, y);
this._drawUncachedChar(terminal, char, width, fg, x, y, bold);
}
// This draws the atlas (for debugging purposes)
// this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
@@ -252,18 +279,21 @@ export abstract class BaseRenderLayer implements IRenderLayer {
* @param x The column to draw at.
* @param y The row to draw at.
*/
private _drawUncachedChar(terminal: ITerminal, char: string, width: number, fg: number, x: number, y: number): void {
private _drawUncachedChar(terminal: ITerminal, char: string, width: number, fg: number, x: number, y: number, bold: boolean): void {
this._ctx.save();
this._ctx.font = `${terminal.options.fontSize * window.devicePixelRatio}px ${terminal.options.fontFamily}`;
if (bold) {
this._ctx.font = `bold ${this._ctx.font}`;
}
this._ctx.textBaseline = 'top';
if (fg === INVERTED_DEFAULT_COLOR) {
this._ctx.fillStyle = this.colors.background;
this._ctx.fillStyle = this._colors.background;
} else if (fg < 256) {
// 256 color support
this._ctx.fillStyle = this.colors.ansi[fg];
this._ctx.fillStyle = this._colors.ansi[fg];
} else {
this._ctx.fillStyle = this.colors.foreground;
this._ctx.fillStyle = this._colors.foreground;
}
// Since uncached characters are not coming off the char atlas with source
@@ -271,11 +301,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
// can bleed into other cells. This code will clip the following fillText,
// ensuring that its contents don't go beyond the cell bounds.
this._ctx.beginPath();
this._ctx.rect(x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, width * this.scaledCharWidth, this.scaledCharHeight);
this._ctx.rect(x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, width * this._scaledCharWidth, this._scaledCharHeight);
this._ctx.clip();
// Draw the character
this._ctx.fillText(char, x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY);
this._ctx.fillText(char, x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY);
this._ctx.restore();
}
}
+9 -5
View File
@@ -64,7 +64,7 @@ export function acquireCharAtlas(terminal: ITerminal, colors: IColorSet, scaledC
}
const newEntry: ICharAtlasCacheEntry = {
bitmap: generator.generate(scaledCharWidth, scaledCharHeight, terminal.options.fontSize, terminal.options.fontFamily, colors.foreground, colors.ansi),
bitmap: generator.generate(scaledCharWidth, scaledCharHeight, terminal.options.fontSize, terminal.options.fontFamily, colors.background, colors.foreground, colors.ansi),
config: newConfig,
ownedBy: [terminal]
};
@@ -75,7 +75,7 @@ export function acquireCharAtlas(terminal: ITerminal, colors: IColorSet, scaledC
function generateConfig(scaledCharWidth: number, scaledCharHeight: number, terminal: ITerminal, colors: IColorSet): ICharAtlasConfig {
const clonedColors = {
foreground: colors.foreground,
background: null,
background: colors.background,
cursor: null,
cursorAccent: null,
selection: null,
@@ -100,7 +100,8 @@ function configEquals(a: ICharAtlasConfig, b: ICharAtlasConfig): boolean {
a.fontSize === b.fontSize &&
a.scaledCharWidth === b.scaledCharWidth &&
a.scaledCharHeight === b.scaledCharHeight &&
a.colors.foreground === b.colors.foreground;
a.colors.foreground === b.colors.foreground &&
a.colors.background === b.colors.background;
}
let generator: CharAtlasGenerator;
@@ -121,16 +122,19 @@ class CharAtlasGenerator {
constructor(private _document: Document) {
this._canvas = this._document.createElement('canvas');
this._ctx = this._canvas.getContext('2d');
this._ctx = this._canvas.getContext('2d', {alpha: false});
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
}
public generate(scaledCharWidth: number, scaledCharHeight: number, fontSize: number, fontFamily: string, foreground: string, ansiColors: string[]): HTMLCanvasElement | Promise<ImageBitmap> {
public generate(scaledCharWidth: number, scaledCharHeight: number, fontSize: number, fontFamily: string, background: string, foreground: string, ansiColors: string[]): HTMLCanvasElement | Promise<ImageBitmap> {
const cellWidth = scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
const cellHeight = scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
this._canvas.width = 255 * cellWidth;
this._canvas.height = (/*default+default bold*/2 + /*0-15*/16) * cellHeight;
this._ctx.fillStyle = background;
this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
this._ctx.save();
this._ctx.fillStyle = foreground;
this._ctx.font = `${fontSize * window.devicePixelRatio}px ${fontFamily}`;
+2 -2
View File
@@ -3,7 +3,7 @@
* @license MIT
*/
import { IColorSet } from './Interfaces';
import { IColorSet, IColorManager } from './Interfaces';
import { ITheme } from '../Interfaces';
const DEFAULT_FOREGROUND = '#ffffff';
@@ -65,7 +65,7 @@ function toPaddedHex(c: number): string {
/**
* Manages the source of truth for a terminal's colors.
