mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Don't pass terminal around within render layers
Will ease migration to services
This commit is contained in:
@@ -46,7 +46,8 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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id: string,
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zIndex: number,
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private _alpha: boolean,
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protected _colors: IColorSet
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protected _colors: IColorSet,
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protected _terminal: ITerminal
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) {
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this._canvas = document.createElement('canvas');
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this._canvas.classList.add(`xterm-${id}-layer`);
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@@ -70,18 +71,18 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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}
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}
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public onOptionsChanged(terminal: ITerminal): void {}
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public onBlur(terminal: ITerminal): void {}
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public onFocus(terminal: ITerminal): void {}
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public onCursorMove(terminal: ITerminal): void {}
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public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {}
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public onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number], columnSelectMode: boolean = false): void {}
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public onOptionsChanged(): void {}
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public onBlur(): void {}
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public onFocus(): void {}
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public onCursorMove(): void {}
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public onGridChanged(startRow: number, endRow: number): void {}
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public onSelectionChanged(start: [number, number], end: [number, number], columnSelectMode: boolean = false): void {}
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public setColors(terminal: ITerminal, colorSet: IColorSet): void {
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this._refreshCharAtlas(terminal, colorSet);
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public setColors(colorSet: IColorSet): void {
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this._refreshCharAtlas(colorSet);
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}
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protected _setTransparency(terminal: ITerminal, alpha: boolean): void {
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protected _setTransparency(alpha: boolean): void {
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// Do nothing when alpha doesn't change
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if (alpha === this._alpha) {
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return;
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@@ -96,24 +97,23 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._container.replaceChild(this._canvas, oldCanvas);
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// Regenerate char atlas and force a full redraw
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this._refreshCharAtlas(terminal, this._colors);
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this.onGridChanged(terminal, 0, terminal.rows - 1);
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this._refreshCharAtlas(this._colors);
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this.onGridChanged(0, this._terminal.rows - 1);
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}
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/**
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* Refreshes the char atlas, aquiring a new one if necessary.
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* @param terminal The terminal.
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* @param colorSet The color set to use for the char atlas.
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*/
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private _refreshCharAtlas(terminal: ITerminal, colorSet: IColorSet): void {
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private _refreshCharAtlas(colorSet: IColorSet): void {
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if (this._scaledCharWidth <= 0 && this._scaledCharHeight <= 0) {
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return;
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}
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this._charAtlas = acquireCharAtlas(terminal, colorSet, this._scaledCharWidth, this._scaledCharHeight);
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this._charAtlas = acquireCharAtlas(this._terminal, colorSet, this._scaledCharWidth, this._scaledCharHeight);
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this._charAtlas.warmUp();
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}
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public resize(terminal: ITerminal, dim: IRenderDimensions): void {
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public resize(dim: IRenderDimensions): void {
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this._scaledCellWidth = dim.scaledCellWidth;
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this._scaledCellHeight = dim.scaledCellHeight;
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this._scaledCharWidth = dim.scaledCharWidth;
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@@ -130,10 +130,10 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._clearAll();
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}
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this._refreshCharAtlas(terminal, this._colors);
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this._refreshCharAtlas(this._colors);
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}
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public abstract reset(terminal: ITerminal): void;
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public abstract reset(): void;
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/**
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* Fills 1+ cells completely. This uses the existing fillStyle on the context.
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@@ -233,16 +233,15 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* Draws a truecolor character at the cell. The character will be clipped to
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* ensure that it fits with the cell, including the cell to the right if it's
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* a wide character. This uses the existing fillStyle on the context.
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* @param terminal The terminal.
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* @param cell The cell data for the character to draw.
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* @param x The column to draw at.
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* @param y The row to draw at.
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* @param color The color of the character.
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*/
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protected _fillCharTrueColor(terminal: ITerminal, cell: CellData, x: number, y: number): void {
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this._ctx.font = this._getFont(terminal, false, false);
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protected _fillCharTrueColor(cell: CellData, x: number, y: number): void {
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this._ctx.font = this._getFont(false, false);
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this._ctx.textBaseline = 'middle';
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this._clipRow(terminal, y);
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this._clipRow(y);
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this._ctx.fillText(
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cell.getChars(),
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x * this._scaledCellWidth + this._scaledCharLeft,
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@@ -252,7 +251,6 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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/**
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* Draws one or more characters at a cell. If possible this will draw using
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* the character atlas to reduce draw time.
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* @param terminal The terminal.
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* @param chars The character or characters.
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* @param code The character code.
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* @param width The width of the characters.
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@@ -263,14 +261,14 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* This is used to validate whether a cached image can be used.
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* @param bold Whether the text is bold.
