mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Set background color on Renderer immediately
Prevents black flash on init
This commit is contained in:
+4
-10
@@ -622,8 +622,11 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
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this.charMeasure = new CharMeasure(document, this.helperContainer);
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this.renderer = new Renderer(this, this.options.theme);
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this.options.theme = null;
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this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
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this.renderer = new Renderer(this);
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this.viewport.onThemeChanged(this.renderer.colorManager.colors);
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this.on('cursormove', () => this.renderer.onCursorMove());
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this.on('resize', () => this.renderer.onResize(this.cols, this.rows, false));
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this.on('blur', () => this.renderer.onBlur());
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@@ -652,15 +655,6 @@ export class Terminal extends EventEmitter implements ITerminal, IInputHandlingT
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// Measure the character size
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this.charMeasure.measure(this.options);
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// Set the theme if it was set via setOption/constructor before open. This
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// must be run after CharMeasure.measure as it depends on char dimensions.
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setTimeout(() => {
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if (this.options.theme) {
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this._setTheme(this.options.theme);
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this.options.theme = null;
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}
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}, 0);
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// Setup loop that draws to screen
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this.refresh(0, this.rows - 1);
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@@ -14,10 +14,10 @@ export const INVERTED_DEFAULT_COLOR = -1;
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export abstract class BaseRenderLayer implements IRenderLayer {
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private _canvas: HTMLCanvasElement;
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protected _ctx: CanvasRenderingContext2D;
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private scaledCharWidth: number;
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private scaledCharHeight: number;
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private scaledLineHeight: number;
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private scaledLineDrawY: number;
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private _scaledCharWidth: number;
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private _scaledCharHeight: number;
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private _scaledLineHeight: number;
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private _scaledLineDrawY: number;
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private _charAtlas: HTMLCanvasElement | ImageBitmap;
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@@ -25,16 +25,17 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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container: HTMLElement,
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id: string,
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zIndex: number,
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private alpha: boolean,
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protected colors: IColorSet
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private _alpha: boolean,
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protected _colors: IColorSet
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) {
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this._canvas = document.createElement('canvas');
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this._canvas.id = `xterm-${id}-layer`;
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this._canvas.style.zIndex = zIndex.toString();
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this._ctx = this._canvas.getContext('2d', {alpha});
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this._ctx = this._canvas.getContext('2d', {_alpha});
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this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
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// Draw the background if this is an opaque layer
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if (!alpha) {
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if (!_alpha) {
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console.log('clearAll!');
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this.clearAll();
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}
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container.appendChild(this._canvas);
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@@ -58,7 +59,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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*/
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private _refreshCharAtlas(terminal: ITerminal, colorSet: IColorSet): void {
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this._charAtlas = null;
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const result = acquireCharAtlas(terminal, this.colors, this.scaledCharWidth, this.scaledCharHeight);
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const result = acquireCharAtlas(terminal, this._colors, this._scaledCharWidth, this._scaledCharHeight);
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if (result instanceof HTMLCanvasElement) {
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this._charAtlas = result;
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} else {
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@@ -67,22 +68,22 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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}
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public resize(terminal: ITerminal, dim: IRenderDimensions, charSizeChanged: boolean): void {
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this.scaledCharWidth = dim.scaledCharWidth;
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this.scaledCharHeight = dim.scaledCharHeight;
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this.scaledLineHeight = dim.scaledLineHeight;
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this.scaledLineDrawY = dim.scaledLineDrawY;
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this._scaledCharWidth = dim.scaledCharWidth;
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this._scaledCharHeight = dim.scaledCharHeight;
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this._scaledLineHeight = dim.scaledLineHeight;
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this._scaledLineDrawY = dim.scaledLineDrawY;
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this._canvas.width = dim.scaledCanvasWidth;
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this._canvas.height = dim.scaledCanvasHeight;
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this._canvas.style.width = `${dim.canvasWidth}px`;
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this._canvas.style.height = `${dim.canvasHeight}px`;
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// Draw the background if this is an opaque layer
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if (!this.alpha) {
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if (!this._alpha) {
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this.clearAll();
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}
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if (charSizeChanged) {
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this._refreshCharAtlas(terminal, this.colors);
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this._refreshCharAtlas(terminal, this._colors);
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}
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}
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@@ -95,7 +96,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param x The column of the cell.