*/
export class ColorManager {
export class ColorManager implements IColorManager {
public colors: IColorSet;
constructor() {
+7 -7
View File
@@ -31,7 +31,7 @@ export class CursorRenderLayer extends BaseRenderLayer {
private _isFocused: boolean;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
super(container, 'cursor', zIndex, colors);
super(container, 'cursor', zIndex, true, colors);
this._state = {
x: null,
y: null,
@@ -135,7 +135,7 @@ export class CursorRenderLayer extends BaseRenderLayer {
if (!terminal.isFocused) {
this._clearCursor();
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this._renderBlurCursor(terminal, terminal.buffer.x, viewportRelativeCursorY, charData);
this._ctx.restore();
this._state.x = terminal.buffer.x;
@@ -190,30 +190,30 @@ export class CursorRenderLayer extends BaseRenderLayer {
private _renderBarCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this.fillLeftLineAtCell(x, y);
this._ctx.restore();
}
private _renderBlockCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this.fillCells(x, y, charData[CHAR_DATA_WIDTH_INDEX], 1);
this._ctx.fillStyle = this.colors.cursorAccent;
this._ctx.fillStyle = this._colors.cursorAccent;
this.fillCharTrueColor(terminal, charData, x, y);
this._ctx.restore();
}
private _renderUnderlineCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.fillStyle = this.colors.cursor;
this._ctx.fillStyle = this._colors.cursor;
this.fillBottomLineAtCells(x, y);
this._ctx.restore();
}
private _renderBlurCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
this._ctx.save();
this._ctx.strokeStyle = this.colors.cursor;
this._ctx.strokeStyle = this._colors.cursor;
this.strokeRectAtCell(x, y, charData[CHAR_DATA_WIDTH_INDEX], 1);
this._ctx.restore();
}
+4
View File
@@ -7,6 +7,7 @@ import { ITerminal, ITerminalOptions, ITheme, IEventEmitter } from '../Interface
export interface IRenderer extends IEventEmitter {
dimensions: IRenderDimensions;
colorManager: IColorManager;
setTheme(theme: ITheme): IColorSet;
onWindowResize(devicePixelRatio: number): void;
@@ -69,6 +70,9 @@ export interface IRenderLayer {
reset(terminal: ITerminal): void;
}
export interface IColorManager {
colors: IColorSet;
}
export interface IColorSet {
foreground: string;
+2 -2
View File
@@ -15,7 +15,7 @@ export class LinkRenderLayer extends BaseRenderLayer {
private _state: LinkHoverEvent = null;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ILinkifierAccessor) {
super(container, 'link', zIndex, colors);
super(container, 'link', zIndex, true, colors);
terminal.linkifier.on(LinkHoverEventTypes.HOVER, (e: LinkHoverEvent) => this._onLinkHover(e));
terminal.linkifier.on(LinkHoverEventTypes.LEAVE, (e: LinkHoverEvent) => this._onLinkLeave(e));
}
@@ -38,7 +38,7 @@ export class LinkRenderLayer extends BaseRenderLayer {
}
private _onLinkHover(e: LinkHoverEvent): void {
this._ctx.fillStyle = this.colors.foreground;
this._ctx.fillStyle = this._colors.foreground;
this.fillBottomLineAtCells(e.x, e.y, e.length);
