Use const everywhere

This commit is contained in:
Daniel Imms
2018-02-21 14:44:48 -08:00
parent af5b3f704e
commit a91e0e234a
+6 -6
View File
@@ -12,11 +12,11 @@ import { ITerminal, ISoundManager } from './Types';
export const DEFAULT_BELL_SOUND = 'data:audio/wav;base64,UklGRigBAABXQVZFZm10IBAAAAABAAEARKwAAIhYAQACABAAZGF0YQQBAADpAFgCwAMlBZoG/wdmCcoKRAypDQ8PbRDBEQQTOxRtFYcWlBePGIUZXhoiG88bcBz7HHIdzh0WHlMeZx51HmkeUx4WHs8dah0AHXwc3hs9G4saxRnyGBIYGBcQFv8U4RPAEoYRQBACD70NWwwHC6gJOwjWBloF7gOBAhABkf8b/qv8R/ve+Xf4Ife79W/0JfPZ8Z/wde9N7ijtE+wU6xvqM+lb6H7nw+YX5mrlxuQz5Mzje+Ma49fioeKD4nXiYeJy4pHitOL04j/jn+MN5IPkFOWs5U3mDefM55/ogOl36m7rdOyE7abuyu8D8Unyj/Pg9D/2qfcb+Yn6/vuK/Qj/lAAlAg==';
export class SoundManager implements ISoundManager {
private _terminal: ITerminal;
private _audioContext: AudioContext;
constructor(_terminal: ITerminal) {
this._terminal = _terminal;
constructor(
private _terminal: ITerminal
) {
}
public playBellSound(): void {
@@ -26,8 +26,8 @@ export class SoundManager implements ISoundManager {
}
if (this._audioContext) {
let bellAudioSource = this._audioContext.createBufferSource();
let context = this._audioContext;
const bellAudioSource = this._audioContext.createBufferSource();
const context = this._audioContext;
this._audioContext.decodeAudioData(this.base64ToArrayBuffer(this.removeMimeType(this._terminal.options.bellSound)), (buffer) => {
bellAudioSource.buffer = buffer;
bellAudioSource.connect(context.destination);
@@ -41,7 +41,7 @@ export class SoundManager implements ISoundManager {
private base64ToArrayBuffer(base64: string): ArrayBuffer {
const binaryString = window.atob(base64);
const len = binaryString.length;
let bytes = new Uint8Array(len);
const bytes = new Uint8Array(len);
for (let i = 0; i < len; i++) {
bytes[i] = binaryString.charCodeAt(i);