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*/
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protected _drawChars(terminal: ITerminal, cell: ICellData, x: number, y: number): void {
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protected _drawChars(cell: ICellData, x: number, y: number): void {
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// skip cache right away if we draw in RGB
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// Note: to avoid bad runtime JoinedCellData will be skipped
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// in the cache handler itself (atlasDidDraw == false) and
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// fall through to uncached later down below
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if (cell.isFgRGB() || cell.isBgRGB()) {
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this._drawUncachedChars(terminal, cell, x, y);
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this._drawUncachedChars(cell, x, y);
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return;
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}
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@@ -284,7 +282,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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fg = (cell.isFgDefault()) ? DEFAULT_COLOR : cell.getFgColor();
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}
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const drawInBrightColor = terminal.options.drawBoldTextInBrightColors && cell.isBold() && fg < 8 && fg !== INVERTED_DEFAULT_COLOR;
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const drawInBrightColor = this._terminal.options.drawBoldTextInBrightColors && cell.isBold() && fg < 8 && fg !== INVERTED_DEFAULT_COLOR;
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fg += drawInBrightColor ? 8 : 0;
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this._currentGlyphIdentifier.chars = cell.getChars() || WHITESPACE_CELL_CHAR;
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@@ -302,7 +300,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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);
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if (!atlasDidDraw) {
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this._drawUncachedChars(terminal, cell, x, y);
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this._drawUncachedChars(cell, x, y);
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}
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}
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@@ -310,16 +308,15 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* Draws one or more characters at one or more cells. The character(s) will be
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* clipped to ensure that they fit with the cell(s), including the cell to the
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* right if the last character is a wide character.
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* @param terminal The terminal.
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* @param chars The character.
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* @param width The width of the character.
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* @param fg The foreground color, in the format stored within the attributes.
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* @param x The column to draw at.
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* @param y The row to draw at.
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*/
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private _drawUncachedChars(terminal: ITerminal, cell: ICellData, x: number, y: number): void {
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private _drawUncachedChars(cell: ICellData, x: number, y: number): void {
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this._ctx.save();
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this._ctx.font = this._getFont(terminal, !!cell.isBold(), !!cell.isItalic());
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this._ctx.font = this._getFont(!!cell.isBold(), !!cell.isItalic());
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this._ctx.textBaseline = 'middle';
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if (cell.isInverse()) {
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@@ -337,14 +334,14 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._ctx.fillStyle = `rgb(${AttributeData.toColorRGB(cell.getFgColor()).join(',')})`;
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} else {
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let fg = cell.getFgColor();
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if (terminal.options.drawBoldTextInBrightColors && cell.isBold() && fg < 8) {
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if (this._terminal.options.drawBoldTextInBrightColors && cell.isBold() && fg < 8) {
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fg += 8;
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}
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this._ctx.fillStyle = this._colors.ansi[fg].css;
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}
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}
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this._clipRow(terminal, y);
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this._clipRow(y);
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// Apply alpha to dim the character
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if (cell.isDim()) {
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@@ -360,29 +357,27 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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/**
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* Clips a row to ensure no pixels will be drawn outside the cells in the row.
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* @param terminal The terminal.
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* @param y The row to clip.
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*/
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private _clipRow(terminal: ITerminal, y: number): void {
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private _clipRow(y: number): void {
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this._ctx.beginPath();
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this._ctx.rect(
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0,
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y * this._scaledCellHeight,
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terminal.cols * this._scaledCellWidth,
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this._terminal.cols * this._scaledCellWidth,
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this._scaledCellHeight);
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this._ctx.clip();
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}
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/**
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* Gets the current font.
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* @param terminal The terminal.
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* @param isBold If we should use the bold fontWeight.
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*/
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protected _getFont(terminal: ITerminal, isBold: boolean, isItalic: boolean): string {
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const fontWeight = isBold ? terminal.options.fontWeightBold : terminal.options.fontWeight;
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protected _getFont(isBold: boolean, isItalic: boolean): string {
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const fontWeight = isBold ? this._terminal.options.fontWeightBold : this._terminal.options.fontWeight;
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const fontStyle = isItalic ? 'italic' : '';
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return `${fontStyle} ${fontWeight} ${terminal.options.fontSize * window.devicePixelRatio}px ${terminal.options.fontFamily}`;
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return `${fontStyle} ${fontWeight} ${this._terminal.options.fontSize * window.devicePixelRatio}px ${this._terminal.options.fontFamily}`;
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}
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}
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@@ -25,12 +25,12 @@ const BLINK_INTERVAL = 600;
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export class CursorRenderLayer extends BaseRenderLayer {
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private _state: ICursorState;
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private _cursorRenderers: {[key: string]: (terminal: ITerminal, x: number, y: number, cell: ICellData) => void};
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private _cursorRenderers: {[key: string]: (x: number, y: number, cell: ICellData) => void};
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private _cursorBlinkStateManager: CursorBlinkStateManager;
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private _cell: ICellData = new CellData();
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constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
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super(container, 'cursor', zIndex, true, colors);
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constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ITerminal) {
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super(container, 'cursor', zIndex, true, colors, terminal);
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this._state = {
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x: null,
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y: null,
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@@ -46,8 +46,8 @@ export class CursorRenderLayer extends BaseRenderLayer {
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// TODO: Consider initial options? Maybe onOptionsChanged should be called at the end of open?