this._state = e;
}
+20 -21
View File
@@ -5,8 +5,7 @@
import { ITerminal, ITheme } from '../Interfaces';
import { CHAR_DATA_WIDTH_INDEX, CHAR_DATA_CHAR_INDEX } from '../Buffer';
import { BackgroundRenderLayer } from './BackgroundRenderLayer';
import { ForegroundRenderLayer } from './ForegroundRenderLayer';
import { TextRenderLayer } from './TextRenderLayer';
import { SelectionRenderLayer } from './SelectionRenderLayer';
import { CursorRenderLayer } from './CursorRenderLayer';
import { ColorManager } from './ColorManager';
@@ -23,18 +22,20 @@ export class Renderer extends EventEmitter implements IRenderer {
private _renderLayers: IRenderLayer[];
private _devicePixelRatio: number;
private _colorManager: ColorManager;
public colorManager: ColorManager;
public dimensions: IRenderDimensions;
constructor(private _terminal: ITerminal) {
constructor(private _terminal: ITerminal, theme: ITheme) {
super();
this._colorManager = new ColorManager();
this.colorManager = new ColorManager();
if (theme) {
this.colorManager.setTheme(theme);
}
this._renderLayers = [
new BackgroundRenderLayer(this._terminal.element, 0, this._colorManager.colors),
new SelectionRenderLayer(this._terminal.element, 1, this._colorManager.colors),
new ForegroundRenderLayer(this._terminal.element, 2, this._colorManager.colors),
new LinkRenderLayer(this._terminal.element, 3, this._colorManager.colors, this._terminal),
new CursorRenderLayer(this._terminal.element, 4, this._colorManager.colors)
new TextRenderLayer(this._terminal.element, 0, this.colorManager.colors),
new SelectionRenderLayer(this._terminal.element, 1, this.colorManager.colors),
new LinkRenderLayer(this._terminal.element, 2, this.colorManager.colors, this._terminal),
new CursorRenderLayer(this._terminal.element, 3, this.colorManager.colors)
];
this.dimensions = {
scaledCharWidth: null,
@@ -59,17 +60,17 @@ export class Renderer extends EventEmitter implements IRenderer {
}
public setTheme(theme: ITheme): IColorSet {
this._colorManager.setTheme(theme);
this.colorManager.setTheme(theme);
// Clear layers and force a full render
this._renderLayers.forEach(l => {
l.onThemeChanged(this._terminal, this._colorManager.colors);
l.onThemeChanged(this._terminal, this.colorManager.colors);
l.reset(this._terminal);
});
this._terminal.refresh(0, this._terminal.rows - 1);
return this._colorManager.colors;
return this.colorManager.colors;
}
public onResize(cols: number, rows: number, didCharSizeChange: boolean): void {
@@ -77,13 +78,11 @@ export class Renderer extends EventEmitter implements IRenderer {
return;
}
// Calculate the scaled character width. Width is kept as a decimal to
// provide better letter spacing, otherwise the text can look odd.
// Characters drawn using this decimal number do have the potential to
// overlap, but only by a single pixel. As such, it's not a big deal when
// they do as that pixel is always cleared as necessary before drawing the
// character.
