Fix fit() sizing and also support letterSpacing, enhanced (#1157)

Fixes #1081

* Make sure character dimensions are available right after calling term.open()
* Do not assume var assignments are global anymore, webpack will isolate them
* Use DocumentFragment to build Viewport and helpers before attaching them to the DOM
* Shield term.focus call from crashing when used before term.open
This commit is contained in:
Thomas Zilz
2017-12-20 20:06:23 +01:00
committed by GitHub
parent 0f7365999f
commit b4e52b2334
6 changed files with 107 additions and 126 deletions
+5 -5
View File
@@ -39,8 +39,8 @@ function setTerminalSize() {
var rows = parseInt(rowsElement.value, 10);
var viewportElement = document.querySelector('.xterm-viewport');
var scrollBarWidth = viewportElement.offsetWidth - viewportElement.clientWidth;
var width = (cols * term.charMeasure.width + 20 /*room for scrollbar*/).toString() + 'px';
var height = (rows * term.charMeasure.height).toString() + 'px';
var width = (cols * term.renderer.dimensions.actualCellWidth + 20 /*room for scrollbar*/).toString() + 'px';
var height = (rows * term.renderer.dimensions.actualCellHeight).toString() + 'px';
terminalContainer.style.width = width;
terminalContainer.style.height = height;
@@ -120,9 +120,9 @@ function createTerminal() {
fetch('/terminals?cols=' + term.cols + '&rows=' + term.rows, {method: 'POST'}).then(function (res) {
res.text().then(function (pid) {
window.pid = pid;
socketURL += pid;
res.text().then(function (processId) {
pid = processId;
socketURL += processId;
socket = new WebSocket(socketURL);
socket.onopen = runRealTerminal;
socket.onclose = runFakeTerminal;
+14 -8
View File
@@ -316,7 +316,9 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
* Focus the terminal. Delegates focus handling to the terminal's DOM element.
*/
public focus(): void {
this.textarea.focus();
if (this.textarea) {
this.textarea.focus();
}
}
public get isFocused(): boolean {
@@ -578,12 +580,15 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
this.element = this.document.createElement('div');
this.element.classList.add('terminal');
this.element.classList.add('xterm');
this.element.setAttribute('tabindex', '0');
this.parent.appendChild(this.element);
// Performance: Use a document fragment to build the terminal
// viewport and helper elements detached from the DOM
const fragment = document.createDocumentFragment();
this.viewportElement = document.createElement('div');
this.viewportElement.classList.add('xterm-viewport');
this.element.appendChild(this.viewportElement);
fragment.appendChild(this.viewportElement);
this.viewportScrollArea = document.createElement('div');
this.viewportScrollArea.classList.add('xterm-scroll-area');
this.viewportElement.appendChild(this.viewportScrollArea);
@@ -599,8 +604,8 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
// capturing DOM Events. Then produce the helpers.
this.helperContainer = document.createElement('div');
this.helperContainer.classList.add('xterm-helpers');
// TODO: This should probably be inserted once it's filled to prevent an additional layout
this.element.appendChild(this.helperContainer);
fragment.appendChild(this.helperContainer);
this.textarea = document.createElement('textarea');
this.textarea.classList.add('xterm-helper-textarea');
this.textarea.setAttribute('autocorrect', 'off');
@@ -618,11 +623,11 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
this.charSizeStyleElement = document.createElement('style');
this.helperContainer.appendChild(this.charSizeStyleElement);
this.parent.appendChild(this.element);
this.charMeasure = new CharMeasure(document, this.helperContainer);
// Performance: Add viewport and helper elements from the fragment
this.element.appendChild(fragment);
this.renderer = new Renderer(this, this.options.theme);
this.options.theme = null;
this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
@@ -667,6 +672,7 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
// Listen for mouse events and translate
// them into terminal mouse protocols.