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}
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public resize(terminal: ITerminal, dim: IRenderDimensions): void {
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super.resize(terminal, dim);
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public resize(dim: IRenderDimensions): void {
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super.resize(dim);
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// Resizing the canvas discards the contents of the canvas so clear state
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this._state = {
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x: null,
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@@ -58,35 +58,35 @@ export class CursorRenderLayer extends BaseRenderLayer {
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};
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}
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public reset(terminal: ITerminal): void {
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public reset(): void {
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this._clearCursor();
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if (this._cursorBlinkStateManager) {
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this._cursorBlinkStateManager.dispose();
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this._cursorBlinkStateManager = null;
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this.onOptionsChanged(terminal);
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this.onOptionsChanged();
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}
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}
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public onBlur(terminal: ITerminal): void {
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public onBlur(): void {
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if (this._cursorBlinkStateManager) {
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this._cursorBlinkStateManager.pause();
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}
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terminal.refresh(terminal.buffer.y, terminal.buffer.y);
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this._terminal.refresh(this._terminal.buffer.y, this._terminal.buffer.y);
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}
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public onFocus(terminal: ITerminal): void {
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public onFocus(): void {
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if (this._cursorBlinkStateManager) {
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this._cursorBlinkStateManager.resume(terminal);
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this._cursorBlinkStateManager.resume(this._terminal);
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} else {
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terminal.refresh(terminal.buffer.y, terminal.buffer.y);
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this._terminal.refresh(this._terminal.buffer.y, this._terminal.buffer.y);
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}
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}
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public onOptionsChanged(terminal: ITerminal): void {
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if (terminal.options.cursorBlink) {
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public onOptionsChanged(): void {
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if (this._terminal.options.cursorBlink) {
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if (!this._cursorBlinkStateManager) {
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this._cursorBlinkStateManager = new CursorBlinkStateManager(terminal, () => {
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this._render(terminal, true);
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this._cursorBlinkStateManager = new CursorBlinkStateManager(this._terminal, () => {
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this._render(true);
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});
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}
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} else {
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@@ -96,55 +96,55 @@ export class CursorRenderLayer extends BaseRenderLayer {
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}
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// Request a refresh from the terminal as management of rendering is being
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// moved back to the terminal
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terminal.refresh(terminal.buffer.y, terminal.buffer.y);
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this._terminal.refresh(this._terminal.buffer.y, this._terminal.buffer.y);
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}
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}
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public onCursorMove(terminal: ITerminal): void {
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public onCursorMove(): void {
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if (this._cursorBlinkStateManager) {
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this._cursorBlinkStateManager.restartBlinkAnimation(terminal);
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this._cursorBlinkStateManager.restartBlinkAnimation(this._terminal);
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}
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}
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public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {
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public onGridChanged(startRow: number, endRow: number): void {
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if (!this._cursorBlinkStateManager || this._cursorBlinkStateManager.isPaused) {
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this._render(terminal, false);
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this._render(false);
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} else {
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this._cursorBlinkStateManager.restartBlinkAnimation(terminal);
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this._cursorBlinkStateManager.restartBlinkAnimation(this._terminal);
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}
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}
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private _render(terminal: ITerminal, triggeredByAnimationFrame: boolean): void {
