Progress with #120

This commit is contained in:
Paris
2016-06-16 11:41:41 +03:00
parent d5e83902a5
commit a6e85ad5f5
+79 -56
View File
@@ -238,7 +238,6 @@
/**
* Whether there is a full terminal refresh queued
*/
this.queuedRefresh = false;
this.cursorState = 0;
this.cursorHidden = false;
@@ -307,7 +306,6 @@
this.tabs;
this.setupStops();
this.debounceRefresh();
}
inherits(Terminal, EventEmitter);
@@ -318,27 +316,6 @@
return (this.defAttr & ~0x1ff) | (this.curAttr & 0x1ff);
};
/**
* Allow refresh to execute only approximately 30 times a second. For commands that pass a
* significant amount of output to the write function, this prevents the terminal from maxing
* out the CPU and making the UI unresponsive. While commands can still run beyond what they do
* on the terminal, it is far better with a debounce in place as every single terminal
* manipulation does not need to be constructed in the DOM.
*
* A side-effect of this is that it makes ^C to interrupt a process seem more responsive.
*/
Terminal.prototype.debounceRefresh = function () {
var self = this;
window.setInterval(function () {
self.isRefreshing = false;
if (self.queuedRefresh) {
self.queuedRefresh = false;
// Do a full refresh in case multiple refreshes were requested.
self.refresh(0, self.rows - 1);
}
}, 34);
};
/**
* Colors
*/
@@ -448,36 +425,53 @@
});
/**
* Focus the terminal.
* Focus the terminal. Delegates focus handling to the terminal's DOM element.
*
* @public
*/
Terminal.prototype.focus = function() {
if (document.activeElement === this.element) {
return;
}
if (this.sendFocus) {
this.send('\x1b[I');
}
this.showCursor();
this.element.focus();
return this.element.focus();
};
/**
* Binds the desired focus behavior on a given terminal object.
*
* @static
*/
Terminal.bindFocus = function (term) {
on(term.element, 'focus', function (ev) {
if (term.sendFocus) {
term.send('\x1b[I');
}
term.showCursor();
Terminal.focus = term;
term.emit('focus', {terminal: term});
});
};
/**
* Blur the terminal. Delegates blur handling to the terminal's DOM element.
*
* @public
*/
Terminal.prototype.blur = function() {
if (Terminal.focus !== this) {
return;
}
return terminal.element.blur();
};
this.cursorState = 0;
this.refresh(this.y, this.y);
this.element.blur();
if (this.sendFocus) {
this.send('\x1b[O');
}
Terminal.focus = null;
/**
* Binds the desired blur behavior on a given terminal object.
*
* @static
*/
Terminal.bindBlur = function (term) {
on(term.element, 'blur', function (ev) {
if (term.sendFocus) {
term.send('\x1b[O');
}
Terminal.focus = null;
term.emit('blur', {terminal: term});
});
};
/**
@@ -489,6 +483,8 @@
Terminal.bindCopy(this);
Terminal.bindCut(this);
Terminal.bindDrop(this);
Terminal.bindFocus(this);
Terminal.bindBlur(this);
};
/**
@@ -735,12 +731,6 @@
this.element.classList.add('xterm-theme-' + this.theme);
this.element.setAttribute('tabindex', 0);
this.element.spellcheck = 'false';
this.element.onfocus = function() {
self.emit('focus', {terminal: this});
};
this.element.onblur = function() {
self.emit('blur', {terminal: this});
};
/*
* Create the container that will hold the lines of the terminal and then
@@ -1194,17 +1184,50 @@
*
* @param {number} start The row to start from (between 0 and terminal's height terminal - 1)
* @param {number} end The row to end at (between fromRow and terminal's height terminal - 1)
* @param {boolean} queue Whether the refresh should ran right now or be queued
*
* @public
*/
Terminal.prototype.refresh = function(start, end) {
var x, y, i, line, out, ch, width, data, attr, bg, fg, flags, row, parent, focused = document.activeElement;
Terminal.prototype.refresh = function(start, end, queue) {
var self = this;
if (this.isRefreshing) {
this.queuedRefresh = true;
// queue defaults to true
queue = (typeof queue == 'undefined') ? true : queue;
/**
* The refresh queue allows refresh to execute only approximately 30 times a second. For
* commands that pass a significant amount of output to the write function, this prevents the
* terminal from maxing out the CPU and making the UI unresponsive. While commands can still
* run beyond what they do on the terminal, it is far better with a debounce in place as
* every single terminal manipulation does not need to be constructed in the DOM.
*
* A side-effect of this is that it makes ^C to interrupt a process seem more responsive.
*/
if (queue) {
// If refresh should be queued, order the refresh and return.
if (this._refreshIsQueued) {
// If a refresh has already been queued, just order a full refresh next
this._fullRefreshNext = true;
} else {
setTimeout(function () {
self.refresh(start, end, false);
}, 34)
this._refreshIsQueued = true;
}
return;
}
this.isRefreshing = true;
// If refresh should be run right now (not be queued), release the lock
this._refreshIsQueued = false;
// If multiple refreshes were requested, make a full refresh.
if (this._fullRefreshNext) {
start = 0;
end = this.rows - 1;
this._fullRefreshNext = false // reset lock
}
var x, y, i, line, out, ch, width, data, attr, bg, fg, flags, row, parent, focused = document.activeElement;
if (end - start >= this.rows / 2) {
parent = this.element.parentNode;