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*/
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private _getCellLeft(x: number): number {
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return Math.round(x * this.scaledCharWidth);
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return Math.round(x * this._scaledCharWidth);
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}
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/**
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@@ -109,9 +110,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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const cellLeft = this._getCellLeft(x);
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this._ctx.fillRect(
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cellLeft,
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y * this.scaledLineHeight,
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y * this._scaledLineHeight,
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this._getCellLeft(x + width) - cellLeft,
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height * this.scaledLineHeight);
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height * this._scaledLineHeight);
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}
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/**
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@@ -124,7 +125,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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const cellLeft = this._getCellLeft(x);
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this._ctx.fillRect(
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cellLeft,
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(y + 1) * this.scaledLineHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
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(y + 1) * this._scaledLineHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
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this._getCellLeft(x + width) - cellLeft,
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window.devicePixelRatio);
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}
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@@ -138,9 +139,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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protected fillLeftLineAtCell(x: number, y: number): void {
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this._ctx.fillRect(
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this._getCellLeft(x),
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y * this.scaledLineHeight,
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y * this._scaledLineHeight,
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window.devicePixelRatio,
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this.scaledLineHeight);
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this._scaledLineHeight);
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}
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/**
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@@ -154,19 +155,20 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._ctx.lineWidth = window.devicePixelRatio;
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this._ctx.strokeRect(
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cellLeft + window.devicePixelRatio / 2,
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y * this.scaledLineHeight + (window.devicePixelRatio / 2),
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y * this._scaledLineHeight + (window.devicePixelRatio / 2),
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this._getCellLeft(x + width) - cellLeft - window.devicePixelRatio,
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(height * this.scaledLineHeight) - window.devicePixelRatio);
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(height * this._scaledLineHeight) - window.devicePixelRatio);
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}
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/**
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* Clears the entire canvas.
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*/
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protected clearAll(): void {
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if (this.alpha) {
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if (this._alpha) {
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this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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} else {
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this._ctx.fillStyle = this.colors.background;
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console.log('fill with', this._colors.background);
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this._ctx.fillStyle = this._colors.background;
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this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
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}
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}
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@@ -180,19 +182,19 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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*/
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protected clearCells(x: number, y: number, width: number, height: number): void {
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const cellLeft = this._getCellLeft(x);
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if (this.alpha) {
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if (this._alpha) {
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this._ctx.clearRect(
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cellLeft,
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y * this.scaledLineHeight,
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y * this._scaledLineHeight,
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this._getCellLeft(x + width) - cellLeft,
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height * this.scaledLineHeight);
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height * this._scaledLineHeight);
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} else {
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this._ctx.fillStyle = this.colors.background;
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this._ctx.fillStyle = this._colors.background;
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this._ctx.fillRect(
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cellLeft,
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y * this.scaledLineHeight,
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y * this._scaledLineHeight,
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this._getCellLeft(x + width) - cellLeft,
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height * this.scaledLineHeight);
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height * this._scaledLineHeight);
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}
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}
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@@ -215,9 +217,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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// can bleed into other cells. This code will clip the following fillText,
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// ensuring that its contents don't go beyond the cell bounds.
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this._ctx.beginPath();
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this._ctx.rect(x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, charData[CHAR_DATA_WIDTH_INDEX] * this.scaledCharWidth, this.scaledCharHeight);
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this._ctx.rect(x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, charData[CHAR_DATA_WIDTH_INDEX] * this._scaledCharWidth, this._scaledCharHeight);
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this._ctx.clip();
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this._ctx.fillText(charData[CHAR_DATA_CHAR_INDEX], x * this.scaledCharWidth, y * this.scaledCharHeight);
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this._ctx.fillText(charData[CHAR_DATA_CHAR_INDEX], x * this._scaledCharWidth, y * this._scaledCharHeight);
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}
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/**
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@@ -255,11 +257,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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const isDefaultBackground = bg >= 256;
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if (isAscii && (isBasicColor || isDefaultColor) && isDefaultBackground) {
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// ImageBitmap's draw about twice as fast as from a canvas
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const charAtlasCellWidth = this.scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
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const charAtlasCellHeight = this.scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
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const charAtlasCellWidth = this._scaledCharWidth + CHAR_ATLAS_CELL_SPACING;
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const charAtlasCellHeight = this._scaledCharHeight + CHAR_ATLAS_CELL_SPACING;
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this._ctx.drawImage(this._charAtlas,
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code * charAtlasCellWidth, colorIndex * charAtlasCellHeight, this.scaledCharWidth, this.scaledCharHeight,
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x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, this.scaledCharWidth, this.scaledCharHeight);
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code * charAtlasCellWidth, colorIndex * charAtlasCellHeight, this._scaledCharWidth, this._scaledCharHeight,
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x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, this._scaledCharWidth, this._scaledCharHeight);
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} else {
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this._drawUncachedChar(terminal, char, width, fg, x, y, bold);
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}
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@@ -288,12 +290,12 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._ctx.textBaseline = 'top';
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if (fg === INVERTED_DEFAULT_COLOR) {
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this._ctx.fillStyle = this.colors.background;
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this._ctx.fillStyle = this._colors.background;
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} else if (fg < 256) {
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// 256 color support
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this._ctx.fillStyle = this.colors.ansi[fg];
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this._ctx.fillStyle = this._colors.ansi[fg];
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} else {
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this._ctx.fillStyle = this.colors.foreground;
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this._ctx.fillStyle = this._colors.foreground;
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}
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// Since uncached characters are not coming off the char atlas with source
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@@ -301,11 +303,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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// can bleed into other cells. This code will clip the following fillText,
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// ensuring that its contents don't go beyond the cell bounds.