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private _render(triggeredByAnimationFrame: boolean): void {
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// Don't draw the cursor if it's hidden
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if (!terminal.cursorState || terminal.cursorHidden) {
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if (!this._terminal.cursorState || this._terminal.cursorHidden) {
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this._clearCursor();
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return;
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}
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const cursorY = terminal.buffer.ybase + terminal.buffer.y;
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const viewportRelativeCursorY = cursorY - terminal.buffer.ydisp;
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const cursorY = this._terminal.buffer.ybase + this._terminal.buffer.y;
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const viewportRelativeCursorY = cursorY - this._terminal.buffer.ydisp;
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// Don't draw the cursor if it's off-screen
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if (viewportRelativeCursorY < 0 || viewportRelativeCursorY >= terminal.rows) {
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if (viewportRelativeCursorY < 0 || viewportRelativeCursorY >= this._terminal.rows) {
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this._clearCursor();
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return;
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}
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terminal.buffer.lines.get(cursorY).loadCell(terminal.buffer.x, this._cell);
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this._terminal.buffer.lines.get(cursorY).loadCell(this._terminal.buffer.x, this._cell);
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if (this._cell.content === undefined) {
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return;
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}
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if (!terminal.isFocused) {
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if (!this._terminal.isFocused) {
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this._clearCursor();
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this._ctx.save();
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this._ctx.fillStyle = this._colors.cursor.css;
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this._renderBlurCursor(terminal, terminal.buffer.x, viewportRelativeCursorY, this._cell);
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this._renderBlurCursor(this._terminal.buffer.x, viewportRelativeCursorY, this._cell);
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this._ctx.restore();
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this._state.x = terminal.buffer.x;
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this._state.x = this._terminal.buffer.x;
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this._state.y = viewportRelativeCursorY;
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this._state.isFocused = false;
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this._state.style = terminal.options.cursorStyle;
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this._state.style = this._terminal.options.cursorStyle;
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this._state.width = this._cell.getWidth();
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return;
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}
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@@ -157,10 +157,10 @@ export class CursorRenderLayer extends BaseRenderLayer {
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if (this._state) {
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// The cursor is already in the correct spot, don't redraw
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if (this._state.x === terminal.buffer.x &&
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if (this._state.x === this._terminal.buffer.x &&
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this._state.y === viewportRelativeCursorY &&
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this._state.isFocused === terminal.isFocused &&
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this._state.style === terminal.options.cursorStyle &&
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this._state.isFocused === this._terminal.isFocused &&
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this._state.style === this._terminal.options.cursorStyle &&
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this._state.width === this._cell.getWidth()) {
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return;
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}
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@@ -168,13 +168,13 @@ export class CursorRenderLayer extends BaseRenderLayer {
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}
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this._ctx.save();
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this._cursorRenderers[terminal.options.cursorStyle || 'block'](terminal, terminal.buffer.x, viewportRelativeCursorY, this._cell);
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this._cursorRenderers[this._terminal.options.cursorStyle || 'block'](this._terminal.buffer.x, viewportRelativeCursorY, this._cell);
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this._ctx.restore();
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this._state.x = terminal.buffer.x;
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this._state.x = this._terminal.buffer.x;
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this._state.y = viewportRelativeCursorY;
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this._state.isFocused = false;
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this._state.style = terminal.options.cursorStyle;
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this._state.style = this._terminal.options.cursorStyle;
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this._state.width = this._cell.getWidth();
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}
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@@ -191,30 +191,30 @@ export class CursorRenderLayer extends BaseRenderLayer {
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}
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}
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private _renderBarCursor(terminal: ITerminal, x: number, y: number, cell: ICellData): void {