this.bindMouse();
}
/**
+9 -14
View File
@@ -26,27 +26,22 @@ export function proposeGeometry(term) {
var availableHeight = parentElementHeight - elementPaddingVer;
var availableWidth = parentElementWidth - elementPaddingHor;
var geometry = {
cols: Math.floor(availableWidth / term.charMeasure.width),
rows: Math.floor(availableHeight / Math.floor(term.charMeasure.height * term.getOption('lineHeight')))
cols: Math.floor(availableWidth / term.renderer.dimensions.actualCellWidth),
rows: Math.floor(availableHeight / term.renderer.dimensions.actualCellHeight)
};
return geometry;
};
export function fit(term) {
// Wrap fit in a setTimeout as charMeasure needs time to get initialized
// after calling Terminal.open
setTimeout(function () {
var geometry = exports.proposeGeometry(term);
if (geometry) {
// Force a full render
if (term.rows !== geometry.rows || term.cols !== geometry.cols) {
term.renderer.clear();
term.resize(geometry.cols, geometry.rows);
}
var geometry = exports.proposeGeometry(term);
if (geometry) {
// Force a full render
if (term.rows !== geometry.rows || term.cols !== geometry.cols) {
term.renderer.clear();
term.resize(geometry.cols, geometry.rows);
}
}, 0);
}
};
export function apply(terminalConstructor) {
+65 -53
View File
@@ -52,6 +52,7 @@ export class Renderer extends EventEmitter implements IRenderer {
actualCellHeight: null
};
this._devicePixelRatio = window.devicePixelRatio;
this._updateDimensions();
}
public onWindowResize(devicePixelRatio: number): void {
@@ -78,59 +79,8 @@ export class Renderer extends EventEmitter implements IRenderer {
}
public onResize(cols: number, rows: number, didCharSizeChange: boolean): void {
if (!this._terminal.charMeasure.width || !this._terminal.charMeasure.height) {
return;
}
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
this.dimensions.scaledCharWidth = Math.floor(this._terminal.charMeasure.width * window.devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
// enough space to draw the character to the cell.
this.dimensions.scaledCharHeight = Math.ceil(this._terminal.charMeasure.height * window.devicePixelRatio);
// Calculate the scaled cell height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._terminal.options.lineHeight);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharTop = this._terminal.options.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledCellHeight - this.dimensions.scaledCharHeight) / 2);
// Calculate the scaled cell width, taking the letterSpacing into account.
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._terminal.options.letterSpacing);
// Calculate the x coordinate with a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharLeft = Math.floor(this._terminal.options.letterSpacing / 2);
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
this.dimensions.scaledCanvasHeight = this._terminal.rows * this.dimensions.scaledCellHeight;
this.dimensions.scaledCanvasWidth = this._terminal.cols * this.dimensions.scaledCellWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
// window.devicePixelRatio as something like 1.100000023841858, when it's
// actually 1.1. Ceiling causes blurriness as the backing canvas image is 1
// pixel too large for the canvas element size.
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / window.devicePixelRatio);
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / window.devicePixelRatio);
// Get the _actual_ dimensions of an individual cell. This needs to be
// derived from the canvasWidth/Height calculated above which takes into
// account window.devicePixelRatio. CharMeasure.width/height by itself is
// insufficient when the page is not at 100% zoom level as CharMeasure is
// measured in CSS pixels, but the actual char size on the canvas can
// differ.
this.dimensions.actualCellHeight = this.dimensions.canvasHeight / this._terminal.rows;
this.dimensions.actualCellWidth = this.dimensions.canvasWidth / this._terminal.cols;
// Update character and canvas dimensions
this._updateDimensions();
// Resize all render layers
this._renderLayers.forEach(l => l.resize(this._terminal, this.dimensions, didCharSizeChange));
@@ -218,4 +168,66 @@ export class Renderer extends EventEmitter implements IRenderer {
this._renderLayers.forEach(l => l.onGridChanged(this._terminal, start, end));
this._terminal.emit('refresh', {start, end});
}
/**
* Recalculates the character and canvas dimensions.
*/
private _updateDimensions(): void {
// Perform a new measure if the CharMeasure dimensions are not yet available
if (!this._terminal.charMeasure.width || !this._terminal.charMeasure.height) {
return;
}
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
this.dimensions.scaledCharWidth = Math.floor(this._terminal.charMeasure.width * window.devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
// enough space to draw the character to the cell.
this.dimensions.scaledCharHeight = Math.ceil(this._terminal.charMeasure.height * window.devicePixelRatio);
// Calculate the scaled cell height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._terminal.options.lineHeight);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharTop = this._terminal.options.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledCellHeight - this.dimensions.scaledCharHeight) / 2);
// Calculate the scaled cell width, taking the letterSpacing into account.