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this._ctx.beginPath();
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this._ctx.rect(x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY, width * this.scaledCharWidth, this.scaledCharHeight);
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this._ctx.rect(x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY, width * this._scaledCharWidth, this._scaledCharHeight);
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this._ctx.clip();
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// Draw the character
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this._ctx.fillText(char, x * this.scaledCharWidth, y * this.scaledLineHeight + this.scaledLineDrawY);
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this._ctx.fillText(char, x * this._scaledCharWidth, y * this._scaledLineHeight + this._scaledLineDrawY);
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this._ctx.restore();
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}
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}
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@@ -3,7 +3,7 @@
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* @license MIT
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*/
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import { IColorSet } from './Interfaces';
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import { IColorSet, IColorManager } from './Interfaces';
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import { ITheme } from '../Interfaces';
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const DEFAULT_FOREGROUND = '#ffffff';
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@@ -64,7 +64,7 @@ function toPaddedHex(c: number): string {
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/**
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* Manages the source of truth for a terminal's colors.
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*/
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export class ColorManager {
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export class ColorManager implements IColorManager {
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public colors: IColorSet;
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constructor() {
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@@ -135,7 +135,7 @@ export class CursorRenderLayer extends BaseRenderLayer {
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if (!terminal.isFocused) {
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this._clearCursor();
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this._ctx.save();
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this._ctx.fillStyle = this.colors.cursor;
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this._ctx.fillStyle = this._colors.cursor;
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this._renderBlurCursor(terminal, terminal.buffer.x, viewportRelativeCursorY, charData);
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this._ctx.restore();
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this._state.x = terminal.buffer.x;
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@@ -190,30 +190,30 @@ export class CursorRenderLayer extends BaseRenderLayer {
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private _renderBarCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
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this._ctx.save();
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this._ctx.fillStyle = this.colors.cursor;
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this._ctx.fillStyle = this._colors.cursor;
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this.fillLeftLineAtCell(x, y);
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this._ctx.restore();
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}
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private _renderBlockCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
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this._ctx.save();
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this._ctx.fillStyle = this.colors.cursor;
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this._ctx.fillStyle = this._colors.cursor;
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this.fillCells(x, y, charData[CHAR_DATA_WIDTH_INDEX], 1);
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this._ctx.fillStyle = this.colors.background;
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this._ctx.fillStyle = this._colors.background;
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this.fillCharTrueColor(terminal, charData, x, y);
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this._ctx.restore();
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}
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private _renderUnderlineCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
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this._ctx.save();
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this._ctx.fillStyle = this.colors.cursor;
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this._ctx.fillStyle = this._colors.cursor;
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this.fillBottomLineAtCells(x, y);
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this._ctx.restore();
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}
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private _renderBlurCursor(terminal: ITerminal, x: number, y: number, charData: CharData): void {
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this._ctx.save();
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this._ctx.strokeStyle = this.colors.cursor;
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this._ctx.strokeStyle = this._colors.cursor;
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this.strokeRectAtCell(x, y, charData[CHAR_DATA_WIDTH_INDEX], 1);
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this._ctx.restore();
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}
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@@ -7,6 +7,7 @@ import { ITerminal, ITerminalOptions, ITheme, IEventEmitter } from '../Interface
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export interface IRenderer extends IEventEmitter {
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dimensions: IRenderDimensions;
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colorManager: IColorManager;
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setTheme(theme: ITheme): IColorSet;
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onWindowResize(devicePixelRatio: number): void;
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@@ -69,6 +70,9 @@ export interface IRenderLayer {
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reset(terminal: ITerminal): void;
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}
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export interface IColorManager {
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colors: IColorSet;