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private _renderBarCursor(x: number, y: number, cell: ICellData): void {
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this._ctx.save();
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this._ctx.fillStyle = this._colors.cursor.css;
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this._fillLeftLineAtCell(x, y);
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this._ctx.restore();
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}
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private _renderBlockCursor(terminal: ITerminal, x: number, y: number, cell: ICellData): void {
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private _renderBlockCursor(x: number, y: number, cell: ICellData): void {
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this._ctx.save();
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this._ctx.fillStyle = this._colors.cursor.css;
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this._fillCells(x, y, cell.getWidth(), 1);
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this._ctx.fillStyle = this._colors.cursorAccent.css;
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this._fillCharTrueColor(terminal, cell, x, y);
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this._fillCharTrueColor(cell, x, y);
|
||||
this._ctx.restore();
|
||||
}
|
||||
|
||||
private _renderUnderlineCursor(terminal: ITerminal, x: number, y: number, cell: ICellData): void {
|
||||
private _renderUnderlineCursor(x: number, y: number, cell: ICellData): void {
|
||||
this._ctx.save();
|
||||
this._ctx.fillStyle = this._colors.cursor.css;
|
||||
this._fillBottomLineAtCells(x, y);
|
||||
this._ctx.restore();
|
||||
}
|
||||
|
||||
private _renderBlurCursor(terminal: ITerminal, x: number, y: number, cell: ICellData): void {
|
||||
private _renderBlurCursor(x: number, y: number, cell: ICellData): void {
|
||||
this._ctx.save();
|
||||
this._ctx.strokeStyle = this._colors.cursor.css;
|
||||
this._strokeRectAtCell(x, y, cell.getWidth(), 1);
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { ITerminal, ILinkifierAccessor } from '../Types';
|
||||
import { ITerminal } from '../Types';
|
||||
import { IRenderDimensions } from 'browser/renderer/Types';
|
||||
import { BaseRenderLayer } from './BaseRenderLayer';
|
||||
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/atlas/Constants';
|
||||
@@ -13,19 +13,19 @@ import { IColorSet, ILinkifierEvent } from 'browser/Types';
|
||||
export class LinkRenderLayer extends BaseRenderLayer {
|
||||
private _state: ILinkifierEvent = null;
|
||||
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ILinkifierAccessor) {
|
||||
super(container, 'link', zIndex, true, colors);
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ITerminal) {
|
||||
super(container, 'link', zIndex, true, colors, terminal);
|
||||
terminal.linkifier.onLinkHover(e => this._onLinkHover(e));
|
||||
terminal.linkifier.onLinkLeave(e => this._onLinkLeave(e));
|
||||
}
|
||||
|
||||
public resize(terminal: ITerminal, dim: IRenderDimensions): void {
|
||||
super.resize(terminal, dim);
|
||||
public resize(dim: IRenderDimensions): void {
|
||||
super.resize(dim);
|
||||
// Resizing the canvas discards the contents of the canvas so clear state
|
||||
this._state = null;
|
||||
}
|
||||
|
||||
public reset(terminal: ITerminal): void {
|
||||
public reset(): void {
|
||||
this._clearCurrentLink();
|
||||
}
|
||||
|
||||
|
||||
+13
-13
@@ -34,10 +34,10 @@ export class Renderer extends Disposable implements IRenderer {
|
||||
this._characterJoinerRegistry = new CharacterJoinerRegistry(bufferService);
|
||||
|
||||
this._renderLayers = [
|
||||
new TextRenderLayer(this._terminal.screenElement, 0, this._colors, this._characterJoinerRegistry, allowTransparency),
|
||||
new SelectionRenderLayer(this._terminal.screenElement, 1, this._colors),
|
||||
new TextRenderLayer(this._terminal.screenElement, 0, this._colors, this._characterJoinerRegistry, allowTransparency, this._terminal),
|
||||
new SelectionRenderLayer(this._terminal.screenElement, 1, this._colors, this._terminal),
|
||||
new LinkRenderLayer(this._terminal.screenElement, 2, this._colors, this._terminal),
|
||||
new CursorRenderLayer(this._terminal.screenElement, 3, this._colors)
|
||||
new CursorRenderLayer(this._terminal.screenElement, 3, this._colors, this._terminal)
|
||||
];
|
||||
this.dimensions = {
|
||||
scaledCharWidth: null,
|
||||
@@ -77,8 +77,8 @@ export class Renderer extends Disposable implements IRenderer {
|
||||
|
||||
// Clear layers and force a full render
|
||||
this._renderLayers.forEach(l => {
|
||||
l.setColors(this._terminal, this._colors);
|
||||
l.reset(this._terminal);
|
||||
l.setColors(this._colors);
|
||||
l.reset();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -87,7 +87,7 @@ export class Renderer extends Disposable implements IRenderer {
|
||||
this._updateDimensions();
|
||||
|
||||
// Resize all render layers
|
||||
this._renderLayers.forEach(l => l.resize(this._terminal, this.dimensions));
|
||||
this._renderLayers.forEach(l => l.resize(this.dimensions));
|
||||
|
||||
// Resize the screen
|
||||
this._terminal.screenElement.style.width = `${this.dimensions.canvasWidth}px`;
|
||||
@@ -99,27 +99,27 @@ export class Renderer extends Disposable implements IRenderer {
|
||||
}
|
||||
|
||||
public onBlur(): void {
|
||||
this._runOperation(l => l.onBlur(this._terminal));
|
||||
this._runOperation(l => l.onBlur());
|
||||
}
|
||||
|
||||
public onFocus(): void {
|
||||
this._runOperation(l => l.onFocus(this._terminal));
|
||||
this._runOperation(l => l.onFocus());
|
||||
}
|
||||
|
||||
public onSelectionChanged(start: [number, number], end: [number, number], columnSelectMode: boolean = false): void {
|
||||
this._runOperation(l => l.onSelectionChanged(this._terminal, start, end, columnSelectMode));
|
||||
this._runOperation(l => l.onSelectionChanged(start, end, columnSelectMode));
|
||||
}
|
||||
|
||||
public onCursorMove(): void {
|
||||
this._runOperation(l => l.onCursorMove(this._terminal));
|
||||
this._runOperation(l => l.onCursorMove());
|
||||
}
|
||||
|
||||
public onOptionsChanged(): void {
|
||||
this._runOperation(l => l.onOptionsChanged(this._terminal));
|
||||
this._runOperation(l => l.onOptionsChanged());
|
||||
}
|
||||
|
||||
public clear(): void {
|
||||
this._runOperation(l => l.reset(this._terminal));
|
||||
this._runOperation(l => l.reset());
|
||||
}
|
||||
|
||||
private _runOperation(operation: (layer: IRenderLayer) => void): void {
|
||||
@@ -131,7 +131,7 @@ export class Renderer extends Disposable implements IRenderer {
|
||||
* necessary before queueing up the next one.