this.dimensions.scaledCharWidth = this._terminal.charMeasure.width * window.devicePixelRatio;
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
this.dimensions.scaledCharWidth = Math.floor(this._terminal.charMeasure.width * window.devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
@@ -103,7 +102,7 @@ export class Renderer extends EventEmitter implements IRenderer {
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
this.dimensions.scaledCanvasHeight = this._terminal.rows * this.dimensions.scaledLineHeight;
this.dimensions.scaledCanvasWidth = Math.round(this._terminal.cols * this.dimensions.scaledCharWidth);
this.dimensions.scaledCanvasWidth = this._terminal.cols * this.dimensions.scaledCharWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
+2 -2
View File
@@ -14,7 +14,7 @@ export class SelectionRenderLayer extends BaseRenderLayer {
private _state: {start: [number, number], end: [number, number]};
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
super(container, 'selection', zIndex, colors);
super(container, 'selection', zIndex, true, colors);
this._state = {
start: null,
end: null
@@ -68,7 +68,7 @@ export class SelectionRenderLayer extends BaseRenderLayer {
// Draw first row
const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
const startRowEndCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : terminal.cols;
this._ctx.fillStyle = this.colors.selection;
this._ctx.fillStyle = this._colors.selection;
this.fillCells(startCol, viewportCappedStartRow, startRowEndCol - startCol, 1);
// Draw middle rows
@@ -18,11 +18,11 @@ import { BaseRenderLayer, INVERTED_DEFAULT_COLOR } from './BaseRenderLayer';
*/
const EMOJI_OWNED_CHAR_DATA: CharData = [null, '', 0, -1];
export class ForegroundRenderLayer extends BaseRenderLayer {
export class TextRenderLayer extends BaseRenderLayer {
private _state: GridCache<CharData>;
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
super(container, 'fg', zIndex, colors);
super(container, 'text', zIndex, false, colors);
this._state = new GridCache<CharData>();
}
@@ -82,16 +82,19 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
continue;
}
// Clear the old character if present
if (state && state[CHAR_DATA_CODE_INDEX] !== 32 /*' '*/) {
// Clear the old character was not a space with the default background
if (state && !(state[CHAR_DATA_CODE_INDEX] === 32 /*' '*/ && (state[CHAR_DATA_ATTR_INDEX] & 0x1ff) >= 256)) {
this._clearChar(x, y);
}
this._state.cache[x][y] = charData;
const flags = attr >> 18;
let bg = attr & 0x1ff;
// Skip rendering if the character is invisible
if (!code || code === 32 /*' '*/ || (flags & FLAGS.INVISIBLE)) {
const isDefaultBackground = bg >= 256;
const isInvisible = flags & FLAGS.INVISIBLE;
if (!code || (code === 32 /*' '*/ && isDefaultBackground) || isInvisible) {
continue;
}
@@ -119,11 +122,23 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
// If inverse flag is on, the foreground should become the background.
if (flags & FLAGS.INVERSE) {
fg = attr & 0x1ff;
// TODO: Is this case still needed
const temp = bg;
bg = fg;
fg = bg;
if (fg === 256) {
fg = INVERTED_DEFAULT_COLOR;
}
if (bg === 257) {
bg = INVERTED_DEFAULT_COLOR;
}
}
// Draw background
if (bg < 256) {
this._ctx.save();
this._ctx.fillStyle = (bg === INVERTED_DEFAULT_COLOR ? this._colors.foreground : this._colors.ansi[bg]);
this.fillCells(x, y, width, 1);
this._ctx.restore();
}
this._ctx.save();
@@ -137,17 +152,17 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
if (flags & FLAGS.UNDERLINE) {
if (fg === INVERTED_DEFAULT_COLOR) {
this._ctx.fillStyle = this.colors.background;
this._ctx.fillStyle = this._colors.background;
} else if (fg < 256) {
// 256 color support
this._ctx.fillStyle = this.colors.ansi[fg];
this._ctx.fillStyle = this._colors.ansi[fg];
} else {
this._ctx.fillStyle = this.colors.foreground;
this._ctx.fillStyle = this._colors.foreground;
}
this.fillBottomLineAtCells(x, y);
}
this.drawChar(terminal, char, code, width, x, y, fg, !!(flags & FLAGS.BOLD));
this.drawChar(terminal, char, code, width, x, y, fg, bg, !!(flags & FLAGS.BOLD));
this._ctx.restore();
}