Merge branch 'master' into jp/fix-4444

This commit is contained in:
Daniel Imms
2023-05-12 06:24:34 -07:00
committed by GitHub
3 changed files with 10 additions and 5 deletions
+3
View File
@@ -1,5 +1,8 @@
blank_issues_enabled: false
contact_links:
- name: FAQ
url: https://github.com/xtermjs/xterm.js/wiki/FAQ
about: See our frequently asked questions before filing a bug report
- name: Support / Q&A
url: https://github.com/xtermjs/xterm.js/discussions/categories/q-a
about: Use GitHub Discussions for community support and general Q&A
+5 -3
View File
@@ -53,7 +53,7 @@ export class DomRenderer extends Disposable implements IRenderer {
@IOptionsService private readonly _optionsService: IOptionsService,
@IBufferService private readonly _bufferService: IBufferService,
@ICoreBrowserService private readonly _coreBrowserService: ICoreBrowserService,
@IThemeService themeService: IThemeService
@IThemeService private readonly _themeService: IThemeService
) {
super();
this._rowContainer = document.createElement('div');
@@ -69,8 +69,8 @@ export class DomRenderer extends Disposable implements IRenderer {
this._updateDimensions();
this.register(this._optionsService.onOptionChange(() => this._handleOptionsChanged()));
this.register(themeService.onChangeColors(e => this._injectCss(e)));
this._injectCss(themeService.colors);
this.register(this._themeService.onChangeColors(e => this._injectCss(e)));
this._injectCss(this._themeService.colors);
this._rowFactory = instantiationService.createInstance(DomRendererRowFactory, document);
@@ -340,6 +340,8 @@ export class DomRenderer extends Disposable implements IRenderer {
private _handleOptionsChanged(): void {
// Force a refresh
this._updateDimensions();
// Refresh CSS
this._injectCss(this._themeService.colors);
}
public clear(): void {
+2 -2
View File
@@ -429,12 +429,12 @@ export class TextureAtlas implements ITextureAtlas {
// Allow 1 cell width per character, with a minimum of 2 (CJK), plus some padding. This is used
// to draw the glyph to the canvas as well as to restrict the bounding box search to ensure
// giant ligatures (eg. =====>) don't impact overall performance.
const allowedWidth = this._config.deviceCellWidth * Math.max(chars.length, 2) + TMP_CANVAS_GLYPH_PADDING * 2;
const allowedWidth = Math.min(this._config.deviceCellWidth * Math.max(chars.length, 2) + TMP_CANVAS_GLYPH_PADDING * 2, this._textureSize);
if (this._tmpCanvas.width < allowedWidth) {
this._tmpCanvas.width = allowedWidth;
}
// Include line height when drawing glyphs
const allowedHeight = this._config.deviceCellHeight + TMP_CANVAS_GLYPH_PADDING * 4;
const allowedHeight = Math.min(this._config.deviceCellHeight + TMP_CANVAS_GLYPH_PADDING * 4, this._textureSize);
if (this._tmpCanvas.height < allowedHeight) {
this._tmpCanvas.height = allowedHeight;
}