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https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
preliminarly RGB support in canvas renderer
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@@ -9,7 +9,7 @@ import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, IGlyphIdentifier } from './atlas/T
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import BaseCharAtlas from './atlas/BaseCharAtlas';
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import { acquireCharAtlas } from './atlas/CharAtlasCache';
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import { is256Color } from './atlas/CharAtlasUtils';
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import { CellData } from '../BufferLine';
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import { CellData, AttributeData } from '../BufferLine';
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export abstract class BaseRenderLayer implements IRenderLayer {
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private _canvas: HTMLCanvasElement;
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@@ -258,9 +258,14 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* This is used to validate whether a cached image can be used.
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* @param bold Whether the text is bold.
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*/
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protected drawChars(terminal: ITerminal, chars: string, code: number, width: number, x: number, y: number, fg: number, bg: number, bold: boolean, dim: boolean, italic: boolean): void {
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protected drawChars(terminal: ITerminal, chars: string, code: number, width: number, x: number, y: number, fg: number, bg: number, bold: boolean, dim: boolean, italic: boolean, cell: CellData): void {
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const drawInBrightColor = terminal.options.drawBoldTextInBrightColors && bold && fg < 8 && fg !== INVERTED_DEFAULT_COLOR;
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if (cell.isFgRGB()) {
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this._drawUncachedChars(terminal, chars, width, fg, x, y, bold && terminal.options.enableBold, dim, italic, cell);
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return;
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}
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fg += drawInBrightColor ? 8 : 0;
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this._currentGlyphIdentifier.chars = chars;
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this._currentGlyphIdentifier.code = code;
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@@ -292,7 +297,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param x The column to draw at.
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* @param y The row to draw at.
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*/
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private _drawUncachedChars(terminal: ITerminal, chars: string, width: number, fg: number, x: number, y: number, bold: boolean, dim: boolean, italic: boolean): void {
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private _drawUncachedChars(terminal: ITerminal, chars: string, width: number, fg: number, x: number, y: number, bold: boolean, dim: boolean, italic: boolean, cell?: CellData): void {
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this._ctx.save();
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this._ctx.font = this._getFont(terminal, bold, italic);
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this._ctx.textBaseline = 'middle';
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@@ -302,6 +307,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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} else if (is256Color(fg)) {
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// 256 color support
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this._ctx.fillStyle = this._colors.ansi[fg].css;
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if (cell && cell.isFgRGB()) {
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this._ctx.fillStyle = `rgb(${AttributeData.toColorRGB(cell.getFgColor()).join(',')})`;
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}
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} else {
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this._ctx.fillStyle = this._colors.foreground.css;
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}
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@@ -10,7 +10,7 @@ import { INVERTED_DEFAULT_COLOR, DEFAULT_COLOR } from './atlas/Types';
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import { GridCache } from './GridCache';
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import { BaseRenderLayer } from './BaseRenderLayer';
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import { is256Color } from './atlas/CharAtlasUtils';
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import { CellData } from '../BufferLine';
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import { CellData, AttributeData } from '../BufferLine';
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/**
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* This CharData looks like a null character, which will forc a clear and render
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@@ -126,7 +126,7 @@ export class TextRenderLayer extends BaseRenderLayer {
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// get removed, and `a` would not re-render because it thinks it's
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// already in the correct state.
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// this._state.cache[x][y] = OVERLAP_OWNED_CHAR_DATA;
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if (lastCharX < line.length - 1 && line.loadCell(lastCharX + 1, this._cell).code === NULL_CELL_CODE) {
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if (lastCharX < line.length - 1 && line.getCodePoint(lastCharX + 1) === NULL_CELL_CODE) {
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width = 2;
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// this._clearChar(x + 1, y);
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// The overlapping char's char data will force a clear and render when the
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@@ -189,7 +189,12 @@ export class TextRenderLayer extends BaseRenderLayer {
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if (bg === INVERTED_DEFAULT_COLOR) {
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nextFillStyle = this._colors.foreground.css;
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} else if (is256Color(bg)) {
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nextFillStyle = this._colors.ansi[bg].css;
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if (this._cell.isBgRGB()) {
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console.log(`rgb(${AttributeData.toColorRGB(this._cell.getBgColor()).join(',')})`);
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nextFillStyle = `rgb(${AttributeData.toColorRGB(this._cell.getBgColor()).join(',')})`;
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} else {
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nextFillStyle = this._colors.ansi[bg].css;
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}
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}
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if (prevFillStyle === null) {
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@@ -245,7 +250,8 @@ export class TextRenderLayer extends BaseRenderLayer {
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terminal, chars, code,
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width, x, y,
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fg, bg,
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!!(flags & FLAGS.BOLD), !!(flags & FLAGS.DIM), !!(flags & FLAGS.ITALIC)
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!!(flags & FLAGS.BOLD), !!(flags & FLAGS.DIM), !!(flags & FLAGS.ITALIC),
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this._cell
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);
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});
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}
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