mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
make reset async aware
This commit is contained in:
@@ -48,9 +48,13 @@ export class DcsParser implements IDcsParser {
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}
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public reset(): void {
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// force cleanup leftover handlers
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if (this._active.length) {
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this.unhook(false);
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for (let j = this._stack.paused ? this._stack.loopPosition - 1 : this._active.length - 1; j >= 0; --j) {
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this._active[j].unhook(false);
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}
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}
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this._stack.paused = false;
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this._active = EMPTY_HANDLERS;
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this._ident = 0;
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}
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@@ -1847,7 +1847,9 @@ describe('EscapeSequenceParser - async', () => {
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// keeps being broken for further parse calls (sync and async)
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assert.throws(() => parseSync(parser, 'random'), 'improper continuation due to previous async handler, giving up parsing');
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await throwsAsync(() => parseP(parser, 'foobar'), 'improper continuation due to previous async handler, giving up parsing');
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// FIXME: come up with a good recovery strategy
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// reset should lift the error condition
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parser.reset();
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await parseP(parser, INPUT); // does not throw anymore
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});
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it('correct result on awaited parse call', async () => {
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await parseP(parser, INPUT);
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@@ -427,6 +427,15 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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this._errorHandler = this._errorHandlerFb;
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}
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/**
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* Reset parser to initial values.
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*
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* This can also be used to lift the improper continuation error condition
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* when dealing with async handlers. Use this only as a last resort to silence
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* that error when the terminal has no pending data to be processed. Note that
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* the interrupted async handler might continue its work in the future messing
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* up the terminal state even further.
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*/
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public reset(): void {
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this.currentState = this.initialState;
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this._oscParser.reset();
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@@ -435,6 +444,13 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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this._params.addParam(0); // ZDM
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this._collect = 0;
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this.precedingCodepoint = 0;
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// abort pending continuation from async handler
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// Here the RESET type indicates, that the next parse call will
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// ignore any saved stack, instead continues sync with next codepoint from GROUND
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if (this._parseStack.state !== ParserStackType.NONE) {
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this._parseStack.state = ParserStackType.RESET;
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this._parseStack.handlers = []; // also release handlers ref
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}
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}
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/**
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@@ -486,12 +502,6 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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* Important: With only sync handlers defined, parsing is completely synchronous as well.
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* As soon as an async handler is involved, synchronous parsing is not possible anymore.
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*
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* FIXME: to be discussed
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* While awaiting parse promises the terminal buffer state may not change.
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* --> Implement lock semantics / promise chaining on buffer alterations? Waah, pandora's box ;)
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* --> Maybe easier: Give up on non-mutating rule for async handlers...
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* (needs explanation in docs about exact executor/thenable/worker execution contexts)
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*
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* Boilerplate for proper parsing of multiple chunks with async handlers:
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*
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* ```typescript
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@@ -515,84 +525,95 @@ export class EscapeSequenceParser extends Disposable implements IEscapeSequenceP
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// resume from async handler
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if (this._parseStack.state) {
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if (promiseResult === undefined || this._parseStack.state === ParserStackType.FAIL) {
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/**
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* Reject further parsing on improper continuation after pausing.
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* This is a really bad condition with screwed up execution order and messed up terminal state,
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* therefore we exit hard with an exception and reject any further parsing.
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*
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* Note: With `Terminal.write` usage this exception should never occur, as the top level
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* calls are guaranteed to handle async conditions properly. If you ever encounter this
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* exception in your terminal integration it indicates, that you injected data chunks to
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* `InputHandler.parse` or `EscapeSequenceParser.parse` synchronously without waiting for
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* continuation of a running async handler.
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*/
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this._parseStack.state = ParserStackType.FAIL;
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throw new Error('improper continuation due to previous async handler, giving up parsing');
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}
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// allow sync parser reset even in continuation mode
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// Note: can be used to recover parser from improper continuation error above
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if (this._parseStack.state === ParserStackType.RESET) {
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this._parseStack.state = ParserStackType.NONE;
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start = this._parseStack.chunkPos + 1; // continue with next codepoint in GROUND
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} else {
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if (promiseResult === undefined || this._parseStack.state === ParserStackType.FAIL) {
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/**
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* Reject further parsing on improper continuation after pausing.
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* This is a really bad condition with screwed up execution order and messed up terminal state,
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* therefore we exit hard with an exception and reject any further parsing.
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*
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* Note: With `Terminal.write` usage this exception should never occur, as the top level
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* calls are guaranteed to handle async conditions properly. If you ever encounter this
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* exception in your terminal integration it indicates, that you injected data chunks to
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* `InputHandler.parse` or `EscapeSequenceParser.parse` synchronously without waiting for
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* continuation of a running async handler.
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*
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* Its possible to get rid of this error condition by calling `reset`, but dont rely on that,
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* as the pending async handler might mess up the terminal even further. Instead fix the faulty
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* async handling, so this error will not be thrown anymore.
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*/
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this._parseStack.state = ParserStackType.FAIL;
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throw new Error('improper continuation due to previous async handler, giving up parsing');
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}
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// we have to resume the old handler loop if:
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// - return value of the promise was `false`
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// - handlers are not exhausted yet
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// FIXME: removing handlers from within a handler of the same sequence
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// is not supported atm (also true for sync handlers)!!