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}
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export interface IColorSet {
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foreground: string;
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@@ -38,7 +38,7 @@ export class LinkRenderLayer extends BaseRenderLayer {
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}
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private _onLinkHover(e: LinkHoverEvent): void {
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this._ctx.fillStyle = this.colors.foreground;
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this._ctx.fillStyle = this._colors.foreground;
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this.fillBottomLineAtCells(e.x, e.y, e.length);
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this._state = e;
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}
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+13
-10
@@ -22,17 +22,20 @@ export class Renderer extends EventEmitter implements IRenderer {
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private _renderLayers: IRenderLayer[];
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private _devicePixelRatio: number;
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private _colorManager: ColorManager;
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public colorManager: ColorManager;
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public dimensions: IRenderDimensions;
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constructor(private _terminal: ITerminal) {
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constructor(private _terminal: ITerminal, theme: ITheme) {
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super();
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this._colorManager = new ColorManager();
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this.colorManager = new ColorManager();
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if (theme) {
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this.colorManager.setTheme(theme);
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}
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this._renderLayers = [
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new TextRenderLayer(this._terminal.element, 0, this._colorManager.colors),
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new SelectionRenderLayer(this._terminal.element, 1, this._colorManager.colors),
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new LinkRenderLayer(this._terminal.element, 2, this._colorManager.colors, this._terminal),
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new CursorRenderLayer(this._terminal.element, 3, this._colorManager.colors)
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new TextRenderLayer(this._terminal.element, 0, this.colorManager.colors),
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new SelectionRenderLayer(this._terminal.element, 1, this.colorManager.colors),
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new LinkRenderLayer(this._terminal.element, 2, this.colorManager.colors, this._terminal),
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new CursorRenderLayer(this._terminal.element, 3, this.colorManager.colors)
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];
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this.dimensions = {
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scaledCharWidth: null,
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@@ -57,17 +60,17 @@ export class Renderer extends EventEmitter implements IRenderer {
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}
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public setTheme(theme: ITheme): IColorSet {
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this._colorManager.setTheme(theme);
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this.colorManager.setTheme(theme);
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// Clear layers and force a full render
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this._renderLayers.forEach(l => {
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l.onThemeChanged(this._terminal, this._colorManager.colors);
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l.onThemeChanged(this._terminal, this.colorManager.colors);
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l.reset(this._terminal);
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});
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this._terminal.refresh(0, this._terminal.rows - 1);
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return this._colorManager.colors;
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return this.colorManager.colors;
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}
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public onResize(cols: number, rows: number, didCharSizeChange: boolean): void {
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@@ -68,7 +68,7 @@ export class SelectionRenderLayer extends BaseRenderLayer {
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// Draw first row
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const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
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const startRowEndCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : terminal.cols;
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this._ctx.fillStyle = this.colors.selection;
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this._ctx.fillStyle = this._colors.selection;
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this.fillCells(startCol, viewportCappedStartRow, startRowEndCol - startCol, 1);
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// Draw middle rows
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@@ -136,7 +136,7 @@ export class TextRenderLayer extends BaseRenderLayer {
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// Draw background
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if (bg < 256) {
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this._ctx.save();
|
||||
this._ctx.fillStyle = (bg === INVERTED_DEFAULT_COLOR ? this.colors.foreground : this.colors.ansi[bg]);
|
||||
this._ctx.fillStyle = (bg === INVERTED_DEFAULT_COLOR ? this._colors.foreground : this._colors.ansi[bg]);
|
||||
this.fillCells(x, y, width, 1);
|
||||
this._ctx.restore();
|
||||
}
|
||||
@@ -152,12 +152,12 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
|
||||
if (flags & FLAGS.UNDERLINE) {
|
||||
if (fg === INVERTED_DEFAULT_COLOR) {
|
||||
this._ctx.fillStyle = this.colors.background;
|
||||
this._ctx.fillStyle = this._colors.background;
|
||||
} else if (fg < 256) {
|
||||
// 256 color support
|
||||
this._ctx.fillStyle = this.colors.ansi[fg];
|
||||
this._ctx.fillStyle = this._colors.ansi[fg];
|
||||
} else {
|
||||
this._ctx.fillStyle = this.colors.foreground;
|
||||
this._ctx.fillStyle = this._colors.foreground;
|
||||
}
|
||||
this.fillBottomLineAtCells(x, y);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user