|
||||
*/
|
||||
public renderRows(start: number, end: number): void {
|
||||
this._renderLayers.forEach(l => l.onGridChanged(this._terminal, start, end));
|
||||
this._renderLayers.forEach(l => l.onGridChanged(start, end));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -18,8 +18,8 @@ interface ISelectionState {
|
||||
export class SelectionRenderLayer extends BaseRenderLayer {
|
||||
private _state: ISelectionState;
|
||||
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
|
||||
super(container, 'selection', zIndex, true, colors);
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ITerminal) {
|
||||
super(container, 'selection', zIndex, true, colors, terminal);
|
||||
this._clearState();
|
||||
}
|
||||
|
||||
@@ -32,22 +32,22 @@ export class SelectionRenderLayer extends BaseRenderLayer {
|
||||
};
|
||||
}
|
||||
|
||||
public resize(terminal: ITerminal, dim: IRenderDimensions): void {
|
||||
super.resize(terminal, dim);
|
||||
public resize(dim: IRenderDimensions): void {
|
||||
super.resize(dim);
|
||||
// Resizing the canvas discards the contents of the canvas so clear state
|
||||
this._clearState();
|
||||
}
|
||||
|
||||
public reset(terminal: ITerminal): void {
|
||||
public reset(): void {
|
||||
if (this._state.start && this._state.end) {
|
||||
this._clearState();
|
||||
this._clearAll();
|
||||
}
|
||||
}
|
||||
|
||||
public onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number], columnSelectMode: boolean): void {
|
||||
public onSelectionChanged(start: [number, number], end: [number, number], columnSelectMode: boolean): void {
|
||||
// Selection has not changed
|
||||
if (!this._didStateChange(start, end, columnSelectMode, terminal.buffer.ydisp)) {
|
||||
if (!this._didStateChange(start, end, columnSelectMode, this._terminal.buffer.ydisp)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -61,13 +61,13 @@ export class SelectionRenderLayer extends BaseRenderLayer {
|
||||
}
|
||||
|
||||
// Translate from buffer position to viewport position
|
||||
const viewportStartRow = start[1] - terminal.buffer.ydisp;
|
||||
const viewportEndRow = end[1] - terminal.buffer.ydisp;
|
||||
const viewportStartRow = start[1] - this._terminal.buffer.ydisp;
|
||||
const viewportEndRow = end[1] - this._terminal.buffer.ydisp;
|
||||
const viewportCappedStartRow = Math.max(viewportStartRow, 0);
|
||||
const viewportCappedEndRow = Math.min(viewportEndRow, terminal.rows - 1);
|
||||
const viewportCappedEndRow = Math.min(viewportEndRow, this._terminal.rows - 1);
|
||||
|
||||
// No need to draw the selection
|
||||
if (viewportCappedStartRow >= terminal.rows || viewportCappedEndRow < 0) {
|
||||
if (viewportCappedStartRow >= this._terminal.rows || viewportCappedEndRow < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -81,17 +81,17 @@ export class SelectionRenderLayer extends BaseRenderLayer {
|
||||
} else {
|
||||
// Draw first row
|
||||
const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
|
||||
const startRowEndCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : terminal.cols;
|
||||
const startRowEndCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
|
||||
this._fillCells(startCol, viewportCappedStartRow, startRowEndCol - startCol, 1);
|
||||
|
||||
// Draw middle rows
|
||||
const middleRowsCount = Math.max(viewportCappedEndRow - viewportCappedStartRow - 1, 0);
|
||||
this._fillCells(0, viewportCappedStartRow + 1, terminal.cols, middleRowsCount);
|
||||
this._fillCells(0, viewportCappedStartRow + 1, this._terminal.cols, middleRowsCount);
|
||||
|
||||
// Draw final row
|
||||
if (viewportCappedStartRow !== viewportCappedEndRow) {
|
||||
// Only draw viewportEndRow if it's not the same as viewportStartRow
|
||||
const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : terminal.cols;
|
||||
const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
|
||||
this._fillCells(0, viewportCappedEndRow, endCol, 1);
|
||||
}
|
||||
}
|
||||