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const handlers = this._parseStack.handlers;
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let handlerPos = this._parseStack.handlerPos - 1;
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switch (this._parseStack.state) {
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case ParserStackType.CSI:
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if (promiseResult === false && handlerPos > -1) {
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for (; handlerPos >= 0; handlerPos--) {
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if ((handlerResult = (handlers as CsiHandlerType[])[handlerPos](this._params)) !== false) {
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if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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// we have to resume the old handler loop if:
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// - return value of the promise was `false`
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// - handlers are not exhausted yet
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// FIXME: removing handlers from within a handler of the same sequence
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// is not supported atm (also true for sync handlers)!!
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const handlers = this._parseStack.handlers;
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let handlerPos = this._parseStack.handlerPos - 1;
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switch (this._parseStack.state) {
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case ParserStackType.CSI:
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if (promiseResult === false && handlerPos > -1) {
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for (; handlerPos >= 0; handlerPos--) {
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if ((handlerResult = (handlers as CsiHandlerType[])[handlerPos](this._params)) !== false) {
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if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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}
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break;
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}
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break;
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}
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}
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}
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this._parseStack.handlers = [];
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break;
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case ParserStackType.ESC:
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if (promiseResult === false && handlerPos > -1) {
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for (; handlerPos >= 0; handlerPos--) {
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if ((handlerResult = (handlers as EscHandlerType[])[handlerPos]()) !== false) {
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if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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this._parseStack.handlers = [];
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break;
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case ParserStackType.ESC:
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if (promiseResult === false && handlerPos > -1) {
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for (; handlerPos >= 0; handlerPos--) {
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if ((handlerResult = (handlers as EscHandlerType[])[handlerPos]()) !== false) {
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if (handlerResult instanceof Promise) {
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this._parseStack.handlerPos = handlerPos;
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return handlerResult;
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}
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break;
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}
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break;
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}
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}
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}
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this._parseStack.handlers = [];
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break;
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case ParserStackType.DCS:
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code = data[this._parseStack.chunkPos];
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if (handlerResult = this._dcsParser.unhook(code !== 0x18 && code !== 0x1a, promiseResult)) {
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return handlerResult;
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}
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if (code === 0x1b) this._parseStack.transition |= ParserState.ESCAPE;
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this._params.reset();
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this._params.addParam(0); // ZDM
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this._collect = 0;
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break;
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case ParserStackType.OSC:
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code = data[this._parseStack.chunkPos];
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if (handlerResult = this._oscParser.end(code !== 0x18 && code !== 0x1a, promiseResult)) {
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return handlerResult;
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}
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if (code === 0x1b) this._parseStack.transition |= ParserState.ESCAPE;
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this._params.reset();
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this._params.addParam(0); // ZDM
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this._collect = 0;
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break;
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this._parseStack.handlers = [];
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break;
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case ParserStackType.DCS:
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code = data[this._parseStack.chunkPos];
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if (handlerResult = this._dcsParser.unhook(code !== 0x18 && code !== 0x1a, promiseResult)) {
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return handlerResult;
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}
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if (code === 0x1b) this._parseStack.transition |= ParserState.ESCAPE;
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this._params.reset();
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this._params.addParam(0); // ZDM
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this._collect = 0;
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break;
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case ParserStackType.OSC:
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code = data[this._parseStack.chunkPos];
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if (handlerResult = this._oscParser.end(code !== 0x18 && code !== 0x1a, promiseResult)) {
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return handlerResult;
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}
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if (code === 0x1b) this._parseStack.transition |= ParserState.ESCAPE;
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this._params.reset();
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this._params.addParam(0); // ZDM
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this._collect = 0;
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break;
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}
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// cleanup before continuing with the main sync loop
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this._parseStack.state = ParserStackType.NONE;
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start = this._parseStack.chunkPos + 1;
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this.precedingCodepoint = 0;
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this.currentState = this._parseStack.transition & TableAccess.TRANSITION_STATE_MASK;
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}
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// cleanup before continuing with the main sync loop
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this._parseStack.state = ParserStackType.NONE;
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start = this._parseStack.chunkPos + 1;
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this.precedingCodepoint = 0;
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this.currentState = this._parseStack.transition & TableAccess.TRANSITION_STATE_MASK;
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}
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// continue with main sync loop
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@@ -46,10 +46,13 @@ export class OscParser implements IOscParser {
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}
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public reset(): void {
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// cleanup handlers if payload was already sent
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// force cleanup handlers if payload was already sent
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if (this._state === OscState.PAYLOAD) {
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this.end(false);
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for (let j = this._stack.paused ? this._stack.loopPosition - 1 : this._active.length - 1; j >= 0; --j) {
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this._active[j].end(false);
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}
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}
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this._stack.paused = false;
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this._active = EMPTY_HANDLERS;
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this._id = -1;
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this._state = OscState.START;
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Vendored
+1
@@ -245,6 +245,7 @@ export interface IHandlerCollection<T> {
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export const enum ParserStackType {
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NONE = 0,
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FAIL,
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RESET,
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CSI,
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ESC,
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OSC,
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