mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Support emoji
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@@ -6,6 +6,13 @@ import { GridCache } from './GridCache';
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import { CharData } from '../Types';
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import { BaseRenderLayer, INVERTED_DEFAULT_COLOR } from './BaseRenderLayer';
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/**
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* This CharData looks like a null character, which will forc a clear and render
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* when the character changes (a regular space ' ' character may not as it's
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* drawn state is a cleared cell).
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*/
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const EMOJI_OWNED_CHAR_DATA: CharData = [null, '', 0, -1];
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export class ForegroundRenderLayer extends BaseRenderLayer {
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private _state: GridCache<CharData>;
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@@ -27,13 +34,6 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
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}
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public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {
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// TODO: Ensure that the render is eventually performed
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// Don't bother render until the atlas bitmap is ready
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// TODO: Move this to BaseRenderLayer?
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// if (!BaseRenderLayer._charAtlas) {
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// return;
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// }
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// Resize has not been called yet
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if (this._state.cache.length === 0) {
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return;
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@@ -48,7 +48,7 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
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const code: number = <number>charData[CHAR_DATA_CODE_INDEX];
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const char: string = charData[CHAR_DATA_CHAR_INDEX];
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const attr: number = charData[CHAR_DATA_ATTR_INDEX];
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const width: number = charData[CHAR_DATA_WIDTH_INDEX];
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let width: number = charData[CHAR_DATA_WIDTH_INDEX];
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// The character to the left is a wide character, drawing is owned by
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// the char at x-1
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@@ -57,6 +57,18 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
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continue;
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}
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// If the character is a space and the character to the left is an
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// emoji, skip the character and allow the emoji char to take full
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// control over this character's cell.
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if (code === 32 /*' '*/) {
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if (x > 0) {
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const previousChar: CharData = line[x - 1];
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if (this._isEmoji(previousChar[CHAR_DATA_CHAR_INDEX])) {
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continue;
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}
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}
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}
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// Skip rendering if the character is identical
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const state = this._state.cache[x][y];
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if (state && state[CHAR_DATA_CHAR_INDEX] === char && state[CHAR_DATA_ATTR_INDEX] === attr) {
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@@ -67,7 +79,7 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
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// Clear the old character if present
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if (state && state[CHAR_DATA_CODE_INDEX] !== 32 /*' '*/) {
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this.clearChar(x, y);
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this._clearChar(x, y);
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}
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this._state.cache[x][y] = charData;
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@@ -78,6 +90,19 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
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continue;
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}
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// If the character is an emoji and the character to the right is a
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// space, take ownership of the cell to the right.
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if (this._isEmoji(char)) {
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if (x < line.length && line[x + 1][CHAR_DATA_CODE_INDEX] === 32 /*' '*/) {
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width = 2;
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this._clearChar(x + 1, y);
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// The emoji owned char data will force a clear and render when the
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// emoji is no longer to the left of the character and also when the
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// space changes to another character.
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this._state.cache[x + 1][y] = EMOJI_OWNED_CHAR_DATA;
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}
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}
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let fg = (attr >> 9) & 0x1ff;
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// If inverse flag is on, the foreground should become the background.
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@@ -117,7 +142,20 @@ export class ForegroundRenderLayer extends BaseRenderLayer {
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}
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}
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private clearChar(x: number, y: number): void {
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/**
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* Whether the character is an emoji.
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* @param char The character to search.
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*/
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private _isEmoji(char: string): boolean {
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return char.search(/([\uD800-\uDBFF][\uDC00-\uDFFF])/g) >= 0;
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}
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/**
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* Clear the charcater at the cell specified.
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* @param x The column of the char.
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* @param y The row of the char.
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*/
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private _clearChar(x: number, y: number): void {
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let colsToClear = 1;
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// Clear the adjacent character if it was wide
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const state = this._state.cache[x][y];
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