@@ -100,7 +100,7 @@ export class SelectionRenderLayer extends BaseRenderLayer {
|
||||
this._state.start = [start[0], start[1]];
|
||||
this._state.end = [end[0], end[1]];
|
||||
this._state.columnSelectMode = columnSelectMode;
|
||||
this._state.ydisp = terminal.buffer.ydisp;
|
||||
this._state.ydisp = this._terminal.buffer.ydisp;
|
||||
}
|
||||
|
||||
private _didStateChange(start: [number, number], end: [number, number], columnSelectMode: boolean, ydisp: number): boolean {
|
||||
|
||||
@@ -29,17 +29,17 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
private _characterJoinerRegistry: ICharacterJoinerRegistry;
|
||||
private _workCell = new CellData();
|
||||
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, characterJoinerRegistry: ICharacterJoinerRegistry, alpha: boolean) {
|
||||
super(container, 'text', zIndex, alpha, colors);
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, characterJoinerRegistry: ICharacterJoinerRegistry, alpha: boolean, terminal: ITerminal) {
|
||||
super(container, 'text', zIndex, alpha, colors, terminal);
|
||||
this._state = new GridCache<CharData>();
|
||||
this._characterJoinerRegistry = characterJoinerRegistry;
|
||||
}
|
||||
|
||||
public resize(terminal: ITerminal, dim: IRenderDimensions): void {
|
||||
super.resize(terminal, dim);
|
||||
public resize(dim: IRenderDimensions): void {
|
||||
super.resize(dim);
|
||||
|
||||
// Clear the character width cache if the font or width has changed
|
||||
const terminalFont = this._getFont(terminal, false, false);
|
||||
const terminalFont = this._getFont(false, false);
|
||||
if (this._characterWidth !== dim.scaledCharWidth || this._characterFont !== terminalFont) {
|
||||
this._characterWidth = dim.scaledCharWidth;
|
||||
this._characterFont = terminalFont;
|
||||
@@ -47,16 +47,15 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
}
|
||||
// Resizing the canvas discards the contents of the canvas so clear state
|
||||
this._state.clear();
|
||||
this._state.resize(terminal.cols, terminal.rows);
|
||||
this._state.resize(this._terminal.cols, this._terminal.rows);
|
||||
}
|
||||
|
||||
public reset(terminal: ITerminal): void {
|
||||
public reset(): void {
|
||||
this._state.clear();
|
||||
this._clearAll();
|
||||
}
|
||||
|
||||
private _forEachCell(
|
||||
terminal: ITerminal,
|
||||
firstRow: number,
|
||||
lastRow: number,
|
||||
joinerRegistry: ICharacterJoinerRegistry | null,
|
||||
@@ -67,10 +66,10 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
) => void
|
||||
): void {
|
||||
for (let y = firstRow; y <= lastRow; y++) {
|
||||
const row = y + terminal.buffer.ydisp;
|
||||
const line = terminal.buffer.lines.get(row);
|
||||
const row = y + this._terminal.buffer.ydisp;
|
||||
const line = this._terminal.buffer.lines.get(row);
|
||||
const joinedRanges = joinerRegistry ? joinerRegistry.getJoinedCharacters(row) : [];
|
||||
for (let x = 0; x < terminal.cols; x++) {
|
||||
for (let x = 0; x < this._terminal.cols; x++) {
|
||||
line.loadCell(x, this._workCell);
|
||||
let cell = this._workCell;
|
||||
|
||||
@@ -143,16 +142,16 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
* Draws the background for a specified range of columns. Tries to batch adjacent cells of the
|
||||
* same color together to reduce draw calls.
|
||||
*/
|
||||
private _drawBackground(terminal: ITerminal, firstRow: number, lastRow: number): void {
|
||||
private _drawBackground(firstRow: number, lastRow: number): void {
|
||||
const ctx = this._ctx;
|
||||
const cols = terminal.cols;
|
||||
const cols = this._terminal.cols;
|
||||
let startX: number = 0;
|
||||
let startY: number = 0;
|
||||
let prevFillStyle: string | null = null;
|
||||
|
||||
ctx.save();
|
||||
|
||||
this._forEachCell(terminal, firstRow, lastRow, null, (cell, x, y) => {
|
||||
this._forEachCell(firstRow, lastRow, null, (cell, x, y) => {
|
||||
// libvte and xterm both draw the background (but not foreground) of invisible characters,
|
||||
// so we should too.