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._terminal.options.letterSpacing);
// Calculate the x coordinate with a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharLeft = Math.floor(this._terminal.options.letterSpacing / 2);
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
this.dimensions.scaledCanvasHeight = this._terminal.rows * this.dimensions.scaledCellHeight;
this.dimensions.scaledCanvasWidth = this._terminal.cols * this.dimensions.scaledCellWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
// window.devicePixelRatio as something like 1.100000023841858, when it's
// actually 1.1. Ceiling causes blurriness as the backing canvas image is 1
// pixel too large for the canvas element size.
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / window.devicePixelRatio);
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / window.devicePixelRatio);
// Get the _actual_ dimensions of an individual cell. This needs to be
// derived from the canvasWidth/Height calculated above which takes into
// account window.devicePixelRatio. CharMeasure.width/height by itself is
// insufficient when the page is not at 100% zoom level as CharMeasure is
// measured in CSS pixels, but the actual char size on the canvas can
// differ.
this.dimensions.actualCellHeight = this.dimensions.canvasHeight / this._terminal.rows;
this.dimensions.actualCellWidth = this.dimensions.canvasWidth / this._terminal.cols;
}
}
+5 -28
View File
@@ -25,41 +25,18 @@ describe('CharMeasure', () => {
});
describe('measure', () => {
it('should set _measureElement on first call', () => {
charMeasure.measure({});
assert.isDefined((<any>charMeasure)._measureElement, 'CharMeasure.measure should have created _measureElement');
it('should have _measureElement', () => {
assert.isDefined((<any>charMeasure)._measureElement, 'new CharMeasure() should have created _measureElement');
});
it('should be performed async on first call', done => {
assert.equal(charMeasure.width, null);
charMeasure.measure({});
it('should be performed sync', () => {
// Mock getBoundingClientRect since jsdom doesn't have a layout engine
(<any>charMeasure)._measureElement.getBoundingClientRect = () => {
return { width: 1, height: 1 };
};
assert.equal(charMeasure.width, null);
setTimeout(() => {
assert.equal(charMeasure.width, 1);
done();
}, 0);
});
it('should be performed sync on successive calls', done => {
charMeasure.measure({});
// Mock getBoundingClientRect since jsdom doesn't have a layout engine
(<any>charMeasure)._measureElement.getBoundingClientRect = () => {
return { width: 1, height: 1 };
};
setTimeout(() => {
const firstWidth = charMeasure.width;
// Mock getBoundingClientRect since jsdom doesn't have a layout engine
(<any>charMeasure)._measureElement.getBoundingClientRect = () => {
return { width: 2, height: 2 };
};
charMeasure.measure({});
assert.equal(charMeasure.width, firstWidth * 2);
done();
}, 0);
assert.equal(charMeasure.height, 1);
assert.equal(charMeasure.width, 1);
});
it('should NOT do a measure when the parent is hidden', done => {
+9 -18
View File
@@ -22,6 +22,14 @@ export class CharMeasure extends EventEmitter implements ICharMeasure {
super();
this._document = document;
this._parentElement = parentElement;
this._measureElement = this._document.createElement('span');
this._measureElement.style.position = 'absolute';
this._measureElement.style.top = '0';
this._measureElement.style.left = '-9999em';
this._measureElement.style.lineHeight = 'normal';
this._measureElement.textContent = 'W';
this._measureElement.setAttribute('aria-hidden', 'true');
this._parentElement.appendChild(this._measureElement);
}
public get width(): number {
@@ -33,24 +41,6 @@ export class CharMeasure extends EventEmitter implements ICharMeasure {
}
public measure(options: ITerminalOptions): void {
if (!this._measureElement) {
this._measureElement = this._document.createElement('span');
this._measureElement.style.position = 'absolute';
this._measureElement.style.top = '0';
this._measureElement.style.left = '-9999em';
this._measureElement.style.lineHeight = 'normal';
this._measureElement.textContent = 'W';
this._measureElement.setAttribute('aria-hidden', 'true');
this._parentElement.appendChild(this._measureElement);
// Perform _doMeasure async if the element was just attached as sometimes
// getBoundingClientRect does not return accurate values without this.
setTimeout(() => this._doMeasure(options), 0);
} else {
this._doMeasure(options);
}
}
private _doMeasure(options: ITerminalOptions): void {
this._measureElement.style.fontFamily = options.fontFamily;
this._measureElement.style.fontSize = `${options.fontSize}px`;
const geometry = this._measureElement.getBoundingClientRect();
@@ -65,4 +55,5 @@ export class CharMeasure extends EventEmitter implements ICharMeasure {
this.emit('charsizechanged');
}
}
}