|
||||
let nextFillStyle = null; // null represents default background color
|
||||
@@ -202,12 +201,12 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
private _drawForeground(terminal: ITerminal, firstRow: number, lastRow: number): void {
|
||||
this._forEachCell(terminal, firstRow, lastRow, this._characterJoinerRegistry, (cell, x, y) => {
|
||||
private _drawForeground(firstRow: number, lastRow: number): void {
|
||||
this._forEachCell(firstRow, lastRow, this._characterJoinerRegistry, (cell, x, y) => {
|
||||
if (cell.isInvisible()) {
|
||||
return;
|
||||
}
|
||||
this._drawChars(terminal, cell, x, y);
|
||||
this._drawChars(cell, x, y);
|
||||
if (cell.isUnderline()) {
|
||||
this._ctx.save();
|
||||
|
||||
@@ -226,7 +225,7 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
this._ctx.fillStyle = `rgb(${AttributeData.toColorRGB(cell.getFgColor()).join(',')})`;
|
||||
} else {
|
||||
let fg = cell.getFgColor();
|
||||
if (terminal.options.drawBoldTextInBrightColors && cell.isBold() && fg < 8) {
|
||||
if (this._terminal.options.drawBoldTextInBrightColors && cell.isBold() && fg < 8) {
|
||||
fg += 8;
|
||||
}
|
||||
this._ctx.fillStyle = this._colors.ansi[fg].css;
|
||||
@@ -239,7 +238,7 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
});
|
||||
}
|
||||
|
||||
public onGridChanged(terminal: ITerminal, firstRow: number, lastRow: number): void {
|
||||
public onGridChanged(firstRow: number, lastRow: number): void {
|
||||
// Resize has not been called yet
|
||||
if (this._state.cache.length === 0) {
|
||||
return;
|
||||
@@ -249,13 +248,13 @@ export class TextRenderLayer extends BaseRenderLayer {
|
||||
this._charAtlas.beginFrame();
|
||||
}
|
||||
|
||||
this._clearCells(0, firstRow, terminal.cols, lastRow - firstRow + 1);
|
||||
this._drawBackground(terminal, firstRow, lastRow);
|
||||
this._drawForeground(terminal, firstRow, lastRow);
|
||||
this._clearCells(0, firstRow, this._terminal.cols, lastRow - firstRow + 1);
|
||||
this._drawBackground(firstRow, lastRow);
|
||||
this._drawForeground(firstRow, lastRow);
|
||||
}
|
||||
|
||||
public onOptionsChanged(terminal: ITerminal): void {
|
||||
this._setTransparency(terminal, terminal.options.allowTransparency);
|
||||
public onOptionsChanged(): void {
|
||||
this._setTransparency(this._terminal.options.allowTransparency);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Vendored
+9
-9
@@ -12,38 +12,38 @@ export interface IRenderLayer extends IDisposable {
|
||||
/**
|
||||
* Called when the terminal loses focus.
|
||||
*/
|
||||
onBlur(terminal: ITerminal): void;
|
||||
onBlur(): void;
|
||||
|
||||
/**
|
||||
* * Called when the terminal gets focus.
|
||||
*/
|
||||
onFocus(terminal: ITerminal): void;
|
||||
onFocus(): void;
|
||||
|
||||
/**
|
||||
* Called when the cursor is moved.
|
||||
*/
|
||||
onCursorMove(terminal: ITerminal): void;
|
||||
onCursorMove(): void;
|
||||
|
||||
/**
|
||||
* Called when options change.
|
||||
*/
|
||||
onOptionsChanged(terminal: ITerminal): void;
|
||||
onOptionsChanged(): void;
|
||||
|
||||
/**
|
||||
* Called when the theme changes.
|
||||
*/
|
||||
setColors(terminal: ITerminal, colorSet: IColorSet): void;
|
||||
setColors(colorSet: IColorSet): void;
|
||||
|
||||
/**
|
||||
* Called when the data in the grid has changed (or needs to be rendered
|
||||
* again).
|
||||
*/
|
||||
onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void;
|
||||
onGridChanged(startRow: number, endRow: number): void;
|
||||
|
||||
/**
|
||||
* Calls when the selection changes.
|
||||
*/
|
||||
onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number], columnSelectMode: boolean): void;
|
||||
onSelectionChanged(start: [number, number], end: [number, number], columnSelectMode: boolean): void;
|
||||
|
||||
/**
|
||||
* Registers a handler to join characters to render as a group
|
||||
@@ -58,10 +58,10 @@ export interface IRenderLayer extends IDisposable {
|
||||
/**
|
||||
* Resize the render layer.
|
||||
*/
|
||||
resize(terminal: ITerminal, dim: IRenderDimensions): void;
|
||||
resize(dim: IRenderDimensions): void;
|
||||
|
||||
/**
|
||||
* Clear the state of the render layer.
|
||||
*/
|
||||
reset(terminal: ITerminal): void;
|
||||
reset(): void;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user